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Posted
I've had the same for one year now.

I pushed it to 4.7GHz without any issue.

Basically, I gained around 15% fps in DCS on average without VR.

Didn't make the comparison with VR.

With a gtx1080, in the oculus I get 90fps most of the time in open areas and can keep 45fps in Vegas most of the time also.

I just needed to set flat terrain shadows, shadows to medium and visibility range to medium or high.

All other settings maxed out and pixel density at 1.7.

 

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Just OC to 4.4 but during stresstest it went to 80°C so I won't try more until I get a better cooler. Right now I have a hyper 212 tower cooler and I guess I need a water cooler to go further. During benchmark I reached max 75°C. CPU voltage is unchanged on Auto but it seems to well.

Posted (edited)
Just OC to 4.4 but during stresstest it went to 80°C so I won't try more until I get a better cooler. Right now I have a hyper 212 tower cooler and I guess I need a water cooler to go further. During benchmark I reached max 75°C. CPU voltage is unchanged on Auto but it seems to well.

As far as I remember, I didn't let voltage on auto. It was going too high and too hot. I spent several days looking for the right settings.

And I have a Corsair water cooler installed. It might also help.

 

Also, don't use prime95 as stress test.

It is totally unrealistic unless you have applications that loads all the cores with similar math requests.

DCS doesn't use much more than a single core.

 

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Edited by dax

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Posted
As far as I remember, I didn't let voltage on auto. It was going too high and too hot. I spent several days looking for the right settings.

And I have a Corsair water cooler installed. It might also help.

 

Also, don't use prime95 as stress test.

It is totally unrealistic unless you have applications that loads all the cores with similar math requests.

DCS doesn't use much more than a single core.

 

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Yeah, leaving it on Auto wasn't good at all. Now I set it on adaptive mode with turbo at 1.28 with offset +0.001 and temp hasn't reached above 68C during benchmark. Anyway, I just tried DCS and did some low altitude flights with the Su-25T and I think I have a slight improvment in FPS. :)

Posted
I just downloaded the latest DCS version (1.5.5.59992) and now all labels looks very large. This happened to you guys as well?

yes its the same here to



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted
It's in the changelog - label size was reworked for VR

how do we change it back. the labels now take up have the plane



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted
It's in the changelog - label size was reworked for VR

So, what have us VR-pilots done to deserve that punishment? I struggle to see any benefit of that. :huh:

Posted

Can someone tell me what happened to the mouse cursor since this last update to Beta 1.5? It's really borked and we're back to a head-slaved cursor. It was good while it lasted.

 

When it that going to get fixed? Forcing this in VR is really no good for those who want to use their mice.

 

Thanks! It just looks weird to me. Let me know how you get on.

 

The sky is dark, but the horizon and water have that ulgly brown gradient still.

Derek "BoxxMann" Speare

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Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

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Useful VR settings and tips for DCS HERE

Posted
Can someone tell me what happened to the mouse cursor since this last update to Beta 1.5? It's really borked and we're back to a head-slaved cursor. It was good while it lasted.

 

When it that going to get fixed? Forcing this in VR is really no good for those who want to use their mice.

 

 

They broke it with update 2, No ETA on fix yet - I assume this Friday. You can either revert to 155 update 1 or open coms menu in game and mouse will work. They've acknowledged the bug tho.

 

They're using new Mouse/Keyboard input ban/allow variables in their lua's since update2 which wasn't fully vetted.

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Posted
They broke it with update 2, No ETA on fix yet - I assume this Friday. You can either revert to 155 update 1 or open coms menu in game and mouse will work. They've acknowledged the bug tho.

 

They're using new Mouse/Keyboard input ban/allow variables in their lua's since update2 which wasn't fully vetted.

 

Cheers, Morgue...let's hope it comes sooner than later :pilotfly:

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

Posted

Night will never look good in VR with our current tech until ED adds dithering to their graphics. This is why we get the banding issue and it looks like crap at night in VR. I can't even do it anymore. I am hoping ED adds this to engine as a constant or a VR setting option. If not, we have to wait a gen or two for better HMDs. Which would suck.

Posted

Just replaced my DK2 with the CV1. Even thought it's a step up in capability, I noticed almost straight away that the depth of the 3D isn't quite what it was in the DK2. That affects the feeling of height and distance particularly in choppers. Lost the sensation of vertigo. Almost wish I had kept the DK2 in that respect, First world problem I guess. Anyone else who had a DK notice that?

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Posted
Just replaced my DK2 with the CV1. Even thought it's a step up in capability, I noticed almost straight away that the depth of the 3D isn't quite what it was in the DK2. That affects the feeling of height and distance particularly in choppers. Lost the sensation of vertigo. Almost wish I had kept the DK2 in that respect, First world problem I guess. Anyone else who had a DK notice that?

Nope, no such issue for me. I had dk2 for 2 months before getting cv1. Cv1 is better in every aspect.

 

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Posted

Fov is better in dk2 or was it best in dk1 can remeber ??

 

 

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Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC )

 

 

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Posted
Fov is better in dk2 or was it best in dk1 can remeber ??

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Yes, true that's another aspect.

Also I could use the DK2 without glasses, but with the CV1 there's no chance, which shows that the focal length is set differently or something. It's totally a different experience for me. It's still awesome though just a different awesome.

i5/9600K wc, Z390XP, 32Gb/DDR4, 1080ti wc, 850 Evo SSD, TMWH, DSD FLT1, ORs.

A10C, UH1, MI8, BF109K4, SA342M, L39C, M2000C, Mig21BIS, Mig15, F86, C101, Hawk, F-14, F-5E, Spitfire MkIX, AV8B N/A, FA-18C, P51-D, Yak 52, Mig19p, F-16C, JF-17 OPF, Red Flag2, MusRel, BnboB, Tbs, TEW 3.0, TTQ, MI8 OFC, SC.

Posted

Go to settings / UI layer

 

 

Then under "Action" find "As left mouse". Then assign which button you want on your joystick to that function, same with "As right mouse" and "move scroll wheel forward/back" functions.

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Posted

I seem to have issues seeing other planes/ground units until I almost literally on top/in front of them. I have object enlargement set to 1.7, but it does not seem to help much. What are the best recommended graphic settings for target spotting?

Posted

Where on earth is the zoom key for the Oculus Rift? I looked under Ui Layer as someone said it was there, but I don't see it. All I see under Ui Layer is Multiplayer chat options.

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