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NRG-Vampire

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Everything posted by NRG-Vampire

  1. AFAIK you can find the texture here: WorldTexturesBMP1\sh53-okras.bmp.dds :smilewink:
  2. no, there is no defered shading/specular maps for/on the old F-16 model. that's the basic in-material reflection. i will ask HungaroJET to fix that, he's a master of material-map-settings of 3D models
  3. any new progress image(s) ?
  4. WOW :music_whistling: looks great :thumbsup:
  5. that's an F-15 related pic: :smilewink: of a Pratt & Whitney F100 engine
  6. yep me i can confirm that rumor :D only the rumor
  7. you are wrong. dcs fans are maximalists they (we) want maximum realism and authentic vegetation :smilewink:
  8. ▲ yeah :thumbsup: so far looks good
  9. :thumbsup: :bounce: sources: ▼ https://forums.eagle.ru/showthread.php?p=3356207#post3356207
  10. TY, that's gorgeous :thumbsup: :rotflmao: but one decoration is missing (Penguins of Madagascar) :D
  11. new year, new plans. (instead of new names) things are always changin' :smilewink: (see my sigpic) :D my ▼ question was only theoretical :yes: https://forums.eagle.ru/showthread.php?p=3366250#post3366250 dont't forget guys: an "ordinary" DCS map (basemap) is about approx 1500*1000 km, and can be expansible anytime
  12. Q8 ? + small part of Iraq ? :smilewink:
  13. I think there are deciduous vegetation around the Black Sea (lowlands) - what i could not see in the latest "4 seasons" video unfortunately - so there should be plenty bald trees (leafless) especially in winter time. Evergreen pine/fir grows mainly on mountainous areas. This is Poti: Maltakva Park T'beti (near Batumi) Senaki:
  14. :thumbsup: yeah ▲ it is (would be) my favorite livery too :thumbup: plenty sample here: http://www.findmodelkit.com/category/tags/f-15j http://www.1999.co.jp/eng/image/10040636 http://www.findmodelkit.com/content/f-15j-eagle-jasdf-50th-anniversary-part-3 http://www.airliners.net/search?registrationActual=52-8850&display=detail https://flyteam.jp/registration/52-8850/photo?pageid=1 tons of F-15j images on 106 pages: http://photozou.jp/photo/search_result?whose=&copyright=&cc_license=&keyword=f-15j+52-8850&page=106
  15. Hey Sergei, You made VERY nice skins :music_whistling: Great Job :thumbsup: as i see you like those JASDF paints, so i would like to ask :) PLEASE MAKE some japanese F-15CJ/DJ liveries (fictional or close-to-real) for the F-15C and F-15E models as well :bounce: :worthy: Thanks in advance
  16. and the P-47 ? ...and the Me-262 ? no news about those modules ? :(
  17. i agree :D looks awesome. please release it :thumbup:
  18. that will only come after the "party"...few hours later...probably... @ midnight-afterparty :D :drunk:
  19. hey guys, how do you refresh/install a newer plugin generally ? simply over-install the previous/older plugin ? TY
  20. thanks Matt for your quick answer but please consider these: :idea: 2- TBD. Integration of SpeedTrees is not speedy ---> if DCSW call tree .ref file(s) then change/swap .ref specific-3D-tree model-name (for example: Joshusa-tree) to specific Speedtree 3D model-name (Speedtree-Joshua-tree model - another extension) - this would be a quick ST implementation/swap for "previous" maps imho 3- If we later increase min spec for system RAM ---> In Options Menu: +more sliders (off/on/variable LOD distances/visibility) for flowers, bushes, small-trees next to default sliders of LOD/visibility distance of grass/smallshit and normal-larger trees - for the current engine/RAM usage
  21. my questions are: 1. is that Speedtree already on this WIP Caucasus video ? 2. are you going to update with Speedtree (swap/change 3D models of trees) in previous versions of NTTR and Normandy maps too ? 3. (wish) i hope you will add smaller trees and bushes (by Speedtree) on all maps as well (between/next to larger trees)
  22. YT: longer version with different music
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