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Posted

What an awesome module for DCS, im loving this wee bird a lot! But got a couple of things to mention

 

1) Just completed the first campaign mission and after London was instructed to look at direction 104 at 6nm. but couldnt find anything for ages so just called in some help. when I saw burning carnage it was on a heading of 140.

 

2) Frame rates. 2.0.2 I'm getting 55-60 in 1.5.3 OB i was getting less than 11 for the start and final 10-15 mins, dont know if that was due to all the wee friends (nice touch by the way).

 

But over all impressed really impressed thank you!

Posted (edited)
Just completed the first campaign mission and after London was instructed to look at direction 104 at 6nm. but couldnt find anything for ages so just called in some help. when I saw burning carnage it was on a heading of 140.

 

Are you sure? **Spoiler** I believe London does instruct you to go heading 140. The enemy you needed to find was an armoured convoy of BTR's and Howitzer's.

Edited by HoneyBadger
Posted
Are you sure? I believe London does instruct you to go heading 140. The enemy you needed to find was an armoured convoy of BTR's and Howitzer's.

 

Spoiler alerts please.

PC:

 

6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.

 

Posted

I have noticed a lack of the slip ball when starting the gazelle in both quick start and after the Gazelle is inserted into pre-existing missions in 1.5.3 Beta.

 

Anyone else seeing the same thing?

Posted

My bad, I had to restart the campaign ....... dont ask, but they do instruct you to follow bearing 140 sorry for being a duff gen master! still a brilliant mod!

Posted

A minor one: the landing light elevation varies depending on what you are facing. If facing an upward slope (top of mountain) the light points upward (sometimes above the rotor disk. And if facing a downward slope, the light points down.

Posted

Controls indicator (rcntrl+enter) , without the horizontal line , is it feature of FFB type joysticks or a bug ?

Posted
Maybe someone already encountered it, too.

 

I damaged my main and secondary rotor and tried to use the repair functionality.

Everything fine until repairs started, the chopper lifted, glitched upside down and landed on its roof, pilot blacked out and then the whole chopper started to burn - I was doing it in MP.

 

Can't find any other posts on this, other than this one.

 

I too have this problem. Did my first auto rotation landing at Creech and landed heavy snapping off the tail boom just before the tail rotor. No other apparent damage.

 

Requested repair from the ground crew via the radio, which was acknowledged and the countdown started as expected. However, when the countdown finished and the aircraft levitated off the ground (as is expected) it then started to shake violently, burst into flames, flipped upside down and then exploded into 9,000,601 bits (yes I counted them all :smilewink:

 

This was in single player NTTR at Creech, returning after a bit of target practice.

 

Anyone else seen this?

Posted

I think the Creech repair teams are slacking off a bit. Will see if we can rustle them up to make them work hard. The beatings will continue until morale improves!

 

Can't find any other posts on this, other than this one.

 

I too have this problem. Did my first auto rotation landing at Creech and landed heavy snapping off the tail boom just before the tail rotor. No other apparent damage.

 

Requested repair from the ground crew via the radio, which was acknowledged and the countdown started as expected. However, when the countdown finished and the aircraft levitated off the ground (as is expected) it then started to shake violently, burst into flames, flipped upside down and then exploded into 9,000,601 bits (yes I counted them all :smilewink:

 

This was in single player NTTR at Creech, returning after a bit of target practice.

 

Anyone else seen this?

 

Was creech in my case too.
  • Like 1

Coder - Oculus Rift Guy - Court Jester

Posted
Shift F2 Labels on/off does not work for me,

But, thanks for this awesome modul !!!

 

 

seems like non of the labels are maped as default, check your settings if u havent already.

Posted

Might be worth trying RShift F10, the default labels keypress. Also, have you tried LShift and RShift? The two are treated as separate for a lot of functions.

Posted

I noticed the same for the 4 in the UHF Radio menu for the keyboard. I looked at the default.lua and it has the 4. It just doesn't show in the keybinding menu in game. Do you know how to force to show in game so it can be bound on the keyboard?

Posted

UHF Radio button 4

 

There's a typo in the input default.lua's, 4 is used twice. Easy fix in the meantime.

 

Sorry,

 

My last reply was to this post by Deezle.

Posted

Night Vision Goggles on Multi-screen Setup

 

Polychop-Simulations Team,

 

Nice work, enjoying flying your SA-342M.

 

Not really a "bug" but when I go to Night Vision Goggle view my center screen view turns into my limited FOV goggle view.. no issue there... but my left and right screens turn pure white.

 

Please consider making the screens go black (left and right) vice white as it's actually unpleasant to fly "NVGs" with two totally white screens glaring on my left and right. I prefer not to physically turn the two outside screens off when flying night/low light.

 

Screen_160519_181259.thumb.jpg.d1dc891aec527329530adbab4d843313.jpg

 

I am running 5760x1200 in 3x1 for that screen shot. Feel free to PM me with questions if you need more detail.

 

Semper Fi

AldoUSMC

Semper Fi

AldoUSMC

 

Intel i7-6700 CPU @ 4 GHz, 32 GB Ram, GeForce GTX 980 Ti, Windows 10 Pro -64 Bit

Posted
In the most recent update "flight control collective" in the axis assign section is red, disabling the controls. This makes the Gazelle unplayable right now because I cannot control the collective.

 

Have you checked that you don't have two controllers assigned to the same axis? For example, your rudder and throttle?

Posted (edited)
Have you checked that you don't have two controllers assigned to the same axis? For example, your rudder and throttle?

 

-snip- It fixed itself after I rebound the axes and restarted my computer, thanks.

Edited by UncookedMeatloaf
Posted

I thought I would post here first with this as so far no one else has mentioned it so issue may be at my end rather than a bug.

 

Ever since the Gazelle released and in every version I have (beta, release and alpha) it's the same.....on the controls position box, the red one that you can set up in different corners, I don't get the horizontal line in the box, just the vertical one.

 

Also with the latest beta version release I can't see my own pilot body, tried r shift + p but nothing. All OK in other release versions.

 

Hope this makes sense.....I'm grounded with the flu at the moment and not functioning too well!!!

System :-

i7-12700K 3.6 GHz 12 core, ASUS ROG Strix Z690-A Gaming, 64GB Corsair Vengeance RGB Pro 3200MHz, 24GB Asus ROG Strix Geforce RTX 3090, 1x 500GB Samsung 980 PRO M.2, 1x 2TB Samsung 980 PRO M.2, Corsair 1000W RMx Series Modular 80 Plus Gold PSU, Windows 10. VIRPIL VPC WarBRD Base with HOTAS Warthog Stick and Warthog Throttle, VIRPIL ACE Interceptor Pedals, VIRPIL VPC Rotor TCS Plus Base with a Hawk-60 Grip, HP Reverb G2.

 

 

Posted

Bart,

 

Start a new thread so it doesn't get lost in this one and fill it out using the bug report template in this threadL

http://forums.eagle.ru/showpost.php?p=2780295&postcount=1

 

Hope you feel better...the flu sucks.

 

I thought I would post here first with this as so far no one else has mentioned it so issue may be at my end rather than a bug.

 

Ever since the Gazelle released and in every version I have (beta, release and alpha) it's the same.....on the controls position box, the red one that you can set up in different corners, I don't get the horizontal line in the box, just the vertical one.

 

Also with the latest beta version release I can't see my own pilot body, tried r shift + p but nothing. All OK in other release versions.

 

Hope this makes sense.....I'm grounded with the flu at the moment and not functioning too well!!!

Coder - Oculus Rift Guy - Court Jester

Posted (edited)

Could you improve gauges textures(actually I meant "polygonal representation of a circle")? Because at this very moment they are probably the worst in DCS World. Even gauges textures of the oldest module Ka-50 looks better and smoother, not to mention A-10C. Some pics for comparison:

gaz01.thumb.jpg.709a9c2cf5eef9a73f257b88f217f093.jpg

gaz02.thumb.jpg.bfa480e2395ba2fa2c5dbcf58a6f4e4d.jpg

gaz03.thumb.jpg.f1f337282f2170013ddc40f6187d42e2.jpg

Edited by unbreakable

Windows 10/ I5-4690K/ Asus Z97-A/ Asus GTX 970/ 16 Gb DDR3 1600MHz/ 1920*1080 / TrackIR 5/ Thrustmaster Hotas Warthog/ Saitek Pro Flight Rudder Pedals

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