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Everything posted by Uxi
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My favorites! These should be included by HB. Enter them in the contest? Can't wait for Fear the Bones!
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The existing skins DO work fine just copy them over, though they may have details wrong (especially model and build number under the nacelle for those guys who are detailed about such things), until they make them. With the contest, there will soon be a good many in the download section. Until then plenty of A model squadron schemes for the B, for which there's a Top Gun scheme in there I already have in my A folder as well as one of my favorite low vis VF-84 schemes (which has F-14B under the nacelle but will hold me over until the Fear the Bones campaign comes out): https://www.digitalcombatsimulator.c...hrase_id=54681 and the Top Gun: https://www.digitalcombatsimulator.c...hrase_id=76338
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Right now can't mount pods on stations 1B or 8B. TCTS, or smokewinders, nor CAP-9M. Is it possible to add that capability?
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I'd say no. I was barely able to get to Mach 1.2 or so at 30k with full zone 5 for a good while after dropping tanks until I hit Bingo.
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Don't really do warbirds but anticipating leaving great reviews on Zone 5 and Fear the Bones on Steam.
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Grumman very early on proposed deleting them but the fact that Navy wanted them points to supersonic intercepts so things like Outer Air Battle most likely. Most likely completely irrelevant without a Soviet style threat to the carriers. Still... Grumman did incorporate the permanent deployed shape in the glove design for ST21, so there's something to it.
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Because broken DoD procurement system. It was funny that everyone recognized the insufficiency of the TF-30. Every justification for cancelling the full F-14D procurement and replacing or upgrading the full fleet before Congress was justified by having enough to make do until NATF was available, which is just laughable in retrospect. The rest was the "peace dividend" kicking the can down the road so certain politicians could claim a surplus when it was all budgetary shenanigans.
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NEW Afterburner Gate option + keybind.How does it work?
Uxi replied to GunSlingerAUS's topic in DCS: F-14A & B
I'm using 3d printed detents on my v3 Virpil throttle, so wondering if I should bother. Had to adjust my curves a bit for the F-14A but seem to be working now after the whole binding issue recovery thing, though seems from my reading that the F-14 didn't actually have AB detents? -
When and how will carrier landings be improved?
Uxi replied to GunSlingerAUS's topic in DCS: F-14A & B
At least to match ED's execution on the Hornet, though most seem to have a higher bar set for HB. Seems most reasonable to at least have skips however Jester is determining there should be a bolter (even when there isn't). Things like broken tail hooks and cables making us be ready to eject or not would be more to HB's reputation. -
CADC / Wing Sweep failure in Instant Action Case I (Supercarrier)
Uxi replied to Uxi's topic in DCS: F-14A & B
Thanks! The most interesting part for me was that DCS seemed to "remember" it even after closing and restarting the program. Some sort of cache or environmental variable? I've probably done that mission 50 times, usually doing a trap, cat launch and second trap, since the Supercarrier came out and never ran into it before. -
Is a pretty cool scheme though I prefer line birds myself. I can imagine myself as a line driver more than a CO or CAG. VF-84 should definitely have an official skin, though. Way too popular a squadron.
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C:\Users\<User>\Saved Games\DCS\Kneeboard\F-14A-135-GR You'll have to make the F-14A-135-GR folder.
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Was going to try to do some Instant Action Case I's last night with Supercarrier for the F-14B again and noticed after the break that my wings were not coming forward in automatic nor could I manually sweep them forward. I looked and saw CADC and wing sweep lights lit. I quit and restarted the mission and same thing, lit at the start. Exited and restarted DCS and same thing. When I shut down and started up this morning, was back to normal with no failure. Are there random system failures in the IA missions or is this a glitch or something?
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I wouldn't suspect more than a month at the current rate, since stable is due for an update. Before Christmas, for sure.
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Hmm I'm guessing not. Still nothing in F-14A, though does work in F-14B. How do I do that?
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That VF-103 set is one of my current favorites. Try to get the whole set. A couple more line birds would be nice bonus. Dynamic modex on one or two would rock.
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Was getting the F-14A input error here. I claim it was working on the first day, but maybe I'm imagining it?
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Interesting observation. My impression in the groove was that I was dropping super fast compared to F-14B and had the throttle higher than I ordinarily would...
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I remember the tuquoise shot of a similar one from Bio's book. Isn't that related to colder ambient temperature or something like that?
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The shape definitely seems useful in certain conditions enough that ST-21 was using it built into the frame and adding more fuel.
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I splashed the zeros last night. One took a Sidewinder AND a Sparrow and I still had to kill him with guns. Tough bugger. Great mission. Very amusing use of dialog, LOL at the polar bear. Music had me grinning, too. I was a bit discombobulated at the comms towards second half, partiality my fault. After refueling didn't switch channel back, so was hearing my dialog, but not Kirk Douglas' responses though finally remembered in time for "Splash the Zeros." On approach to the carrier, after See You at Ten, I did roll to tower channel but wasn't hearing anything so switched back to 16 or 17 to get Case I approach but never heard anything after that in the groove. Trapped fine but wingman was scaring me with close formation flight , too and couldn't tell him to break in the pattern. Next time I'll tell him to land first. These are probably Supercarrier features left TBD.
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Maybe a cosmetic addition (or mod) where they don't actually do anything to the flight model would be the via media for the early models. I am intrigued by anecdotes that some pilots were manually deploying them for subsonic maneuvers and damaging them.
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Was playing Refected's Final Countdown mission and admiring the early Jolly Rogers livery and noticed the wingman maintaining same speed had his nozzles wide open while mine were almost closed (about 350 knots at 22k or so), with no burners lit.
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Not too impressed with the A model and new sounds....
Uxi replied to Maxter737's topic in DCS: F-14A & B
The B missions are still there, but unlabelled (as they were before). I flew the Instant Action Supercarrier Case I on both F-14A and F-14B last night. -
Livery is linked from the mission readme to a Google Drive link here: https://www.digitalcombatsimulator.com/en/files/3313266/ pics: https://www.facebook.com/reflectedsi...07190087370573