Lithion Posted April 9, 2018 Share Posted April 9, 2018 Maybe it's not that important, but, please, revise the canopy scratches, they look awfully repeating at some points :( Looking at IRL photographs, IMO they've quite nailed it actually.. The difference the time of day makes on the cockpit imperfections is very detailled. T.16000m HOTAS + Pedals || TrackIR5 || Win10 64bit || 120+500GB SSD, 1TB HDD || i5 4440 @3.3GHz || 16GB RAM @ 1600MHz || GTX1070 G1 || FCIII, L39ZA, AJS-37, Normandy '44, Persian Gulf, Channel F/A-18C, Bf-109 K-4, WW2 Asset Pack, CA, P-47, F-16 Link to comment Share on other sites More sharing options...
Askerov24 Posted April 9, 2018 Share Posted April 9, 2018 On static screenshots, maybe, but I doubt it's noticeable while moving your head. Less repetition means longer load times. Which do you prefer? Very easy to notice while moving your head. Especially when looking against the sun. Noticed it while watching both Persian Gulf live streams. I choose less repetition :/ Looking at IRL photographs, IMO they've quite nailed it actually.. The difference the time of day makes on the cockpit imperfections is very detailled. Well, I totally agree with you, but, the scratches are too repeating. It's like they've made a very small template and copy pasted it to the whole canopy glass :( Acer Aspire E5-571G-713W/Intel® Core™ i7-4510U 2.0-3.1GHz/12 GB DDR3 L Memo/NVIDIA® GeForce® 820M 2 GB/1000 GB HDD Link to comment Share on other sites More sharing options...
MegOhm_SD Posted April 11, 2018 Share Posted April 11, 2018 (edited) Love the crazing and have no issues with it. Now is there any news on the ground radar progress? Edited April 12, 2018 by MegOhm_SD Cooler Master HAF XB EVO , ASUS P8Z77-V, i7-3770K @ 4.6GHz, Noctua AC, 32GB Corsair Vengeance Pro, EVGA 1080TI 11GB, 2 Samsung 840 Pro 540GB SSDs Raid 0, 1TB HDD, EVGA SuperNOVA 1300W PS, G930 Wireless SS Headset, TrackIR5/Wireless Proclip, TM Warthog, Saitek Pro Combat Pedals, 75" Samsung 4K QLED, HP Reverb G2, Win 10 Link to comment Share on other sites More sharing options...
rjetster1 Posted April 11, 2018 Share Posted April 11, 2018 Would be cool to add exterior aircraft shaking/wing shaking for the F-18 during taxi… Link to comment Share on other sites More sharing options...
Lithion Posted April 11, 2018 Share Posted April 11, 2018 Love the crazing and have no issues with it. Now is there any new on the ground radar progress? It's been said, and repeated in the stream; Ground radar will receive attention after early access, and after TGP. T.16000m HOTAS + Pedals || TrackIR5 || Win10 64bit || 120+500GB SSD, 1TB HDD || i5 4440 @3.3GHz || 16GB RAM @ 1600MHz || GTX1070 G1 || FCIII, L39ZA, AJS-37, Normandy '44, Persian Gulf, Channel F/A-18C, Bf-109 K-4, WW2 Asset Pack, CA, P-47, F-16 Link to comment Share on other sites More sharing options...
StandingCow Posted April 12, 2018 Share Posted April 12, 2018 Would be cool to add exterior aircraft shaking/wing shaking for the F-18 during taxi… Doesn't the F5 have that? I would suspect the F18 is going to surpass (eventually) all the little details that we have seen in prior aircraft. 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
Greekbull Posted April 12, 2018 Share Posted April 12, 2018 Already included. Saw that in the latest video! Thank you! That's a very welcome feature! AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord Link to comment Share on other sites More sharing options...
Andrei Posted April 12, 2018 Share Posted April 12, 2018 Quoting Wags: Navigation is basically done for the Early Access, but we’ll return to this after Early Access release and add additional functions like the GPS, Mark Points, Offset Aim Points (OAP), ... Does that mean that the NAV system will not be receiving position and correction from GPS, so it will be subject to the greater drift? AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15 | F-4 | CH-47 NTTR | Normandy | Gulf | Syria | Supercarrier | Afganistan | Link to comment Share on other sites More sharing options...
eliterizzo Posted April 12, 2018 Share Posted April 12, 2018 Doesn't the F5 have that? I would suspect the F18 is going to surpass (eventually) all the little details that we have seen in prior aircraft. I was also thinking that wing flutter and shake during taxi and pulling g's would be awesome if it were simulated in our new hornet! This would be a nice feature! Sytem Specs: Asus armor Z170 mobo, Intel 6700k i7 chip, gtx 1080, 32g DDR4, 800watt pws, Win10, Samsung NVME M.2 256G Drive, 1T Samsung Evo SSD, 250G Corsair SSD, Asus 4k 28" 60hz Monitor, Oculus Rift, WarthogTM stick and throttle, CH rudder pedals Link to comment Share on other sites More sharing options...
Jack McCoy Posted April 12, 2018 Share Posted April 12, 2018 Quoting Wags: Does that mean that the NAV system will not be receiving position and correction from GPS, so it will be subject to the greater drift? Did you consider alternative ways of handling drift correction for Early Access? The software application, DCS.exe, does not need a virtual GPS to update INS. if (itsTimeToUpdtateIns) { //ins.POS = gps.POS; // uncomment when GPS available // until GPS is done, use exact model position ins.POS = aircraft.POS } I'd put my money on that. i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals. Link to comment Share on other sites More sharing options...
Andrei Posted April 12, 2018 Share Posted April 12, 2018 if (itsTimeToUpdtateIns) { //ins.POS = gps.POS; // uncomment when GPS available // until GPS is done, use exact model position ins.POS = aircraft.POS } I'd put my money on that. Yeah, this is what I'm afraid of :) Reading what Heatblur were implementing INS wise, I was wondering if we get "honest" INS in Hornet's early access. So ins.Pos = %blackMagicphysicsVoodoo% AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15 | F-4 | CH-47 NTTR | Normandy | Gulf | Syria | Supercarrier | Afganistan | Link to comment Share on other sites More sharing options...
Basilem84 Posted April 13, 2018 Share Posted April 13, 2018 Would be cool to add exterior aircraft shaking/wing shaking for the F-18 during taxi… Yeah on the F5 it’s a very nice feature! I would also love to see that on the Hornet :) [sIGPIC][/sIGPIC] BOOMerCH - virtual Swiss Air Force pilot and real Swiss Air Force soldier Link to comment Share on other sites More sharing options...
Nosferatuwhisky 1-1 Posted April 13, 2018 Share Posted April 13, 2018 Question I’d have first, do the wings ofthe Hornet shake like those of the Tiger? "Chops" Link to comment Share on other sites More sharing options...
SkateZilla Posted April 13, 2018 Share Posted April 13, 2018 the wings and vertical stabs shake in real life. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
rjetster1 Posted April 13, 2018 Share Posted April 13, 2018 Hi SkateZilla, Is this feature being implemented or considered for the Hornet? Rick Link to comment Share on other sites More sharing options...
SkateZilla Posted April 13, 2018 Share Posted April 13, 2018 Hi SkateZilla, Is this feature being implemented or considered for the Hornet? Rick Answers will only come from Wags and ED Team members, Watch the recent live stream when Wags pulls High AoA to show the new vapor may answer your question. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Texac Posted April 13, 2018 Share Posted April 13, 2018 Hi SkateZilla, Is this feature being implemented or considered for the Hornet? Rick Post your question here: https://forums.eagle.ru/showthread.php?t=206056&page=10 - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube • Link to comment Share on other sites More sharing options...
Jack McCoy Posted April 13, 2018 Share Posted April 13, 2018 Hi SkateZilla, Is this feature being implemented or considered for the Hornet? Rick I don't see why not, since the vertex shader is already at work on the F-5. I.e. the technology should already be there, in DCS, unless it's proprietary to Belsimtek. Just need to change the input parameters based on the wing's half-span, cord, thickness, and if really zealous, its internal construction taking into account discontinuities such as the hinge. :smartass: i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals. Link to comment Share on other sites More sharing options...
SkateZilla Posted April 13, 2018 Share Posted April 13, 2018 I don't see why not, since the vertex shader is already at work on the F-5. I.e. the technology should already be there, in DCS, unless it's proprietary to Belsimtek. Just need to change the input parameters based on the wing's half-span, cord, thickness, and if really zealous, its internal construction taking into account discontinuities such as the hinge. :smartass: it's a bones animation, not a shader. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Jack McCoy Posted April 14, 2018 Share Posted April 14, 2018 it's a bones animation, not a shader. OK. I've been locked out of the source code repo since... forever, so forgive me. ;) So in broader terms, I believe if it's done for the F-5, it should be little problem to apply to the F/A-18C. One more skeleton for the extra vertical fin? Do you know if the flex is only applied graphically, or does it affect the wings' performance dynamically? Thanks. i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals. Link to comment Share on other sites More sharing options...
SkateZilla Posted April 14, 2018 Share Posted April 14, 2018 Too many questions I cant answer. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Jack McCoy Posted April 14, 2018 Share Posted April 14, 2018 (edited) Too many questions I cant answer. One rhetorical question (i.e. does not command an answer), and one real question. For future reference, how many could I ask: zero? :music_whistling: Yes, a bit of sarcasm but all in good fun. Looking forward to that awesome F/A-18C! Cheers! Edited April 17, 2018 by Jack McCoy i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals. Link to comment Share on other sites More sharing options...
pimp Posted April 15, 2018 Share Posted April 15, 2018 Will the elevators be implemented in the new Carrier? For example, choosing a ramp start, the sim starts off with you on the elevator moving up to the flight deck. I don't care about artwork below deck. It can be just a blank texture. I just want to be able to move up to the flight deck. That would be amazing and a dream come true. :thumbup: i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
NeilWillis Posted April 15, 2018 Share Posted April 15, 2018 I have heard there will be hangar space in the Nimitz eventually, so logically there must also be working elevators too. Link to comment Share on other sites More sharing options...
Shadow KT Posted April 15, 2018 Share Posted April 15, 2018 for the guy who asked about the raindrops 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
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