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Posted
He refers to the ASL issue in CCRP/Auto HUD mode, which it seems he will take care of (fingers crossed). This is a different issue that affects all HUD modes, including the most basic NAV mode.

 

Regards!

 

in his facebook post of the video, they said that they are aware of the bugs shown on the video and they are working on it.

 

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Posted
Nearly all of the screenshots and videos seem to be made with very poor graphics settings, I'd like to see the pit with actual good settings before judging.
You mean like this?22b99839005c9b8b8869236a3fc1abe3.jpg

 

-Shadow

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Posted
in his facebook post of the video, they said that they are aware of the bugs shown on the video and they are working on it.

^this

Shagrat

 

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Posted
^this
Well...its also rigth there in the video description..among other similar information of the same nature...

 

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Posted
Well...its also rigth there in the video description..among other similar information of the same nature...

 

Sent from my SM-G935F using Tapatalk

Yep, ...and I think Zeus is professional enough, to fix it even if we point it out in a gentle manner.

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Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted
You mean like this?22b99839005c9b8b8869236a3fc1abe3.jpg

 

-Shadow

 

 

It's 1024x576 with massive jpeg compression?

 

I think there was a better version of this screenshot out there, but it is too far away and far too small res to see any real detail.

Posted

You'll really need to read the AV-8B flight and tactical manuals to answer your question in detail but the TL; DR

  • The maximum permissible airspeed/Mach number AV-8B = 585 knot CAS / 1.0 mach.
  • Manual bombing tables show Mk-82's dropped @ 450 - 550 knot.

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Posted (edited)

I was watching the latest vid and enjoying the VR view I will be enjoying and noticed at 8:57-9:05 a view of the det cord and was curious to ask if maybe it could be looked at again to perhaps improve it a bit? It just seems very segmented and looks lower res than rest of modelling as pic below shows. And the fact it stretches across the canopy view means it will be in constant view. Could it be improved?

 

WFTyUQ2.jpg

 

Also, see this pic

 

V5gJMM3.jpg

 

And this vid (Just amazing in-cockpit vid..watch it anyways!)

 

 

Neither exhibits the curve as in the latest dev vid..Is it an optical illusion?

 

Anyways, I look for low hanging fruit in my critiques so hopefully this is one that maybe you could consider reviewing. Will leave my request to see if nav lights can get rid of the glow ball effect for later..lol.

 

But looking real good. Very excited for it's early access availability.

Edited by Torso
Posted

Its wip. Razbam mentioned this in the video

 

 

 

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Posted
Its wip. Razbam mentioned this in the video

 

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Oh really? The vid I watched had no commentary, just in game audio. If already on their to-tweak hit list then great. Just in case it wasn't wanted to suggest it and provide some resources that I drew from to back up my suggestion.

Posted

Appologies I meant on the video.

As in TEXT

 

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Posted

The TEXT from the latest video:

 

(...)"PLEASE READ DESCRIPTION CAREFULLY

Video can cause motion sickness

Video can cause also, boredom (it's almost 30 minutes long)

THIS VIDEO HAS BEEN CLEARED TO PUBLIC RELEASE AFTER MANY REQUESTS OF MORE DEVELOPMENT INFORMATION BY THE DCS COMUNITY, so as such, it should NOT be considered in any way, form or regard as the final product, is here for you to see because you asked for it.

This is a test flight, mostly devoted to test "casual" flight, not using actual checklist on ordinance and weapons systems, but 1s timers "feel".

It's about a mock attack with MK82's, target are 2 warehouses protected by AAA and MANPADS, terrain is NTTR.

Aircraft load out is 6 MK82 + ALQ-164 Jammer pod in the center line station

Keep in mind, that we are aware of most noticeable bugs in this video, and they are in most cases solved, right now our priority stands in systems and flight behavior, followed by art (either 3d or textures) .

As usual, everything is a work in progress, that includes my flying.

Sounds are still DCS default jet engine sounds, accurate sounder is being developed."

 

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
The TEXT from the latest video:

 

(...)"PLEASE READ DESCRIPTION CAREFULLY.....

 

Good deal. Did not watch the vid from the YT page, but from an embedded link elsewhere so did not see text comments below it. Sounds like it will be tweaked after other work is taken care of. Awesome.

Posted
Ron, during the landing, the FF gauge shows 019, is that 1900 pounds of fuel per minute?

The FF gauge reads pounds per minute - it's clearly still WIP.

The fuel flow indicator displays engine fuel flow in pounds per minute. It displays units, tens, and hundreds

Typical values at sea level when light (14,000 lb gross weight) 300 KCAS - 63 lb/min cruise, max continuous - 215 lb/min and combat - 310 lb/min (F402-RR-408 Series Engine).

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Posted

About the last AV-8B N/A video landing on the LHA, a little "bug". The LHA never travel with the landing dock door open and the wet harbour only has "inundate" on landing operation with the ship has trimmed to por to wet inundate the dock. The ship maintain stationary and "death" in the water on landing operations.

 

Some youtube videos of landing operations

tmVPdtIjy9A

XrZt2fQL_D0

e6slGCHThc8

 

To help RAZBAM, some NATOPS manuals and landing commander handbook.

https://www.google.es/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwic__vT7fXVAhVKPFAKHdnfDIAQFggnMAA&url=http%3A%2F%2Fwww.edavirtual.org%2Fdownload%2Fbooks%2FHarrier%2FNAVAIR-00-80T-106.pdf&usg=AFQjCNEsboGHhbW8z0mW_FFRa5tUlC1akQ

https://community.apan.org/cfs-file/__key/groupfiles/00-00-00-31-52/AMW-Handbook-OCT-2016.pdf

https://es.scribd.com/document/100717286/The-Naval-Beach-Group-NTTP-3-02-14-Rev-A-CDR-5161

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Posted
About the last AV-8B N/A video landing on the LHA, a little "bug". The LHA never travel with the landing dock door open and the wet harbour only has "inundate" on landing operation with the ship has trimmed to por to wet inundate the dock. The ship maintain stationary and "death" in the water on landing operations.

 

Some youtube videos of landing operations

tmVPdtIjy9A

XrZt2fQL_D0

e6slGCHThc8

 

To help RAZBAM, some NATOPS manuals and landing commander handbook.

https://www.google.es/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwic__vT7fXVAhVKPFAKHdnfDIAQFggnMAA&url=http%3A%2F%2Fwww.edavirtual.org%2Fdownload%2Fbooks%2FHarrier%2FNAVAIR-00-80T-106.pdf&usg=AFQjCNEsboGHhbW8z0mW_FFRa5tUlC1akQ

https://community.apan.org/cfs-file/__key/groupfiles/00-00-00-31-52/AMW-Handbook-OCT-2016.pdf

https://es.scribd.com/document/100717286/The-Naval-Beach-Group-NTTP-3-02-14-Rev-A-CDR-5161

 

It´s not a bug, it´s a work in progress model, it shows stuff aimed for bigger things, please keep in mind everything I post is not final until said so, in fact, that Tarawa model is already obsolete and being upgraded currently and accordingly

Posted
3pean9mksciz.jpg

 

This is a good screenshot.

You could have told me that was a photo and I'd have believed you!

 

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Posted
Does the wind vein on the nose work in-game?

The question should be: will the wind vane be modeled in the final module?

 

...and I am pretty sure it will be. ;)

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

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