Foxbeard Posted June 8, 2016 Posted June 8, 2016 ART! __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770
Haukka81 Posted June 8, 2016 Posted June 8, 2016 Update 2 in progress ... Looks much better and cleaner , maybe even helps bit spotting ?? So no need to mess with files myself :) Sent from my iPhone using Tapatalk Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Aviators Posted June 8, 2016 Posted June 8, 2016 please the torrent for the update? L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.
LcSummers Posted June 8, 2016 Posted June 8, 2016 Hi Starway, what do you think of yellow lines for parking and taxi areas? A choice between yellow (i prefer the yellow one) and your original in update 1.1? Only a thought. Thanks.
hoochiekoo Posted June 8, 2016 Posted June 8, 2016 Via JSGME, do we have to activate Caucasus Map DLC by Starway first and then activate Starways Black Sea map 1.1 or activate only the Starways Black Sea map 1.1? Thanks.
Akatsuki Posted June 8, 2016 Posted June 8, 2016 You must deactivate then delete "Caucasus Map DLC by Starway" as version 1.1 contains everything.
flying rabbit Posted June 8, 2016 Posted June 8, 2016 Is there a new magnet link for the updated version?
DracoLlasa Posted June 8, 2016 Posted June 8, 2016 You must deactivate then delete "Caucasus Map DLC by Starway" as version 1.1 contains everything. the 1.1 version is a complete replacement, SW just used a different name for the package which i think is what is leading to the confusion. As i recall it was noted in a previous post right after 1.1 was first released, that it was a full replacement, not an incremental update. So download the latest 1.1 version, delete all others and put only the new v1.1 in jsgme, then activate. [sIGPIC][/sIGPIC] i5 8600K OC @ 5.0GHz w/ Corsair H100i Liquid Cooler| MSI GTX 1080 OC Edition | 32GB DDR4 3600 | EVO 960 NVMe SSD | WD Black NVMe SSD Win10 X64 | TrackIR 5 | HTC Vive | Thrustmaster Warthog HOTAS and Cougar MFDs | Saitek Combat Pedals
Haukka81 Posted June 8, 2016 Posted June 8, 2016 Please see this post: Noise max 0.4 or 0.5 made huge diffrence for spotting, low alt terrain wont look anymore like it has lots of dirt on it , thanks :) Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Starway Posted June 9, 2016 Author Posted June 9, 2016 Noise max 0.4 or 0.5 made huge diffrence for spotting, low alt terrain wont look anymore like it has lots of dirt on it , thanks :) Great! I'm glad I could help. Just to let you guys know: Right now I am working on a new 8K noise texture which is less "noisy" and more lively and some other adjustments. Summer and spring is done. Everything should be ready by next week. This will be the last big update before converting the DLC to T4. All the best, Starway System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD
Veritech Posted June 9, 2016 Posted June 9, 2016 Great! I'm glad I could help. Just to let you guys know: Right now I am working on a new 8K noise texture which is less "noisy" and more lively and some other adjustments. Summer and spring is done. Everything should be ready by next week. This will be the last big update before converting the DLC to T4. All the best, Starway Does it mean that ED is about to release DCS 2.5? :joystick: Anyway, the "noise" in your textures is not the main reason the TGP is not working. The reason is that the TGP's FLIR is broken and has to be fixed by ED. [sIGPIC][/sIGPIC] "Alis Aquilae Aut Pax Aut Bellum" Veritech's DCS YouTube Channel
Starway Posted June 9, 2016 Author Posted June 9, 2016 Does it mean that ED is about to release DCS 2.5? :joystick: No, I don't have a clue when the 2.5 version will come out. System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD
Looney Posted June 9, 2016 Posted June 9, 2016 No, I don't have a clue when the 2.5 version will come out. Good try though, Veritech :) [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
Mainstay Posted June 9, 2016 Posted June 9, 2016 Does anyone have a comparison screenshots with stairways default noise max value and say a value of 0.4? Not home right now and I would love to see the difference. Thank you in advance :)
Haukka81 Posted June 9, 2016 Posted June 9, 2016 Great! I'm glad I could help. Just to let you guys know: Right now I am working on a new 8K noise texture which is less "noisy" and more lively and some other adjustments. Summer and spring is done. Everything should be ready by next week. This will be the last big update before converting the DLC to T4. All the best, Starway Please try to test that visual spotting is ok before relase (would be nice to have it spot on for final before T4) It's always compromise but im happy to hear that you are making less noisy :thumbup::thumbup: And big thank you for beast overall ground textures for this sim. Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Haukka81 Posted June 9, 2016 Posted June 9, 2016 (edited) Here is 0,5 , nice soft natural look. Colors are very good (least in my uber ips monitor) http://www.image-share.com/upload/3258/55.jpg And here is 0,9 sharp but fake detail look, even with impostors on its very hard to spot tank in low alt. Colors are bit puke , noise max effects colors too so more tuning is needed Edited June 9, 2016 by Haukka81 Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
flying rabbit Posted June 9, 2016 Posted June 9, 2016 Here is a new magnet link (Version 1.1) for the torrentlovers: magnet:?xt=urn:btih:56E3BBECD2C3F8EFD9C5550C547AAF3E9442C1EB&dn=Starways%20Black%20Sea%20map%201.1.rar&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce 1
YoYo Posted June 9, 2016 Posted June 9, 2016 (edited) Does anyone have a comparison screenshots with stairways default noise max value and say a value of 0.4? Not home right now and I would love to see the difference. Thank you in advance :) Here is the comparison too ( http://forums.eagle.ru/showpost.php?p=2804242&postcount=757 ) Full resolution: 0.5 (modifed) 0.9 (default). More details on the texture. Btw. In the first version Starway has this option as 1.1 level. Maybe good idea is to have it something between also (0.7?). 0.6 is ok too: Edited June 9, 2016 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Vulpes Posted June 9, 2016 Posted June 9, 2016 Better late than never... I donated too. Great mod! Vulpes
Starway Posted June 10, 2016 Author Posted June 10, 2016 New fall ... System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD
sniperwolfpk5 Posted June 10, 2016 Posted June 10, 2016 Beautiful :thumbup: Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language
YoYo Posted June 10, 2016 Posted June 10, 2016 Is it brighter now? Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Haukka81 Posted June 10, 2016 Posted June 10, 2016 Maybe too bright now? Trees look bit "out of place" Not so united look Sent from my iPhone using Tapatalk Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Recommended Posts