ED Team BIGNEWY Posted November 6, 2014 ED Team Posted November 6, 2014 Anyone else having issues C:\DCS World OpenBeta find your autoupdate_log and attach it. we need help to help you :) but having the openbeta installed works to :P http://updates.digitalcombatsimulator.com/ Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
BadK Posted November 6, 2014 Posted November 6, 2014 Any info on the HUD repeater Mod? Sounds interesting. BadK MSI Z270 Gaming M7 Core I7 7700K @ 5.0 GHz MSI GTX 1080Ti Gaming Trio Corsair Vengence DDR4 2666 32GB Corsair LE SSD 960GB Corsair HX 650W Corsair H100i v2 Corsair 460X Case Windows 10 Pro 64 CH Products (FS, PT, PP) Oculus CV1
NRG-Vampire Posted November 6, 2014 Posted November 6, 2014 (edited) testers, please put these bugs to the appropriate sub-forum missing texture for the 6er bomb rack and fully lowered AI flaps (almost vertical) and after the first usage of brake-chute the tube cover-cone always opened under 180kmph speed, (when the brake-cute is available again/after rearm is the same) Edited November 6, 2014 by NRG-Vampire
Suchacz Posted November 6, 2014 Posted November 6, 2014 Thanks!! Wow, are you guys on alert 5? Great response time ;) They are AI ED forum bots :D:thumbup: Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 This. The FM definitely needs work. The su27 is very unstable in general, not even talking about the cobra. Please spend more then 5 mins with it, then supply a reasonable bug report, this comment tells me nothing of the issues you are having. How long does it take a pilot in real life to adapt to the Su-27? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Raven68 Posted November 6, 2014 Posted November 6, 2014 This. The FM definitely needs work. The su27 is very unstable in general, not even talking about the cobra. (try the cobra at 1000 km/h LOL) I agree with this...:shifty: because I have actually flown an Su-27 :music_whistling: ....................NOT!! Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 The same weird stuff that you can do in a f15 without damaging anything. Really, try a cobra at 1000 km/h full elevator. Why would you do a cobra at 1000 km/h? Try flying the plane into the ground, acts real weird.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
combatace Posted November 6, 2014 Posted November 6, 2014 Ah, thanks - I knew that from the older russian planes but thought maybe the SU27 had toe brakes. It has toe brakes. I saw them talking about the change from stick brake to toe brakes in the video about Su-27 development pragram. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084
NRG-Vampire Posted November 6, 2014 Posted November 6, 2014 Try flying the plane into the ground, acts real weird.... :rotflmao: you are awesome Norm :thumbsup:
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 Yea yea... as I said, keep all the flight models as they are right now... it'll be a huge fun in multiplayer... Seriously why would I ? It's part of the testing to push the aircraft to the limit, isn't it ? You can not complain about something a real pilot would never do... if you would like to test the aircraft within the real world limits and find something wrong, please open a new thread with issues you find, but if you fly it like an escaped asylum patient chances are it wont operate the way it is supposed to.... Show me where a Su-27 performed a cobra at 1000km/h and I will submit a report for you for it not acting correctly... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Jumbik Posted November 6, 2014 Posted November 6, 2014 Am I missing something or are the new training mission not yet put in? Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
Agg Posted November 6, 2014 Posted November 6, 2014 It's going to take some more testing, but I actually think the Flanker's flight model feels quite good. It feels rather heavy, as I would expect from such a big aircraft.
Flagrum Posted November 6, 2014 Posted November 6, 2014 (edited) You can not complain about something a real pilot would never do... if you would like to test the aircraft within the real world limits and find something wrong, please open a new thread with issues you find, but if you fly it like an escaped asylum patient chances are it wont operate the way it is supposed to.... Show me where a Su-27 performed a cobra at 1000km/h and I will submit a report for you for it not acting correctly... I am with secret1962 here - and would I complain as well. The goal is not to fly the aircraft exact to the point as specified in some manuals, etc. If that were the case, it would not have to be simulated, it could simply be scripted. The goal is to replicate the behaviour of the aircraft in it's environment by applying the same rules and logic that the physics in the real world show. And when I do funny stuff with the aircraft, I would expect that funny things happen - similar to what in the realworld would have to be expected ... even if it no sane man would ever actually do. That flight parameters well outside the documented envelope are perhaps hard to get right is obvious and differences to the real thing would have to be expected. But a behaviour that very obviously not following the (simulated) real world physics should be investigated. (disclaimer: I am not commenting on the observed issue as such - that is beyond my knowledge. Just talking about what a "sim" is and should do in my opinion) edit: That the Cobra does not work "correctly" at 1000 km/h is not the issue, if I understand the OP. The issue is that the behaviour of the aircraft while failing to do a proper textbook cobra is not what the real aircraft would show while failing to do a proper cobra at that speed. Edited November 6, 2014 by Flagrum
cichlidfan Posted November 6, 2014 Posted November 6, 2014 That flight parameters well outside the documented envelope are perhaps hard to get right is obvious and differences to the real thing would have to be expected. But a behaviour that very obviously not following the (simulated) real world physics should be investigated. (disclaimer: I am not commenting on the observed issue as such - that is beyond my knowledge. Just talking about what a "sim" is and should do in my opinion) Agreed. :thumbup: ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 (edited) Its not open for discussion, I have told you guys what we need for a decent bug report, if you are not interested in that, then dont post about problems. I am certain that you guys havent clearly identified any issues with 5 minutes of flying it, and flying it outside normal flight conditions.... I am with secret1962 here - and would I complain as well. The goal is not to fly the aircraft exact to the point as specified in some manuals, etc. If that were the case, it would not have to be simulated, it could simply be scripted. The goal is to replicate the behaviour of the aircraft in it's environment by applying the same rules and logic that the physics in the real world show. And when I do funny stuff with the aircraft, I would expect that funny things happen - similar to what in the realworld would have to be expected ... even if it no sane man would ever actually do. That flight parameters well outside the documented envelope are perhaps hard to get right is obvious and differences to the real thing would have to be expected. But a behaviour that very obviously not following the (simulated) real world physics should be investigated. (disclaimer: I am not commenting on the observed issue as such - that is beyond my knowledge. Just talking about what a "sim" is and should do in my opinion) edit: That the Cobra does not work "correctly" at 1000 km/h is not the issue, if I understand the OP. The issue is that the behaviour of the aircraft while failing to do a proper textbook cobra is not what the real aircraft would show while failing to do a proper cobra at that speed. Edited November 6, 2014 by NineLine 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Jumbik Posted November 6, 2014 Posted November 6, 2014 Can I download the new training missions for SU-27 somewhere so I could test them? Or its reserved for the release next week? Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 Can I download the new training missions for SU-27 somewhere so I could test them? Or its reserved for the release next week? If they arent in this release then they were ready for public consumption yet. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
71st_Mastiff Posted November 6, 2014 Posted November 6, 2014 I see they added the separate wheel controls for the F15C, but what happen to the SU-27/33, MiG29, DCS Flaming Cliffs New flight dynamics of Su-27 HUD indication of russian fighters are improved Added HUD repeater mod on the HDD of MiG-29 and Su-27/33 F-15C, Su-27. Wheel brakes in controls indicator are added Added electric power switch [RShift-L] to all FC aircraft Su-27 AI. Flaps deflection is corrected "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Anatoli-Kagari9 Posted November 6, 2014 Posted November 6, 2014 Can someone test if taking off in the Dora, or P51d, with a strong x-wind from left, still causes the aircraft to veer right during takeoff run? Thx Flight Simulation is the Virtual Materialization of a Dream...
Solty Posted November 6, 2014 Posted November 6, 2014 The DM is a major overhaul to the entire sim, dont assume you will see that till we are into 2.0 I am sure... OK:( It is just so crucial to the dogfighting feel... I hope ED can see that as well. I know they know about it... but do they feel it is vital for the combat aspect of the sim. It is called DCS (Digital Combat Simulator) for a reason. [sIGPIC][/sIGPIC]In 21st century there is only war and ponies. My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS. My channel: https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 OK:( It is just so crucial to the dogfighting feel... I hope ED can see that as well. I know they know about it... but do they feel it is vital for the combat aspect of the sim. It is called DCS (Digital Combat Simulator) for a reason. They have acknowledged it needs work, that said, it hasnt really limited your ability to have "Combat" in the sim... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Cnuke Posted November 6, 2014 Posted November 6, 2014 :thumbup::clap_2: Thank you ED for the wonderful beta update for the Su-27 !! The fixes in the patch as well.
Aeons Posted November 6, 2014 Posted November 6, 2014 Its not open for discussion... :megalol: i would take the feedback (negative etc) as an opportunity to get external (paying customers) feedback to improve the game and to show all comments are welcome. not to just keep telling people to fly longer than 5 mins the submit a bug report. maybe you are a tester for this module and take it personally that some things aren't right? either way, after sitting in the mig-21 cockpit (best module ever made :thumbup: ) i don't think ill ever fly anything else!
sobek Posted November 6, 2014 Posted November 6, 2014 i would take the feedback (negative etc) as an opportunity to get external (paying customers) feedback to improve the game and to show all comments are welcome It's an open beta and people choosing to participate in it are asked to commit to meaningful bug reports. Things like "OMG this is so fuxxord because my aunt has an uncle who read off the burnmarks on yesterdays morning toast that the corner speed of the Su-27 in DCS is a quarter of an inch too purple" is just wasting precious ressources. See this on how OB were handled in the past. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
ED Team NineLine Posted November 6, 2014 ED Team Posted November 6, 2014 It's an open beta and people choosing to participate in it are asked to commit to meaningful bug reports. Things like "OMG this is so fuxxord because my aunt has an uncle who read off the burnmarks on yesterdays morning toast that the corner speed of the Su-27 in DCS is a quarter of an inch too purple" is just wasting precious ressources. See this on how OB were handled in the past. Exactly, and this was what my "Not open for discussion" comment was in reference to, reporting of bugs needs to be done similar to what was posted in that link.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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