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Posted

As far as I understand, the OP had problems assigning keys. This is actually easy, if you know what to start with.

 

The way I fly, is a like to keep things as close to the real machine as possible, so I assign the stick and throttle (collective in this case) controls first to mimic what is described in the manual as close as possible. Than I start to add stuff I find necessary when playing.

 

Case in point, find the collective section and the cyclic section in the controls, look at what is what in the manual and assign these where you feel comfortable. The rest can be clicked with a mouse.

 

It takes about 2 days to learn Black Shark to be able to fly and blow things up. Mastering it might take months, but it's still the easiest study sim to get into.

Posted (edited)

I just recently got into the BS2.. having never flew it and not knowing what was needed and what was just fluff, I got a chance to learn from a hoggit guy who taught me what was really needed. After that flight, I was able to set up my HOTAS with what made sense to me.

 

Commands I just set up on my stick are as follows

 

gun fire

weapon release

Shkval slow slew

Uncage shkval

lock target

gates expand and reduce

increase/reduce shkval field of view

toggle hover

trim

master arm

Start/stop countermeasures..

 

Hope my list gives you a good start.

 

-Damien

Edited by Damien
Posted

The Automatic stabilisers (APs) and Trim are the hardest thing to get used to on the Blackshark.

 

I suggest APs "on" (not directional AP), trim the chopper for hover, which is joystick slightly forward (on the joystick help window: diamond perfectly on the vertical line and the full diamond just forward of the horizontal line.

 

Take off and the APs should hold a hover.... perhaps with a little drift.

Fine adjust the hover with joystick input only but hold the adjustments (forget about the trim).

 

Transistion into forward flight by holding the stick forward and gain height. Once you are at a safe height, then start playing with the trim to see how the chopper reacts.... always bring your joystick back to centre immediatley after trimming.

 

Try to only trim forward flight untill you are used to the chopper, and watch your rudder trim (a serious pain in the butt with the shark). I suggest Peter Ps mode or just programe the basis of Peter Ps mode in to your joysticks programme.

 

Switch the APs off to see the difference in triming and how violent the machine like APs can be with trimming .

Whilst you are at it... compare turns and dives with APs on and off.

HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled.

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!.

Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.

Posted (edited)

The key to proper control and hover is leaning out the axis curves. 35% for me does the trick well. Just using delicate inputs and trimming often combined with careful observation of the HUD indicators and VVI can make you an ace with hovering in no time. Just a bit of practice.

 

If someone thinks this is difficult, they should try the Huey or Mi-8 or even worse the new chopper FM for Arma 3 - landing on rooftops seems an impossible task for the first 8 hours of practice or so.

 

PS Rudder trim is actually a very good thing, you just need to remember about it. It's much harder to do a hover with the "unchained" mod IMHO, as you need to constantly correct at low speed. Serious pain in the butt, if you don't have pedals.

Edited by mmaruda
Posted

I think next episode will be, "What do I lose my rotor?!!!!" or "Why is this bird shaking hard?!" :)

  • Like 1

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Posted
I recommend using the arcade mode for a while then slowly going into sim mode after.

 

Nooooo! You can't fly loopings in arcade mode, where's the fun in that? I think it doesn't even allow barrel rolls. :D

 

That's my problem is I'm trying to set up the trim left and to trim right excetera, there's just so many different things that I need to side I don't know which are important to have on the stick and throttle and which are important to just leave those keys [...]

 

Kidding aside, what the others have already said. Take small steps. Forget about weapons for now, no use going after tanks if you kill yourself before they get a chance to shoot you. :thumbup:

 

Once you got the axes and the trim button set up properly, you can start learning the basics of rotary wing flight and start to get things into muscle memory. You may not believe it now, but with a bit of experience you can actually feel if you've got a full load of gas or your tanks are nearly empty - the flight model is that good. Just don't expect to be able to do it all in one day.

 

And of course... trim, trim and trim. :thumbup:

 

Once you can confidently fly and navigate the chopper, you'll see that weapons employment isn't even that challenging, but the workload during combat sorties is very high, so once again, take small steps and give newly learned lessons some time to sink in.

Posted

there is no trim left right... there is just trim. Trim in short is the button you say to your heli to "do this"... now you need to know what are you doing then so you and the heli are in sync.

 

take a look here:

 

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted (edited)

Wow this thread runs slowly very confusing and looks like its full of >>>>>>>double...Tripple>>>> !Quatroposts!........ But from different people.

I mean this video is now posted the third time.

 

:rotflmao:

 

:D ISE

Edited by Isegrim

"Blyat Naaaaa" - Izlom

Posted (edited)

I still don't know, if this is a joke or not. Returning and refunding? Nobody will give You money back, because You don't know, how to fly this thing. I understand Your frustration, but I think it's the first phase of the learning curve. :-)

The manual is the most important thing here. And in 99% there is a problem between the chair and the keyboard.

I'm very confused about this thread. :huh:

I don't want to be rude or something, but if You want to fly some realistic simulators, especially helicopters, be sure, there are much more creepy things awaiting You than Blackshark. :thumbup:

Just be patient and You will love it soon. Give it a chance, duuuuude! :)

Sorry, I don't have any particular advise, but the manual is really very important here.

Edited by Rabbit_
Posted

Don't know if this is mentioned but you should just fly around and get the feel of the control you're using with this aircraft. Also, give your x, y, rz and slider axes some curve; I'd start with 15 or 20. Don't forget deadzone of 5. If you're feeling adventurous, extend your stick about a foot and throttle about half that then you can fly with all your axes flat.

 

Now, I had the same problem, we all did, so what I did was learn to slow down from forward flight with minimal loss of altitude. This is impossibly painful if there's no curve in your non modded, short travel stick, throttle and rudder. More importantly, you won't nail any time soon, but you will. In the meantime, do your best to transition from forward flight to a crawl then hit that auto hover button on the right panel. Once you've nailed the Shark then enjoy flying and fighting in it.

 

When it stops being a challenge, you will want to buy either the DCS Huey or Mi-8 module. :D

ED have been taking my money since 1995. :P

Posted
Wow this thread runs slowly very confusing and looks like its full of >>>>>>>double...Tripple>>>> !Quatroposts!........ But from different people.

I mean this video is now posted the third time.

 

:rotflmao:

 

:D ISE

 

Sorry. I didn't follow other people's links :). Mine is embeded and others could see it and not repost. :p

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted

For example, I bought Take On Helicopters, played just for 10 minutes, and uninstalled. Although I found that the game is totally a garbage, "returning" or "refunding" never came in my mind. :D

 

Krizz; (I didn't read pages cerafully - maybe same things but) I'd say,

  1. Print the manual,
  2. Read it in your free-time,
  3. Exercise on how to start-up and shutdown procedures,
  4. Learn what autopilot channels do,
  5. Practice on taking off with rolling,
  6. Practice on taking off vertically and hovering,
  7. Learn what the trimming is and apply it in hover mode,
  8. Now, repeat go to #2

Spend so many hours to make these very easy. "Search" and YouTube videos are your friend. I've learned many many things by reading and watching - You can't imagine!

 

Continue;

  1. Learn how to adjust radio and communicate with tower,
  2. Learn how navigation panel (PVI-800) operates,
  3. See navigation panel and route mode (autopilot) releationship,
  4. Learn how ABRIS operates,
  5. Learn weapon system...

If I'm not wrong, this list was what I follow up, 3-4 years ago.

 

Be sure, after time you'll be aware of things that what to do, what you should do or not to do etc... Come back to this thread and laugh. :)

 

I assume you knew the features of BlackShark while were buying it, but if you're not a sim guy, I don't know what to say, maybe you like Arcade mode.

 

Try to have fun. :)

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Posted
For example, I bought Take On Helicopters, played just for 10 minutes, and uninstalled. Although I found that the game is totally a garbage, "returning" or "refunding" never came in my mind. :D

 

Ah ah! I did exactly like you Devrim. The game just sat on my hard drive for months with a total of 5 minutes play on my steam account. A fresh windows install removed it forever. :)

  • Like 1
Posted

Yeah apparently not looking for a study sim and figured out real quick that this was NOT what he was expecting...

 

I hate it when that happens... :O(

"Pride is a poor substitute for intelligence."

RAMBO

Posted
Yeah apparently not looking for a study sim and figured out real quick that this was NOT what he was expecting...

 

I hate it when that happens... :O(

 

Meh, some money for ED. :D

Posted

Hi Krizz,

 

There is a little PDF well hidden that explains the quite complicated controls setup:

 

C:\Program Files\Eagle Dynamics\DCS World\Doc\

 

DCS World Input Controller Walk Through EN.pdf

 

Though the complexity of the sim as well, as the controller options is overwhelming you will get used to it.

For the controllers you also quickly realize why it is so complcated. It gives extreme flexibility to adjust everything to your rig and controllers!

 

As a quick start option there is a "Auto startup feature", but it is a good idea to practice manual start as well. EDIT : Left or Right WINdows key + HOME key (need to try both WIN keys it differs from module to module)

 

The fighting in a modern Jet/Helicopter/whatever if done to any realistic level differs much from what people are used to from games like CoD, Battlefield, or even Arma Series.

 

Most weapon systems require learning the targetting and how to proper fly your crate to actually hit something.

 

To just Fire away you need minimum Master Arm switch to on, select rockets or gun and then you fire... don't expect to hit anything, but by luck.

Usually the Balckshark like most attack Helis is designed to sneak in low with out getting seen. Then you use the Shkval (Optical targetting system), laser range finding to lock and mark a target! What is awkward at first, is that the cannon and unguided rockets also use/require the optical targetting system to provide data for the targetting computer who now automatically slaves the cannon to the crosshair on screen!

 

If this is your first study sim, you need to be patient. It takes some time and learning until you have your first moments of success, but they are much more rewarding than fragging 12 people in 3 minutes in any ego shooter...

 

And DCS still is simulating on a level that is unique on anything but a professional military simulator!

 

All the best and hope this helps to ground your feet!

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted

at least you guys tried hard to help him... Seriously, you guys rock! Personally I wouldn't do anything to help a guy with this kind of attitude towards the sim.

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