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Everything posted by bies
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I would say 1970s/1980s. 2000s Russian i.e. MiG-29SMT or 2000s Su-35 are totally impossible. MiG-15bis early 1950s, MiG-17 early 1950s, MiG-19P mid 1950s, MiG-21bis early 1970, MiG-23MLA late 1970s, MiG-29A early 1980s, Su-17M early 1980s, Mi-8 1980s, Mi-24P early 1980s, (Low fidelity Su-25A, MiG-29 9.12/9.13, Su-27S etc. - early to mid 1980s.) But this is even more Cold War gone hot in Germany.
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MiG-21 F-13 with its bubble canopy with only one frame with better visibility than later models and unique supersonic ejection system looks awesome! It was the lightest and most maneuverable variant as well. Plus it has an internal gun.
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Definitely +1 but i'm sure he's going to report far more. They are just working on Petrovich voiceovers.
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Remember it's not Heatblur who is making Eurofighter - it's a TrueGrit German company owned by real life Eurofighter pilot Gero Finke. HB is just to help them with some technicals as DCS experienced 3rd party. So many guys are forgetting completely who is making EF since HB cooperation... Both Heatblur and ED stated they would never be able to make Eurofighter in DCS and that is ONLY due to TrueGrit with real life EF pilot with Luftwaffe and aircraft manufacturer connections. In short - without some French 3rd party with real life Rafale pilots there is not a slightest chance for Rafale module resembling the real plane at all. And even then it could be impossible since French Air Force is apparently way more serious when it comes to their military sercets.
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It would be great to seat in such aircraft in VR. Plus it would offer very attractive missions, maneuvering to manually aim the weapon, tons of ordinance and atmospheric historically relevant campaigns in Korea and Vietnam. And carrier operations on top of that.
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Assigned Force IPD Distance value for each aircraft
bies replied to Cab's topic in DCS Core Wish List
Consider IPD distance aka World Scale is to be set globally, not for each module separately. It changes the whole world scale. You would have tiny Bonsai trees around, tiny buildings etc. when flying i.e. Huey and some massive overgrown trees and huge houses when flying i.e. Hind. It's module designer's job to set one unified scale in each module. -
It all depends what type of "dogfighting" you are asking. Honourable gun fight for fun - here EF will be better than anything we have in DCS, period. Sustained turn and energy retention is decisive and EF has hands down the best STR and T/W in DCS. Way better T/W than 404-GE-402 engines Hornet or even GE-129 Viper. In tactical more realistic scenario there is no "neutral merge", with helmet sights and very high off bore missiles both would easily shoot each other in face and probably would die before the merge. Helmet sights and very high off bore missiles give comparative advantage to the Hornet since it would merge at ~300kts and flip 180 degrees at some 50 deg AoA in 3sec and fire a few AIM-9X using helmet without any lag straight to Eurofighter limited to 26-28 deg AoA (just like F-16). If somehow all the missiles would miss Hornet would be done though. But with AMRAAMs, helmet sights, very high off bore missiles and datalinks it's hard to imagine a "dogfight" with two aircrafts maneuvering to the enemy tail to fire the missile like during Vietnam or even Desert Storm. Look at PG Blue Flag server with F/A-18 vs F-16.
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Exactly this, even the most modern heavy SAM in DCS, like 1980s Patriot or S-300, work in a simpler way than 1960s Vietnam-era systems but with longer range missiles. It's simple to overpower the whole S-300 with a single aircraft. Waiting for IADS.
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There is no data to model "modern" systems, like S-300PMU, Patriot PAC3 etc. They would be totally fictional working completely different than real life counterparts. All important parameters, way of operating, procedures, sensor capabilitoes, ECCM, guidance logic and algorithms, interception envelopes are strictly classified and extremally complicated. 1980s systems like the first Partiot intercepting SCUDs during Desert Storm or 1980s basic S-300 could be modeled with resonable approximation and i expect with IADS module they will be reworked to include more in depth modeling of systems, missiles, sensors, but more modern systems would be total fiction.
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R-77-1 chances with improved battery and lofting?
bies replied to Hodo's topic in DCS: Flaming Cliffs
The very first basic R-77 variant developement completed in 1994. There was no AIM-120 or R-77 operational in 1980s. There was a short informational pre-production serie of AIM-120A in 1987 in USAF but still not ready to use. Just saying. -
I think he mean F-4 or G-2 were the best in relation to their opponents of the time. Even if i.e. G-14 was more capable than G-2, it was already surpassed by its opposition. It's like what's the pick of i.e. MiG-21 career: very capable 1960' MiG-21F-13 with great visibility, maneuverability, performance on par with the best fighters of the world. Or 2000' MiG-21 Bison, third grade aircraft, worse in every regard than anything it could meet in the air, a death trap for the pilot in case of any symmetrical conflict.
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When it comes to performance it depends solely on level of detail. Strike Fighters had Vietnam map with CPU/GPU requirements of a pocket calculator, because it had level of detail lower than in DCS.
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There is no one specific aircraft, but to be proficient flying Phantom you can just fly different aircrafts from similar timeframe, with manual stick and rudder flight control, close maneuver air combat with careful geometry and energy management, manual or semi manual aiming guns and weapons using rudimentary gunsight etc. Like F-5E, MiG-21bis, Viggen, soon Mirage F.1, but even MiG-19P, MiG-15bis, F-86F will be helpfull. F-14 as well for RIO interaction and overall cockpit layout. This will give you the skillset needed for the Phantom, as you need to be simply a skillfull virtual aviator. Only post cold war aircrafts skillset is mostly dependant on memorizing particular MFD sequence to program specific weapon procedure and so on which can be learnt separately.
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Both are fantastic, stick and rudder flying, close in weapon, visual range combat, multicrew.
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Central Europe is the most awaited map according to poll. Perfect for Cold War gone hot campaign.
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Or Vietnam war early E with better acceleration and speed with unslatted wings.
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MiG-17P and S, MiG-19P and S, MiG-21bis, MiG-23MLA, Su-17, Mirage F.1 are in DCS or coming - all fought Phantoms in Vietnam or Middle East 1960s to 1980s
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Great news! I'm more excited for F-4 Phantom than anyother DCS module coming! Cold War birds = the best atmosphere and the most exciting combat with short range, manual control and aiming.
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Good choice. It would be a Soviet counterpart of F-111 and Tornado GR.1. It would be a Soviet Cold War variant to be possible to model in DCS.
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+1 Iraq/Saudi/Iran/Kuwait border map saw two all out wars, Iraq-Iran war 1980s and Desert Storm 1991. It would be great. It's so strange we had PG map instead, maybe ED wanted more sea? IDK. But flying over Dubai will never have similiar atmosphere to flying over real life war zones, like Baghdad, Kuwait, Basra etc.
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Apache training in Nevada Desert would be super atmospheric, bringing to mind simulators from the past, but probably ED can't do that due to NTTR being paid addon, not free like Caucasus map.
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I guess it depends on ED and some business agreement. It would be great though.