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Everything posted by HC_Official
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getting drawings to show on F10 in game map?
HC_Official replied to GR00VYJERRY's topic in Mission Editor
could be a miss configuration , it works fine for me tho -
Yeah I use joystick gremlin to handle that
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I totally forgot about this, some news on this would be great
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I also host a server and agree the basic idea of being able to keep the number of human players on each side reasonably balanced would be a great option and up to the server hoster if they want to use this feature or not use it
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Advice Extension vs No Extension (WarBRD vs T-50CM2 Base)
HC_Official replied to ESzczesniak's topic in VIRPIL Controls
Same here own both CM2 base + 20cm extension is great -
@Flappie is pretty good at reporting and looking at this stuff
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Force player into combined arms vehicle in mission?
HC_Official replied to Johnny Johnny Johnny's topic in Mission Editor
no -
Thanks I just checked the script and there is a mistake in it I have just fixed
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Splash Damage 2.0 script (make explosions better!)
HC_Official replied to Grimm's topic in Scripting Tips, Tricks & Issues
@Grimm is this correct? it looks the wrong way round (inverted?) ["weapon_missing_message"] = false, --false disables messages alerting you to weapons missing from the explTable if splash_damage_options.weapon_missing_message == false then trigger.action.outText(ordnance:getTypeName().." missing from Splash Damage script", 10) end -
Currently we are testing out the plash damage script, if you see or find out anything weird can you guys report back please
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Splash Damage 2.0 script (make explosions better!)
HC_Official replied to Grimm's topic in Scripting Tips, Tricks & Issues
AT_6 missing from Splash Damage script noticed this in the dcs.log -
Enigma's Dynamic Cold War Campaign PVP/PVE Server
HC_Official replied to Enigma89's topic in Multiplayer
aww man that sucks @Enigma89 if this is intended it might be useful to remove the menu option from the hinds to load troops, that way people will not think it is a bug -
Enigma's Dynamic Cold War Campaign PVP/PVE Server
HC_Official replied to Enigma89's topic in Multiplayer
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I figured you were unaware of that, as the demo mission you posted used WAV files
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Enigma's Dynamic Cold War Campaign PVP/PVE Server
HC_Official replied to Enigma89's topic in Multiplayer
@Enigma89 no I do not know which farp this was, but if config is common across farps it will mean the AI need to be told not to scatter (dispersion) when attacked, this would stop them moving -
[Official] SimShaker for Aviators
HC_Official replied to f4l0's topic in PC Hardware and Related Software
I do not use autostart, I start simshaker , and then start DCS, when DCS loads thats when the program crashes -
Enigma's Dynamic Cold War Campaign PVP/PVE Server
HC_Official replied to Enigma89's topic in Multiplayer
@Enigma89 If FARP gets attacked trucks panic and move .... then stop on the helipads ... which wont end well -
[Official] SimShaker for Aviators
HC_Official replied to f4l0's topic in PC Hardware and Related Software
any idea why this happens at launch ? See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at SimShaker.UI.ProcessManager.StartSeatHandler(String arguments) at SimShaker.UI.MainForm.Form1_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- SimShaker for Aviators Assembly Version: 2.3.0.0 Win32 Version: 2.3.0.0 CodeBase: file:///C:/Users/user/programs/SimShaker/SimShaker%20for%20Aviators.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- NLog Assembly Version: 4.0.0.0 Win32 Version: 4.7.11.13229 CodeBase: file:///C:/Usersuser/programs/SimShaker/NLog.DLL ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.ServiceModel Assembly Version: 4.0.0.0 Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel/v4.0_4.0.0.0__b77a5c561934e089/System.ServiceModel.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. -
Springs and Cams for helis on the cm2 base with 200mm extension
HC_Official replied to Ram69's topic in VIRPIL Controls
cosmosim no center + lightest springs wound pretty far out (loose)- 1 reply
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Setting Up DServer on LAN
HC_Official replied to Darkdiz's topic in Multiplayer Server Administration
config folder -
Dedicated server track files?
HC_Official replied to ceecrb1's topic in Multiplayer Server Administration
autoexec.cfg either on or off, there is no inbetween -
Setting Up DServer on LAN
HC_Official replied to Darkdiz's topic in Multiplayer Server Administration
example autoexec.cfg file for a dedicated DCS server no_device_hotplug = true crash_report_mode = "silent" options.graphics.render3D = false options.graphics.maxfps = 30 pause_on_load = false net.use_upnp = false webrtc_port=10311 if not net then net = {} end net.download_speed = 12800*1024 net.upload_speed = 12800*1024 disable_write_track = true netfm_enable_coeff_switching = true -- log.set_output("dcs", "", log.ALL, log.FULL) -
country combined join forces blue, will allow you to use any unit from any class