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RealDCSpilot

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Everything posted by RealDCSpilot

  1. Thank you for pointing my nose on it, i only saw videos of it and didn't know that it's already available. What can i say... they nailed the basics pretty good! It also has already working FFB for trimming the cyclic! Very impressive for a community module! It only needs some polishing here and there. I'm waiting since 2016 for something like this in the Gazelle.
  2. Maybe i get censored again - the trim button never worked properly. It just can't because if you use it, it would put the airframe in a continuous roll. It's because the FM and control input system under the hood is not a helicopter FM and also not on the same level like ED's helicopters where trimming works realistic and is essential just like in real life.
  3. On my end it was actually a Win10 issue. My VR mirror window was very large and got rendered behind the taskbar and every time the confined-to-window cursor was positioned over the area of the taskbar and i clicked, the game window got out of focus (because it technically clicked on the taskbar). I quickly found out to work around this by making the VR mirror window smaller to prevent this from happening: Those features came with DCS 2.7 and i find them very useful, i asked BN to pin the topic but he never reacted. So the thread sunk into the abyss...
  4. I'm having the same problem. The key combo did work on release day, but does nothing now on a server with voice chat enabled. And all button bindings for it are unbindable in UI layer settings (greyed out).
  5. Did see on youtube that they seem to be available for button bindings, but on my end they are all inaccessible.
  6. Yep sure, every FFB effect is better than nothing. However, it's a huge bummer that Brunner doesn't go the DX input way for us DCS players. I would like to give the Brunner FFB base a try, but this prevents me putting this not so little amount of money on the table.
  7. I may have found the solution, setting windows communications activity to "do nothing" may be only step one. I had to go in audio settings ingame and switch through all audio outputs and after that back to standard again (i also switched through all my headset and mic options and after that back to the device i'm actually using). Now i can hear discord at the same level again, like before enabling voice chat in the settings. However, i couldn't test voice chat on a server, because now i can't bring up the voice chat window in cockpit. Lctrl+Lshift+tab doesn't do anything and button bindings are all greyed out... :(
  8. How will this prepare for the Kiowa? Will it be technically the same, especially the unrealistic cyclic input and flight model?
  9. Same problem here. I hope this gets fixed soon.
  10. There is nothing to overrate about DLSS:
  11. Bell will hopefully have a big influence to transfer knowledge about how helicopters really work. But they are not just a team of two. They were a core team of three people after TheFragger left Polychop to save the Bo-105 from facing the same fate as the Gazelle module. Since then there were at least six people involved, but i don't blame anyone who wanted to leave the team again after getting some insights. This was the state around 2020, before Covid started to have an influence on any company on the planet.
  12. DCS and VR does bring memories back like the good old question: "But can it run Crysis?". The situation is very similar. You can throw top high end hardware at it and get a variety of results. But good hardware means not just one high end component, it means a combination of all components. A bad example is trying to run a high-end, high resolution VR HMD with a high-end GPU and low-end CPU. Or a high resolution VR HMD with a mid-end GPU and a mid-end CPU. This might be enough for a singleplayer session. But for a full blown MP experience, let's say 40+ players and a huge battlefield other components are also important, like more than 32GB RAM and a HEDT motherboard + CPU with a quad channel RAM controller plus a RTX 3090 with 24GB VRAM. In these scenarios DCS will use everything it can get, because it has to move huge chunks of data through your system (SSD to RAM to VRAM, everything managed by the CPU). Maybe this changes with the next version of DCS's engine (Vulkan/DX12 and better multi core support). Quad channel architecture is often ignored by gamers, but i see the difference with my 64GB 3600MHz DDR4 package that easily manages 96150 MB/s since a couple of years while even the latest DDR5 memory and gaming mainboard still struggle to get there or do not even reach 60% of what a DDR4 quad channel system can deliver.
  13. @theperson Holy cow! That's some incredible printing quality.
  14. I'm waiting for this since 2016.
  15. Sounds hard, but on the other hand - they had more than 5 years and did nothing to fix it.
  16. I guess we have to wait until the engine overhaul with multicore enhancements is ready.
  17. @evilnate Check this first: during flight with constant vibration, turn the jet seat off and on again to see if the constant vibration comes back instantly.
  18. Had a similar problem today. TPOD was perfectly point locked on target, laser firing, but suddenly all laser guided Mavs and APKWS were going to hit several meters away from target. It was only one sortie, so i have to re-check if i can replicate this behaviour with the laser offset. It happened in multiplayer.
  19. Actually, module maintenance is part of the deal when publishing commercial modules for DCS. "A volunteer basis" is not seen as an option, strictly because of the nature of the concept of DCS. @njoyyoursaladIn case of Polychop, you have to take it as it is. For years they have a lot of issues on their table, which may never be fixed at all and still some people will defend them for unreasonable reasons. See it like religion, either you are a believer or you're not (no matter what is true).
  20. Oh yes, i've definitely checked that. I only play in multiplayer, so that might have something to do with the issue (?). It all starts after a complete rearm, with the missing powering option in SMS is an indicator.
  21. After landing, reloading + refreshing the DTC card, the power button for LD10 disappears on the SMS menu. I can still press the blank MFD button and they start powering up but after this i still can't fire them. They work only when i load them the first time after starting in a fresh spawned Jeff. Is there a procedure that i'm missing? Every other A/G weapon seems to work fine after landing and reloading.
  22. Me too. Yesterday, 4YA Syria Open Beta server. Did a loop and DCS crashed. CTDs are usually very rare on my end.
  23. Works so far, Thank You!
  24. Don't forget, the comms menu is also clickable with mouse or HMD cursor (with left mouse button binding on HOTAS).
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