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Posted

I'm torn between getting a CV1 or a warthog (X55 ATM), I've tried the dk2 from a friend and found not the greatest frames to be had (expected), but the thing I'm more concerned about is instrument legibility. Can anyone give a definitive answer on that? I fly CAS mostly and some CAP so being able to read instruments is kind of a given haha.

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Asus Z97-A/ i7-4790K/ Hyper 212 EVO/ 16GB RAM/ GTX1080 Strix OC/ Supernova 750/ X-55/ TiR

Posted
I'm torn between getting a CV1 or a warthog (X55 ATM), I've tried the dk2 from a friend and found not the greatest frames to be had (expected), but the thing I'm more concerned about is instrument legibility. Can anyone give a definitive answer on that? I fly CAS mostly and some CAP so being able to read instruments is kind of a given haha.

 

The CV1 is in another league to the DK2. If you set-up and adjust it properly, you can read the instruments very well, and if you're struggling a bit, you can always lean forward! I have the zoom mapped to my HOTAS, so if there's something really tricky to read, I just tap the button momentarily.

 

Of course, the image is not as sharp as running a 2D monitor in high res, but for me anyway, the total immersion and scale of things in VR simply blows anything else out of the water. I'm not really interested in flying now unless it's in VR. :thumbup:

 

CFI

CPU: Intel i9 13900KS @5.8GHz | MB: ROG Strix Z790 Gaming-E | GPU: Asus ROG Strix RTX3090 OC | RAM: 32Gb Corsair Dominator DDR5 @6200MHz | Cooling: Custom CPU/GPU cooling loop | PSU: Supernova 850G2 @ 850W | OS: Windows 10 Home Premium 64Bit
Storage: 3x Samsung EVO 970 Plus M.2 1Tb + 3x Samsung 850 EVO SSD 250Gb | Input: TM HOTAS WH Saitek Combat Pedals | Output: Samsung 50" OLED TV | VR: HP Reverb G2 | Audio: Realtek + Z906 5.1 Surround Sound Speaker System

Posted
I'm torn between getting a CV1 or a warthog (X55 ATM), I've tried the dk2 from a friend and found not the greatest frames to be had (expected), but the thing I'm more concerned about is instrument legibility. Can anyone give a definitive answer on that? I fly CAS mostly and some CAP so being able to read instruments is kind of a given haha.

Readability of the instruments is a matter of how high you can set the pixel density. But with your graphics card you can definitely go high enough :)

A warrior's mission is to foster the success of others.

i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3

RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss

Posted
Readability of the instruments is a matter of how high you can set the pixel density. But with your graphics card you can definitely go high enough :)

 

Yah at one point I had 2.5 as the PD in the DK2 but my frames took a big hit. I think I might go the route of the Rift. Mostly seen raving reviews about it in DCS

[sIGPIC][/sIGPIC]

Asus Z97-A/ i7-4790K/ Hyper 212 EVO/ 16GB RAM/ GTX1080 Strix OC/ Supernova 750/ X-55/ TiR

Posted

I wander how anyone is still flying on a monitor, for me it feels like using 640x480 14crt while there is full hd 32led.

 

Sent from my SCH-I535 using Tapatalk

[sIGPIC][/sIGPIC]

Posted
I wander how anyone is still flying on a monitor, for me it feels like using 640x480 14crt while there is full hd 32led.

 

Sent from my SCH-I535 using Tapatalk

 

Hah. Same. I think that's why I've been so...........b*tchy......... about all the "delays" with ED. I literally had to give up all my other flight sims as I just can't go back to a monitor. So I've got nothing to do but stalk the forums and grumble about the 18C. :)

VFA-25 Fist of the Fleet

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Virtual Carrier Strike Group One | Discord

Posted

Does anyone know how you can have labels on, but instead of the words it's just a dot?

Win10 Pro, CPU I5 - 6400, Ram - 16Gig, GPU Zotac 1080, SSD, CV1

Posted
Does anyone know how you can have labels on, but instead of the words it's just a dot?

 

Simples, edit your C:\Users\YourNameHere\Saved Games\DCS\Config\View\Labels.lua

 

Here is mine for reference.

 

AirFormat = {}

AirFormat[100] = ""

AirFormat[5000] = "^"

AirFormat[10000] = "^"

AirFormat[20000] = "^"

AirFormat[30000] = "^"

 

GroundFormat = {}

GroundFormat[5000] = "^"

GroundFormat[10000] = "^"

GroundFormat[20000] = "^"

 

NavyFormat = {}

NavyFormat[10000] = "^"

NavyFormat[20000] = "^"

NavyFormat[40000] = "^"

 

WeaponFormat = {}

WeaponFormat[5000] = "^"

WeaponFormat[10000] = "^"

WeaponFormat[20000] = "^"

Intel 5820k | Asus X-99A | Crucial 16GB | Powercolor Devil RX580 8GB | Win 10 x64 | Oculus Rift | https://gallery.ksotov.co.uk

Patiently waiting for: DCS: Panavia Tornado, DCS: SA-2 Guideline, DCS: SA-3 Goa, DCS: S-300 Grumble

Posted

Hi,

I am quite new to VR and I own a Oculus since yesterday.

DCS is working well with the Oculus but one thing is really annoying.

 

I allways get a grey box with information of the button which I want to click.

How to disable this function?

 

Cheers and the best for 2017

Goose

Modules - F/A-18|F-16|F-14|F-5|F-86|A-10C|AJS-37|AV-8B|JF-17|MiG-15|MiG-21|M2000C|C101|L39|FC3|UH-1H|Ka-50|Mi-8|SA342|P-51D|Spitfire Mk9|Bf-109K4|Fw-190D9|CA|SC|PG|NTTR|

System - 8700K @4.9Ghz, 32GB RAM, 1TB SSD, GTX-1080,VKB Gunfighter and Warthog Hotas,Track-IR

Posted

Yes, it is the tool tips that isn't functioning as we'd like them. You can turn them off in the options menu, but if you're on a multi player server, the server settings will still over ride your local settings, so it may rear it's ugly head there still, and it is down to the server admin to set them to off.

Posted

Hello Occulus Rift Gentlemen

Is it normal to have DCS run on your desktop when you have the Rift on your head? If so, is there a way to let the PC know to output only to the Rift until you exit the game?

Posted
Hello Occulus Rift Gentlemen

Is it normal to have DCS run on your desktop when you have the Rift on your head? If so, is there a way to let the PC know to output only to the Rift until you exit the game?

 

I believe it is only showing the left eye view when on screen. No way to turn off from what I have found so far.

Posted

Thank you guys. I just got the rift and as many stated so far, with all its current limitations, it is very hard to go back to a flat screen :)

Makes you really see and appreciate the level of excellence the DCS team has achieved.

Like owning a museum and nobody tells you "no"

Posted

Like owning a museum and nobody tells you "no"

 

I think this little snippet of a quote describes DCS better than everything that's been written here previously!

CPU: Intel i9 13900KS @5.8GHz | MB: ROG Strix Z790 Gaming-E | GPU: Asus ROG Strix RTX3090 OC | RAM: 32Gb Corsair Dominator DDR5 @6200MHz | Cooling: Custom CPU/GPU cooling loop | PSU: Supernova 850G2 @ 850W | OS: Windows 10 Home Premium 64Bit
Storage: 3x Samsung EVO 970 Plus M.2 1Tb + 3x Samsung 850 EVO SSD 250Gb | Input: TM HOTAS WH Saitek Combat Pedals | Output: Samsung 50" OLED TV | VR: HP Reverb G2 | Audio: Realtek + Z906 5.1 Surround Sound Speaker System

Posted

So hopefully Oculus has something like this in store this year...

 

Vive Gloves... (jump to 3:19)

 

Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT

Posted

Do keep in mind that DCS has to support the glove. So it may be a while.

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted
Do keep in mind that DCS has to support the glove. So it may be a while.

"Vive glove", "support the glove" - I couldn't help thinking about "Smell the Glove". Sorry :D

Posted

2nd and 3rd gen stuff isn't too far away, and you can guarantee that there will be hand tracking of some description for all platforms, and as was hinted at, a wireless technology is a must too.

 

First gen, the Rift had the edge in DCS World at least, but what is in the pipeline, and will determine the pecking order of the future is a total unknown.

 

What was a little strange was the lack of any discussion of higher resolution, wider fields of view. Both of which are fundamental flaws - far more so than hand tracking and wireless units in my opinion.

 

The other unknown is how long we'll be waiting for these developments to make it to the stores. I suspect waiting for this stuff may mean depriving yourself of a perfectly viable system, and a great experience for several years.

Posted
What was a little strange was the lack of any discussion of higher resolution, wider fields of view. Both of which are fundamental flaws - far more so than hand tracking and wireless units in my opinion.

 

I agree, but that all comes with a performance hit; at the moment there's no point upgrading the screens when many PCs already struggle to deliver adequate FPS with the current number of pixels. In other words, higher res screens can probably be achieved, but processing power won't allow full use of them.

 

Eye tracking may be the solution to this problem. We only need high res at the centre of our vision, so a lot of processing power could be saved by reducing detail in our peripheral vision. The head set would need to know where we were looking for this to work of course.

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