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falcon_120

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Everything posted by falcon_120

  1. The chunk of code for this is already done. The f16 was wrongly behaving like the hornet (radar elevation) during the first 2 weeks of EA. They quickly fixed it to let it bound to a rotary. You could say the lines of code are 90% there, just need to change the links to a different object. Enviado desde mi SM-G950F mediante Tapatalk
  2. The only problem is the unused axis that would work perfectly in that fashion. Those 2 buttons would be very handy for me for sim related topics like ptt in discord and SRS, or centering my VR view to give some examples... Again, please look at it like this: is does not have any advantage/disadvantage its just an interface option. Enviado desde mi SM-G950F mediante Tapatalk
  3. Even in that case i would feel dissapointed, since i love the "simulation" (mind the ") of a spanish hornet as I'm spanish, and knowing that a perfect replica of a spanish hornet won't come. I know that might be blasphemy to some, but in this case i think its a perfect balance between a good simulation and the room for some additional gameplay or simulated scenarios for other nations, which is nice considering that many people here are not american. Enviado desde mi SM-G950F mediante Tapatalk
  4. Lol, that was a good laugh. :) Unfortunately you get to see that same process so many times in life... yet it is so true... Enviado desde mi SM-G950F mediante Tapatalk
  5. Please, give people time. Its been barely 1 working day. They will solve it probably soon. Enviado desde mi SM-G950F mediante Tapatalk
  6. You are stating too many assumptions that are just plain wrong, even at the current modelling of DCS. Missiles, specifically aim120C do hit over 10mn, they also do at 15 mn or even 20mn. They just need certain things to happen that is for sure. But they are obviously useful tactically even when they do not hit. Enviado desde mi SM-G950F mediante Tapatalk
  7. Mmm I'm sure you have discussed this internally. It is a slippery slope and should be taken with care, just saying... Enviado desde mi SM-G950F mediante Tapatalk
  8. Disabling VA and reparing made it for me for a time but suddenly it wont open again, when i start DCS it appears a login window and after login in the game tries to load but it crash, reverting back to 2.5.5 or repairing is not working either... dont know what i messed up. Trying a clean install now... it might take hours :( Enviado desde mi SM-G950F mediante Tapatalk
  9. Rift S user, sometimes DCS is launching ok, sometimes it get stuck on the loading screen forever. Even when is loadingit takes quite a lot to start. Repaired 3 times already, same behavior. Any tips?
  10. Can you explain what is the problem? I might be experiencing the same thing.
  11. For me its seems like its stuck at 10% forever. I have already tried a repair.
  12. In DDCS helicopters are key, they are meeded to sling and capture FOBs. There is always some people in thems and are both primary targets or assets that we try to protect. Enviado desde mi SM-G950F mediante Tapatalk
  13. You guys are definetely operating the radar in a wrong way. The APG73 as is right now in the sim is amazing. It is able to detect almost any kind of target over 60Mn and even over 80 MN and that is just fighters. Since the introduction of TWS is even more deadly now. So if you are having trouble detecting any kind of target in any situation please post a track or at least a videolink so we can all help you out.
  14. Remember that the numbers on top and bottom of the tdc represent the altitute coverage at the range of the TDC. This is very important, since the radar is like a cone so if the target is closer, lets say 15 MN at 15K it is very possible that he is outside of the radar "cone" even if its say 24.000/10.000 on the TDC and the target is at 15.000, just because you TDC is at a different distance. So a good practice is to always place the TDC around the distance where you expect to detect the target, that way the top and bottom figures will more representative of your radar coverage at that distance. Enviado desde mi SM-G950F mediante Tapatalk
  15. Same here, i think is codified. Enviado desde mi SM-G950F mediante Tapatalk
  16. The Aim120 in DCS flies very closely to what a real missile would do (with current unclassified information). A missile categorized in market brochures as a 40-60 mn missile could very well be actually a 10-15mn missile at very low altitudes against a high speed maneuvering target. This is the first hit of truth newcomers find when they get to DCS and are deceived by marketing brochures that you see in self-claimed specialized internet sources. To give you an examples, this very same missile you are having trouble getting hits with further than 10 mn, will score a perfect hit against an awacs or bomber at over 25-30 MN given the right conditions. The only thing that puzzles me from you topic is regarding the aim9x range. For sure you won't be getting >10mn kills with that missiles, or you should not except for very very rare launching parameters (basically an stupid high speed non maneuvering target coming directly at you at angels 20 or so)
  17. Indeed the growing sidewinder server with its 61 players all the time is a good testbed for the team to find the issue. Enviado desde mi SM-G950F mediante Tapatalk
  18. Sorry just a clarification to this specific comment. Are you comparing prices at different times? A 500,000$ AIM54C of the 70s/80s is rather like a 3,500,000$ of 2020. The inflation from 1970 averages 580% which means a dollar in 1970 is like 6.82 dollars in 2020. So basically you would have a missile 7 times more expensive over a 120 C5 nowadays. Enviado desde mi SM-G950F mediante Tapatalk
  19. Ok i see. Just to be clear, my only intention with this thread was to share a rare footage of a direct impact of the phoenix while doing a high g maneuver, that shows that the missile is indeed dangerous and able to get a direct hit to a moving target. But just that. I mean it was some anecdotical find that i wanted to share. Dont read further from that. This is not intended as a pro or con thread against the other different points discussed in the multiple threads (guidance, excesive range, etc....). If anything, this is a partial counterargument against the argument that says something like a big/huge missile cannot/shouldn't turn well, particularly when the engine is still burning. Enviado desde mi SM-G950F mediante Tapatalk
  20. You got me lost there Bunny. What does that thread got to do with the video i linked and this thread? Enviado desde mi SM-G950F mediante Tapatalk
  21. Guys you should read first before posting. You got the thread wrong. Enviado desde mi SM-G950F mediante Tapatalk
  22. Don't you a see a missile making an almost 90 degree split turn to score a direct hit at 7.30? We loose the perspective of the target so difficult to say if its maneuvering or not, but for sure the missile did a high g turn in the last moment to get that hit ...
  23. +1
  24. I know XD. It was just a bit of a sacarstic title. I thought i should share this. Enviado desde mi SM-G950F mediante Tapatalk
  25. For those who argument that because the Phoenix is a big missile designed to take out bombers hence it should not turn well or be dangerous against fighters please look this at 7:30... I was quite impressed.
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