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Everything posted by shu77
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These are great Redkite, thanks
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Has anyone checked if the performance issue on the SA page of the F-18 was addressed?
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So this doesn't seem to have a use at the moment. Does anyone know why? I saw a suggestion its not used IRL in the hornet, is it because its hard to press or is there something unimplemented/un-adopted that it was designed for (AIM-54 perhaps)
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Im waiting on this one to turn up from China: https://www.aliexpress.com/item/32820663508.html?spm=a2g0s.9042311.0.0.71484c4dYfDqRK As I fly Hornet I wanted 5 rows to allow for the 5 UFC buttons which will go RHS and 7 for the mode buttons at the base of the UFC. Besides the scratch pad, Im going to use some for the IFEI buttons and things like the radio channels, Torch NVGs radio calls and stuff I dont like to scratch around for.
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From what Ive read I wasnt impressed. Apparently its a less ergonomic stick if you're not wearing flying gloves and The only real differences are the SCS depress, which can be subsituted for Master/mode button 5 and the recce mark button. the hog stick has an extra hat which can be used for the that and also for radar elevation which isnt on the Hog throttle. If you really want to be 100% and have money spare then it lets you be 100% accurate, but honestly the Hog joystick is so close its mostly cosmetic
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nicely done, mch needled now if we could just solve the case 2 launch case 1 recovery issue....
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I believe this is still coming, looking forward to it myself. count em out and count em back in.
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MFD 1 is assigned left, it turns on the left light. MFD 2 is assigned right it turns on the right light. DCS uses MFD 1 as left and MFD2 as right. If you use common sense and position your MFDs with the lights it should just work. When you add a third it by default adds it as whatever unit it is from the set. In USB game controller config you can assign it to MFCD 3 and give it a different light config and MFCD number if you have the 2018 drivers installed, 00(I chose both) unfortunately if you have launched DCS previously this can confuse it and you end up needing to reassign the keys again for the doubled unit.. I recommend a control export prior to starting as button 1 is not MFD 1.
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Quite happy to see an Aussie offering these, Leobodnar seems hard to come by now
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I did see some code to do this it was something along the lines of using the REXEC Command I was planning to use it for Flaps MID but ended up reassigning the light to Speedbrakes as as flaps were obvious, so I dont have to code to hand but it might steer you in the right direction. I have this piece of snippet as a half example ActKey(KEYON+REXEC(0, 500, "ActKey(KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT^LED1));")); Slightly expanded here : //LED1 blinking when TG1 is pressed, stops blinking and sets LED1 to off when TG1 is released MapKey(&Joystick, TG1, CHAIN((Gun_trigger_stage1), REXEC(0, 200, "ActKey(KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT^LED1));"))); MapKeyR(&Joystick, TG1, EXEC("ActKey(PULSE+KEYON+LED(&Throttle, LED_ONOFF, LED_CURRENT-LED1));")); from here
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I can recommend The Flying Kiwis, See the post in the Squadron Recruiting thread
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I have to admit Ive been having a similar problem, though I did have it under control with the X-52 and the A-10c Im waiting on a stick extension to come before I coutniue trying as I think Ive accepted Im not going to get it with the warthog grip on the default spring
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I have been struggling to find something that points out the unique landmarks in DCS across the maps. I know there is a long tunnel for example that the GR used for a video, another great long valley for NOE flying, but these dont seem to be documented anywhere so if its not been done Im debating creating a Scenic tours guide to the maps to follow up on my previous attempt at airfields if anyone wants to call out a specific landmark in any of the maps worthy of attention. Im thinking of 2-3 lines, a GPS Coordinate and a description like a good old fashioned driving guide if people have any areas they want to contribute.
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How to make realistic WWII era trim wheels?
shu77 replied to tapi's topic in PC Hardware and Related Software
Heres some input for you on the saitek wheel from the marketing blurb: Fly using the actual trim wheel found in Cessna 172/182 aircraft: Saitek's Pro Flight Cessna Trim Wheel. Rotating through 9 full revolutions to recreate the genuine Cessna control movement, extremely accurate pitch control is at your fingertips. A unique 2-position desk clamp keeps your Trim Wheel securely fixed no matter how extreme the flying conditions. -
Check out the multi monitor thread in the Input and output forum, there is a lot of information on tihs
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So is there a way to default the SRS pop up to off? I get I can press LCTL LSHFT ESC every time I start DCS, but can I just force he window to be off?
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I was trying to find the cheapest way possible to centre mount my warthog so I ended up going with a Projector mount I started with some plastic brackets but a family member was able to cut me some aluminium. All in all its very stable so I thought I would share with the forum.
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3937 here can't wait
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Hi, no it doesnt. That said there are a number of people doing this, check Warthog Project on youtube for a great example
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F18 MFD exports now work with a very quick tweak.
shu77 replied to Cowboy10uk's topic in DCS: F/A-18C
I'm currently working through getting my MFD's onto a second monitor and finding I cant read things like the laser code on the Stores station. Reading through the various posts it looks like the current accepted method is to edit MDG_strokesDefs.lua With something along the lines of: stroke_thickness = 0.0 stroke_fuzziness = 0.4 And that modifying the references in the MDI_Init and AMPCD_init files has no effect. It looks like editing the above however also mucks up the RWR and HUD fonts. Can someone confirm if thats the current state of play? Also can anyone comment if modifying this file mucks up the MP integrity check? It seems like F/A-18 does this differently to A-10 as Ive also found I cant selective turn off in cockpit MFD's like I could with the A-10C Personally Im finding on a 27" screen at 1920x1080 I cant easily read the DDI in cockpit without having to lean in, but I cant read the external DDI because its blurry. Has anyone played around with the resolution assigned to the outputs? I have all 3 set at 400x400 at the moment, but not sure if that should have the aspect ratio applied to it. I haven't got my final monitor yet so I haven't finalised the config of my files but working off what I can see at present Im not sure the external DDI will be useable without wrecking the HUD. -
I'm quoting this laptop to a customer...
shu77 replied to eracer1111's topic in PC Hardware and Related Software
Quite nice, though the mobile 2080 seems to be a lot lower than the desktop equivalent, Interested though all the 'video editing' laptops I looked at when I got mine had 4K screens or colour match screens, any reason you went 1080p? -
Multi-monitor set-up guide & help (unofficial)
shu77 replied to MadTommy's topic in Multi-Display Bugs
My understanding is that this stops all viewports, so RWR, IFEI and UFC from working, is that correct? -
Multi-monitor set-up guide & help (unofficial)
shu77 replied to MadTommy's topic in Multi-Display Bugs
Hey any chance you can expand on what you did here? I know theres a way to turn them off but I cant find it -
DCS: F/A-18C Screenshots and Videos (NO DISCUSSION)
shu77 replied to Vitormouraa's topic in DCS: F/A-18C
First effort with an RAAF skin -
DCS: F/A-18C Screenshots and Videos (NO DISCUSSION)
shu77 replied to Vitormouraa's topic in DCS: F/A-18C