boopidoo Posted December 11, 2016 Posted December 11, 2016 I've had the same for one year now. I pushed it to 4.7GHz without any issue. Basically, I gained around 15% fps in DCS on average without VR. Didn't make the comparison with VR. With a gtx1080, in the oculus I get 90fps most of the time in open areas and can keep 45fps in Vegas most of the time also. I just needed to set flat terrain shadows, shadows to medium and visibility range to medium or high. All other settings maxed out and pixel density at 1.7. Sent from my SM-G925F using Tapatalk Just OC to 4.4 but during stresstest it went to 80°C so I won't try more until I get a better cooler. Right now I have a hyper 212 tower cooler and I guess I need a water cooler to go further. During benchmark I reached max 75°C. CPU voltage is unchanged on Auto but it seems to well.
dax Posted December 11, 2016 Posted December 11, 2016 (edited) Just OC to 4.4 but during stresstest it went to 80°C so I won't try more until I get a better cooler. Right now I have a hyper 212 tower cooler and I guess I need a water cooler to go further. During benchmark I reached max 75°C. CPU voltage is unchanged on Auto but it seems to well. As far as I remember, I didn't let voltage on auto. It was going too high and too hot. I spent several days looking for the right settings. And I have a Corsair water cooler installed. It might also help. Also, don't use prime95 as stress test. It is totally unrealistic unless you have applications that loads all the cores with similar math requests. DCS doesn't use much more than a single core. Sent from my SM-G925F using Tapatalk Edited December 11, 2016 by dax Intel Core i7 6700K@4.7GHz, Asus Sabertooth Z170 Mark1, 16Gb Kingston DDR4 2800MHz, Asus Geforce GTX1080, SSD Sandisk Extreme Pro 250Gb, Seagate 2Tb, TM Hotas Warthog, Ch Pro Pedals, TrackIr 4, Oculus Rift CV1 & Rift S
boopidoo Posted December 11, 2016 Posted December 11, 2016 As far as I remember, I didn't let voltage on auto. It was going too high and too hot. I spent several days looking for the right settings. And I have a Corsair water cooler installed. It might also help. Also, don't use prime95 as stress test. It is totally unrealistic unless you have applications that loads all the cores with similar math requests. DCS doesn't use much more than a single core. Sent from my SM-G925F using Tapatalk Yeah, leaving it on Auto wasn't good at all. Now I set it on adaptive mode with turbo at 1.28 with offset +0.001 and temp hasn't reached above 68C during benchmark. Anyway, I just tried DCS and did some low altitude flights with the Su-25T and I think I have a slight improvment in FPS. :)
boopidoo Posted December 11, 2016 Posted December 11, 2016 I just downloaded the latest DCS version (1.5.5.59992) and now all labels looks very large. This happened to you guys as well?
=DECOY= Posted December 12, 2016 Posted December 12, 2016 I just downloaded the latest DCS version (1.5.5.59992) and now all labels looks very large. This happened to you guys as well? yes its the same here to Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2
Einherjer Posted December 12, 2016 Posted December 12, 2016 It's in the changelog - label size was reworked for VR
=DECOY= Posted December 12, 2016 Posted December 12, 2016 It's in the changelog - label size was reworked for VR how do we change it back. the labels now take up have the plane Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2
boopidoo Posted December 12, 2016 Posted December 12, 2016 It's in the changelog - label size was reworked for VR So, what have us VR-pilots done to deserve that punishment? I struggle to see any benefit of that. :huh:
DerekSpeare Posted December 12, 2016 Posted December 12, 2016 Can someone tell me what happened to the mouse cursor since this last update to Beta 1.5? It's really borked and we're back to a head-slaved cursor. It was good while it lasted. When it that going to get fixed? Forcing this in VR is really no good for those who want to use their mice. Thanks! It just looks weird to me. Let me know how you get on. The sky is dark, but the horizon and water have that ulgly brown gradient still. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
Morgue Posted December 12, 2016 Posted December 12, 2016 Can someone tell me what happened to the mouse cursor since this last update to Beta 1.5? It's really borked and we're back to a head-slaved cursor. It was good while it lasted. When it that going to get fixed? Forcing this in VR is really no good for those who want to use their mice. They broke it with update 2, No ETA on fix yet - I assume this Friday. You can either revert to 155 update 1 or open coms menu in game and mouse will work. They've acknowledged the bug tho. They're using new Mouse/Keyboard input ban/allow variables in their lua's since update2 which wasn't fully vetted. 1
DerekSpeare Posted December 12, 2016 Posted December 12, 2016 They broke it with update 2, No ETA on fix yet - I assume this Friday. You can either revert to 155 update 1 or open coms menu in game and mouse will work. They've acknowledged the bug tho. They're using new Mouse/Keyboard input ban/allow variables in their lua's since update2 which wasn't fully vetted. Cheers, Morgue...let's hope it comes sooner than later :pilotfly: Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
Torso Posted December 12, 2016 Posted December 12, 2016 Night will never look good in VR with our current tech until ED adds dithering to their graphics. This is why we get the banding issue and it looks like crap at night in VR. I can't even do it anymore. I am hoping ED adds this to engine as a constant or a VR setting option. If not, we have to wait a gen or two for better HMDs. Which would suck.
Flamin_Squirrel Posted December 13, 2016 Posted December 13, 2016 I find the ground looks weird at night. Almost like it's moonlit, except uglier!
reemit0772 Posted December 16, 2016 Posted December 16, 2016 Just replaced my DK2 with the CV1. Even thought it's a step up in capability, I noticed almost straight away that the depth of the 3D isn't quite what it was in the DK2. That affects the feeling of height and distance particularly in choppers. Lost the sensation of vertigo. Almost wish I had kept the DK2 in that respect, First world problem I guess. Anyone else who had a DK notice that? i5/9600K wc, Z390XP, 32Gb/DDR4, 1080ti wc, 850 Evo SSD, TMWH, DSD FLT1, ORs. A10C, UH1, MI8, BF109K4, SA342M, L39C, M2000C, Mig21BIS, Mig15, F86, C101, Hawk, F-14, F-5E, Spitfire MkIX, AV8B N/A, FA-18C, P51-D, Yak 52, Mig19p, F-16C, JF-17 OPF, Red Flag2, MusRel, BnboB, Tbs, TEW 3.0, TTQ, MI8 OFC, SC.
metzger Posted December 16, 2016 Posted December 16, 2016 Just replaced my DK2 with the CV1. Even thought it's a step up in capability, I noticed almost straight away that the depth of the 3D isn't quite what it was in the DK2. That affects the feeling of height and distance particularly in choppers. Lost the sensation of vertigo. Almost wish I had kept the DK2 in that respect, First world problem I guess. Anyone else who had a DK notice that? Nope, no such issue for me. I had dk2 for 2 months before getting cv1. Cv1 is better in every aspect. Sent from my SCH-I535 using Tapatalk [sIGPIC][/sIGPIC]
Haukka81 Posted December 16, 2016 Posted December 16, 2016 Fov is better in dk2 or was it best in dk1 can remeber ?? Sent from my iPhone using Tapatalk Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
reemit0772 Posted December 16, 2016 Posted December 16, 2016 Fov is better in dk2 or was it best in dk1 can remeber ?? Sent from my iPhone using Tapatalk Yes, true that's another aspect. Also I could use the DK2 without glasses, but with the CV1 there's no chance, which shows that the focal length is set differently or something. It's totally a different experience for me. It's still awesome though just a different awesome. i5/9600K wc, Z390XP, 32Gb/DDR4, 1080ti wc, 850 Evo SSD, TMWH, DSD FLT1, ORs. A10C, UH1, MI8, BF109K4, SA342M, L39C, M2000C, Mig21BIS, Mig15, F86, C101, Hawk, F-14, F-5E, Spitfire MkIX, AV8B N/A, FA-18C, P51-D, Yak 52, Mig19p, F-16C, JF-17 OPF, Red Flag2, MusRel, BnboB, Tbs, TEW 3.0, TTQ, MI8 OFC, SC.
Blacksheep239 Posted December 16, 2016 Posted December 16, 2016 Oculus Rift with DCS World Discussion Cursor Problem solved with the new Update? Gesendet von iPhone mit Tapatalk
Blacksheep239 Posted December 16, 2016 Posted December 16, 2016 Great! Thank you for the Info! Gesendet von iPhone mit Tapatalk
SimFreak Posted December 17, 2016 Posted December 17, 2016 Sorry for slightly O/T, but how do I map to joystick left mouse button? I'd like to look and use joystick without touching mouse. Thanks.
Ratcatcher Posted December 17, 2016 Posted December 17, 2016 Go to settings / UI layer Then under "Action" find "As left mouse". Then assign which button you want on your joystick to that function, same with "As right mouse" and "move scroll wheel forward/back" functions. 1 Techlabs Chameleon Watercooled Gaming PC - Intel Core i7 6700K @ 4.7GHz : Samsung 950 Pro 256GB SSD, Samsung 500 gig SSD, Seagate 1TB 7200RPM Drive : MSI GeForce GTX 1080 "Founders Edition" 8192MB : 800W '80 Plus Gold' Modular Power Supply : 32GB (2x16GB) DDR4 PC4-25600C16 3200MHz : Occulus Rift S : TM Warthog : MFG Crosswind V2 : Win 10 64. PointCTRL.
mx22 Posted December 17, 2016 Posted December 17, 2016 I seem to have issues seeing other planes/ground units until I almost literally on top/in front of them. I have object enlargement set to 1.7, but it does not seem to help much. What are the best recommended graphic settings for target spotting?
joebloggs Posted December 17, 2016 Posted December 17, 2016 Where on earth is the zoom key for the Oculus Rift? I looked under Ui Layer as someone said it was there, but I don't see it. All I see under Ui Layer is Multiplayer chat options.
Recommended Posts