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  1. until
    Dear Everyone, We are proud to invite you all to join our upcoming event in the next ten days to commemorate Aerospace Day and celebrate the 78th anniversary of the Indonesian Air Force. The event is "10 DAYS WAR - Operation Desert Fury" and you can find the guidelines here Guide Here There are 2 Official DCS Modules awaiting you, featuring the best PVP and Ground Attack categories. These parameters will be calculated using the DCS Bot. Let's invite your friends along and make this event a memorable one! Sincerely! Forum Discussion
  2. Dear Everyone We are proud to invite you all to join our upcoming event in the next ten days to commemorate Aerospace Day and celebrate the 78th anniversary of the Indonesian Air Force. The event is "10 DAYS WAR - Operation Desert Fury" and you can find the guidelines here Guide Here There are 2 Official DCS Modules awaiting you, featuring the best PVP and Ground Attack categories. These parameters will be calculated using the DCS Bot. Let's invite your friends along and make this event a memorable one! Sincerely!
  3. https://discord.gg/kMD4dw2k73 Welcome to the VIAF We are a casual DCS MilSim community that is focused on having fun while operating our simulated aircraft as closely as possible to real life Tactics, Techniques, and Procedures. If you are interested in joining us we require the following: You must be 18 years or older .You possess DCS, and the aircraft module(s) required by your desired squadron. Possess some type of head tracking or virtual reality. Possess some type of HOTAS system Possess a microphone compatible with Discord. VIAF consists of Ten active squadrons that specialize in different airframes. NO. 1 SQN "TIGERS" - M2000 NO. 3 SQN "COBRAS" -MIG-21BISON NO. 9 SQN "WOLFPACK" - M2000 NO. 24 SQN "HAWKS" - SU-30MKI NO. 30 SQN "RHINOS" - SU-30MKI NO. 47 SQN "BLACK ARCHERS" - MIG-29S NO. 104 HELI SQN "PIONEER ROTARIANS" - MI-24P NO. 105 HU "DARING EAGLES" - MI-8 NO. 223 SQN "TRIDENTS" - MIG-29A 49th Fighter Training Squadron - F-14 , F-15E , F-15C , F-16 and F/A -18 Discord link
  4. SATAL24 Survivor Series II Click Follow on the top right and Join the Discord **DO NOT REPLY TO THIS THREAD**
  5. Dear Dogfighters, Are you ready to take your aerial combat skills to new heights? If you're seeking the ultimate challenge and camaraderie in the skies, then look no further! We're thrilled to extend a warm invitation to you to join the exhilarating world of DCS Dogfighters. At DCS Dogfighters, we live and breathe the art of aerial combat. Whether you're a seasoned veteran or just dipping your wings into the thrilling world of virtual dogfighting, our community is the perfect place for you to hone your skills, forge friendships, and experience the adrenaline rush of high-stakes air-to-air combat. What sets DCS Dogfighters apart? Here's a taste of what you can expect: Passionate Community: Join a community of like-minded pilots who share your passion for realistic combat simulations. Our members come from all walks of life from ace virtual pilots to YouTube celebrities to real life fighter pilots, united by their love for aviation and competitive spirit. Expert Guidance: Whether you're looking to master the basics or fine-tune advanced tactics, our experienced pilots are here to help. Benefit from valuable insights, tips, and strategies from some of the best pilots in the DCS community. Exciting Events: Get ready for adrenaline-pumping events and competitions that will put your skills to the test. From intense one-on-one duels to large-scale multiplayer battles, there's never a dull moment at DCS Dogfighters. Friendly Atmosphere: Fly in an inclusive and welcoming environment where pilots of all skill levels are encouraged to learn and grow. Whether you're a rookie pilot or a seasoned ace, you'll find a home among friends at DCS Dogfighters. Ready to join the fray? Simply click the Discord link below to connect with our community and start your journey to becoming a top gun in the virtual skies: DCS Dogfighters Discord Link or search "DCS Dogfighters" on the DCS Multiplayer Server Browser Don't miss out on the excitement – come fly with us at DCS Dogfighters and experience the thrill of aerial combat like never before! Best Regards, mobettameta DCS Dogfighters (since Aug 2020) #bfm #acm #pvp #1v1 #bvr
  6. We are looking for Veteran DCS Pilots as we build our initial cadre. For our purposes, a Veteran DCS Pilot is defined as a pilot who is proficient in basic airmanship and all of the combat systems of their aircraft. If you meet this requirement, please continue. Air Combat Command is a newly organized Air Force group of dedicated virtual Pilots that are looking for disciplined, humble, persistent, and selfless candidates. We hold ourselves to a high standard in basic airmanship, procedures, tactics, and knowledge. Air Combat Command offers an in-depth, detailed training pipeline to give students (of any skill-level) the best chance of succeeding in our ever-evolving complex missions. We value teamwork over a lone wolf, surviving over killing, following procedures rather than winging it, and assessing every situation with the intention of winning. You will be tested and evaluated at each step in the training pipeline. We are looking for pilots who want to perform at a high level. We will be asking for more than the bare minimum from each member, in and out of the jet. If you want to surround yourself with like-minded individuals who come together as a team, this is the place for you. Current airframes open for recruiting: F-16C, F-15E, A-10CII, C-130, HH-60 Please message me with any questions you may have and I will get back to you as soon as possible. "Mil-Sim" Rating 1-10: 8 *Age Requirement: 16 *Active Participation: Required The link to our ACC Application: https://forms.gle/jP6iojrgdykeXF2z5
  7. Hello Fellow Fighter Pilots! Are you looking for a relaxed PVP based squadron? Zero Fox Given (ZFG) is a brand new PVP centered air to air squadron based in the USA. ZFG utilizes PVP servers such as Growling Sidewinder and the occasional PVE server. We operate all types of aircraft and specialize in Air to Air combat. ZFG focuses on being a great community for fighter pilots of all experience levels. Our staff includes a real world instructor whose profession is aviation! Come join us in the beginning of this amazing squadron! We look forward to flying with you! Discord Server - https://discord.gg/bTrdy4Hu Zero Fox Given Team
  8. Sponsored by: Phoenix Task Force & 404TH Free lancers presents to you ACES 23-2 GRAND SLAM ACES 23-2 GRAND SLAM will allow participating Squads to compete against each other in a much broader spectrum of what DCS has to offer! ACES 23-2 will allow participating Squads to compete against each other in a much broader spectrum of what DCS has to offer! Overview • General: – 6 v 6 – The tournament consists of PvP and PvE missions – 2 PvE missions are solely A-G (4-Ship) - 2 PvP missions are solely A-A - 2 PvP missions are A-G and A-A combined. • DCS Version: – DCS Open Beta latest version will be used for all matches • Map requirements: – Caucasus and PG • Sign Up and Team Composition: – Open for all DCS squadrons to sign up as single or more teams – Two squadrons may merge and signup as Composite Squad – 2 mercenaries allowed. All pilots are allowed to fly as Mercenary. Mercenary must not be a member of opposing team • Time Frame: – Approximately 3 months depending upon number of Sign Ups • Aircraft: – F-16C, F/A-18C, JF-17, F-14A/B, F-15C/E, F-5E, Mirage 2000C, Mirage F-1, Mig-29S, SU-27, SU-33, J-11, Mig-21 – Hot Start / Airframe change allowed between rounds • Armament: - as mentioned in ATOs • Weather: - Different conditions and time of the day • AWACS: – as mentioned in the ATOs • GCI: – Not Available • Live streaming: – Twitch and YouTube (with minimum 60s delay) by volunteer streamers • Rewards: –MasterArm servers based in EU for the top 2 teams • Knockout Stage: – After the conclusion of the group stage, the top two teams from each group will advance to the quarter-finals. • Server – Server will be Up at least 15 minutes before the scheduled Take Off time – Game Master slots will be reserved for authorized personnel only – Official dedicated servers’ credentials will be shared with all Squad Leads. Airbosses will have the prime responsibility of server setup for the match in co-ordination with Admin. • Disconnections/Re-spawn: – In-Case of Disconnection, Re-spawn allowed till the time no friendly/adversary aircraft has entered the Engagement Bubble/ Fence In. However you still have to enter the E.B within 10 minutes of first aircraft entry. – Landing and taking off again are permitted to address weaponeering faults, Additionally, respawning is not permitted if pilots crash after becoming airborne. – Reserve pilot(s) may stay with the flight till Fights On/Go-Go message upon which they have to leave the server immediately – All pilots to immediately disconnect from server after being shot down. Don’t stay in the occupied slot. Similarly don’t occupy Spectator or Game Master slots. • Rules: – Once the Team or a Pilot enters into the bubble, neither a team nor a pilot can exit until the opposing team / Objective is neutralized. – Re-entering the bubble after leaving will result in penalty. – No returning to base to refuel and rearm is allowed after entering the bubble/fence in. – Pilots and teams can use weapons before entering the bubble, targeting both inside and outside the bubble is allowed. – Pilots/RIO/WSO must exit the server immediately after being killed or if their aircraft becomes lost or unusable. Unusable aircraft refers to those that are no longer airborne or able to fly. – No team member is allowed to enter or use game master slots during official matches. Game master slots should only be used by ACES staff, Air-Bosses and Streamers. – All aircraft are permitted for use in this league. – As we start the season, let's prioritize good sportsmanship and mutual respect. Our purpose here is to compete, learn, and enjoy the experience together. We must uphold the integrity of the game by refraining from using any exploits, as they undermine fair play and the true spirit of competition. Our stance on this is unwavering. – If you encounter any exploits or suspect unfair practices, report them immediately to the designated authorities. We take such reports seriously and will thoroughly investigate them. – Let's remember that our goal is to compete fairly, have fun, and demonstrate our skills. Through honorable competition and sportsmanship, we'll keep the spirit of healthy rivalry alive. Best of luck to everyone, and let's make this season an outstanding one! – If an F-15E vanishes from F-10 or Tacview, the pilot is required to eject or leave the server immediately. Moreover, any landing with a broken F-15E will not be considered a RTB. – Barrel Rolls are not allowed and prohibited. – Pilot must land to fix wrong loadout, Re-slot is prohibited, any pilot leave his aircraft slot or disconnect cannot rejoin or reconnect. Discord Dedicated Discord server with every recent detail of the event. Join now! https://discord.gg/jnDs3aNkEN Sign Up The Sign Up will close on 30th November 2023 Sign Up Format Sign Up preferably in following format: Squad Name: Phoenix Task Force Squad Lead: [PTF]Ghori Time Zone: UTC+5 Do you as Squad Lead volunteer for AirBoss role? Yes/No
  9. We're a 'fun-first' DCS World group that embraces a 'milsim-lite' playstyle in pursuit of gitting gud. We play a rotation of persistent DCS campaigns, one-shot missions, and training scenarios. We also enjoy a selection of shooters, such as ARMA and Ready or Not. We use Guilded (read: not Discord) for communications. Use the link below to join https://www.guilded.gg/flyingwrecks
  10. Hello v-Pilots! Our squadron is looking for other fellow squadrons to arrange and organize PvP meetings and a Dynamic Campaign. Lock-On Greece | DCS World Greece™ is the oldest Hellenic v-Squadron in the field of flight simulators! Its creation starts from the era of LOMAC (LockOn Flaming Cliffs) and its course in this area continues until our current DCS World. The v-pilots of Lock-On Greece | DCS World Greece™ have active presence both on the public servers of DCS World and in missions created by its own members. We have (and still do) participated in various tournaments and PvE missions such us: Joint Thunder by AMVI, SATAL, SATAC... An example from one of our missions is “Perseus’s Sword” a Sequential PvP Mission created by =GR= Panthir https://www.digitalcombatsimulator.com/en/files/3331143/ (See the video flying against Grim Reapers YouTube Video) Now we go public to any SQN that is interested in PvP (or PvE) missions with us. We can provide around 25 slots for these events. If you are interested, feel free to join our Discord https://discord.gg/ArBppm5CFx and speak with one of our representatives for more information. If you are a Greek v-Pilot and you are looking to fly together with other Greek v-pilots read here: https://drive.google.com/file/d/11D1PmNorQPBnTa9bvuIm2AgqKeWttgoW/view?usp=sharing and if you full fill our standards, feel free to check us out!
  11. GHOST SYNDICATE Join the one of Ghost syndicate's squadrons too get a laid back DCS experience. We offer:- Weekly training sessions for the Navy + Airforce Airframes Weekly Mission Night - Fridays 2100z | 22:00 GMT+0 | 17:00 EST Custom Campaign Missions. we have a private server running 24/7 with a Dynamic missions. we have a private Training server running 24/7 with a training mission to suit the groups needs Airforce:- Our Airforce runs the following Airframes. F-16 F-15 A-10C II Euro Fighter (Pending Release) AH-64D UH-60 UH-1H C-130 It is possible to get trained in all of these airframes Navy:- Our Navy runs the following Airframes. F-14 (Super Carrier) F/A-18 (Super Carrier) AV-8B (Tarawa) UH-60 (Tarawa) UH-1H (Tarawa) AH-64D (Tarawa) What to Expect: Our missions will have something for everyone at varing skill levels. Squadron run Events such as ACM / BVR Tournaments, Air Racing Competitions, Landing Events. Liberation Campaigns. Custom made Campaigns and missions. Relaxed and laid back Enviroment for you to chill. We have a relaxed approach to COMs, Naval Air Frames will need to learn the CASE I, II, III paterns as well as good communication skills, (We're not expecting you to go home and revise Full Millitary Berevity). We do have an older players base and it was our Decision to be an Strictly 18+ only group. Our Squadron operates as Strike Packages, Putting a mix of airframes onto a target Area, Playing each one to their strengths and weakness's. What WE Expect: Activity Participation Communication We're looking for players who WANT to be part of a group and work togther, We expect pilots to make at least 2 Fridays a month. If your going to be away for a month just message an Admin and put in an LoA, This will prevent you from getting booted. Suffering from Burn out. Let us know, Maybe a Change of Airframe may get you back into the swing of things. Requirements:- Hotas VR/Head Tracking Super Carrier if flying the F/A-18 Age: 18+ (Strictly) Required DLC: Syria + Persian Gulf To join the squadron apply through our discord: https://discord.gg/ugb25bA9EQ
  12. After several weeks of work and a lot of testing support from the community, we're ready for our live test of the new event format this weekend. Tempest's Blueflash Curated PVPVE Campaign. The sister server of Enigma's Cold War is back with version 3. This evolution moves away from the real time dynamic scripting in favor of a curated, hand crafted multi map/multi mission campaign that begins in the Persian Gulf with a battle for Dubai and territorial control and will initially stretch across Syria and Sinai as either side advances through completion of various, tailor made objectives. Both fixed wing and rotary craft have been considered and catered to with a variety of missions within each scenario that will see each team co-ordinate to attack and defend front lines, strategic locations and valuable assets. There is something for everyone from CAP to CAS, deep strikes and Naval Operations, with more planned later down the road. You can find more detailed information within the FAQ. The community is mostly Discord based where you can ask questions, provide feedback and make suggestions. Click here to Join Keep an eye out on ⁠lore and the announcements channel in there for more details and features to come. Including a unique player based economy that will be implemented (soonTM) Also since this is a live open beta test of the new mission please feel free to post in our ⁠#Feedback-and-Discussion and #Bug Report channels if you come across any issues. Good hunting!
  13. Dear Everyone Our International Competition event will be coming very soon. Prepare yourselves and be ready to compete with each other in Asia! ARCCO - Asia Region Combat Competition The Asia Region Combat Competition 2023 (ARCCO) is a premier event that brings together top-notch air forces from across the Asian region. This highly anticipated competition showcases the skill, precision, and expertise of fighter pilots and their teams in intense aerial combat scenarios. It serves as a platform for fostering friendly competition, sharing best practices, and advancing the art of air combat in the region. This event is colaborate between DCS Indonesia & DCS Malaysia **Sponsored by:** - Eagle Dynamics - Fox 3 Managed Solution - Tacview Feel free to join - Details: https://gvaw.web.id/asia-region-combat-competition-2023/ Registration: https://bit.ly/arcco2023 Join Discord DCS Asia https://discord.gg/YEtQHaygfP
  14. Asphelite presents: AERIAL COMBAT CHAMPIONSHIP SEASON 2023 "Success is not final, failure is not fatal: it is the courage to continue that counts." Winston Churchill Dear fighter pilots and friends - I am incredibly proud to announce the first instance of this entirely new tournament! Aerial Combat Championship, ACC or AC² for short, is a 6v6, NoAWACS, BVR Tournament created with the intend to provide a new approach to the competitive tournaments, while also enrichening the amount of tournaments available. I will talk about more specific info on how the tourny is set up a bit further down, but first I would like to elaborate on my motivation or why I set out to create this tournament: Flying DCS since early 2021 and competing in the competitive space since joining my squadron in ~August-September 2021, together with OneTrickPony we have been able to compete in numerous events - SATAL and SATAC, TACT and others just to name a few - and sadly had some few bad but mostly a lot of great experiences in these past tournaments. I personally (and my team) often felt like some different or variating modes or setups were missing - so I finally decided to make my run for it. With ACC I am aiming to give everyone a great place and opportunity to have fun in their favorite airframe, while also trying to make it fair. I value good communications and I hope you find that I stand by my word. For me, honest sportsmanlike behaviour is at upmost priority and I expect this from every one of you as well. I am very lucky to have a couple of very experienced pilots from different squadrons help me refine the ruleset I created - and without @vtaf_archer, I dont think that I would have been able to create the many scripts and systems that I initially planned for. Thank you all very much for that You all are incredible people and pilots and I would not be able to bring this tournament to everyone without you. Alright, with all of that being said: Lets get to business, shall we? GENERAL INFORMATION The ACC Discord-Server serves as the main source of information as well as the means for organizing each element during the tournament. Please join the server for everything important via the link below: -> Discord Invite Link <- Please be informed that every detail about the tournament can be found in the Discord and will be explained there in more depth, as well as giving you the opportunity to directly ask questions (ticket system [preferred] or public channel). This forum post serves as a rough overview. Discord Server Membership is required for a valid sign up. Format and Structure Aerial Combat Championship (ACC) is a 6 versus 6, NoAWACS, BVR tournament focused solely on the competitive PvP aspect of DCS. Unlike other tournaments, its combat zone is rectangular (see Discord maps-setup section). A maximum of 16 teams may sign up for the tournament. ACC consists of two phases - a group and an elimination phase. 1) Group phase: The phase consists of two stages, with 4 groups consisting of 4 teams each. Every team plays against each other team in its respective group ("Round Robin"). Group allocation will be random in Stage 1, for Stage 2 there is a fair system in place ensuring compliance with the rest of the rules (see the Discord Ruleset Channels for more detailed information). 2) Elimination phase: This phase consists of two divisions, created from the top 8 and bottom 8 teams at the end of the group phase. Each division plays their own Knockout, so everyone stays in the tournament until their ultimate defeat during the eliminations. Restrictions Airframe Restrictions: - Modern airframes only - No F15C -> there is an F15E Weapons-pool: - No Jammers, no Smokes, no A2G Weapons - TALDS, TPODs allowed Other limitations: - No 9X - Max. 8 A2A Missiles - Max. 4x Fox-3 (any) - Max. 2x R-73 WSO's and RIO's are welcome! (No restrictions) Sign Ups You can only sign up via the Discord linked above. Please monitor this thread or the Discord for announcements. Scheduling Each stage and phase has a deadline. Matches are to be completed prior to the deadline expiring. The initial schedule will include default dates, however everyone is free to negotiate a more fitting date and time as long as such a rescheduling is within the rules of the tournament. Prizes Currently, there are no prizes - you fight for fun and honor. Honor and Glory - Dignity in Death Further Information - Maps flown during the tournament are Caucasus, Syria and Persian Gulf - since not everyone has all the maps, there is a common map-pool created during the match-selection process, providing "replacement" or "substitute" maps in case of missing maps, always allowing to choose one out of three maps. Please see the rules-section on the discord or the rulebook below. - There will be dedicated tournament servers. (Big thanks to everyone at OneTrickPony for allowing me to use the servers) - Matches will be streamed live (if possible). Please monitor the Discord Servers announcement chat for that purpose. - Please join the discord or DM me directly, if you have questions. I am happy to assist and clarify. Thank you for taking a look at all of this, it really means a lot to me. Please see the Ruleset on the Discord for detailed information on any these topics, it is extremely important that you have read them. Alternatively, if you do not wish to join the discord yet, feel free to take a look at the full Rulebook attached to this very forum post. Please join the Discord (Invite Link here) for further and especially more detailed information. I hope I could wake your teams interest in participating in this tournament. I am very much looking forward to seeing you soon with kindest regards Asphelite Fight's on! Contact: Discord @Asphelite If you wish to provide prizes by sponsoring the tournament despite this being the first iteration of the tournament and my appearance as an organizer, please DM me via Discord. Do not reply to this post. ACC23_rulebook_releaseversion_v8.pdf
  15. SATAL23 Survivor Series "War does not determine who is right -- only who is left..." From the team that brought you SATAL 2019, 2020, 2021, Dogfight 1v1, Folds of Honor, and Oddball... We are PROUD to announce the SATAL23 SURVIVOR SERIES. The Survivor Series is a new LEAGUE to better define what SATAL is, a LEAGUE. Teams will not be judged based on solely wins and losses, but also how many members of your team return home safely and SURVIVE. After all, a win means nothing if nobody returns home alive.... The objective of each match is to eliminate all enemy players in the zone, or own the zone for certain time limit. And return back home to base with as many survivors as possible. Some new features include many improvements from the previous SATAL21 season. BRAND new redesigned from the ground up SATAL mission scripts. Including the DCSWE SHRINKING ZONE Servers are available 24/7. Teams can schedule their matches at ANY TIME during each stage. You can fly all in one day, or over 4 weeks. This ensures all teams have ample time to fly their matches. Teams will fly against different teams in each stage, NEVER the same team twice. The old "best of 3" format is being replaced by a new League friendly system to better accommodate teams. A match is made of two halves. Points are earned by each player having entered the combat zone and returning home to land after the zone has been captured. A match win is 3 points Every pilot who returns to land counts as 1 survivor point. (Multi-crew aircraft with 2 PLAYERS count as 2 survivor points) A draw is 1 match point per team and survivor points (if any). A loss is ZERO match points but survivor points are still given (if any). Teams global rankings and scoring are all AUTOMATICALLY populated and available at the beginning and end of each match. And updated real-time in Discord. Matches should now never last longer than an hour with our new system. Players can now change aircraft in between halves. This is new to SATAL. Teams are competing for a top 16 RANKING to qualify for the elimination championships at the end of the league. The league will consist of 4 stages. Each stage being 1 month long. Each stage will run on the same DCS patch. Every stage will consist of a different theme. AWACS will not be available in all stages. Stage 1 = FLAT maps + AWACS Stage 2 = SARH rules + AWACS (Fox 1's and Fox 2's only) Stage 3 = NIGHT + AWACS Stage 4 = Mountains - NO AWACS Championship Elimination + NO AWACS Teams will fly a total of 12 matches over 4 stages. (3 per stage required). Teams with lots of members have the benefit of entering multiple teams within their organization. For example: If TeamABC has 13 members, since this is a 4v4 League; they have enough people to enter up to 3 teams with 1 reserve! TeamABC 1 - TeamABC 2 - TeamABC 3 (You can name them however you like as long as their unique) The catch is that you can NOT share members between the teams! Once a member flies a match on team 1, 2, or 3 they must remain with that team! This will be STRICTLY enforced! We are excited for this option because it allows larger teams to give all of their members an opportunity to fly in this 4v4 League! Due to the number of improvements, new features, and new league style/rules; one more big change this year is that 4v4 and 6v6 will NOT run concurrently. Instead we will begin with 4v4, and the 6v6 will begin straight after the championships end for 4v4. Signups for 6v6 will begin around May/June2023 RULES: WEAPON RESTRICTIONS (ALL Stages except SARH Stage 2): AIM-120C | SD-10 | AIM-54C | AIM-9X - BANNED TOTAL 8 AIR TO AIR MISSILES. MAX 6-Fox 3's on any aircraft. *Except F14 with Jester listed below. All Air-to-Ground weapons (Including TALDS and Decoys) - BANNED Jamming | Jammer Pods - BANNED Jester is ALLOWED While using a Human RIO you are allowed x6 AIM-54's While using Jester AI, you are only allowed x4 AIM-54's WEAPON RESTRICTIONS (SARH Stage 2 ONLY): FOX-3's - BANNED R-27ET | R-27ER | AIM-9X - BANNED Max x6 R27-R/T Max x4 R-73 Jammer Pods | Jamming | Air to Ground Weapons | TALDS | Decoys - BANNED ADDITIONAL RULES (Applicable to ALL STAGES): This is a 4 PLAYER vs. 4 PLAYER PvP Competition. Human RIO's and WSO's count as a slot in your 4v4 match. For example one F-14 Pilot + 1 human RIO is 2 player slots! Each Stage will be run on the SAME version of OpenBeta. (With the exception of hotfixes) Teams can schedule their matches at ANY time during each stage. Trial accounts - Disabled Sharing of ED accounts - Not Allowed - Every member must own their own aircraft and theater's. Monitor exports to your main screen are prohibited! AOA barrell rolls, all exploits are all prohibited. Should you choose to push the boundaries of an exploit, you will be dealt with accordingly by either reduction of points or removal from the league and possibly even banned from future events. Disrespect of any kind to all staff members, poor sportsmanship and behavior or malice or other team members WILL NOT BE TOLERATED. Please take this warning as your ONLY warning... Shadow League: We are going to run a shadow league, at the same time as the Survivor Series League. The shadow league is identical to the normal league except that new teams and signups can join at the start of any stage, even after signups close. Those teams will have their own rankings and points separate from the main League. Those teams may fly up to 3 matches per stage, their results recorded separately. For teams that are new to this world and not quite confident in the ability to commit to the schedule of the main League, and want to gain experience in the competitive world. You are welcome to directly join the shadow league. (Beginner friendly as well) The main league must consist of a total team count in multiples of 4. Example - 32, 36, 40, etc. Because of this, any teams that fall outside of that number will be put into the shadow league unless we get more teams to equal a multiple of 4. TOP performing teams from the shadow League MAY be pulled into the main league should the need arise to fill slots. Thank you for taking the time to read our rules and how this competition works. SATAL is a long standing PvP competition with some of the top players and teams in the entire DCS community. We want players of all experience levels to have a chance to fly the BIGGEST competition in DCS World. However, that being said, please do not be discouraged if/when your team may lose a match. Many teams here have years of experience and we all started somewhere. We encourage you to continue flying in the main League or the shadow league, and do not be discouraged when those hard battles end up in a loss. We've all been there... For all the new teams out there reading this: Winning isn't everything. But remember were all here to have fun and do your best and enjoy some of the most extreme air to air battles DCS has to offer! SATAL23 Survivor Series is cleared for departure in JANUARY 2023 For more information to sign-up, please join our discord: https://discord.gg/fq8G8D5DXj **DO NOT REPLY TO THIS THREAD**
  16. Информация! Организуем совместные полеты. Детали в DISCORD Продолжительность миссий, около 2-4 часов. Выбор карты по предварительному согласию участников, а именно по наличию карты. Есть возможно летать и на нескольких картах одновременно, все зависит от массовости участников и желании. Заходите в голосовой чат за 30 минут до полетов (как правило "Курилка"), там определимся с деталями.
  17. ODDBALL By Bear Inspired by the Halo game mode, this is my interpretation of it for DCS. Objective: Score more points than your opposition in two 12 minute halves and have fun with 2 fox2’s and guns. The Match: The 1st Half begins 3 minutes after the mission loads or sooner if both teams indicate they are ready using the F10 radio options. Each half is 12 minutes long and no points are earned after the first half horn or fulltime sound. Halftime statistics are shown for 1 minute before the server automatically loads the next half. The 2nd half begins 1 minute after mission load. Teams remain on the same Coalition for both the first half and the second half. The airbases change between halves. Scoring: Taking off before the round starts will give 100pts to the opposing team per illegal takeoff. Killing an enemy aircraft in the Scoring Zone (SZ) earns 5pts for your team. Fratricide will deduct 10pts from your team score. Getting the first kill in a half will make you the Ball Carrier. You will trail coalition colour smoke as the Ball Carrier. Killing the enemy Ball Carrier makes you the new Ball Carrier. The Ball Carrier will also earn points the longer they are in possession of it and dependant on where they are in the Scoring Zone. 10pts is added to the Team with the Ball every time the Scoring Bar is filled. The High Scoring Zone (HSZ) is centred on Bulls/WP3 and is where the Ball Carrier earns points the quickest. There is Black Smoke indicating the centre of the Scoring Zone starting when the round is active. The Warning Zone (WZ) is the band on the outside of the Scoring Zone and the Ball Carrier earns points much slower. In the event that the scores are tied at the end of Full Time, the first legitimate kill in the first half will determine the winner of that match. Limitations for Ball Carrier: There is a Hard Ceiling of 20000feet MSL. Breaking the ceiling as the Ball Carrier will Reset the Ball. The Ball Carrier will get a notification message when they are in the High Scoring Zone or when they enter the Warning Zone. Flying outside the Scoring Zone as the Ball Carrier will Reset the Ball. Firing a Missile as the Ball Carrier will Drop the Ball. Limitations for All: Firing a Missile from outside the Scoring Zone or anywhere above the Hard Ceiling will self-destruct the Missile and may cause damage to your own aircraft. Landing in the Scoring Zone will explode your aircraft. Use of Jammers is prohibited. Ball Available/Ball Reset/Dropped Ball: The ball becomes available when it is Reset or Dropped or the Ball Carrier crashes or ejects. The player who gets the next legitimate kill becomes the new Ball Carrier. Spawns/Repawns: All aircraft are hotstarted and ready to go. Pilots do not have the ability to rearm, refuel, change tail number or change skins. On spawn, look to the short side of the runway before taxiing forward and taking off down the middle to avoid potentially crashing into a spawning teammate. Players may respawn. Players may change aircraft types at their own discretion. Aircraft Available per Side: 4* F-16CM bl.50 (2* Aim 9-M) 4* F/A18C Lot 20 (2* Aim 9-M) 4* JF-17 (2* PL-5EII) 4* F-14B (2* Aim 9-M) 4* M2000c (2* Matra Magic II, Eclair M 6/0) 2* AV-8B N/A (2* Aim 9-M, Gunpod) 2* AJS37 (2* Rb-74, Gunpod, Dispenser Pod) 2* F-5E-3 (2* Aim 9P5) 2* A-10C II (2* Aim 9-M) 2* MiG-21 Bis (2* R-60M, Countermeasures Pod) The number of aircraft are deliberate to ensure diversity and Broad-Based Aircraft Economic Empowerment Skin Packs: High visibility skins have been made specifically for Oddball. Although not a requirement, they are highly recommended. All aircraft have these skins on them and if you do not have them installed you will not see them. HighViz Red and Blue Skinpack-I: https://www.digitalcombatsimulator.com/en/files/3321797/ HighViz Red and Blue Skinpack-II: https://www.digitalcombatsimulator.com/en/files/3321798/ The Oddball 6v6 Event: Razbam, DCS World Events and Bear proudly invite you and your team to take part in the first event. Event will take place on the 9th July 2022 between 17:00 and 21:30 GMT. Briefing at 16:15 GMT. All matches will be run on the latest DCS World Open Beta with the Caucasus map. A Double Elimination with ‘if match’ competition ensures all teams get at least 2 matches each. The ‘if match’ will only be played if a team that reaches the Finals without any losses, loses that match. The 1st Placed team will receive 6x South Atlantic Maps for DCS and get to play in an Exhibition match against a special Razbam Team the weekend following this event on the South Atlantic map. Every match takes 30minutes (24mins flying time), with a 10-15minute break between each round. As the tournament progresses, there may be longer waiting times between rounds. Insufficient players in a match will not delay the match starting time, a team no show by 1st round start is a forfeit. Multiple practice servers running Oddball will be available for 1 week leading up to the event and on request. All matches will be played on DCS World Events servers located in Germany. Servers have a max ping of 350. Teams may only have 6 players join the server during a match, RIOs count as players. Players may only play on 1 Team and may not join a different team if their team is eliminated. Players may not share DCS Accounts and trial aircraft are not allowed. Breaking rules, unsportsmanlike conduct or cheating may lead to disqualification. Organisers decisions are final. Prizes are not exchangeable. The winning team captain shall PM the organiser with their list of their six chosen non Steam user accounts and corresponding email addresses to receive the South Atlantic Map. Players banned or blocked may not take part in this event. Depending on the number of teams signing up, teams will be randomly placed into a single Group or Multiple Groups. In the event of multiple groups, the winners of each group will play each other. A double ‘if match’ may apply here. We reserve the right to amend, add or remove certain rules prior to this event commencing via public notifications and the right to handle exceptions and unforeseen circumstances during the event if necessary. E&OE. Team Captains must be available on our Discord (https://discord.gg/47c6eMJg) during the event. The registration fee for this event is US$ 30.00 per Team of 6 players payable in advance via PayPal (Details sent to registered team Captains) Closing date for entries is 8th July 2022 at 23:00 GMT. Registration requires: Full Team Name: Eagle Dynamics Team Short Team Name: ED Team Captain: TheCaptain Captains Discord: TheCaptain#1234 We agree to the rules: Yes *Order of Events: 16:15 GMT Discord Briefing 16:20 GMT Live Team Draw for Groups, Matches and Schedule 16:30 GMT Questions and Answers 17:00 GMT Round 1 17:45 GMT Round 2 18:30 GMT Round 3 19:15 GMT Round 4 20:00 GMT Round 5 20:45 GMT The Final 21:30 GMT ‘if Match’ *Times may be adjusted depending on the number of Teams and Groups. Streaming: Information about streaming will go here, it's still being finalised. Conclusion: We expect respect, discipline and punctuality at all times. We look forward to bringing this event to you and trust you will enjoy it. Feel free to message me with any questions you may have.
  18. Il 36° Stormo Virtuale nasce nel 2012, fondato da un gruppo di appassionati di simulazione di volo militare. Come simulatore viene scelto Digital Combat Simulator, o DCS, che si distingue dal resto dei simulatori presenti sul mercato per l'elevato livello di realismo delle dinamiche di volo e dei sistemi d'arma. Negli anni, il 36° Stormo Virtuale, grazie al lavoro delle persone che si sono succedute alla sua guida ed ai suoi membri, è stato in grado di evolversi ed espandere le sue attività sulla maggior parte dei moduli presenti in DCS. Attualmente lo Stormo vanta ben quattro Gruppi di Volo, suddivisi diverse squadriglie fra Caccia, Bombardieri, Multi-Ruolo ed Elicotteri, con una media di circa 50 piloti attivi. La forza del 36° Stormo Virtuale è sicuramente la sua filosofia basata sulla condivisione delle conoscenze, non vi è infatti un sistema didattico basato sulla figura dell'istruttore, ma piuttosto un sistema di apprendimento basato sullo scambio di informazioni fra i vari piloti virtuali. Al fine di garantire gli standard operativi e l’uniformità delle procedure, i percorsi formativi sono guidati e supervisionati dal Comando di Stormo e dai Responsabili di Sezione Operativa che di giorno in giorno collaborano alla guida del gruppo e documentano le procedure mediante la produzione di appositi manuali pubblicamente condivisi e disponibili per chiunque sul nostro sito. Le attività dello Stormo spaziano dalle classiche serate addestrative, dove ci si addestra a perfezionare la propria conoscenza del mezzo, alle attività operative interne come le Joint Tactical Operations, i tornei internazionali e le campagne organizzate in collaborazione con altre comunità di volo. Forum del 36° Stormo Virtuale Modalità di Iscrizione Chi Siamo Statuto e Regolamento I Nostri Manuali e Documentazione Addestrativa Il Nostro Skin Pack I Nostri Script
  19. WARGAMES Capture Airfield PVP/PVE Campaign server Server name 1: WARGAMES - PvE Syria Sinai Server name 2: WARGAMES - Dedicated Test Server (ONLINE) Running a Alpha version of Wargames Sector Control- PvPvE Campaign WARGAMES PVP & PvE Capture the map by Kanelbolle/A Glutton For Punishment (old and new nick) Capture all the Enemy Airfields and defend friendly Airfields! Coalition sides ha as far as possible made to only have the appropriate equipment. Fully Persistent Airfield/Base Capture: If the server restarts. All the bases that was captured will still be on the side that captured it. Standard units and a FOB for that side will be deployed to the Airfield. (For now, will also be changed to fully persistent in later version) Persistent CTLD Units: 95% Persistent CTLD units. All placed CTLD groups will spawn in after server restart. Radio beacon and SAM limits not transferred (yet) Waypoints/route is not saved. ONLY PVP server: All fixed wing Aircraft must refuel before Startup! Capture instructions: Airfields that are objectives have RED and BLUE circles around them. 1. Clear the airfield of enemy ground vehicles! 2. Transport troops or ground vehicles with Helicopter near or to the airbase. 3. Move the transported troops or ground vehicles in to the airfield to capture it. (Using JTAC slots) 4. Create a FOB with helicopters near or on the base to be able to get creates from the airbase! ( Captured enemy airfields will not let you get troops or creates automatically! There will spawn a new FOB on server restart!) Cargo and troop instructions (CTLD Available) : - "FOB" buildings are spawns for crates. FOB must be used and deployed 10km away from other "FOB" building. - Spawn Cargo crates by landed near a "FOB" and use the Radio menu -> F10 -> CTLD. - To build a new FOB you need 6 creates on the PvP server and 3 on the PvE server. - Crates can not be unpacked inside a radius of 10 Km from "ANY" active FOB. - Only UH-1H, Mi-8 and SU-25T can transport crates! (Mi-24P can transport troops) CTLD unit deployment has a wide range of units, from ground attack units to Air defense units. Server specific: WARGAMES - PvE - Rotates the Maps: Syria and Sinai - Random Starter Base every mission reset! - All type of Aircraft are playable - Random AI Aircraft spawn in the Air and on Airbases. Will do CAP, CAS and Runway Attack! - AI will launch random convoys and counterattacks to retake Blue Airbases! - Ai sends groups of units to build air defenses at other red Airbases! (Kill the group to stop the building of SAM/AAA sites) - Saves location of Blue Carrier Group for persistent relocation of forces! - 3 Crates are needed to create FOB. - SRS with Auto-Connect. WARGAMES - Dedicated Test Server (Online) - Running Caucasus PvE - West forces and East Forces are Switched. Blue Has East Ground units and the Enemy (Red) has Western units. - DCS In-game Voice. - Enemy Aircraft Spawn on Airfields. (Exception being the Bombers) - FARPS can now be captured! - Random Starter Base every mission reset! Discord server is available in Mission briefing. See Discord for change log.
  20. COME JOIN A DAY OF SEIZING THE ISLAND SATURDAY MAY 21ST 2022 MORE INFORMATION ON DISCORD https://discord.gg/mv7NKa4bvd
  21. [BRAND NEW] RED STORM RISING - BATTLE FOR CYPRUS __________________ Introducing brand new of the Red Storm Rising - Dynamic Campaign PVP/PVE. We are kicking off things again here at RSR with a primarily helicopter based mission with also fixed wing. Before we release the server, we first wanted to discuss and receive feedback regarding our new mission. The server features brand new from scratch code aimed at improving performance. No old RSR code exists anymore, so you should notice increased performance of the mission. RSR 2.0 also includes many behind the scenes features such as automatic campaign resets and configurability. Brand New RSR Goals Provide a fun, simple, engaging experience. Scalable maps as players return. Fair dynamic PVP/PVE. Performant design. Battle for Cyprus Summary The objective is to capture all bases on the Island of Cyprus. Helicopters have been given a significant advantage with the kinds of units they can encounter on the island in addition to being the only aircraft slottable on the island. Fixed wings are limited to Incirlik and Beirut. To capture a base, all units must be destroyed on the field and a group of 5 command infantry units must be present. In addition, players can utilize FARPS, but must first capture them. All of the FARPs start with squishy insurgents. Bases will replenish after restart. Basic Server Rules Weapons are limited to only Fox-1, Fox-2, Laser Guided, and Rockets Cyprus has two FARPS for blue and red that are not capturable. Helicopters will always be able to spawn here. Incirlik and Beirut are also not capturable. Limited CTLD. You can sling some artillery, APCs, IFVs, and support/logistical crates. Don't expect much from them. Initial State __________________ Server Information Documentation of the RSR Dynamic Campaign PVP/PVE can be find here Communication Join Red Storm Rising Discord HERE __________________
  22. [BFG] Bushido Fighter Group BFG is a PVP oriented squad that will participate in occasional DCS competitions. We are currently looking to recruit a few pilots to be part of it. Operating Aircraft: F-14, F16, F-18C, JF-17, M2000 The requirements are: • +18 • Basic proficiency in at least one aircraft (Cold start, Formation, Radar, Weapon employment, etc) • Good attitude • Commitment (regular practices TUE & THU 2000 to 2130 EST + occasional weekends for matches/scrimmages/extra practice) There is no time zone restriction, but our current roaster is mainly in EDT or CDT. If you can commit to our practice times, there are no issues. Join our discord Discord Link https://discord.gg/mNHkMb84V4 If anyone is interested in joining please fill out the form below. We're looking to grow, learn from each other, and have fun enjoying this passion that is DCS/Flight sims. Recruit Application Form https://forms.gle/E1rjXHxRbMWJ2igA7
  23. GHOST SYNDICATE Join the one of Ghost syndicate's squadrons too get a laid back DCS experience. We offer:- Weekly training sessions for the Navy + Airforce Airframes Weekly Mission Night - Fridays 2100z | 22:00 GMT+0 | 17:00 EST Custom Campaign Missions. we have a private server running 24/7 with a Dynamic missions. we have a private Training server running 24/7 with a training mission to suit the groups needs Airforce:- Our Airforce runs the following Airframes. F-16 F-15 A-10C II Euro Fighter (Pending Release) AH-64D UH-60 UH-1H C-130 It is possible to get trained in all of these airframes Navy:- Our Navy runs the following Airframes. F-14 (Super Carrier) F/A-18 (Super Carrier) AV-8B (Tarawa) UH-60 (Tarawa) UH-1H (Tarawa) AH-64D (Tarawa) What to Expect: Our missions will have something for everyone at varing skill levels. Squadron run Events such as ACM / BVR Tournaments, Air Racing Competitions, Landing Events. Liberation Campaigns. Custom made Campaigns and missions. Relaxed and laid back Enviroment for you to chill. We have a relaxed approach to COMs, Naval Air Frames will need to learn the CASE I, II, III paterns as well as good communication skills, (We're not expecting you to go home and revise Full Millitary Berevity). We do have an older players base and it was our Decision to be an Strictly 18+ only group. Our Squadron operates as Strike Packages, Putting a mix of airframes onto a target Area, Playing each one to their strengths and weakness's. What WE Expect: Activity Participation Communication We're looking for players who WANT to be part of a group and work togther, We expect pilots to make at least 2 Fridays a month. If your going to be away for a month just message an Admin and put in an LoA, This will prevent you from getting booted. Suffering from Burn out. Let us know, Maybe a Change of Airframe may get you back into the swing of things. Requirements:- Hotas VR/Head Tracking Super Carrier if flying the F/A-18 Age: 18+ (Strictly) Required DLC: Syria + Persian Gulf To join the squadron apply through our discord: https://discord.gg/ugb25bA9EQ
  24. CAMPAÑA 2022: SHAM CONQUEST INVITACIÓN A CANAL V-TACS EN DISCORD >>> https://discord.gg/2dSpdUdnkw CAMPAÑA REALISTA ENTRE ESCUADRONES PVP Y PVE A REALIZARSE EN EL TEATRO DE SIRIA. LOS LIDERES DE ESCUADRONES SE DESEMPEÑARAN COMO MISSION COMMANDER TRABAJANDO EN LA PLANIFICACIÓN TÁCTICA DE LAS MISIONES BAJO LA GUÍA DEL JFACC. LOS ESCUADRONES EN EL BANDO AZUL DEBERÁN DEMORAR Y FUSTRAR LA INVASIÓN DE SIRIA-RUSA SOBRE TERRITORIO TURCO Y PODRÁN VOLAR MATERIAL DE OCCIDENTE, REALIZAR CONTROL DE SU INVENTARIO, OBJETIVOS LOGRADOS Y PERDIDAS. TAMBIÉN SE PODRÁ FORMAR PARTE DEL BANDO ROJO, EMPLEANDO MATERIAL SOVIETICO, RUSO Y CHINO PARA APOYAR LA INVASIÓN SOBRE TURQUIA Y DEFENDER LA CONTRA-OFENSIVA DEL BANDO AZUL. LA CAMPAÑA Y EL SERVIDOR SE ABRIRÁ EN PERIODOS DE 4 HORAS Y LA CAMPAÑA REPRESENTARÁ CRONOLOGICAMENTE 3 DIAS DE COMBATE, LOS RESULTADOS DE CADA MISIÓN SE CONSERVARÁN PARA LA SIGUIENTE MISIÓN. MODULOS EN BANDO AZUL: F-16C, F/A-18C, F-14B, F-5, MIRAGE 2000, AV-8B, A-10C II, AJS-37, UH-1H, SA-342 Y AH-64*. (* Cuando sea liberado) MODULOS EN BANDO ROJO: MIG-21, MIG-29, SU-27, JF-17,SU-25, MI-24P, MI-8, KA-50. ARMAMENTO: RESTRINGIDO EN TIPO Y CANTIDAD SEGÚN DISPONIBILIDAD EN INVENTARIO. GCI/AIC: SEGÚN DISPONIBILIDAD EN FRASEOLOGIA Y FORMATO BREVITY CODE NATO Y EN IDIOMA INGLES. BRIEFING DE CAMPAÑA: SE INDICAN AL FINAL DE ESTE INFORME. REQUISITOS DE PARTICIPACIÓN: Ser miembro del canal de VTACS en DISCORD. Inscribirse como miembro GAMER (MEMBRESIA GRATUITA) o en alguna otra membresía de V-TACS. Operar DCS OPEN BETA Actualizado SRS Actualizado es mandatorio. FECHAS DE ACTIVIDADES: REUNIÓN DE ORIENTACIÓN: DOMINGO 20 DE MARZO A LAS 13:00 ZULU. (Reunión para orientar a los participantes y apoyar su ingreso al canal) PLANFICIACIÓN TACTICA DE LIDERES: DOMINGO 27 DE MARZO A LAS 13:00 ZULU ( Solo para lideres de escuadrones). 1° FECHA DE CAMPAÑA: DOMINGO 03 DE ABRIL DESDE LAS 13:00Z HASTA LAS 17:00Z. INSCRIPCIONES: DISPONIBLES HASTA EL SABADO 19 DE MARZO 2022. Los escuadrones participantes deben completar la ficha de inscripción QUE SE ADJUNTA AL FINAL DE ESTE INFORME y adjuntarla en el canal "campaing - inscriptions" en la categoria "Community ops" del canal de VTACS en DISCORD. JUGADORES que no pertenecen a escuadrones pueden indicar su intención de participar según el formato indicado en el canal "campaing - inscriptions" en la categoria "Community ops" del canal de VTACS en DISCORD. INVITACIÓN A CANAL V-TACS EN DISCORD >>> https://discord.gg/2dSpdUdnkw BRIEFING DE CAMPAÑA: BANDO AZUL BRIEFING DETALLADO Y NARRATIVA GENERAL: BANDO AZUL BRIEFING RESUMEN: BANDO ROJO BRIEFING: INVITACIÓN A CANAL V-TACS EN DISCORD >>> https://discord.gg/2dSpdUdnkw SHAM CONQUEST INSCRIPTION FORMAT.xlsx
  25. This is an issue on the PVP side of things, but I didn't see a mention of it in the bug tracker so I thought I'd give it a post! The Fishbed's radar doesn't produce a lock warning on the RWR if any human piloted aircraft in DCS. It does produce a nail when searching, and It even provides a launch warning when firing in R3R. But never a lock warning. The sequence when piloting an F5 or other aircraft in a PVP environment is: MiG flips radar on -> 21 nails appear. MiG locks you -> nails disappear MiG fires an R3R -> Still no nails, launch warning sounds. This may be related to the Fishbed's radar acting like a laser, though this is something I've just heard through the grapevine of discord.
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