Eviscerador Posted June 19, 2019 Share Posted June 19, 2019 Had it happen twice during the Museum Relics campaign, once in about 10 minutes of the first mission, and once toward the end of mission 2. It seems to reliably appear, if just need easy to recreate on demand. Same here, but in mission 5. Also I got this bug sometimes doing training missions. It is very annoying... It only happens with cockpit sounds, once you get to external views, everything works. Radio chatter can be heard as well. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Redglyph Posted June 19, 2019 Share Posted June 19, 2019 I was finally able to recreate the issue using our latest internal version and report it to the devs [#45336]. Thank you all very much for your help and patience! Hi Derelor, just to be sure, I suppose it was not fixed yet? I didn't see any related items in the changelog. Had it happen twice during the Museum Relics campaign, once in about 10 minutes of the first mission, and once toward the end of mission 2. It seems to reliably appear, if just need easy to recreate on demand. Same here, but in mission 5. Also I got this bug sometimes doing training missions. It is very annoying... It only happens with cockpit sounds, once you get to external views, everything works. Radio chatter can be heard as well. Guys, why wouldn't you post at least a log so the devs have a chance to debug this? I'm pretty sure that just a description like that won't help, and obviously they've been trying to narrow it down for almost 3 years. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
71st_AH Rob Posted June 19, 2019 Share Posted June 19, 2019 Hi Derelor, just to be sure, I suppose it was not fixed yet? I didn't see any related items in the changelog. Guys, why wouldn't you post at least a log so the devs have a chance to debug this? I'm pretty sure that just a description like that won't help, and obviously they've been trying to narrow it down for almost 3 years. There is never anything in the logs and since it can't be reliably recreated, the only thing they have to go on was a coincidental recording and I think Nine Line ended up experiencing it as well. Link to comment Share on other sites More sharing options...
Redglyph Posted June 20, 2019 Share Posted June 20, 2019 There is never anything in the logs and since it can't be reliably recreated, the only thing they have to go on was a coincidental recording and I think Nine Line ended up experiencing it as well. This couldn't hurt: Just flew the bomb training mission several times without issues. You can try turning on extended logging by placing the following command - which should also work in release build - in your autoexec.cfg: log.set_output("dcs", "", log.ALL, log.FULL) The first case I quoted can be reproduced reliably, so the track seems like an obvious item to post. This thread is stunning in that regard. There must be tens of people reporting the problem and almost none give much detail, that's a waste of opportunity to pinpoint a problem obviously hard to find. Most people don't even mention the version or any information on their system. I think ED specifically required the logs and track, among other items, in order to avoid this kind of silly situation. When they saw it was mostly overlooked, they introduced the auto-report gizmo for fatal crashes. I'm pretty sure that more than 80% of people are even unaware of that post I've just linked ;) Also stunning is how little people read the thread they're posting in. How many times in this thread have the logs/details been asked? And yet here we are. It's not only in this thread but in general (and it happened to me as well, but at least I'm trying to read a little before posting), the attention span of a thread in these forums seem to be about 2-3 posts on average :D Well, at least some info on the missions were given. I suppose that if the support tries that on the openbeta and release versions, on a few set of DCS settings, they have a chance of stumbling onto the problem. But yeah, Derelor seems to have caught that at some point, I was asking if the patch had been released to know whether this is another issue or still the same. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
Jedra Posted July 2, 2019 Share Posted July 2, 2019 Just had the cockpit sound cut out while flying around the Nevada desert. F2 view and F3 view sound worked OK after the cutout, it's just the cockpit sound that dies. I have most purchasable modules and I havent experienced this before (only bought the F86 a couple of days ago). Log file and track file attached.F86 Cockpit sound cutout.trkdcs - Copy.txt Processor : Intel Core i7 7800X (3.8 - 4.2 GHz) . Motherboard : ASUS TUF X299 . Memory : 16Gb DDR4 1333 . Graphics : NVIDIA GeForce RTX 2080 Super (+100 CC +700 MC) . Install : DCS on 500Gb SSD . Screen : 3440 x 1440 display with GSYNC . Control : TM Warthog HOTAS, CH Pro Pedals, Naturalpoint Track-IR . Software : VoiceAttack with VAICOM Pro, DCS BIOS Link to comment Share on other sites More sharing options...
71st_AH Rob Posted July 2, 2019 Share Posted July 2, 2019 The first case I quoted can be reproduced reliably, so the track seems like an obvious item to post. I'm curious, when did you figure out how to reproduce it reliably and what did you do to initiate the bug? Also I note that you previously said that the bug had only happed to you a couple of times and there was nothing useful in the logs, what did you notice and where did you post them? Maybe I have seen the same thing and dismissed it. Link to comment Share on other sites More sharing options...
Squiffy Posted July 3, 2019 Share Posted July 3, 2019 Thanks Jedra! [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Redglyph Posted July 4, 2019 Share Posted July 4, 2019 I'm curious, when did you figure out how to reproduce it reliably and what did you do to initiate the bug? I never said that. But RampantCoyote did in the post that I quoted, it's just above... Also I note that you previously said that the bug had only happed to you a couple of times and there was nothing useful in the logs, what did you notice and where did you post them? Maybe I have seen the same thing and dismissed it. It's the initial post of this thread. This is not helping, so please stop. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR Link to comment Share on other sites More sharing options...
Squiffy Posted July 30, 2019 Share Posted July 30, 2019 I will try the log scripts from the other thread and test this week. It MAY have been fixed with the latest Open Beta update. I noticed different sound dynamics internal and external views. Also, the wing overload sound may have something to do with it. That was mentioned a year or so ago and kinda was forgotten. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Squiffy Posted August 1, 2019 Share Posted August 1, 2019 I'm having trouble finding my autoexec.cfg file. Would someone point me in the right direction? I can search it of course but it wasn't in the DCS folder where I expected. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Reflected Posted August 7, 2019 Author Share Posted August 7, 2019 I lost the sound once today as well. Not in external view though. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
dudeman17 Posted August 7, 2019 Share Posted August 7, 2019 This happened to me a couple of nights ago. mid-flight, in cockpit sound just cut out, thought my game crashed. but the plane was still moving and the sound was still there in f2. odd that it's a sabre specific issue. ASUS ROG Strix X570-E MB | Ryzen 9 5950x | ASUS Tuf RTX 4080 | 64 GB G.Skill TridentZ 3600 MHz DDR4 | Samsung 970 Evo 1TB m.2 Nvme | TM Warthog HOTAS | MFG Crosswind | Track IR 5 | Gigabyte M27Q-P 1440p 165hz | Link to comment Share on other sites More sharing options...
Squiffy Posted August 7, 2019 Share Posted August 7, 2019 (edited) I still could not locate the autoexec.cfg file! I searched windows. Something is missing. I think there is an autoconfig.cfg in the DCS folder but I need to check tonight. It may be that the wing stress sound in cockpit for the Sabre causes a data error that wrecks the sound environment in the cockpit. Works fine from external view and with some other radio messages or the like. ... Maybe the "stess" sound file is actually missing and this causes the sound routine to crash from that "earpoint" location? I only saw a couple effects files in the sabre folder. G breath, wing load, but no actually tin can - spar stress sound. I would love to create a log but but I can't do that without the right file edits! This may be a moot point if the bug was finally fixed in the last update. Sounds seemed to change a bit but I saw no sign of it in the change logs so far. Edited August 7, 2019 by Squiffy [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Squiffy Posted August 8, 2019 Share Posted August 8, 2019 (edited) I may have found it. Is it autoexec.lua? "Originally Posted by derelor View Post Just flew the bomb training mission several times without issues. You can try turning on extended logging by placing the following command - which should also work in release build - in your autoexec.cfg: (actually .lua) log.set_output("dcs", "", log.ALL, log.FULL)" Edited August 8, 2019 by Squiffy [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Squiffy Posted August 8, 2019 Share Posted August 8, 2019 I flew last night, saw another update, declined and just had some dogfights. Sound in the cockpit is different when taxiing back with the canopy open. I did not create any log file in the autoexec.lua. Not sure how that would work and I want to see if is was already fixed in the last couple updates. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Squiffy Posted August 16, 2019 Share Posted August 16, 2019 (edited) Just happened again. Had to dig to find the log AND track file I KNEW I saved. It was in Open Beta under saved games of course ;) I did 2 updates since last post as well. Replaced my edited F-86, MiG-15 and Shell_table.luas Sound loss is towards the end of each track.sound loss 1.trksound loss 2.trkdcs.log.txt Edited August 16, 2019 by Squiffy [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Surrexen Posted November 1, 2019 Share Posted November 1, 2019 I've had this happen too. This is the only plane I've seen anything like this happen with. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 1, 2019 ED Team Share Posted November 1, 2019 Hi all Sorry for the delay, I have asked for an update on this issue. If I get any news I will pass it on. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
enigma6584 Posted November 1, 2019 Share Posted November 1, 2019 Thank you. Link to comment Share on other sites More sharing options...
FoxxyTrotty Posted November 20, 2019 Share Posted November 20, 2019 I just want to add - I have this issue, and know what causes it.... F10 map. Once you look at it, the sound (cockpit only) doesn't come back. F2 views etc sounds remain fine. . . . . . . . Every module/ map except the dual winged joke. Link to comment Share on other sites More sharing options...
Squiffy Posted November 21, 2019 Share Posted November 21, 2019 Interesting. So maybe it's a 3d sound issue where F10 changes the view and "live camera location." Then somehow, the cockpit view location gets broken, but only that view and sound source, and not the external sounds... from that view location. So F10 is breaking the Cockpit sound location for cockpit sounds? [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
Schmidtfire Posted November 21, 2019 Share Posted November 21, 2019 Not to add pressure or anything, just to point out that this bug was reported about 3.5 years ago now (in April 2016) and still not solved. I do understand that some issues takes time to resolve or the focus is on DCS World or other modules, but this bug has been with us for a very long time. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 22, 2019 ED Team Share Posted November 22, 2019 Hi Schmidtfire Yes I agree it has been to long, I have highlighted the report again and increased it's priority. Thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
lee1hy Posted December 1, 2019 Share Posted December 1, 2019 still problem in 2019 creator of ED's official F-16C liveries (WP,OS, 132nd, 152nd, 174th) AH-64D livery contest winner kim_123456#3214 My user files https://shorturl.at/cdKV5 Link to comment Share on other sites More sharing options...
Squiffy Posted December 1, 2019 Share Posted December 1, 2019 Aha, found the other thread. Experiment with F10 map view and see what happens. Keep your fingers crossed for a solution. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse Link to comment Share on other sites More sharing options...
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