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Posted
Belsimtek is not ED.

 

ED is introducing their own ideal multiseat with the L-39 which will have multiplayer compatibility, something the UH-1H doesn't have.

 

Yes UH-1H multiseat is not compatible but we will see it once ED introduce multiseat. Same thing goes for Hawk. We will see 2nd seat in future.

Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick,

DIY Rudder Pedals,

Google Cardboard with DCS World

English is not my native language

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Posted

Not sure, but it seems there might be a misunderstanding about the term "multi seat" here.

In DCS it is used to describe multiplayer capability for aircraft with more than one crew station. And this is a feature that ED has to implement in the DCS core (network stuff and so on) to be usable for any aircraft.

 

The Huey and Hip have multiple crew stations, but atm only one player can occupy those (one at a time). When ED has implemented the feature, those helos, and also the upcoming multi-seat jets, should be able to host multiple players in the different crew stations at the same time (i.e. several people flying in the same aircraft).

  • 2 weeks later...
Posted

awesome!!!!

[sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog

Posted
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Amazing!! :joystick:

Keep the work up!! And with EDGE running like a boss!! :thumbup:

i7 2600k -- Noctua NH-D14--Asrock Z75 Pro3--ASUS GTX970 Strix --16Go Ripjaws X 1333--Thermaltake Smart M650--CoolerMaster Silencio 652S--AOC E2752VQ-- Sandisk Extreme II 480GB--Saitek X-52 Pro --SAITEK PZ35 Pedals

Posted

'o' oh yes... day one buy for sure now

Link to my Imgur screenshots and motto

 

http://imgur.com/a/Gt7dF

One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales...

:)The Future of DCS is a bright one:)

 

Posted

I'm not really paying attention to this project becouse i don't want to get excited long before release becouse that sucks , but these screenshots look stunning

  • Like 1
Posted
The only thing which bother me are the clouds. Right now they are too much blurry

 

 

I believe that is because DCSWorld 2 or EDGE has a new graphics engine, which uses a Depth of Field Blur visual effect, to mimic the eye focusing on a specific point. If the view was slightly change I think the clouds would be focused and the mirage would be blurred.

 

 

is this still expected in 2015?

Posted
I believe that is because DCSWorld 2 or EDGE has a new graphics engine, which uses a Depth of Field Blur visual effect, to mimic the eye focusing on a specific point. If the view was slightly change I think the clouds would be focused and the mirage would be blurred.

 

 

is this still expected in 2015?

 

Yeah i heard they are using DOF effect but i hope we have the option to use only for videos.

 

I think so they will release in 2015 as there is not much activity regarding release etc.

Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick,

DIY Rudder Pedals,

Google Cardboard with DCS World

English is not my native language

Posted
Amazing!! :joystick:

Keep the work up!! And with EDGE running like a boss!! :thumbup:

 

Awesome job quoting the whole array of images for one line oftext. ;)

[sIGPIC][/sIGPIC]

Deedle, deedle!

Posted

Wow - would be great to fly with/against this bird

[sIGPIC][/sIGPIC]

 

 

Intel i5 4690K | ASUS Z-97PRO Gaming Mobo | Nvidia Gigabyte GTX970 3.5/0.5 GB Windforce3 | G.Skill Ripjaws-X 2x8GB DDR3 1600Mhz | Samsung Evo 120GB SSD | Win10 Pro | Antec 750w 80 Bronze Modular

Posted
I believe that is because DCSWorld 2 or EDGE has a new graphics engine, which uses a Depth of Field Blur visual effect, to mimic the eye focusing on a specific point. If the view was slightly change I think the clouds would be focused and the mirage would be blurred.

 

 

is this still expected in 2015?

 

Depth of Field is only going to be used in a screenshot tool, not in game. The clouds are just a wip, hopefuly they'll add more definition to them.

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