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Everything posted by ngreenaway
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1955-1965 was only 10-20 years after this time period. its not too much of a stretch to use this map as a early cold war gone hot scenario. consider the migs 15,19, & 21, the 86 & f5 & uh-1 were all introduced in the time period of 1949-1962 (we dont really have the luxury of bing sticklers for variants within DCS). expanding that out slightly, the mi-8 came on the scene in 1967 theres certainly a non-ww2 use case for this map
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i hadnt noticed any difference either. the two primary problems are : - the system launches on targets too far out. when the engagement occurs at about half the current range, accuracy is improved - the system should not launch more than two interceptors per target, and shouldnt re-engage further unless the first two interceptors failed (anything other than this is possible, but wrong)
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yea, i suppose thats good news to some. i hope the best for a new dev balancing a map and an aircraft both in development so we have an early stage announcement on a product that may not see the market for another few years, and a notification that the sale announced last week is on still, but closing soon. lightweight, indeed. this is your weekly opportunity to show off, and it looks like there wasnt really anything to highlight i guess. some weeks are like that of course you can never please everyone, cuz everyone wants something different. im just happy its friday
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How weather smart are MANPADS in CA?
ngreenaway replied to DmitriKozlowsky's topic in DCS: Combined Arms
no. except for some very recent developments, Stinger uses a rudimentary "iron sights" that hang down from under a protective cover: if you would like to know how to seek & engage aircraft, you may find this informative: https://www.globalsecurity.org/military/library/policy/army/accp/ad0575/lesson2.htm -
DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server
ngreenaway replied to BIGNEWY's topic in DCS 2.9
its still usable in a "cold war gone hot" scenario, especially if using early-to-mid cold war air frames. -
DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server
ngreenaway replied to BIGNEWY's topic in DCS 2.9
Lighter than usual newsletter this time around. If I had to guess, some of the meat had to get chopped as a result of the patch getting delayed -
DCS Newsletter discussion 17th February 2023 - RAZBAM F-15E Pre-order
ngreenaway replied to BIGNEWY's topic in DCS 2.9
i dont care about not being able to use them, but i am irritated that a purchase didnt accrue miles -
Its literally the same thing. the diagram i showed you is featured on the AIM-9 wiki page . @Exorcetdescribed proportional navigation, and i illustrated it see for yourself: https://en.wikipedia.org/wiki/AIM-9_Sidewinder https://en.wikipedia.org/wiki/Proportional_navigation
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@Raviar From Wiki: "A missile (blue) intercepts a target (red) by maintaining constant bearing to it (green)" Heres a good resource: https://www.scienceabc.com/innovation/how-guided-missiles-work-guidance-control-system-line-of-sight-pursuit-navigation.html
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ok, i tested it and im not having too much of a problem with range what i would like to see is no launches occur until where the roadblock is located which is about 35-40 ish KM...thats not right, but its not bad the aav-7a1 is located at 42nm/80 km out, so im not seeing the problem @Default774is , but the missile is losing energy sort of where i would expect it to, it just shouldnt engage that far out. where i am seeing a problem is the initial engagement was 3 missiles, none were successful, followed by 3 more one of which got the kill. thats 6 interceptors expended on an su-25t flying at 5000m . it should take no more than two. the missiles that hit were the ones that launched at an appropriate time. im attaching a .miz file, if someone doesnt have combined arms, i suppose they could just throw a pilotable plane in the mix i recently caught up with some old buddies of mine from the army. they had a photo of one our patriot sites in iraq '03. enjoy! pat_test.miz
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no, that is not correct. youre basing your assumption on creating an impenetrable wall of air defense. thats not how the system is used the system is employed to protect specific defended assets- think critical infrastructure, APODs/SPODs (airports and port facilities), troop concentrations...stuff like that. theres no point in placing an air defense site where theres nothing of strategic importance to defend, thus you will see gaps in coverage at times
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will we be seeing the patriot guidance fixes this time?
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no bug IA using MANPADS only at very close range.
ngreenaway replied to Akenar-99's topic in Ground AI Bugs (Non-Combined Arms)
@HobelI just so happen to have a shorad target drone hanging in my garage Info on continental rpv drones: http://www.designation-systems.net/dusrm/m-143.html -
no bug IA using MANPADS only at very close range.
ngreenaway replied to Akenar-99's topic in Ground AI Bugs (Non-Combined Arms)
Depends on the system. Against a red-eye, they're probably very effective. Against a blowpipe - probably not needed as the safest place to be is in the targeted aircraft. I don't know about Russian sam's but the more modern ones are probably resistant to flares-i have no reference to that tho I do know stingers are resistant though. They track not only on IR but also negative UV (think of it as tracking the aircraft silhouette in UV) so it's able to discriminate between spurious heat sources & heat sources correlated with an aircraft -
no bug IA using MANPADS only at very close range.
ngreenaway replied to Akenar-99's topic in Ground AI Bugs (Non-Combined Arms)
This sounds like the unit is engaging properly. I don't know why you think there's a problem, unless you're trying to say manpads engage correctly? -
reported earlier PATRIOT system not intercepting missiles
ngreenaway replied to antiload's topic in Weapon Bugs
Yea, that's part of the problem: shouldn't shoot more than two missiles per target. It also shouldn't fire until it calculates a sufficient Pk Scuds are it's meat& potatoes, but perhaps with the guidance update we will see improvements on all fronts I don't think it's modeled, but if an intercept will occur outside of a valid engagement zone, the system won't fire. If a scud is within a valid engagement zone but not threatening a defended asset, a system wouldn't fire (this is doctrinal rather than system limitation) . I *know* that aspect isn't modelled- 3 replies
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reported earlier PATRIOT system not intercepting missiles
ngreenaway replied to antiload's topic in Weapon Bugs
theres been a fix that doesnt seem to have made it into the patch yet, from another thread elsewhere- 3 replies
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- patriot sam
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no bug IA using MANPADS only at very close range.
ngreenaway replied to Akenar-99's topic in Ground AI Bugs (Non-Combined Arms)
God-tier accuracy of AAA gunners has been a long running complaint. No need to take a weapon system that *seems* to have a reasonable engagement envelope and break it simply cuz other weapon systems appear to be overly accurate at extreme ranges Perhaps the complaint should be why do gunners seem to over-perform?