ED Team NineLine Posted December 2, 2014 ED Team Posted December 2, 2014 (edited) Discuss the 1.2.12 changes here. With DCS 1.2.12 we launch DCS: Bf 109 K-4 Kurfürst for DCS World and bring some major fixes for existent projects. 1.2.12 will be available as Open Beta for a while. DCS Bf 109 K-4 module added DCS World Fixed bug with ground units jumps to the bridge The helicopters will not be detected on the fighter radar in BVR mode if helicopter will flies slower threshold speed (140 km/h) at the terrain background, even if the fighter flies lower than helicopter (radar look-up). General sound corrections French DCS User Guide added New 3D models of Su-24M and Su-24MR Some weapon 3D models are corrected Some ground unit 3D models are corrected Added MLRS Uragan Fixed issue with rotaries on different aircraft rotates without limits by mouse wheel IFV Marder 20mm belts fix Flares and signal flares trajectory fixed 9K57 Uragan has been added DCS A-10C Russian flight manual updated A-10C. CDU. INS allign info overlaps with info from other pages Corrected missions and campaign Fixed issue with anti-skid system not engaged during autostart sequence ILS power can be disabled by mouse click Fixed issue with AM and FM radio presets incorrect when switching counterclockwise VHF radio preset channel selector works correct via keyboard Yaw trimmer knob jump when hold and drag by mouse is fixed DCS Combined Arms The ground units HUD info has been modified Driver cockpit has been added to all controllable ground units Driver cockpit has been added to ammo trucks, HMMVW 1025 and UAZ-469 New realistic sights have been added for ground vehicles: Tanks - M1A2 Abrams - Leopard 2A5 - Leclerc - T-80UD IFV/APC - BMP-2 - BMP-3 - BRDM-2 - BTR-80 - M2A2 Bradley - MCV-80 Warrior - MT-LB SAM/AAA - Gepard - M168 Vulcan - M48 Chaparral - M973 Avenger - Strela-10 (Gopher) Stinger MANPAD and Igla MANPAD sights have been modified IFF system has been added for IR SAM and AAA units: - M168 Vulcan - M48 Chaparral - M973 Avenger - Strela-10 (Gopher) - Stinger MANPAD - Igla MANPAD Reticle have been removed from iron sights Game window focus loss during turret control was fixed Simulator crash on controllable unit submergence has been fixed HE rounds ballistic and sights’ reticles have been coordinated Units with disabled AI remain disabled on player enter/leave the unit Antenna dish is folding down on all clients/server when the player leaves the unit. Rotation to reload/rearm position for turrets has been added Manual reload/rearming start/abort has been added for player controlled unit Binocular view has 3 zoom levels now Alternative (switch by 3rd mouse button) turret rotation mode has been tuned. Maximum turret rotation speed can be reached with any zoom level Potentially fixed track consistence problem when sight’s zoom level has been changed during track replay Fire secondary weapon command added (for some coax machineguns). DCS Flaming Cliffs Su-27. Flight dynamics corrected Su-27. 3D model corrected Su-27. Gear corrected Su-27. Adjusted keyboard controls Su-27. HUD indication field is corrected Su-27. Updated campaign Su-27. Wrong IAS indication is fixed F-15C. Missing pylons are restored F-15C. 3D model and collision model are corrected DCS Fw 190 D-9 Gun synchronizator fixed Russian flight manual updated DCS: Mi-8MTV2 Created default joystick profiles for: - Logitech G940 Joystick; - Logitech G940 Throttle; - Sidewinder Force Feedback 2 Joystick (+ correct FFB); - CH PRO PEDALS USB (removed all axes except Z for pedals); - Saitek X52 Flight Control System and Saitek Pro Flight Rudder Pedal (Real Mode); - HOTAS Warthog. Baro altimeter - pressure scale behavior improved UV-26 Command for changing dispensing board now works UV-26. The flares now still present when additional armour and weapons are removed Bad clipping of aiming reticle - Fixed 6DOF cockpit limits has been tuned 5.5V Lights rheostat is functional now DCS: UH-1H Created default joystick profiles for: - Logitech G940 Joystick; - Logitech G940 Throttle; - Sidewinder Force Feedback 2 Joystick (+ correct FFB); - CH PRO PEDALS USB (removed all axes except Z for pedals); - Saitek X52 Flight Control System and Saitek Pro Flight Rudder Pedal (Real Mode) DCS: MiG-21bis Fixed double Gunsight Glass with low view distance options setting. Added custom cockpit texture support (E.g. Select Gray, Finnish, Chinese or Green versions from drop-down menu!) Fixed control surfaces reset on respawn RSBN shows last selected channel, no longer resets upon loss of signal Oxygen consumption fix for high altitude flight Fixed gear lock sound (bug introduced in 1.2.11) Improved radar contacts retrieval functionality Improved exterior lighting Fixed autolaunching KH-66 Grom missile bug. Fixed the fire button not being pressed after removing it’s protective cover. Additional suspension improvements. Pyrotechnical Gun Charges recharge after rearm. Edited December 2, 2014 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
BBQ Posted December 2, 2014 Posted December 2, 2014 Any changes to update method, or can I just use the DCS beta updater in my start menu?
ED Team NineLine Posted December 2, 2014 Author ED Team Posted December 2, 2014 The current Open Beta client you have installed should update to this one once it is available. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
rcjonessnp175 Posted December 2, 2014 Posted December 2, 2014 Post seems out of place now but was a response to other guy in a different thread, great great news and changes to ground vehicles! But was just a knee jerk punch to stomach reaction post as no mention of 2.0 or edge in change log :( I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
leapingrodent Posted December 2, 2014 Posted December 2, 2014 Post seems out of place now but was a response to other guy in a different thread, great great news and changes to ground vehicles! But was just a knee jerk punch to stomach reaction post as no mention of 2.0 or edge in change log :( Theres a newsletter due tomorrow, we'll probably see an update on 2.0 in that.
Flagrum Posted December 2, 2014 Posted December 2, 2014 Change log looks promising! Thanks ED! Only one tiny bit makes me wonder - IFF for MANPADS? Is that realistic? Oh, and BST should add "Mi-8 flight manual (draft) added", imo. Maybe not everyone saw EB's posting in the forum? :o)
rcjonessnp175 Posted December 2, 2014 Posted December 2, 2014 Is their a way to make all the new huds and reticles work with 3d aka 3dvision, same problem with those as the fc3 aircraft huds ? I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
ED Team NineLine Posted December 2, 2014 Author ED Team Posted December 2, 2014 (edited) Post seems out of place now but was a response to other guy in a different thread, great great news and changes to ground vehicles! But was just a knee jerk punch to stomach reaction post as no mention of 2.0 or edge in change log :( Why would DCS 2.0 be mentioned with the 1.2.12 changelog? Edited December 2, 2014 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted December 2, 2014 Author ED Team Posted December 2, 2014 Change log looks promising! Thanks ED! Only one tiny bit makes me wonder - IFF for MANPADS? Is that realistic? Oh, and BST should add "Mi-8 flight manual (draft) added", imo. Maybe not everyone saw EB's posting in the forum? :o) It might not be added to the update (even though you can download from his link) as there is still proofreading being done. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
rcjonessnp175 Posted December 2, 2014 Posted December 2, 2014 Iff is realistic in a way as their is many methods to ID friend and foe besides a electrical device Well true don't make much sense about mention of 2.0 in a open beta version 1.1.12 but we all are hoping that the open beta was going to be a 2.0 engine open beta I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
MacEwan Posted December 2, 2014 Posted December 2, 2014 Why would DCS 2.0 be mentioned with the 1.1.12 changelog? I think a better way to word what he was trying to say is that if 2.0 was right around the corner then there would have been a 2.0 changelog instead of a 1.1.12, which seems somewhat logical.
ED Team NineLine Posted December 2, 2014 Author ED Team Posted December 2, 2014 I think a better way to word what he was trying to say is that if 2.0 was right around the corner then there would have been a 2.0 changelog instead of a 1.1.12, which seems somewhat logical. We knew the 109 was coming before 2.0, so no, you shouldnt have been expecting this to be a 2.0 changelog. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Outlaw24 Posted December 2, 2014 Posted December 2, 2014 I know this is only a beta change log (and maybe subject to change) but nothing again for the F-86? Spoiler: MSI Z790 Carbon WIFI, i9 14900KF, 64GB DDR4, MSI RTX 4090, VKB STECS Mk ll throttle, VKB Gunfighter Ultimate MCG Pro w/200mm Extension, Winwing Orion Rudder Pedals W/damper, Wingwin Monitors/MFD's, UTC MK II Pro, Virpil TCS Plus Collective, MSI 34" QD-OLED @240Hz monitor, Samsung 970 Pro M2 2TB (for DCS), Playseat Air Force Seat, KW-980 Jetseat, Vaicom Pro, Tek Creations panels and controllers.
MacEwan Posted December 2, 2014 Posted December 2, 2014 While I agree with you and for the record Im not trying to be negative, but we also "knew" that the Mig-21 was going to be released in 2.0, and at one point we "knew" that 1.1.9 was going to be the last DCS update before the 2.0 switch. Again, Im not trying to fan the flames with negativity, Im just calling it as Ive been seeing it. I know that delays happen and bugs crawl out from nowhere slowing progress to a dead stop sometimes. These are just the reasons why I take any news with a grain of salt.
ED Team NineLine Posted December 2, 2014 Author ED Team Posted December 2, 2014 While I agree with you and for the record Im not trying to be negative, but we also "knew" that the Mig-21 was going to be released in 2.0, and at one point we "knew" that 1.1.9 was going to be the last DCS update before the 2.0 switch. Again, Im not trying to fan the flames with negativity, Im just calling it as Ive been seeing it. I know that delays happen and bugs crawl out from nowhere slowing progress to a dead stop sometimes. These are just the reasons why I take any news with a grain of salt. Not sure what your point is, the changes going into 2.0 are huge, in such they didnt want to make people have to wait for these new modules until 2.0 could be released... so if they didnt do that, people would be complaining that they were getting these new modules... how many have we gotten since then? and possible 2 more? SO it ends up being a no win for ED as everyone can find fault no matter the direction they step... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted December 2, 2014 Author ED Team Posted December 2, 2014 I know this is only a beta change log (and maybe subject to change) but nothing again for the F-86? Looks like it was the Mi-8's turn for love this patch, but I dont know. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Silver_Dragon Posted December 2, 2014 Posted December 2, 2014 Open Beta available to download.... 3.7 Gb for me :) For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Nirvi Posted December 2, 2014 Posted December 2, 2014 (edited) Download finished, installing the Kurfürst now, 168mb :D She's a beauty Edited December 2, 2014 by Nirvi Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
Eldur Posted December 2, 2014 Posted December 2, 2014 3909.9MB downloading... little huge. Last OB I had was one 1.2.11 version. So is that DL size right?
rcjonessnp175 Posted December 2, 2014 Posted December 2, 2014 Nice how about some pics of the epic changes to ground vehicles? I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
Mustang Posted December 2, 2014 Posted December 2, 2014 "Fixed bug with ground units jumps to the bridge" - no more pile-ups of units on bridges ;)
MacEwan Posted December 2, 2014 Posted December 2, 2014 Sith, I guess my point was just that there's always so much changing around here that sometimes you can't blame people for expecting 2.0 or the new map as the next update, especially with all of the teasing and hinting of a release before years end. Same way we expected the big update with the Mig-21, for example. But alas, it is a new day and a new update with new bug fixes and that is definitely better than nothing.
SkateZilla Posted December 2, 2014 Posted December 2, 2014 Lots of 3D model changes and stuff Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
rcjonessnp175 Posted December 2, 2014 Posted December 2, 2014 What exactly has been changed with 3d models? Like what weapons and such? I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
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