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speed-of-heat

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Everything posted by speed-of-heat

  1. so close; now add a track and *then* you have a well-documented bug... However, before you do, try uninstalling the A-4EC mod (preferably all mods) and seeing if the speed differential is replicated... like all mods can and DO have very odd impacts; i have seen the A4E-C mod impact other aircraft AI in campaign missions for example ... so start with a clean install of DCS (do a slow repair/ or uninstall your mods via a mod manager) ... and show the bug on a *track file*... then and only then do you have a *well-documented* bug with the Forestal... Stop talking about the A-4E-C because nobody is listening, to a bug that impacts an unofficial mod (how is this so difficult to understand) show it with a native in game S3B and you have a different proposition, albeit unless the S3 goes for a swim then it is less likely to hit the top of a priority list.
  2. you don't need to launch the hornet in AB if the weight is low enough ... from memory 44000lbs or less
  3. nobody in particular, but the only evidence you have shown that i can see is with the A4E,, show a track with an F/A-18 or a Tomcat and you have yourself a different argument... my 0.02GBP
  4. also with the FPS counter, it says CPU limited ... what it means is not really that the CPU is limited; rather DCS just can't use any more CPU processing power... which is different, it will likely be the case that some CPU cores will still not be fully utilised, faster individual core performance will help some... but ultimately you will as @Hiob says be limited by something... a couple of things that *WONT* change the CPU limited status, is making sure that DCS does not use core 0/1 (which is what windows uses by default) and the same with other DCS performance related processes like your VR stack or voice attack , beyond that other than a CPU with faster cores not much can be done by us
  5. Tne answer is a little technical ...
  6. I think @SUNTSAG has something like that in his mossie campaign?
  7. I don't have a track, but i can replicate it for you if you need it, mission 11 has an error in it when you get hit null
  8. Mission 10 , does not progress after stores Jettison ? Great Campaign BTW also the Simplify Deck F-10 menu does not appear
  9. I suspect one of these https://www.amazon.co.uk/Thermalright-Contact-Anti-Bending-Buckle-Black/dp/B0BKZM72Z8/ref=asc_df_B0BKZM72Z8?tag=bingshoppinga-21&linkCode=df0&hvadid=80745572594929&hvnetw=o&hvqmt=e&hvbmt=be&hvdev=t&hvlocint=&hvlocphy=41814&hvtargid=pla-4584345041787298&th=1
  10. Well, if you did a fresh windows install, you also need to undo some things: https://support.microsoft.com/en-us/windows/options-to-optimize-gaming-performance-in-windows-11-a255f612-2949-4373-a566-ff6f3f474613
  11. that's very strange... for a number of reasons, the 9950x3d has 16 cores you only have 8 turned on , and you don't have hyperthreading enabled so there should be another 16 virtual cores ... i'm not sure why you have two GPU's either ... and additionally whats your cpu usage when DCS is not running ? because that is really really odd... you say you are not OC'd but you are running at 5.39 which feels like you have set a PBO ... honestly i'm not even sure where to start
  12. when you say it's maxed out ... at 100% what exactly do you mean ... a single core might be maxed out, but you wont be using all the cores at 100% that's just not the way DCS works on something like 9950X3d but functionally no there is not a better CPU on the market... but several things come to mind... 1) are you sure that DCS is actually using the correct CCD, the 9950x3d has two CCD's only one of which has the improved ram cache 2) are you overclocked, what's your cooling solution/temp 3) have you disabled core parking 4) have you submitted your dcs.log to the bot on ED's Discord channel, it normally is quite good at diagnosing problems
  13. Salute is now the thing that removes wheel chocks on the super carrier
  14. Counter point, it would be nice if it was an option,i can see that. However, for me no; for two reasons the first is really straightforward, I don't play multilayer, its a logistical nightmare to get people who enjoy playing dcs on time and who want to do campagns. So I'm not convinced the additional market woukd justify the additional effort if it were even possible. 2ndly campaign designers have said many many times,that the way campaigns are currently built it's very difficult at best to make multilayer work, others impossible because of the way triggers work in game. Which means campaigns would be dummed down, or neutered in order to accommodate two players, and debugging would become exponentially harder, meaning the profit from such changes would be at best low... Whilst I understand the goal, I just don't think it's possible with today's tech available in game.
  15. This used to work by flicking the lights on and off, now it seems to require a salute? Is this a bug or a change?
  16. Taz isn't around, but you might have to make the changes manually to the files, as the original fix will break some of the changes to the comms menu
  17. I'm running the Gigabyte M28U which is pretty good! but check out the monitors unboxed youtube channel Monitors Unboxed - YouTube which is what i based my choice on
  18. its been a while since i had a G2, but if thats the case, then yes you can turn settings up ! also make sure if you are doing both CPU and GPU that your PSU can cope with it ...
  19. to be fair I just always assumed that the earlier ones were still require d:) I'm not sure if they all needed fixing , so some may be missing
  20. yep...is just another PCI card... it will significantly improve your FPS on the same settings , especially if you combine it with a new processor
  21. They do! No you need each block, and then apply Bagel's fix pack
  22. you said key binding, did you also check the axis ?
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