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patpatpowercat

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Everything posted by patpatpowercat

  1. Same here with our hosted dedicated servers as my local machine dedicated server. No AI liveries, and all liveries are installed properly, worked in 2.7. Any news from ED on this?
  2. Is this still being developed at all? Seems like not, it's a bummer.
  3. Potentially same as this bug:
  4. Same here. See attached track file. KS-19 fire once.trk
  5. Is this still being developed?
  6. Yeah this is what I have experienced as well.
  7. Definitely still happening. Just had 6/6 hornets put out speed brakes, go to 29 degrees AOA, 99% throttle, and then stall into the water when ordered via mission editor to perform task "refueling". Well this time when capturing a track only 4/6 decided to commit suicide. But here is another track with issue, no mods. refueling.trk
  8. Here is what I have as far as NATO names of radars for the HDS mod as well as the new S-300 modpack. However, many of the radars do not change what they show up as, regardless of what you seem to put into the .lua. Maybe you can figure out more @Nightstorm. --HIGHDIGITSAMS (Sensors) ['SA-17 Buk TR'] = '17', -- Chair Back B, "11" always ['S-300V 9S32 tr'] = '12', -- Grill Pan ['S-300V 9S19 sr'] = 'HS', -- High Screen ['S-300V 9S15 sr'] = 'BD', -- Bill Board ['S-300VM 9S32ME tr'] = '23', -- Grill Pan M/ Grill Screen, "12" always ['S-300VM 9S19M2 sr'] = 'HS', -- High Screen M ['S-300VM 9S15M2 sr'] = 'BD', -- Bill Board M ['S-300PS 64H6E TRAILER sr'] = 'BB', -- Big Bird ['S-300PS SA-10B 40B6MD MAST sr'] = 'CS', -- Clam Shell ['S-300PS 40B6M MAST tr'] = '10', -- Flap Lid ['S-300PS 30H6 TRAILER tr'] = '10', -- Flap Lid ['S-300PMU1 30N6E tr'] = '20', -- Tomb Stone, "10" always ['S-300PMU1 40B6M tr'] = '20', -- Tome Stone, "10" always ['S-300PMU1 40B6MD sr'] = 'CS', -- Clam Shell ['S-300PMU1 64N6E sr'] = 'BB', -- Big Bird E ['S-300PMU2 64H6E2 sr'] = 'BB', -- Big Bird E ['S-300PMU2 92H6E tr'] = '20', -- Grave Stone, "10" always ['SAMP/T ARABEL str'] = 'SD', ['SAMP/T NG GF300 str'] = 'SD', ['34Ya6E Gazetchik E decoy'] = 'CS', ['SON-9 Fire Can TR'] = 'A', -- S-300 Pack (Sensors) ['S-400 91N6E sr'] = 'BB', -- Big Bird M ['S-400 96L6E sr'] = 'CB', -- Cheese Board ['S-400 92N6E tr'] = '21', -- Grave Stone, "10 always ['S-300V4 9S32M-1E tr'] = '23', -- Grill Pan M2 / Grill Screen M2, "12" always ['S-300V4 9S19M-1E sr'] = 'HS', -- High Screen M2 ['S-300V4 9S15MDE sr'] = 'BD', -- Bill Board M2 ['Pantsir_SM'] = '22', -- Hot Shot, "P" always
  9. Is it just me or do trains not spawn on the South Atlantic map? In the mission editor it appears there are tracks, and the unit is placed, but never spawns. Assuming this is something with the EA of the map and not having train routes coded yet perhaps?
  10. Also @LetMePickThatand @Strigoi_dkit would appear that the Grave Stone mast TR does not launch missiles. With the truck version missiles launch, but with the mast an AI jet flew right overhead. The radar dome turns to track, but missiles never launch.
  11. This is great, but you commented out some unnecessary things. The S-300PMU1 (SA-20A) is not included in the S-300 pack, and can thus remain in HDS. Also the HQ-7 launcher and Fan Song are not in HDS.
  12. Seems like the crash isn't related to the duplicate units, but when there is a duplicate SENSOR loaded. Line 165 in the log.
  13. Just cause she's at idle doesn't mean her engines are off...
  14. The TALDS are awesome thank you. However, they appear to show up as 82P on SMS page, rather than 141 as should be appropriate and what is in Wag's video. Attached is a track with freshly updated and repaired install on DCS. TALD.trk
  15. Any news on the USS Mount Whitney? I know you stated you had a model for it.
  16. Yes, they are working on a substantial update that should be released somewhat soon. Includes Pantsir, possibly PAK3 Patriot, S-400.
  17. Yes I believe it is when the site loses track it self destructs missiles. However, seems weird how they explode immediately after launch, if anything it'd be nice if ED could implement something to delay a bit. I have had entire sites eliminate themselves by blowing up missiles soon as the missile is off the rail and destroys launcher.
  18. Same behaviour. Somewhat of a bummer, since the Phoenix is the cornerstone of the F-14 and the AI refuses to use them.
  19. I can see the HH-60 in the ME, and can select payloads. However, there are no liveries to select at all. I placed them in my savedgames/liveries folder, and also tried in the mod/tech/HH-60 mod/Liveries folder, both with no avail. Any ideas?
  20. If an AI controlled F-14 is either late activated or uncontrolled and then started, when the jet starts up the wings sweep full forward. Obviously this causes issues with a limited space carrier and explosions, damage, etc. Any word on this? It seems to be the same bug as talked about here:
  21. What do you mean swap files? I just installed the GitHub into the mods directory, is this incorrect?
  22. On initial guess: all the training/instant action missions work. Syria map does not. I'll test more and let you know.
  23. I have had this crash my DCS at times, but not at other times. The instant action work fine, the training as well. But if I make a mission with the A-29, DCS crashes. Any ideas? Is this potentially a map issue?
  24. What are the HARM codes for the new radars? Or are do they use 101/102 like the generic search radars?
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