Yeah, me too!
Although I do a Case 1 in a constant turn, I start my break right about when I'm aligned to the island of the carrier, hit the 1% G's untill I reach gear down speed (250kts), then gear down, flaps full, relax the turn radius into a 40/45 degrees until hitting the 180 degree turn, while trimming on speed AoA, then decrease turn rate to 27-30 degress, keep the vertical velocity in check, also the height (visually mostly), easy that into the groove, and then land while checking the ball and visually the deck while maintaining on speed AoA. (VR).
AAR is much harder for me, especially keeping the probe in the basket once it hits it.
Strange, the different procedures different people find difficult. :)