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Everything posted by Esac_mirmidon
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RAZBAM Situation Post Archive (will be deleted)
Esac_mirmidon replied to Rhinozherous's topic in RAZBAM
The harm has been done, no matter what solution could come. Several talented employees from Razbam had quited. Among them core designers with special relevance. The damage to a future development restart is insane, both in time and reputation. My personal thinking about what could happen is irrelevant, but is very, very pessimistic.- 7013 replies
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@Massun92 Congrats mate ¡¡¡ Well deserved incorporation to DCS core.
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- ground crew
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"Official" F-4E Livery Discussion
Esac_mirmidon replied to LanceCriminal86's topic in DCS: F-4E Phantom
Great News ¡¡¡ Those SP Phantoms are iconic, both European 1 camo pattern and two Grey tone skins. Thanks for the info LanceCriminal. -
"Official" F-4E Livery Discussion
Esac_mirmidon replied to LanceCriminal86's topic in DCS: F-4E Phantom
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LHD JUAN CARLOS I (L61) MOD
Esac_mirmidon replied to desdemicabina-simulation's topic in Utility/Program Mods for DCS World
I will resume It for you. New improved AI behaviour both for take off and landing. Up to 12 AI spots hot and cold for take off. Just edit weight for VTO or STO and VL. Functional elevators, two, for AI and human players. With a simple script included in the files just use the radio to activate It. Modelled under hangar bay for parking. Perfomance, polycount improvements, weapons updates and bug fixing on ships. A surprise for the CO Bridge , you can use it as Commander. -
Thanks for your reply, i will try on MP with Cients.
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This allows for example to have 12 individual and simultaneous cold spawn points for MP human clients? Or is 4 hot on ramp OR 8 cold ?
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OH-6A by Tobsen and Eightball
Esac_mirmidon replied to tobi's topic in Flyable/Drivable Mods for DCS World
Also i cant find the PBR river boat on the ships category. -
OH-6A by Tobsen and Eightball
Esac_mirmidon replied to tobi's topic in Flyable/Drivable Mods for DCS World
The static C-123 didn´t make it finally? -
New Pay Model / subscription discussion
Esac_mirmidon replied to MacEwan's topic in DCS Core Wish List
Absolutely the same here -
It seems you are gifting us with all F-16C stock liveries revamped to a new excellence level. Masterpiece as always. Thanks for your work and passion bringing quality to our flying hours..
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Weather mod v17 for DCS
Esac_mirmidon replied to bandit648's topic in Utility/Program Mods for DCS World
This is just brilliant Bandit... The new presets are absolutely awesome, such an experience to just fly by Thanks a lot for sharing your time and work on this mod.- 312 replies
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Military Assets for DCS by Currenthill
Esac_mirmidon replied to currenthill's topic in Static/AI Mods for DCS World
Check again, some mods doesnt have the CH prefix. -
mod conflict Problem with wakes behind sailing ships
Esac_mirmidon replied to hammergz's topic in General Bugs
Use the last version, i have it and the ship wakes are working ok -
mod conflict Problem with wakes behind sailing ships
Esac_mirmidon replied to hammergz's topic in General Bugs
What mod is that? -
Have you tried unpark Cpu APP? https://coderbag.com/programming-c/disable-cpu-core-parking-utility
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Community A-4E-C v2.3 (May 2025)
Esac_mirmidon replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Im sure A-4E developers will update/check everything to keep this mod up to date -
Glad, nice to hear that, mate
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It´s working for me already. Check is installed in the Bin folder or the Bin MT folder you are using. Maybe worth reinstalling it again
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Be sure you check with de Core Unparking software that they are already unparked. Or with Windows Resource Manager. Also worth check this thread https://forum.dcs.world/topic/328792-mt-freezes-even-in-main-menu/page/19/