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Posted (edited)

Hey folks,

 

I'm going to keep this update fairly brief, as we have some new stuff cooking that still needs a few days to simmer before it can be presented. Thus; do expect another update with some nice juicy screenshots of the MiG-21 in EDGE sometime during next week. :)

 

Work continues on integration of the MiG-21 into Core DCSW and on the final level of polish and testing prior to public release. The past week was mainly focused on moving the aircraft into the new 1.3.0 development environment, which required some art tweaks on various components. This is still not complete; as there are some significant visual glitches still present. I am, however, confident that we'll be wrapping things up on this task in the first few days of the next week.

 

In addition to this, we're working on some auxiliary tasks such as box art, main menu artwork, icons, shirt artwork, more liveries, tactical numbering, and a lot of other stuff that escapes my mind. We've also begun reaching out to a lot of external partners and individuals to kick the promotional and marketing campaign into high gear. I hope we'll be seeing the effect of this very soon.

 

All of the remaining tasks are on the artistry, and thus Roland and Novak are taking a short break away from development. Certainly excellent timing for Roland in particular, as his first child arrived just a few weeks ago! Things are, however, already stirring and things will kick into gear as we head into the next project(s). Preparatory work in the form of in-house tools that will alleviate several development hurdles, such as FM programming, are already taking shape. We're excited to properly embark on a new era of Leatherneck, especially with all the developmental experience we've accumulated over the course of the last few years.

 

You're all desperate for a release date; but I don't have one for you. As mentioned many times in the past, as soon as we are dead-certain on a time-frame, you will all be the first to know.

We're just as excited as you to finally have it available to everyone. It feels unreal to be so close after such a long time, but we're finally almost here.

 

If you haven't seen it already, be sure to pop into the video suggestion thread and give voice to what you'd like to have an in-depth look at prior to release.

We hope to be able to provide these little looks at the aircraft in a somewhat rapid succession (subject to change, however!).

We'll also look into doing some detailed write-ups of the approaches and simulation complexity behind various components of the product (FM, Radar, etc.).

 

Tonight I come bearing a very simple, and even perhaps somewhat boring gift.

A simple ramp cold-start and takeoff of the MiG-21. It's quick and dirty, but hopefully you can appreciate it for what it is: an unsullied look at the raw gameplay of the MiG-21.

 

I initially narrated this video; but figured it was superfluous after watching it a few times.

The next ones will be narrated however, as they will deal with some more advanced concepts (radar, weaponry, navigation).

 

Cheers!

Team Leatherneck

 

Edited by Cobra847

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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Posted (edited)

Thanks, much appreciated!

 

edit:

I guess, you won't reveal which the next project(s) might be, at least not until the MiG-21 is out of the doors, right? But perhaps a small hint? To keep us busy ... speculating? :D

Edited by Flagrum
Posted

WOOOO CANT WAIT OMG

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Posted

Nice! Looks amazing(ly complex!) :D

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Posted

Thank cobra its look like a sweet dream :).

 

Cant wait for the reales date

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Posted

November release,you heard it here first.

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Posted

This looks great! I can't wait to lose control on takeoff and go careening off the runway. ... Uh, I mean gracefully take this for a first flight! :D

Posted

omg that afterburner effect <3

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Posted (edited)

Great!!!! Finally get it!!! Nice night, to get some drinks while enjoying the video

Edited by uboats

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Posted

"boring"?

 

did you say........ "boring??

 

 

 

you gotta be kidding me - that is.. ART

 

many thanks from sunny san diego! : )

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Posted

1.3.0 = edge? or no?

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Posted (edited)
1.3.0 = edge? or no?

Yes :D

Edit: Just my opinion!!!!!!!! but this is the major cause of the release delay. All good as far as i'm concerned as we get MIG with EDGE, how could anyone complain? :)

Edited by 26-J39
Posted

Hi Cobra,

 

The graph effect looks awesome. Could you share how DCS graphic in-game setup. Since all High in my DCS didn't give similar graph effect.

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Posted
Yes :D

Edit: Just my opinion!!!!!!!! but this is the major cause of the release delay. All good as far as i'm concerned as we get MIG with EDGE, how could anyone complain? :)

 

I do hope you're right! I would be definitely be willing to wait another week or 2 if we can get EDGE the same time as the release of the MiG! A whole new DCS experience :)

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Posted (edited)

Just a speculation.

 

DCS will become in the next few weeks 3 new modules. Sabre, Dora and Mig. I except the price of all of these aircraft will be around 40-50$. The colectors will buy all three i think but many people cant spend 150$ at once or in a single month. Therefor they will buy only one or two. And here is my speculatuon. If this situation ocures many people will buy the mig and sabre with dora will become bad sale rates. That isnt the way ED can go. So they bring on first the modules with are not as excepted as the mig is and only after that the mig will be here.

 

edit. The video is amazing.

Edited by koss19
Posted

my reaction to the video:

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Posted

Can you throw us the texture template if available? The video is nothing short of great. I really cant wait to get inside!

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