ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 Just those areas, or is the original square area larger? The area that Snoopy was questioning, the small bit that the red box didnt cover. FYI, I think Wags is going to post some examples of High/Med/Low textures to the 1st post at some point. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
cichlidfan Posted May 26, 2015 Posted May 26, 2015 The area that Snoopy was questioning, the small bit that the red box didnt cover. FYI, I think Wags is going to post some examples of High/Med/Low textures to the 1st post at some point. Thanks. Texture examples would be appreciated. EDIT: Preferably, full res images. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 Thanks. Texture examples would be appreciated. EDIT: Preferably, full res images. Might not be today, so don't hurt yourself on the refresh button... I would image he will post raw screenshots. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
cichlidfan Posted May 26, 2015 Posted May 26, 2015 Might not be today, so don't hurt yourself on the refresh button... I would image he will post raw screenshots. I wasn't expecting today, or even tomorrow. :) Besides, between errands, dinner with some friends and a concert tonight, I wouldn't see them today anyway. ;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
SkateZilla Posted May 26, 2015 Posted May 26, 2015 (edited) Ground textures **could maybe** be souped up by modder after release ... Edited May 26, 2015 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 Ground textures can always be souped up by modder after release ... Maybe... we dont know how it all works yet I dont think ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
kontiuka Posted May 26, 2015 Posted May 26, 2015 Ground textures can always be souped up by modder after release ...Call me old fashioned but I'd rather rely on ED.
rcjonessnp175 Posted May 26, 2015 Posted May 26, 2015 Call me old fashioned but I'd rather rely on ED. Sure, but the modders in this community have made some epic textures for the old map. And that is with the old technology. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
GeorgeLKMT Posted May 26, 2015 Posted May 26, 2015 Sure, but the modders in this community have made some epic textures for the old map. And that is with the old technology. Because it's easy to take 15 old textures and make 15 new and better textures, as they get distributed all over the map automatically. From what we saw and from Wags mentioning the size (I think he said 25GB so far somewhere, not searching for that quote now), Nevada will feature terrain with satellite imagery as textures (or maybe a combination of sat. and preset textures?). That's kinda more complicated to mod. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
Raven68 Posted May 26, 2015 Posted May 26, 2015 Call me old fashioned but I'd rather rely on ED. +1 Sure, but the modders in this community have made some epic textures for the old map. And that is with the old technology. Nothing against modders at all. I think they are a talented bunch, but it seems with every release there is some sort of hassle to deal with or some workaround to get the mods to a working state again. This is based on my personal observation and I could be totally wrong. I guess I just like to keep my copy stock. Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 Images are up, look at the file name to see what level of detail they are. Thanks to Matt for posting those for us! Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
uboats Posted May 26, 2015 Posted May 26, 2015 FYI, Wags let me know that the areas highlighted by Snoopy are indeed Medium detail. thanks for the info may we know what does the detail include here? road density, building density, building texture, ground texture, etc? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 (edited) thanks for the info may we know what does the detail include here? road density, building density, building texture, ground texture, etc? This is specific to the terrain texture quality, not building/object density as far as I am aware. ie: in the medium shot just added, you see some buildings and such in there.... Edit: There are no roads and objects in low detail areas. Low detail areas are like the current map edges... just there so you dont fall off the planet :) Edited May 26, 2015 by NineLine Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Raven68 Posted May 26, 2015 Posted May 26, 2015 Nice mini-update. Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
outlawal2 Posted May 26, 2015 Posted May 26, 2015 I must be dense, but WHERE? Not seeing anything with pics in it... ??? "Pride is a poor substitute for intelligence." RAMBO
GeorgeLKMT Posted May 26, 2015 Posted May 26, 2015 First post of this thread, see attachments. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
outlawal2 Posted May 26, 2015 Posted May 26, 2015 First post of this thread, see attachments. Thanks.. Just thought to check the first post just about the time you replied.. Thanks! "Pride is a poor substitute for intelligence." RAMBO
NRG-Vampire Posted May 26, 2015 Posted May 26, 2015 Higher resolution ground terrain mesh the area along the outside portions of the map have the least detail (16 to 64 meters per pixel). i don't understand that "per pixel" thing. is that the distance between vertex points of the "ground terrain mesh", is that the "resolution" ? so what is that pixel exactly ? however, the low detail area still looks good from the high above, of course that's not for chopper pilots
ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 i don't understand that "per pixel" thing. is that the distance between vertex points of the "ground terrain mesh", is that the "resolution" ? so what is that pixel exactly ? however, the low detail area still looks good from the high above, of course that's not for chopper pilots Its for resolution, how many meters per pixel is how good the quality... so the more meters you squeeze into a pixel, the lower the quality. 64 meters in one pixel is not going to look as good as 2 meters in on pixel... hope that made sense :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Phantom88 Posted May 26, 2015 Posted May 26, 2015 :thumbup: This will be incredible for Low-n-Slow Helo Flying Patrick
NRG-Vampire Posted May 26, 2015 Posted May 26, 2015 (edited) Its for resolution, how many meters per pixel is how good the quality... so the more meters you squeeze into a pixel, the lower the quality. 64 meters in one pixel is not going to look as good as 2 meters in on pixel... hope that made sense :) okay, thanks but is that mean 64 meters in one pixel equal with a 64 meters ground terrain mesh, where the nearest (next) point is 64 meter far (horizontally) from a mesh-points ? is that the same ? Edited May 26, 2015 by NRG-Vampire
ED Team NineLine Posted May 26, 2015 ED Team Posted May 26, 2015 okay, thanks but is that mean 64 meters in one pixel equal with a 64 meters ground terrain mesh, where the nearest points is 64 meter far (horizontally) from other mesh-points ? is that the same ? It will effect the mesh as well, you will get a better quality mesh with better quality terrain data. So sort of :) Look at Low-1 compared to High-1, you can see the difference in quality of mesh and textures. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
uboats Posted May 26, 2015 Posted May 26, 2015 nice screenshot update [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
T_A Posted May 26, 2015 Posted May 26, 2015 Dunno about you , but LOW pics still look good and much better than current Georgia mountain ridge IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC]
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