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Everything posted by Wags
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Just to be clear, this is not a Wags video. This was created by Glowing AMRAAM with a lot of direction from our company owner Nick Grey. I had a very minor role.
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This will become quite clear later today.
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During final testing, we discovered a bug with the Mi-8 that would crash DCS World. As the primary point of the Open Beta is to catch crash bugs before being published, we want to first resolve this. We'll release the change log once the OB is released tomorrow. Thanks and enjoy the Winter sale! We have an epic video coming later today.
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Dear all, Regarding the Maverick TDC slew for the Thrustmaster Warthog mini-stick axis, this has been a point of great frustration for the team this week. After testing the same function on other throttle mini-sticks (VKB, Virpil, CH, Saitek, the Thrustmaster TWCS), we only see this issue with the Warthog. This appears to be a hardware issue that we cannot resolve through software (a conflict between TDC press and TDC slew at the same time). We do realize that this is a very popular throttle (I use one too!), so we plan to make an option of requiring TDC press to slew the seeker. While it will not be accurate to the real operation of the AGM-65F, it should allow Warthog user much better control. This will require significant recoding, so it may not be ready for this week’s Open Beta. However, we are devoted to resolving this issue. In the meantime, we suggest setting a separate button for TDC press (ENTER) but still use TDC slew axis. Thanks!
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A/A Waypoint and BRA in the Hornet Coming in 19 Dec 2018 Open Beta.
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C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Doc
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Hi everyone! This week we plan to migrate the current Open Beta to the Release version. We've put this off for the past two weeks as we worked on some Hornet and other items. For next week's Open Beta, we plan (not promise): 1- GBU-10, 12, and 16 laser-guided bombs with off-board designation. 2- Bullseye (A/A Waypoint) and BRA indications. 3- Improved IR Maverick axis slew and other Maverick fixes/additions like improved ship attack, longer ship lock ranges, range indications when slaved, and others. 4- Fixed DUD cue. 5- New radar defaults based on SME feedback. 6- Fixed cockpit art like left DDI error. 7- JHMCS updates like look-up reticles. 8- Air show smoke. 9- Fixed ACM HUD mode indications. 10- L&S target heading on attack format. I'll have some Bulls/BRA and LGB videos coming by the weekend. In parallel, the team is hard at work on the HARM, datalink (SA page, MIDS, Link-16), FLIR rendering tech, and A/G rendering tech. All of this will be part of 2.5.4. Thanks!
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It was updated two weeks ago. Most of the weapon systems do indeed have checklists, in blue boxes.
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Primarily based on 13C.
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Dear all, As has been mentioned before, adding Fallon NAS and its range (and buffer area) to the NTTR map will not happen for several reasons: 1- While Fallon NAS is barely in the current NTTR map, the entire range and buffer area is certainly not. 2- The NTTR map is already as max size that can support current RAM min-specs (8 GB). 3- To add such a huge amount of work would also result in a higher price; many users would have a fit. 4- The NTTR map is centered on the NTTR, not all of Nevada. Way out of scope. 5- Based on customer feedback, we have heard overwhelming that most customers want new combat theater maps, not training maps. 6- A Fallon NAS map would be a great opportunity for a 3rd party. 7- All our map resources are tied up with new map projects for the next several years. While I understand the desire, I’m afraid it’s not feasible for all the above reasons. Perhaps a qualified 3rd party though may wish to take it on. Thanks!
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Our ship artist is currently focused on an updated Nimitz-class. After that he'll complete the Burke. Once those are done, he can return to the Kuz.
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[REPORTED] Antenna elevation freeze and B-scan offset center
Wags replied to Kapsu's topic in Bugs and Problems
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Dear pilots! Tomorrow we’ll release the AGM-65F (AGM-65D and AGM-65G have been removed to make a more accurate simulation of the USN/USMC legacy Hornet). It will not be at a complete state as we’d hoped, but certainly much more accurate than the current OB version of the D/G. Here are a few notes to help you understand the system to minimize confusion/frustration: Basic operation: Must be in ARM Master Arm mode and A/G Master Mode. Select MAVF from Stores page and then again for AGM-65F format page. If missions starts from the ground, you must give the seeker time to cool down (seeker) and spin up (gyro), indicated by the TIMING countdown timer. Set TDC to Maverick format page, left sensor control switch (assuming MAFV format on LDDI). HOTAS Cage/Uncage button to cage the seeker to boresight. HOTAS HARM Sequence / FOV / RAID button to toggle seeker field of view. Note: FOV change should only be possible in a non-tracking seeker state. TRACK WHT/BLK should only toggle symbology, NOT seeker polarity. In addition to symbology color, it also will set the seeker to bias locking of white point targets (WHT) or black (BLK). TRACK does NOT indicate seeker tracking state. To slew seeker, you must be pressing down on the TDC while giving slew commands. Note: the team is working on making the slew smoother (also for HUD TDC slew). You can also hold down the ENTER button while entering slew commands of , . / ; To lock a target, slew the crosshairs over a target and release the TDC button. If it cannot lock, the crosshairs will expand to breaklock mode the pointing cross with flash. If a TGT point is set, the seeker will auto-Slave to the location. Once slaved, press the HOTAS undesignate button to allow manual slew. To Do: Improve slew precision. Adjust Maverick motor burn time, speed, and range. Cage to boresight from slave mode, already fixed internally. Note: the AGM-65F uses the existing infrared-rendering shaders, not the new one under development. Test mission attached. Example (not an F but close) of reference: Thanks! Wags
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Actually, it is through the gateway.
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What we are primarily working on: 1- Datalink / SA Page / MIDS 2- GBU-10/12/16 3- HARM 4- A/A Waypoint and BRA data 5- Further radar, AGM-65F, and JHMCS debugging 6- DUD cue logic 7- FLIR renderer 8- A/G radar renderer 9- Various systems debugging
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When there is news on the ATFLIR, we will certainly discuss. I think we've been pretty open talking about new Hornet features when there is news to share.
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Yes, this is what the AI will use in regards to bullseye. Mission designers should set this bulls as a waypoint in the sequence and note it in the briefing so the player can set the A/A waypoint to this waypoint.
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We are aware of thanks and will certainly be correct when released to Open Beta.
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Pylon drag is WIP.
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Later in early access.
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A busy day! GBU-10, GBU-12, and GBU-16 also became operational today in the internal build. After some more testing, we hope to bring these to an Open Beta soon. As with the laser-Maverick, we'll initially release these with off-board designation, like a JTAC. Once the ATFLIR is added, then self-designation will be possible. We will later add the GBU-24, but this requires some additional work as it has some significant differences from GBU-10/12/16.
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For one of the next Open Beta updates we will add the A/A Waypoint (bullseye) along with range and bearing to ownship and TDC from bulls is displayed. This can be set to any waypiont, and you'd want to have one waypoint at the same location as the bullseye set for the mission. Additionally, the Bearing Range and Altitude (BRA) of the TDC cursor to the player ownship is displayed. Please see the attached image. From the HSI/DATA/WYPT sublevel, A/A WP pushbutton (2) can be pressed to have the selected waypoint be the bullseye. When selected, the following happens: 1- The A/A WP legend is boxed. 2- A bullseye symbols will be shown in the tactical region of the AA radar display (RWS, STT, LTWS, and TWS). 3- When the bullseye waypoint is also the selected navigation waypoint, the symbol appears as a diamond with arrow point to north. 4- When the bullseye waypoint is not the selected navigation waypoint, the symbol appears as a circle with arrow point to north. 5- The arrow pointer on the bullseye symbols can point to either true or magnetic north, based on the HSI/DATA/AC sublevel selection. Bearing and Range of TDC and Ownship from Bullseye Indications Also note that when bullseye is enabled, that the bearing and distance of the player ownship from the bullseye is displayed in the bottom center radar display. The bearing and range of the TDC from the bullseye is displayed in the top left portion of the radar display. 015o/XX BRA Option From the radar DATA sublevel, the BRA option can be selected (boxed) at pushbutton 19. When enabled, BRA (bearing) / (distance in miles) of from the player to the TDC is displayed in the bottom left tactical area of the display. BRA 080o / 28
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More training lesson video replays. AIM-120B/C AMRAAM A/G M61A2 Gun Unguided Rockets