

GregP
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Everything posted by GregP
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I could've sworn that I restarted DCS in some of my tests, but maybe not. Worth trying tomorrow night!
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Well this is very odd - I've found that, in both the MiG-29 and F-4, as I progress the mirrors resolution setting from 512, to 1024, and then to 2048 (via the options.lua), mirror image quality does dramatically increase. But if I then go back and try 512 again, and 1024 again - they seem to be 'stuck' at 2048, i.e. the image quality never goes back down. It's as if the mirror quality has somehow permanently been increased; or, alternatively, it was originally too low and has been 'corrected' by the options.lua change. Thus, I can't go back and see what my MiG-29 mirrors used to look like - they now look good no matter what. But to illustrate the difference, here's what my F-4 mirrors looked like at 512 - terrible - and then what they're 'stuck at' now - so much better. Maybe it has something to do with the high, non-standard resolution I'm using - 7680x2160?
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Interesting. I guess perception of mirror sharpness is probably related to game resolution; I run 7680x2160 on a 57" ultra widescreen monitor and even at 1024 the mirrors in the MiG-29 looked really jagged and blurry. But the jump to 2048 made them look almost as sharp as the rest of the cockpit for me. I wasn't aware that was possible, but it would be great if it is! Hopefully someone who knows posts here.
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@Kuky In the options.lua, you can set 'mirrorsResolution' to 4, which is presumably 2048 (as 3 is 1024). On my system this does dramatically improve mirror resolution; the only downside is that whenever you go into the graphics settings menu after this, it resets it to 256 ('0').
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Oh wow, I didn't even realize those options were there - you're right! What I found was the following: - Changing mirror resolution from 512 (my original setting) to 1024 didn't seem to improve the image quality much; - Checking 'mirrors every frame' did improve the refresh rate, but still felt choppy to me. If I then unchecked 'render mirrors sequentially', the refresh rate improved considerably - but I did lose 10-15% FPS. I think for me the improvement in refresh rate is worth the FPS loss. - Going into the options.lua and setting 'mirrorsResolution' to 4 (presumably 2048, larger than what can be selected in the menus), the sharpness of the image went WAY up. It looks fantastic, and at least on my system, had no resultant FPS drop. The only downside of this is that if you ever enter the graphics menu again, it resets to 256 resolution, so you then have to change the options.lua back to 4. I'm so glad I saw this thread - I had never before thought to change the mirrors resolution in the options.lua file.
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It's not stuttering, rather, the mirrors seem to have a hardcoded very low refresh rate, presumably to minimize the overall framerate hit that the mirrors produce. Unfortunately there's no way around this. I really wish both mirror resolution and refresh rate could be set by the player rather than hardcoded! I find the low resolution, low refresh rate mirrors very distracting and immersion breaking -- not just in the MiG-29 but across all modules.
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Cockpit retexture, for the Viper.
GregP replied to Xtorris's topic in Texture/Map Mods for DCS World
This looks outstanding! It may sound petty but just recently I had considered getting back into the F-16 after a long time away but the relatively low resolution cockpit, especially compared to say the F-4, pushed me away, as in its default state it's simply several years behind graphically. And I've been hoping that somebody would take on this project to spruce the Viper up! Can't wait to give it a try once you release it. -
Most Efficient BVR climb and Highest performance Speeds
GregP replied to AeriaGloria's topic in DCS: MiG-29A Fulcrum
+1 to this! I too have been around since the good old Flanker days, eagerly awaiting every new tutorial he'd put out, downloading the track file showing how -- after the obligatory "I have control" -- to seemingly effortlessly dodge SAMs and AAMs. Very much hoping that the new Fulcrum brings you back in a more active capacity! -
The controls indicator is in the command list, but press pressing right control plus enter doesn't do anything. Is there some other key combo that it's supposed to be, or is it not implemented yet?
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Just wanted to say thanks for developing this program! I got my CDU working with the A-10 last night and it's fantastic, really adds to the immersion.
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Edit: sold Bought new in January but only used a few hours and no longer needed. In perfect condition, and I have all original boxes and parts. This includes all the pieces of the Phoenix MIP: - 3xMFD frames - UFC - HUD control panel - 3 desk mounts As well as the PTO2 panel, with its own desk mount. This combo is $700+ new on their website. I'm selling for $600, and hoping to find someone in the MD/DC/VA area who could come pick it up rather than have to ship it, as it's 6-7 boxes and would likely be prohibitively expensive.
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I too have wrestled with this for years. Right now I have a setup that I'm pretty happy with, but it's not cheap and still requires a lot of room. I bought a large gaming desk and use clamped mounts to attach all my flight sim peripherals to it, with pedals under it, and use a gaming chair as the seat (not shown in the pic, but it's an Andaseat Kaiser 3). For racing, I move the gaming chair aside and push a NLR GTTrack rig up to the desk. The front edge of the rig just about touches my rudder pedals, and rig frame almost touches the furthest-protruding flight sim peripherals.
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This looks amazing! Thank you so much for putting so much effort into creating this. Looking forward to giving it a try this weekend.
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Livery Link - Install & Share Custom Liveries
GregP replied to Camble's topic in Utility/Program Mods for DCS World
I see the latest update added the manual thumbnail assignment capability - thank you! -
known issue HUD-displayed elements are too thick on high-aspect screen
GregP replied to Lemur_Olo's topic in Bugs and Problems
Ended up answering my own question based on CapnCoke's excellent AMPCD mod thread where he goes into detail about all the tweaks needed to control all the displays' fonts and symbology. Highly recommend people check out that thread for more tips like the one Lemur_Olo posted above. -
F/A-18C Modern MPD v 2.1.54 - Updated 25/4/2025
GregP replied to CapnCoke's topic in Utility/Program Mods for DCS World
Just wanted to thank you for this incredible mod and all the knowledge that you've shared in this thread about editing the relevant files. After struggling for years to get all of the F-18 displays' text and symbology to look right in the 8000x2100 window I run DCS in, I've finally got what I think is about as ideal as I can expect to achieve on the HUD, AMPCD and HMCS. Thank you!- 216 replies
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HUD-displayed elements are too thick on high-aspect screen
GregP replied to Lemur_Olo's topic in Bugs and Problems
I've just recently stumbled across this fix and I really like how it calculates it based on your actual aspect ratio, unlike the other mods I've seen over the years that just suggest specific values for thickness and fuzziness. I run a windowed resolution of 8000 x 2100 and settled on values of 0.5 and 0.9, respectively. The HUD now looks better than anything else I've tried, however I noticed that the HMD now seems to be just a single pixel thick, which is very difficult to read in sunny conditions. When I uninstall the mod and go back to the default HUD, the HMD font and symbol are still extremely thin, but appear to be at least two pixels wide and thus significantly easier to read. I've tried messing with the other values in the file but none seems to have any effect. @Lemur_Olo or anyone else have any success improving the look of the HMD? -
Livery Link - Install & Share Custom Liveries
GregP replied to Camble's topic in Utility/Program Mods for DCS World
Excellent!! Perhaps you read my mind because just last night I was wondering if there was a way to manually do it already, and I meant to start poking around the files but then got distracted with other DCS tweaking. But this ability would be huge and I for one would be extremely appreciative of it. -
Just wanted to note that I see the same behavior - this zoom speed tweak only works while in the pause menu, not while flying.
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Just wanted to note that as of a year later, in 2.9.11, this fix continues to not work anymore except for in the pause screen. Sure would be nice to get this as an adjustable parameter at some point!
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Livery Link - Install & Share Custom Liveries
GregP replied to Camble's topic in Utility/Program Mods for DCS World
Wow, thanks for the quick work!!! I just tried the new version and verified that it does indeed work to install his skins. Shame about missing the thumbnail though, but I look forward to you tackling that one too at some point. -
Livery Link - Install & Share Custom Liveries
GregP replied to Camble's topic in Utility/Program Mods for DCS World
Thanks for looking into it. And just to clarify, even if I unzip the outer zip, and then point LL at the actual zip with the skins, it gives me above error, so I'm thinking it must be something about the way he's describing his skins in the Lua file. -
Livery Link - Install & Share Custom Liveries
GregP replied to Camble's topic in Utility/Program Mods for DCS World
I've been waiting for someone to develop an app exactly like this one for YEARS now, and have been very surprised that no one was doing it. So to come across this now (as I'd taken a break from DCS the past few months) absolutely made my day! This is phenomenal, THANK YOU for creating and sharing this. Two questions so far: 1. Are you planning to add a way to delete skins? 2. I can't get any of Foxtrot1's recent skins to install; when I do the 'install from file' option, I get the error 'Object reference not set to an instance of an object'. Seems he always includes a zip within a zip, so downloading directly from the URL doesn't find the right files. But even when trying to install from the downloaded zip-within-the-zip, I get above error. His skins do include a description.lua, so I'm not sure what else the tool is looking for and can't find, any idea? Even with above issues, I am absolutely loving this - thank you, again.