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NRG-Vampire

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Everything posted by NRG-Vampire

  1. Any suggestion(s) for AMD-GPUs ? - to open/view BC7 dds files outside of PhotoShop. BTW: Would be great a BC7 plugin for XnView :thumbup: TY
  2. 100% completed ? Mi-24P: The external 3D model - 100% completed ??? I am not too happy seeing that ▲ :( Hopefully we will get animated windshield-wipers (for the cockpit 3D model too - with rain remover effect) and heat-shields (IR signature suppressors) on that 3D model as well :yes:
  3. exactly, those are what i am talking about take out the appropriate blockbuilding texture(s) from Models and put in the appropriate seasons+vfstextures/vfstexturesMin/vfstextures2 lists ...and will work nicely by seasons
  4. that's a big negative Dear Artist :D you can add the used "snowy-buildings/roads/run+taxiway" texture file names into the terrain.config.lua as definied winter textures ...but don't forget to define the "non-snowy" original-textures (autumn/spring/summer) for vfstextures/vfstexturesMin/vfstextures2 as well :idea:
  5. Amazing :thumbup: Im already loving those snowy trees :wub: ...some idea for other winter improvements: :thumbsup: add some snow on the roofs too, to the top of the hangars, factories, gas/oil tanks, rail+roads, run+taxiways please :bounce: would love to see a really hard/snowy winter as well :music_whistling:
  6. Unfortunately it's a bug and affect unedited (no mods) DCS too. (i noticed since last openbeta update) Runway/taxiway markings invisible in 30% approx. (of numbers when we run DCS) Markings disappear in the MissionEditor as well.
  7. Nice :thumbup: however IMHO the colors a bit oversaturated (mainly side numbers)
  8. Secretly I hope too...to get few experimental and 5th gen aircrafts :bounce:
  9. :thumbup: Please post some screenshots too :music_whistling: TY
  10. :thumbup: Looks like September :) but IMHO you should make those textures a little bit darker and brownish ...to look like November ;) (maybe for version-B ? - as cold/sudden autumn ) :D
  11. Honestly, I am happy that ED changed their mind (again) and will not make a seperate/standalone product (nor with the WWII aircrafts and Normandy map which finally became "members" of DCSW modules in the past - at the beginning (on Kickstarter with Ilya) WWII were heralding as a standalone sim too) ,so hopefully they will bring some (already ingame) russian aircraft under FC4 (oops:MAC) like the Su-34, Su-24, Tu-22, MiG-31 etc... and /or make more new 3D AC models such as: Su-30, MiG-25, F-117, B-1B etc. and bringin' those as well into FC4...maybe with the completed F-4E external/internal 3D model as well. What would still make sense: put F-14/16/18, Viggen, Harrier etc. also into FC4/MAC. (for those who like quicker/lower learning curves) :idea: ps.: do not forget guys: a long time ago (in the "golden ages") the FC3 was the most popular/most sold module.
  12. :idea: K...another idea for a sub-version: what if: without leaves on deciduous trees/species at wintertime. Visible only (snowy) thick branches and trunk. (should use empty.dds (invisible texture) for leaves and thin branches) Conifers are snowy as usual. :smilewink:
  13. Looks cool :thumbsup: so :cold: I'm getting cold :D ...but you should turn the forest texture into white (under the trees) as well :idea:
  14. Yeah :thumbup: ...and snowy trees
  15. Summer looks awesome Barti :thumbup: ...but spring is not enough greeny to me :yes:...IMHO...I wish your earlier GTM 11 spring textures to see again (or similar to those living/vivid green field textures) :thumbsup:
  16. I (still) prefer your earlier spring (vivid green) textures for spring. Moreover: I think you should add some vivid-yellow field textures too (for blooming colza/rapeseed fields), just like in your first, few years old GTM texture-fields mods. :thumbup: Colza/rapeseed fields: photoshoped your earlier pic: examples for field textures: Colza/rapeseed: https://www.google.hu/search?sxsrf=ALeKk033WiQr4pAwFIocCxUNa9dbAYm9tg:1596960444582&source=univ&tbm=isch&q=aerial+colza&client=opera&sa=X&ved=2ahUKEwi6zZOg1Y3rAhVvwIsKHRkZAwwQsAR6BAgHEAE&biw=1880&bih=948 https://www.google.hu/search?q=aerial+rapeseed&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Sunflower https://www.google.hu/search?q=aerial+sunflower&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Grape: https://www.google.hu/search?q=aerial+grape&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Wheat: https://www.google.hu/search?q=aerial+wheat&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Corn: https://www.google.hu/search?q=aerial+corn&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Barley: https://www.google.hu/search?q=aerial+barley&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948 Rice: https://www.google.hu/search?q=aerial+rice&hl=hu&sxsrf=ALeKk0335C3DHjOH7byzJAsXLM7_NCrw6Q:1596960624646&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjF7YH21Y3rAhXlkosKHQ5nCB8Q_AUoAXoECAsQAw&biw=1880&bih=948
  17. Nice :thumbup: However the yellowish fields and those dark green trees look like SUMMER to me (instead of spring) (dark green trees? far LOD textures maybe? )
  18. Nice Job ! :thumbsup: I really appreciate the effort but... Should be more real if... Please check tree types/species what Causacus map use Most of the conifers/pines/firs more or less are the same color in all seasons. (or snowy in winter) Only deciduous trees should change colours/textures: vivid (incredibly) in spring, darker green in summertime, yellowish-rusty coloured in the autumn, and bald (no leaves) in dormancy/wintertime. (however there are few deciduous conifers in the nature as well) So only firs on (high) mountains should be always dark green. (or snowy)
  19. :bounce: Well, I love those ▲ spring colours. :cheer3nc: I hope you will release what you cooked (with) those textures as well. :thumbup: Nice job :thumbsup:
  20. It depends on the used materials what definied in the 3d model file. The final visual effect differ (shine width/intensity, reflection intensity as RGB channels) by the usage of default/aluminium/chrome materials.
  21. Me too ▲ so, there could be two problems only if the default-official skin is correct. 1. in the description.lua the used texture-map numbering is wrong (low probability) should be ROUGHMET (13). 2. Texture RGB channels is wrong. (high probability with the green channel) https://forums.eagle.ru/showthread.php?p=4407899#post4407899
  22. Let us see your description.lua :music_whistling:
  23. Same here: Try to use ROUGHMET (13), instead of SPECULAR (2) for your texture maps in the description.lua file.
  24. Try to use ROUGHMET (13), instead of SPECULAR (2) for your texture maps in the description.lua file.
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