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Esac_mirmidon

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Everything posted by Esac_mirmidon

  1. Improvements all around the map are great, dont take me wrong. Is quite a lot the things here an there to take a look, and i love it. At day the perfomance is a blast for me. But at night, city lights are taking a big tool on my FPS. I know i have an old CPU, 2500K but the perfomance by day is great, so i think something is going on with the new night light
  2. HI Maestro. I really appreciate the awesome updates around the map. But since today´s update i´m suffering poor FPS with the new night lighting on the map. On the Persian Gulf map, night lighting does not have any impact on FPS but in Syria right now flying over cities at night makes a great impact on my FPS. From solid 60´s at day to 40´s at night, same place. I dont know others experience but for me but this is what i m seeing right now. Fxo and metashaders deleted.
  3. Ok, thanks. I will try to edit the files myself. Limited knowledge but i will try.
  4. Thanks Warlord64 I´ve tried your .json file and works wonders but is for a mirror reflection version. Do you have a version with a brushed, less reflective one?
  5. Lee1hy rising the bar, as always. Nice details on the green helmets. Loving your work, will download this piece of art as soon as iis released.
  6. I´ve just reported so. For me is a CTD with 4, 3,2 or 1 cores selected
  7. I have a 2500K 4/4 cores/threads No difference. 4 Cores = CTD. 1 Core=CTD, the moment i press TDC Down It´s a pitty because the F-15 is amazing to fly and fight with, but not able to use the A/G radar High resolution mapping is killing me.
  8. I can fire "all armaments" without issues. Please elaborate.
  9. I have tacview but the recording is disabled.
  10. Esac_mirmidon

    JDAM?

    Taking in count: 9 JDAMS + 4 AIM120 + Range with that loadout i think is quite impressive. The Hornet isn´t going to far away with 8 JDAMS hanging out by its own fuel.
  11. Esac_mirmidon

    JDAM?

    Well, that´s impressive imho.
  12. Unfortunately for me, same CTD with a new Config folder after erasing the former on Users. MT user. ST is a no go for the obvious perfomance benefits. Same F-15E_CPT.dll error
  13. Same here, Crashing at HRM 80 miles range while waiting for the map update after TDC press. Didn´t erase my DCS users folder to generate another one clean. Will try later. dcs.log-20230626-183403.zipdcs.log-20230626-183404.zip
  14. Outstanding work Lee1hy. Another masterpiece to the collection. Thanks a lot
  15. Thanks Lee1hy ¡¡ The engine cover is a masterpiece of wear and tear, i love it
  16. New necropost world record ¡¡¡
  17. In the Open Beta you have the option to cold start prealigned if you want.
  18. My rig: 2500K - GTX 1080 - 24G RAM - Track IR. Not a NASA Rocket as you can see. Quick Apache Hot Star Mission in Caucasus: ST - 42 FPS in cockpit / MT - Solid 60 FPS (Vsync on with a 1920x1080 60hz screen) I´ve seen improvements all over situations where my FPS droped below 60 FPS like , Carrier operations with rain or at night with AI on the deck, Flying low over Las Vegas Downtown, Channel map flying over towns and cities. All this situations my rig barely keeped 45 FPS. Now is solid rock 60 FPS. Of course there are other places and moments where i cant keep the 60 FPS like in the Apache quick mission in Nevada when i´m over Nellis parking full of planes parked, but overall is a nice improvement even for a potato rig like mine and 2D. Well done ED. This is the way. Cant imagine when Vulkan -DLSS - newer iterations of MT could work together. PD: Screenshots for doubtful people. ST MT
  19. Thanks for the tips mate. Will do. What on screen info program do you use?
  20. I have an old 2500K with 4 Cores 4 Threads. In my situation would be enough to asign the affinity for all cores for DCS?
  21. Would you be so kind to describe your settings for DCS on Process Lasso? Im using it also and i´m interested in this.
  22. IT happens to me also, it seems not related to any specific model, because also F-18, HInd, A-4 externals are missing sometimes. Just reloading the mission or spawning again solves it.
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