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Everything posted by Nedum
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I think that this problem has something to do with this strange haze overall. This haze seems to be a "tool" for the new LOD system. I never saw so much "fog" like in the new 1.5 DCS World. In 2.0 there isn't any haze/fog. The fog thing seems to be a layer which gives all other models a grey painting. That a "large" model suddenly disapear if it comes closer has (as I see it) something to do with this ugly painting. The same for ALL ground objects. One old screens 1.2.6: Some new ones 1.5.x: If you make this pictures full screen you can clearly see how many details will get lost because of this extreme ugly fog/haze and even with SweetFX the haze is still there. Not so extreme but you can't get it away like in this old screen shot 1.2.6: Try to get such a clear view in the new engine. Good luck. You will never get it because it seems to be a shader problem! You can "sweetfx" like hell and you still have to stay with this ugly haze! No so much anymore but you will never get such a good view as with the old engine!
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At first thanks to all of you. Toe brakes and all other stuff is working very well. Nothing special here. It's the side wind but it's a waaaaay overdone! I can't really believe that a fighter with a shape like a dart has more air drag as a Truck and less friction! I see all the day the planes landing in front of my office and I never ever did not see such a behavior, nor was it ever told to me. As long as your wheels touching the runway, there is not such a big slip as in the air. I think there is something wrong. I have this feeling since the first prop plane was out. The fish tail behavior because of side wind is a way overdone. The M2000C has the opposite effect because the "tail" wheel is now in front, if you know what I mean. ;) There are 3 wheels fixed at the ground, with a extreme high side friction and a like a dart shaped plane slips on the runway like on a ice track!? As said before a big truck with a long trailer would not behave like any plane in this game. The "funny" thing is; as soon as the plane is in the air, the slip is gone! How that? I think ED should overlook this ground behavior for all planes!
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Hello! I have checked my controls and key bindings and all is good. The only thing that doesn't work is CRTL+Enter to show the axes. My Problem is that during the take of the plane suddenly goes all the way left. Full right rudder is without any effect and so I must use the wheel brake. Was it the side wind or did I miss something with my control settings? If it's the side wind... oh man.. some must give this bird better wheel friction!
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Hello! After several try’s to take off the M2000C in DCS2.0 Nevada, I think I must question how realistic this ground wind effect is as long as wires of the plane are touching the ground. First off I was sitting in a 40 tons truck whilst a storm was outside. We were driving with 90 kph and this truck as high as a small house never drifts away. This truck is 10 times more affect by side winds as any fighter Jet. Ok he has more wheels but even with my motorbike I never was blown away like in this game at high speed. Now in a M2000C or a Su27 or any other "bigger" plane as soon as some winds goes the planes become extreme drifty. Now the magic part! As soon as all wheels are not touching the ground anymore the slip is completely gone! The question is; why? There is no drift/slip anymore as soon as the plane is airborne. At ground with all wheels touching the runway the planes slip/drift like hell but with no ground contact they are flying straight ahead. No slip, nothing! As if there is no side wind anymore! I know this exact the other way around! As soon as the wheels have left the ground I have to do much more work to counter the side wind slip. The feeling of the ground movement overall seems for me "wrong" (like ice skating) in DCS. As long as wheels touching the ground there should be much less drift as in the air and not more. I think this ground side wind for planes with all wheels on the ground is wrong or a way overdone! And that could be the reason for all this problems for the starts and landings of our prop planes also!
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Thank you! :thumbup:
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The M2000C only for 1.5 this year?
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Yep. A 100% no facebook fanatic. :pilotfly:
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Please wait a second! There were vids and if I can outturn a P51D in 1.2.6 with ease and at the same height in 2.0 I can fly as long as my fuel is empty an I am not even near the six of the P51D what should a video show? As soon as some guys a video show the next announcement was "Pilot did it wrong!", "The other pilot was better!". So I would really see a video from the guys telling us all is ok how they outturn the P51D in 2.0! If nothing has changed than those guys can show it in no time! I am waiting for such a vid but never saw one! To ask the people feeling here changed something and after they showed it tell them they did it right it’s your right, but please show us how you guys did it the right way please! At soon as I reach 3G during a turn in 2.0 my wings flip over. In 1.2.6 I can pull 4,5 Gs before this behavior starts. 1.5 Gs more. That’s a world for a plane! The D9 has now the same ugly behaviors like the K4. But I have not one tool to show it to you the 100% right way and this is the returning point please! Please show me that I am/my feelings are wrong!
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And now? Is that all? The Su27 is no BVR fighter anymore? Will good changes coming after 3 years of waiting? Each week I must send a bird to the rest. The D-9 has lost all her power. The K-4 can't land anymore. And the Su27 is now a pure Dogfighter even with 60+ miles missiles? It's ok if many of you show your knowledge here about that stuff. Nice reading.... really... but as long as the missiles are nearly useless for BVR fights the Su27 becomes a paper tiger and the dicsussion seems to be sensless! The guys show vids with all missiles going chaff as soon as they get started, I can see it by myself and all I hear is "works well!" :huh: So the next useless bird? Only USA birds to fly well and work good? I really can't believe it but it looks so for me right now! :cry:
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The Vids from Hummingbird and Chrump are at sea level with 1.5. Here is the P51D outperforming the D9 with ease too but I should be by 100% the other way around! But a "yes" to your question! I will test the D9 versus P51D in 1.5 after work and 1.2.6. at the same level. But even then should the D9 should have a slight advantage. right now I fly circles around the D9 with the P51D. That's a bit hefty for me for my thoughts.;)
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Yeah I see that! The reason is if I take a deeper look at YoYo's charts I can see that this behavior isn't/shouldn't be any near possible. I will test it again with 1.5 versus 2.0!
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Looks like they have changed/flipped the FM inbetween the P51D and the D9? Shouldn't it be the other way and the D9 gets in a better postion with each turn? But that's exactly how I see it in every fight.
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Yesterday I did a test with the P51D in 1.2.6 and 2.0. In 1.2.6 it was a good and "fair" fight against the D9. In 2.0 it was like shooting fish (D9) in a barrel. I was able at any speed and at any height to pull much more AoA with the P51D as with the D9 without losing any control. The P51D is right now an UFO against the D9 in 2.0. The difference is so huge I can't believe that you guys need charts to see that! :( The power of the P51D is amazing compared to the D9 in 2.0. The D9 has big problems with Pitch movements. An extreme loss of speed all the time. If I try to make a clear/good loop, the D9 flips over the wing tips because of the enormous loss of speed. If I pull harder to make the loop looking good, the D9 drops out of the sky with all her speed lost. I can't pull her around without flipping her over the wings as in 1.2.6. I know this behavior but this was an extreme old one (D9 beta). In 1.2.6 the D9 behaves like in a dream. With 2.0 she behaves like a fat turtle and I don't know why! :cry: 2 dogfights against the P51D AI (excellent) in 1.2.6. 2-5 Minutes with an easy victory each time for me with the D9. 2 dogfights against the P51D AI (standard/ quick mission D9). Both times I was running out of gas. The P51D was the whole time in an advantage position but couldn't fire at me, at the same time I could try what I wanted, I was never able to get in a fire position at her six. Ok I am not the best pilot with the D9 but why can I outfly her so easily in 1.2.6 and fly much harder maneuvers without loosing the control and without loosing so much speed? :helpsmilie: I do not need any graph to see that here is something extreme wrong. If not with the P51D then with the D9. 1.2.6 versus 2.0 will show you how huge the difference is. If you can't see/feel it yourself, then I think a video will do it not any better!
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I have flown my first dogfight in 2.0 with the D9 and she was so slowwwww durig the turns and the rolls. Test it with 1.5 and the feeling of the D9 is a way different. In 1.5 I can roll much faster and pull much more Gs without the lost of control (snap rolls). The D9 feels like a very old built. Much less agile in many ways. Ín 1.5 I can outturn the P51 AI with no proplem. To lose against the AI was hard work. With 2.0 it's extreme hard to get at the six of the P51D. The P51D is much more agile in 2.0 and the power response is much better as before. Turns a way better too. Hidden patch? New FM for all birds?
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A long wait, a long time downloading but was it worth it ???
Nedum replied to Mizzy's topic in DCS World 1.x (read only)
Mostly the same for me! I am in love with this new Egine and the new map! The feeling of the speed is sooooooooooooooooooooooooooooooooo amazing! Can't wait to play this all with the OR consumer version! :clap: -
Same for me! Would never do so! So all other masked trojans could infekt your PC now. They only need to mask themself as the "lua-ED_demosceneAPI.dll" and you are done. From my point of view it's EDs part to make it the right way. I've reported this to Kaspersky and will wait what they will say. Never ever would I believe what a developer will say to me. The program could be infected and the developer didn't noticed/knew this. This is a way too hot for me.
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That's not the problem, but this program has a functionality that could be used to infect the computer with other programs. It looks like that it works like a trojan. I've asked the Kaspersky team and have to wait for an answer, untill then I will delete DCS. https://securelist.social-kaspersky.com/en/descriptions/Trojan-Downloader.Win64.Agent.bb I really have to ask why this program must be masked and work exactly like the named trojan program? :huh: There was never such a message before from this program or any other! Why now if this is not a trojan?
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after killing the torrent thread the "update programm" show me "upload 2,4 Gig" and "download 1,2 Gig". That isn't funny anymore! :cry:
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Don't ask! :music_whistling:
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He he... wasn't that easy! In game all my moduls are bound at my Nedum account. At the shop I've used another account to buy the moduls. Later I've merged the accounts but now the A10C thing stays with the old shop account, so I must use this one to get my key. ;) The support say that even the A10C modul is bound to the Nedum account, but the profile say after all "no". Would be fine if all moduls would be really bound at only one account even in game and within a single shop profile. :helpsmilie:
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What is the trick? 06-10-2010 as you but if I click on pre-purchase I have to pay 39,99 bugs!? :cry: The Modul is the only one what is not shown in my modul over view but if I say check serial number it shows me that my modul was first time activated at the 06-10-2015.... very strange. :huh:
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Su-27 'flanker' actually means evade incoming F-15C all the time?
Nedum replied to majapahit's topic in Su-27 for DCS World
You talk about good pilot skill versus spit a single chaff to defeat several ERs... really? :huh: So please don't tell us how the Su27 should be used, that's not the point. Most of this we know exactly. We are talking about that the ERs are Tigers without teeth. What you guys do is to tell a man in handcuffs what he all could do if he uses his fists, which now are in handcuffs, in a martial arts fight... do I miss a secret joke here? The INGAME ERs are useless right now, please understand this single point! -
Dusk/Dawn lightning -> horrible fps drop
Nedum replied to FSKRipper's topic in Game Performance Bugs
I have tested this very long and very intensive. My conclusion is: It's a tree problem which will be more intense if the shadows are more visible. Even with no shadows there are some areas which give me a stutter fest only with a few trees (5 trees with the quick free flight K-4 mission). My setting was "no shadows" and a single line of 5 trees drops my fps from 90 to 21. Perhaps this has something to do that one tree is built with several flat skins and those are not compatible with the new 3D engine. Every single flat skin/layer of a tree tries to produce a shadow and the shadows itself try to produce another one, because all those skins are only layers and the engine doesn't really know which one is a shadow and which one is a "tree". So the shadow itself will be noticed as a tree and produce another shadow (a shadow of a shadow). I would like to see the performance without the trees. Maybe this is the reason for the memory overflow? What I have noticed was that the shadows itself only make the problem more visible, but they are not the main reason. I think with the old tree model we will stay with this problem. -
The ER, ET and 73 missiles could hit enemy planes? :music_whistling:
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Su-27 'flanker' actually means evade incoming F-15C all the time?
Nedum replied to majapahit's topic in Su-27 for DCS World
Right now the RADAR will lock, the enemy releases a single chaff, you fire your ER with a valid lock, as soon as the missile is released the missile will every single time face the former released chaff even you never lost your RADAR lock of the enemy plane. Sounds "funny" but it isn't. The DCS Su27 never could show how good she really is but with this latest patch she is useless in every aspect. Now the range advantage is a range disadvantage and if you can go in a dogfight the 73 will eat every flare in the air, your wingmans back or even your own afterburner, but not the F15C. And now the F15C can outturn a Su27 at higher AoA. :huh: Hope ED will fix only some of this points with the next patch!