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Everything posted by Esac_mirmidon
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Lee1hy rising the bar, as always. Nice details on the green helmets. Loving your work, will download this piece of art as soon as iis released.
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AG Radar mapping for pilot causes CTD
Esac_mirmidon replied to FoxxyTrotty's topic in Bugs and Problems
I´ve just reported so. For me is a CTD with 4, 3,2 or 1 cores selected -
AG Radar mapping for pilot causes CTD
Esac_mirmidon replied to FoxxyTrotty's topic in Bugs and Problems
I have a 2500K 4/4 cores/threads No difference. 4 Cores = CTD. 1 Core=CTD, the moment i press TDC Down It´s a pitty because the F-15 is amazing to fly and fight with, but not able to use the A/G radar High resolution mapping is killing me. -
SA-342 Gazelle 2023 "FM" Update
Esac_mirmidon replied to Polychop Simulations's topic in SA-342M Gazelle
I can fire "all armaments" without issues. Please elaborate. -
AG Radar mapping for pilot causes CTD
Esac_mirmidon replied to FoxxyTrotty's topic in Bugs and Problems
I have tacview but the recording is disabled. -
Taking in count: 9 JDAMS + 4 AIM120 + Range with that loadout i think is quite impressive. The Hornet isn´t going to far away with 8 JDAMS hanging out by its own fuel.
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AG Radar mapping for pilot causes CTD
Esac_mirmidon replied to FoxxyTrotty's topic in Bugs and Problems
Unfortunately for me, same CTD with a new Config folder after erasing the former on Users. MT user. ST is a no go for the obvious perfomance benefits. Same F-15E_CPT.dll error -
AG Radar mapping for pilot causes CTD
Esac_mirmidon replied to FoxxyTrotty's topic in Bugs and Problems
Same here, Crashing at HRM 80 miles range while waiting for the map update after TDC press. Didn´t erase my DCS users folder to generate another one clean. Will try later. dcs.log-20230626-183403.zipdcs.log-20230626-183404.zip -
Outstanding work Lee1hy. Another masterpiece to the collection. Thanks a lot
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Thanks Lee1hy ¡¡ The engine cover is a masterpiece of wear and tear, i love it
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New necropost world record ¡¡¡
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My rig: 2500K - GTX 1080 - 24G RAM - Track IR. Not a NASA Rocket as you can see. Quick Apache Hot Star Mission in Caucasus: ST - 42 FPS in cockpit / MT - Solid 60 FPS (Vsync on with a 1920x1080 60hz screen) I´ve seen improvements all over situations where my FPS droped below 60 FPS like , Carrier operations with rain or at night with AI on the deck, Flying low over Las Vegas Downtown, Channel map flying over towns and cities. All this situations my rig barely keeped 45 FPS. Now is solid rock 60 FPS. Of course there are other places and moments where i cant keep the 60 FPS like in the Apache quick mission in Nevada when i´m over Nellis parking full of planes parked, but overall is a nice improvement even for a potato rig like mine and 2D. Well done ED. This is the way. Cant imagine when Vulkan -DLSS - newer iterations of MT could work together. PD: Screenshots for doubtful people. ST MT
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fixed Player aircraft is sometimes invisible in external views
Esac_mirmidon replied to LockeyNoS7even's topic in Object Bugs
IT happens to me also, it seems not related to any specific model, because also F-18, HInd, A-4 externals are missing sometimes. Just reloading the mission or spawning again solves it. -
You can use the stock invisible FARP option and place it next to any straight road on the map of choice. Even deploy several consecutive invisible FARPS along the road side to not force a exact point for rearm and refuel. Then place the needed vehicles for weapons, fuel and comms and enjoy the FARP road service.