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Cab

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Everything posted by Cab

  1. I couldn't agree more. Plus, he knew how to turn a phrase to catch your attention. In fact, I think it's time to go back and re-read his archived Gunsite Gossip newsletters just for fun.
  2. This brought to mind the late, great Jeff Cooper’s phrase, “Preoccupation with Inconsequential Increments”, the original PII.
  3. Agreed. It is a very well done mod. Makes me want the F-8 even more.
  4. Yes, of course. My point was the 104 was not 1970's technology. Also, I expect the F-104 never had a HUD and just the reflector sight you pictured here. BTW I share your opinion about replacing the HUD in VSN F-104.
  5. Technically the F-15's HUD is from the '70's. Not withstanding any changes incorporated over the years.
  6. I'd consider that a plus if you're flying the F-15. An engine fire usually results in that engine being shutdown or exploding.
  7. I saw something interesting on a server tonight. A player F-15 suffered an engine fire in at least one engine after I got some hits on him. Next thing I know the fire is out I see two afterburners again. The fight continued with no discernable decrease in his performance. Pretty sure that's not how it's supposed to work.
  8. Yes, I understand that.
  9. Personally I think they should have gone the g-loc path. Gray out starts when you exceed the g-limit; total g-loc at 10% over. Just chalk it up to out of shape pilots. But make it an option for the server admin to choose or not.
  10. Saying, what? That pilot’s don’t over-g aircraft? Because the whole point of that excerpt is explaining one of the consequences when it does happen. Think about it. There are detailed maintenance procedures in place for when a jet is over stressed. If it didn’t happen, there wouldn’t be any such procedures. The point of that video discussion is not that pilot don’t over-g jets. In fact it probably could be said that most pilots have done it to a degree. The discussion in the video is that pilots don’t do it as part of their gameplan going into a fight. But combat, even in training, is stressful, exciting, scary, etc, so it does happen from time to time. Especially if one finds himself in a critical situation where he and the jet may be destroyed.
  11. Unexplained things happen in MP sometimes.
  12. I don't know what's so hard about this. Of course pilots over-g aircraft and no RL fighter pilots are saying otherwise. Especially in older jets that don't have built in limiters. In fact, it was probably because is was not uncommon that motivated the idea of including g-limiters when the technology became available. BTW thanks for making my point. Since you like FPP, why don’t you write Jello and ask him?
  13. Why? Is it not correct for the version we have?
  14. Oh, I very much agree. I just try to fight the aircraft as they are in DCS, not as they’re “supposed to be” in real life. But the point of the video was not how DCS aircraft maneuver in game. Rather it was addressing the constant parade of people with zero experience making claims about the appropriateness of over stressing jets that just aren’t true.
  15. Right. And that was the gist of what they were all saying. Once you over-g the jet, even if you win the life or death engagement, the aircraft is down and not available for an unknown duration of time. No one is saying is doesn't happen, just that there are consequences afterward whether it's done in error (panic, excitement, etc) or intentionally to save the aircraft. But in DCS people over-g as a matter of routine. The DCS F-15 and F-14 are 13g jets; the DCS F-18 is an 11g jet; and even the humble DCS F-5 is a 10g jet. Then they tell themselves and everyone listening that that is the way it's REALLY done in ACTUAL combat. In actuality though, that attitude has more in common with the Fast and Furious movies than it does with real life aviation.
  16. Well, to be fair he did say, "even if you won the fight...". No doubt the 12g jet was down for whatever period of time after that flight.
  17. Because simulation
  18. No, not a typo but a mistake. I inserted the units into the formula where it should be degrees. Math is hard, but luckily for me I have a lot more experience being wrong than being right. Incidentally, the reason I asked is I see F-15 routinely exceeding 30 degrees AOA in Tacview and had wondered about the accuracy of that. (Both the flight model and Tacview) Yes. I had originally typed "simple wing" but changed it to "hard wing" because I know the design itself is far from "simple".
  19. Assuming CPUs are units, 35 units calculates to 39 degrees. I had no idea the F-15 could do such high AOA with it's hard wing.
  20. Okay, thanks. No way to convert those to degrees, right?
  21. The operational limit, I assume. Is there a published limit in the dash-1.
  22. Does anyone know the AOA limit for the F-15 in RL? In degrees, not units.
  23. No Sidewinders? Do you know why?
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