tomcatter Posted April 30, 2015 Posted April 30, 2015 (edited) Late to the party, but this is a very good newsletter, for me at last, as it shows that ED has their goals set a long time ago and, step by step, they are getting there. Wich shows passion, determination, endurance and love for their work. I have a brand new rig waiting for DCS world 2, and I´m engrossed at the moment with the change I get from 16-24 FPS at med-low settings, to 70-80 at high settings, it is not just that I discovered the beauty of the sim, it is like discovering fly with the sim for the first time, the smooth of flying and, well, a lot of details. So take your time ED and give us a polished new World that plays smooth and nice and as impressive as the videos shows. Thanks for the news Wags. Edited April 30, 2015 by tomcatter
aaron886 Posted April 30, 2015 Posted April 30, 2015 A big "Bravo Zulu" to whomever worked on the smoke trails. They look incredible, especially the flares! Well done, ED.
Pilotasso Posted April 30, 2015 Posted April 30, 2015 Most significant achievement in this update: A-G radar. :) .
NRG-Vampire Posted May 1, 2015 Posted May 1, 2015 (edited) You're being a bit too liberal with my quote. I've had my share of pitchforks, i don't need you to put a smoking gun in my hand and throw me to the mob. ;) was your quote but just same as my thought: faith (and competence) :) collisions of trees are possible , we know (even on the old map) it's only matter of time before it will be ready ;) smoking gun in your hand ? :D and how many rounds remained in the magazine of that gun ? you are still armed and dangerous, so i dont think you should be worry about the mob :lol: Edited May 1, 2015 by NRG-Vampire
FlyingHighAU Posted May 1, 2015 Posted May 1, 2015 Ground radar!!!! I think we are going to need a ground radar to find any hostiles in all of that urban clutter! :)
ED Team NineLine Posted May 1, 2015 ED Team Posted May 1, 2015 Ground radar!!!! I think we are going to need a ground radar to find any hostiles in all of that urban clutter! :) Good point, we need to see Vegas with that view next :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
HeadHunter52 Posted May 1, 2015 Posted May 1, 2015 I can assure you they are very focused on DCS 2, but if you look at what is all involved, you would understand its no small undertaking... No. The scale of it is amazing. I'm going to continue to sit patiently and see what they accomplish. With all the build-up, it will be make or break. Dogs of War Squadron Call sign "HeadHunter" P-51D /Spitfire Jockey Gigabyte EP45T-UD3LR /Q9650 3.6Ghz | 16GB DDR3 1600 RipJaws | EVGA GTX-1060 ACX3 FTW | ThrustMaster 16000m & G13 GamePad w/analog rudder stick | TurtleBeach EarForce PX22 | Track IR5 | Vizio 40" 4K TV monitor (stuck temporarily with an Acer 22" :( )
Kal-El Posted May 1, 2015 Posted May 1, 2015 With so much projects in the oven, and each of them being such a big change I guess it might be hard even for ED to shell out release dates. Software dev is all so random tbh, one day you go through a huge breakthrough that you thought represented 2 months of work while the next day you stump upon a bug that has your team sitting duck for a few weeks. I'd rather them not giving any date at all than to keep publicly pushing it back 6 months every 6 months. ^^ Amazing work ED, keep it up. :thumbup: Bring that engine+graphics to 2015 levels.:thumbup: Since half of the year is almost gone, I think a more valid question would be: Is DCS:W2 going to be out this year? Specs: i7-4790K @4.00 ghz, EVGA 2080ti , 16GB ram, Samsung 512GB SSD x2. Gear: Virpil Alpha stick with Mongoos T-50CM2 throttle, Combat-Pro flight pedals, Track ir 5 & Reverb G2
nervousenergy Posted May 1, 2015 Posted May 1, 2015 OK, all other dev work on the NTTR map needs to STOP NOW for a critical fix. It's all just ruined without it. If I can't buzz the High Roller, then the map is a total failure. :) PC - 3900X - Asus Crosshair Hero VIII - NZXT Kraken 63 - 32 GB RAM - 2080ti - SB X-Fi Titanium PCIe - Alienware UW - Windows 10 Sim hardware - Warthog throttle - VKB Gunfighter III - CH Quadrant - Slaw Device Pedals - Obutto R3volution pit - HP Reverb G2 - 2X AuraSound shakers
Grimes Posted May 1, 2015 Posted May 1, 2015 OK, all other dev work on the NTTR map needs to STOP NOW for a critical fix. It's all just ruined without it. If I can't buzz the High Roller, then the map is a total failure. :) According to RCDB they took that out. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
SkateZilla Posted May 1, 2015 Posted May 1, 2015 it's been gone for almost 10 years now. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
hannibal Posted May 1, 2015 Posted May 1, 2015 i was blown away by the Su25T flares... but the F15 video at 1:15 looks like it has a shadow glitch that the shadow of the ejection seat is casting not only in the cockpit, but also on to the terrain, making it out of proportion~ seems to me the shadow is only supposed to be cast inside the cockpit not on the terrain. BUT AWESOME TO HAVE NEWS! the pics and videos are added bonus! find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
Buckeye Posted May 1, 2015 Posted May 1, 2015 Fantastic update, looking forward to more news and progress in the future. Seems like some really great things are on the horizon. Good things come to those who wait. Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
Boss86005 Posted May 1, 2015 Posted May 1, 2015 The NTTR map looks stunning! Hope they get the alpha\beta finished soon so we can get our hands on it. "We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm". --------------------------------------------------------- Intel i-9 9900k @ 5.0 Ghz, EVGA 2080tiFTW3 11Gb, Corsair H115 PRO water cooler, Gigabyte AorusMaster motherboard, EVGA Super Nova 1000 watt G+ powersupply, G.SKILL 64Gb ram @3800 MHz, HP EX 920 M.2 PCIe 3TB,Windows 10Pro x64
nervousenergy Posted May 1, 2015 Posted May 1, 2015 it's been gone for almost 10 years now. The High Roller observation wheel? They just finished it last year. It's a huge visual fixture on the strip now... https://www.caesars.com/linq/high-roller#.VUL0-pPzmao PC - 3900X - Asus Crosshair Hero VIII - NZXT Kraken 63 - 32 GB RAM - 2080ti - SB X-Fi Titanium PCIe - Alienware UW - Windows 10 Sim hardware - Warthog throttle - VKB Gunfighter III - CH Quadrant - Slaw Device Pedals - Obutto R3volution pit - HP Reverb G2 - 2X AuraSound shakers
SkateZilla Posted May 1, 2015 Posted May 1, 2015 i was blown away by the Su25T flares... but the F15 video at 1:15 looks like it has a shadow glitch that the shadow of the ejection seat is casting not only in the cockpit, but also on to the terrain, making it out of proportion~ seems to me the shadow is only supposed to be cast inside the cockpit not on the terrain. BUT AWESOME TO HAVE NEWS! the pics and videos are added bonus! Seat Shadow on Canopy Glass, Aircraft Shadow on the ground Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted May 1, 2015 Posted May 1, 2015 The High Roller observation wheel? They just finished it last year. It's a huge visual fixture on the strip now... https://www.caesars.com/linq/high-roller#.VUL0-pPzmao Assumed you meant the high roller, roller coaster on the strato tower Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
gerd Posted May 1, 2015 Posted May 1, 2015 Could not help noticing that L-39 has Czech marking, but the cockpit gauges are in Russian. Is there a plan to have also Czech cockpit? (Not that it would make any difference in understanding the language.)
NoJoe Posted May 1, 2015 Posted May 1, 2015 Wow, that ground radar image! I'm very excited to play around with that when the time comes. But wow, like trying to find a needle in a haystack! Awesome. :D
leafer Posted May 1, 2015 Posted May 1, 2015 Can someone clue me in on the excitement of that ground radar pic? ED have been taking my money since 1995. :P
Zero_Mass Posted May 1, 2015 Posted May 1, 2015 SithSpawn, could you try to fix high res pictures again from the news letter?
Solty Posted May 1, 2015 Posted May 1, 2015 Good too see a newsletter. I am looking forward to multicrew, better functioning MP and I realy like how new effects look. I hope every effect will be revamped like that. Especially kinetic energy based weapons like .50cal need a new effect with more of a flash with some sparks and a little bit smoke, instead of fire with dust around it, as we currently have. [sIGPIC][/sIGPIC]In 21st century there is only war and ponies. My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS. My channel: https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA
Bucic Posted May 1, 2015 Posted May 1, 2015 I've been bitching about the toilet paper bug and poor particle effects for some time but now I know that I prefer pre-pre-Alpha of DCS2 with >some< particle work rather than DCS1 with all-new particle effects. Thank you for the update! I needed my fix so badly ;) PS. Any chance for the Su-25 music without the music strapped on top? F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
NRG-Vampire Posted May 1, 2015 Posted May 1, 2015 Assumed you meant the high roller, roller coaster on the strato tower very strange, they chose the same name "High Roller" for Caesars' new observation wheel The "first" High Roller at 909 ft (277 m) - on the Stratosphere Tower was the second highest ride in the world and the highest roller coaster It was closed on December 30, 2005, and dismantled to make space for a new attraction in DCSW2 NTTR: an experienced 3D model artist needs only couple days to make that model and put into Las Vegas on the NTTR map...so maybe we will see that new observation wheel in the sim as well as the new control tower(s) on the McCarran International Airport (in Wags' video)
leafer Posted May 1, 2015 Posted May 1, 2015 I sense Naveda is closer than they let on. Mudslike probably have an article in the making as we speak. Just a hunch taken from a slew of info the past few days. ED have been taking my money since 1995. :P
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