Mr_sukebe Posted March 28, 2018 Posted March 28, 2018 Being specific. Play in VR look left and the screen turns right and vice versa. Fine in isometric view. From a players perspective, looks like a dead easy fix. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Marsy Posted May 4, 2018 Posted May 4, 2018 That Problem is still exsiting. Please fix, as this breaks VR and CA totally Ryzen 9 3900X, GeForce RTX 2080 Ti GAMING X TRIO , 32 GB RAM, Valve Index [sIGPIC][/sIGPIC] Visit us on Facebook
Mr_sukebe Posted May 11, 2018 Author Posted May 11, 2018 Tested this again in 2.5.1 update. Still broken. Infact it now appears to have reversed axes for both the horizontal AND vertical in VR. I was sure that it was only one axis previously. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Mr_sukebe Posted May 24, 2018 Author Posted May 24, 2018 Tested this again in 2.5.2 update. Still broken. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Mr_sukebe Posted May 30, 2018 Author Posted May 30, 2018 (edited) Just tested this. Still broken Edited May 31, 2018 by Mr_sukebe 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Mr_sukebe Posted May 30, 2018 Author Posted May 30, 2018 Just tested this. Still broken. Mods, can this please be escalated as it does appear to be a very easy fix. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
FoxDelta Posted May 31, 2018 Posted May 31, 2018 +1 my projects: https://www.sim-addons.com/ https://www.shapeways.com/shops/sim-addons-1 AV8B nozzle lever https://forums.eagle.ru/showthread.php?t=233670 F18C fingerlifts https://forums.eagle.ru/showthread.php?t=234747 F18C radar elevation https://forums.eagle.ru/showthread.php?t=248080
tobaschi Posted May 31, 2018 Posted May 31, 2018 (edited) edit: -ignore- Edited May 31, 2018 by tobaschi understand the problem wrong
Hook47 Posted May 31, 2018 Posted May 31, 2018 I use Combined Arms a lot, and I too would love to see this fixed!
Battis Posted June 2, 2018 Posted June 2, 2018 1+++++++++ i9-9900K 4,9Ghz, 2080ti, 32Gb, 1Gb m.2, Index, WinWing throttle, Baur BRD-N, Crosswind pedals, Orbwiever and tm mfd`s, all in a Hornet simpit.
Jeepyb Posted June 3, 2018 Posted June 3, 2018 +1 Combined Arms really needs a lot of work atm [sIGPIC][/sIGPIC] Callsign: BUNZ https://www.5vwing.com/
Mr_sukebe Posted June 13, 2018 Author Posted June 13, 2018 Tested today post update Still broken. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
PB4Tazman Posted June 17, 2018 Posted June 17, 2018 I put a support ticket in for this issue. I received this reply : "At this time, CA is not designed for VR use."
Mr_sukebe Posted June 18, 2018 Author Posted June 18, 2018 Can’t say I’m too impressed with that as a response. For one thing, I’d be amazed if that is the ED view on it, as against the view of the support colleague writing it 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
ED Team NineLine Posted August 27, 2018 ED Team Posted August 27, 2018 VR is not supported in VR currently, I would hope that changes in the future though. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Mr_sukebe Posted August 27, 2018 Author Posted August 27, 2018 VR is not supported in VR currently, I would hope that changes in the future though. If that’s the official line, then can I please suggest that you update the description in the E shop. As of today, it includes VR hardware requirements, very much suggesting support. It would be rather inappropriate to give potential new CA customers information that could be deemed as misleading. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
ED Team NineLine Posted August 27, 2018 ED Team Posted August 27, 2018 Yes, I requested last week that it be updated. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
PB4Tazman Posted September 6, 2018 Posted September 6, 2018 Thank you! I mentioned the store page issue a couple of months back in a related forum thread, glad to see it fixed! Cheers!
grammaton_feather Posted November 4, 2018 Posted November 4, 2018 (edited) I'm confused... By the VR comments in this thread. Main page says VR not supported but some of the comments in this thread seem to be discussing issues with CA in VR???? I'd buy CA if VR support was there but there's no way I buy tiny 2d rectangle games/sims these days. Edited November 4, 2018 by grammaton_feather
ED Team NineLine Posted November 5, 2018 ED Team Posted November 5, 2018 No, at this time, VR is not supported, we hope to add it down the line. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
grammaton_feather Posted November 5, 2018 Posted November 5, 2018 No, at this time, VR is not supported, we hope to add it down the line. OK, then I hope to buy it down the line. :)
darkman222 Posted July 14, 2019 Posted July 14, 2019 If someone knew the LUA file for CA where it stores the axis for looking around it could be fixed by swapping the axis direction in the LUA file itself. But unfortunately there is no track IR or views file as a LUA file. Maybe someone has an idea where to look. It perfectly translates the VR input with just the wrong direction.
Delta59R Posted July 15, 2019 Posted July 15, 2019 Is there a possible work around to properly aim in VR? I don't see crosshairs. The backwards head movement is not good at all but I can deal with it. Meshify C w Noctua Fans, MSI Carbon Z790, 13900KS, 64gb 7200 Gskill, MSI 4090, MSI 240, Sam 1tb m2, Sam 2tb m2, Seasonic 1000w, MSFF2 Stick + X56 Throttle, HP Reverb G2, Sony 83in A90J OLED
Grodlund Posted July 16, 2019 Posted July 16, 2019 At the moment there is only one known workaround. Quit DCS and relaunch with VR off. You could try praying, but statistically it doesn't really work :( "Your pumping days are over, Megatron!" -Optimus Prime "This calls for a very special blend of psychology and extreme violence" -Vyvian
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