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Everything posted by Vibora
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Dear all, There is a bug in the current OB that prevents yaw dampening to activate regardless of the yaw/anti-slip or pitch dampers switches position. We have it fixed internally and it will be corrected in the next update. We apologise for the inconvenience.
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Dear all, There is a bug in the current OB that prevents yaw dampening to activate regardless of the yaw/anti-slip or pitch dampers switches position. We have it fixed internally and it will be corrected in the next update. We apologise for the inconvenience.
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Yes, that should be on the way.
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Hi guys, You may download the Mirage F1 template here (copy paste the link in your web browser): www.alasrojas.com/Upload/Mirage_F1_Template.rar
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DCS 2.7.17.29140 DCS: Mirage F1 by Aerges Input and cockpit controls fixes: Fixed keyboard/joystick operation for the following cockpit clickable axes and multi-position switches: Chaff and flares dispenser ALE 40 control unit: Program selector switch Sight system and recording camera: Reticle intensity rheostat Moving and Target Reticles intensity rheostat Attitude Reticle intensity rheostat Exposure time repeater Overrun select thumbwheel IFF: All "Mode 1A..." selectors All "Mode 3A ..." selectors Mode 4 selector switch Function selector switch IFF fault light Radar indicator scope control box: Indicator lights brightness Strobe brightness Distance markers brightness Horizon and radial velocity marker brightness Horizon symbol vertical position Radar detector indicator: Indicator lights intensity adjusting switch Cabin lighting: Map light rheostat Miscellaneous instrument integral lighting rheostat Lighting control unit: Light and panel lighting rheostat Ultraviolet lighting rheostat Dual instrument panel lighting rheostat (Floodlights) Dual instrument panel lighting rheostat (Integral) Dual console and pedestal lighting rheostat (Floodlights) Dual console and pedestal lighting rheostat (Integral) TACAN control box: TACAN mode selector Omnibearing and VOR/ILS-TAC selector box: VOR/ILS-OFF-TACAN selector Air conditioning system: Temperature control rheostat Warning lights intensity: Combat flaps light Nose wheel steering light Airbrake light Standby receptacle light Jammer detection light (animation is absent now) (C + M or SW) R light Cannons too hot light Incidence indicator lighting rheostat Air data instrument controls: Mach/Airspeed indicator reference airspeed knob Slaved altimeter barometric pressure setting knob Standby altimeter barometric pressure setting knob Heading control unit: Heading and vertical reference system control switch Radio selector unit: MISS potentiometer TAC potentiometer VOR potentiometer U + V potentiometer U potentiometer RAP + CME potentiometer MKR + TP potentiometer V/UHF control unit - TRAP 136: All "Frequency select thumbwheel" Frequency selector switch Channel selector Fixed clickability of the following clickable controls: IFF: All "Mode 1A..." selectors All "Mode 3A ..." selectors Pedal toe brakes now animated. Keyboard/joystick controlled independent left and right toe brakes now operational. TRAP136 KHz can now be set correctly Fixed flaps input commands toggle option (F key). Removed radar control stick keyboard default assignments. Fixed “U/C light” that was erroneously named as “Combat flaps light” in inputs. “Horizon framing” command was renamed to “Horizon symbol vertical position” (to make it consistent with the name of the clickable control). Fixed RWR “Indicator lights intensity adjusting switch” spelling. Fixed seat height adjustment controls that were reversed. Removed delay in the preset channels counter animation of both radios. Fixed TACAN and VOR/ILS channel selectors animation direction when set with keyboard/joystick. Changed cannon 300-600 m and missile lock/unlock button default binding. Armament panel buttons operate now as on/off buttons when using keyboard/joystick bindings. Added VOIP PTT ("custom") keyboard command, as an alternative for standard VOIP commands. Flight model, aircraft systems and weapons: Adjusted engine thrust with AB on. Added an option (Special Options menu) to automatically reset the countermeasures and fuel (detotalizer) counters upon rearm or refuel. Fixed alternator failing outside intended failure regimes. Alternator failures are now recoverable, adjustments are still being made. Permanent destruction of the alternators is possible again. BIP trim directions switched. Brake light now on when the brakes activate during retraction of the gear. Adjusted oil failure, warning doesn’t appear so easily with negative G forces. Corrected problems with the calculation of weight of the CLB4. It is now possible to load the Mk-83 bomb. Pylons damage is WIP. Сommunications: TRAP-137B radio is now functional in the radio menu. Volume controls are now enabled on the Radio Selector Unit panel. Radio Selector Unit panel “Green” and “Red” lights are functional now. “Alternate PTT” now serves as the ‘VOIP PTT’ button. Missions: Fixed typo in startup mission (Sdes should read Sdef Fs). Fixed Marianas landing single mission briefing, should read ILS RWY 06L instead of 06R. Added Quick Start Caucasus dogfight practice mission. Textures: Cockpit dark panel is being worked on, there is a provisional fix for now. Fixed Iran and Iraq Liveries. Deleted Libyan old skin version. Some fixes made to the cockpit textures. Updated texture of French liveries. Other fixes: Corrected AI thrust tables. The engine now uses the correct ATAR sound again, instead of Su-25 and Su-27 engine sounds. Added padlock controls. Special options tooltips added. Warning: due to changes in input commands some user local assignments may have disappeared.
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WIP items of the Mirage F1 CE: Autopilot: o Implementation of R and G modes. o Fixing oscillations in some regimes. o Mode logic, failures and tests overhaul. Implementation of S530 F ‘supermatra’. o The S530 D used as a placeholder in some AI models will be replaced by the F variant. Full implementation of the intercom (will enable communication with JTAC). Adjust adverse yaw behaviour. Pedal toebrake and control stick animations will be added. Implementation of miscellaneous armament: o CC - 420 external cannons. o JL100. o Etc… Implementation of countermeasures and jamming pods: o BARAX. o PHIMAT. Radar: o BZ short range mode. o Different detection ranges and target visibility conditions in IC and HA modes. o Radar noise visual appearance in various modes. o Elevation control in V1 mode for 7 and 15 nm ranges. o Radar slaving of the IR missiles’ seekers. Optical Sight: o Radar related symbology logic - relative velocity, range, correct display sequence with the radar tracking a target. o Gun sight is not correctly fed by the radar measured target distance yet. RWR: o Addition of specific F1 RWR sounds. New pilot 3D model with new helmet, 3 variants. Improved external model textures. Cockpit panels texture overhaul (dark cockpit) due to game lighting. Option to adjust the speed of the fuel selection dial. The Flight Manual has to be completed. New missions will be added over time. Main known issues of the Mirage F1 CE: Wrong number of flares at mission start (14 instead of 15). Jettison of CLB4 bombs when infinite munitions are on does not stop bombs from respawning. R530 jettison should eject the pylon too. Clickable sounds for the shock-cones and high sensitivity nose wheel steering not audible. Control stick switches sounds not playing. First preset radio channel is tied in both radios in ME. Some liveries are inaccurate. AI flight model is underperforming. We are aware of other issues that we will solve over time.
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It is planned. We will add it.
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WIP items of the Mirage F1 CE: Autopilot: o Implementation of R and G modes. o Fixing oscillations in some regimes. o Mode logic, failures and tests overhaul. Implementation of S530 F ‘supermatra’. o The S530 D used as a placeholder in some AI models will be replaced by the F variant. Full implementation of the intercom (will enable communication with JTAC). Adjust adverse yaw behaviour. Pedal toebrake and control stick animations will be added. Implementation of miscellaneous armament: o CC - 420 external cannons. o JL100. o Etc… Implementation of countermeasures and jamming pods: o BARAX. o PHIMAT. Radar: o BZ short range mode. o Different detection ranges and target visibility conditions in IC and HA modes. o Radar noise visual appearance in various modes. o Elevation control in V1 mode for 7 and 15 nm ranges. o Radar slaving of the IR missiles’ seekers. Optical Sight: o Radar related symbology logic - relative velocity, range, correct display sequence with the radar tracking a target. o Gun sight is not correctly fed by the radar measured target distance yet. RWR: o Addition of specific F1 RWR sounds. New pilot 3D model with new helmet, 3 variants. Improved external model textures. Cockpit panels texture overhaul (dark cockpit) due to game lighting. Option to adjust the speed of the fuel selection dial. The Flight Manual has to be completed. New missions will be added over time. Main known issues of the Mirage F1 CE: Wrong number of flares at mission start (14 instead of 15). Jettison of CLB4 bombs when infinite munitions are on does not stop bombs from respawning. R530 jettison should eject the pylon too. Clickable sounds for the shock-cones and high sensitivity nose wheel steering not audible. Control stick switches sounds not playing. First preset radio channel is tied in both radios in ME. Some liveries are inaccurate. AI flight model is underperforming. We are aware of other issues that we will solve over time.
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Movement with trim: pending. It will be fixed.
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Music by Nuell Martin.
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It is possible to remove it on ground with canopy open.
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Exactly. That configuration was available in Greek F1CG.
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As long as people don't expect us to answer them, it's all OK. Hard to track bugs reported in forums. We have our internal bug reporting system.
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This was a typo. Fixed. Txs. Fixed. Txs.
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Yes, they will be included later on.
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The DCS: Mirage F1 module will include FFB on EA release. It simulates the artificial feel system and flight controls and fying aids in general. No unrealistic stuff like vibration when shooting or stalling etc, as it has to be.
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We'll investigate it, though it looks like an issue on ED's side. Thank you for your report.
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We are going to change the pilot body for a new model, together with Mirage F1's pilot, so it's not worth to work on it now.
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fixed A/A missiles growling when plane is OFF
Vibora replied to Sacarino111's topic in DCS: C-101 AvioJet
Hello, I'd need a trk. Thank you. -
Yes, both need to be looked at. That's what I passed to ED.
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Thanks Kontiuka. Passed to ED.
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Yes, we have made changes in missiles code that also fixed the all aspect issue. We should have added it to the changelog. I'll ask ED to include it in the changelog. More adjustements will follow later on for older IR seeker versions.
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Can you please check it in latest OB update 2.7.11.22041? Txs.