speed-of-heat Posted September 18, 2021 Posted September 18, 2021 No SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
USA_Recon Posted September 18, 2021 Posted September 18, 2021 If I'm installing for first time - do I just use the hotfix, or do I need to get the version before and then apply the hotfix ?
speed-of-heat Posted September 18, 2021 Posted September 18, 2021 Just the hotfix, it has all you need. SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
rubbra Posted September 19, 2021 Posted September 19, 2021 16 hours ago, Picchio said: I'm getting this strange issue when using the mod - some cockpit textures appear "spotted" with tiny specks with a shiny/metallic look to them. This issue is very evident in the Mosquito, while I can't discern it in the Tomcat. Everything is fine with the mod turned off. Any idea? I have the same in the A10C-2 if I turn on cockpit lighting. Looks like Jackson Pollock’s been in with the grey paint, or like some sort of urban camouflage.
FupDuck Posted September 19, 2021 Posted September 19, 2021 On 9/17/2021 at 1:33 PM, speed-of-heat said: Caucuses ok marianas fail, Nevada ok, Normandy fail, Persian Gulf ok, syria fail, the channel fail. newer maps, seems to be the issue,lemmie look for a quick hack. This matches my experience. Glad to have this figured out, I was worried I'd pooched something! I've noticed you can still go ahead and play the mission (just keep clicking ignore to the errors), but there won't be any trees. Normandy looks it was attacked by hordes of beavers! Here's hoping a fix is relatively easy, this is such a great mod! "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game drive, VKB STECS Standard throttle, Winwing Ursa Minor Fighter stick, Oculus Quest Pro via ersatz link cable, Standalone DCS. VR only.
speed-of-heat Posted September 19, 2021 Posted September 19, 2021 35 minutes ago, Sandmonkee said: Here's hoping a fix is relatively easy, this is such a great mod! Errr… right here SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
DayGlow Posted September 19, 2021 Posted September 19, 2021 I wish there was some way to set DCS to rebuild all the shaders after an update. A batch. File I could run after install and then an hour later or whatever it's done. No loading a new terrain and airframe and wait 5-10 minutes every time. 2 "It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives 5800X3D - 64gb ram - RTX3080 - Windows 11
FupDuck Posted September 19, 2021 Posted September 19, 2021 45 minutes ago, speed-of-heat said: Errr… right here Ahh, sorry, too many mods, not enough brain cells! 1 "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game drive, VKB STECS Standard throttle, Winwing Ursa Minor Fighter stick, Oculus Quest Pro via ersatz link cable, Standalone DCS. VR only.
Gryzor Posted September 19, 2021 Posted September 19, 2021 7 minutes ago, DayGlow said: I wish there was some way to set DCS to rebuild all the shaders after an update. A batch. File I could run after install and then an hour later or whatever it's done. No loading a new terrain and airframe and wait 5-10 minutes every time. What I do its passing all objects, aircrafts, tanks etc... thorught the encyclopedia. Just to create all shaders.
DayGlow Posted September 19, 2021 Posted September 19, 2021 That's a lot of clicking. Wish you could just set it as part of the instalol, leave and come back 1 "It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives 5800X3D - 64gb ram - RTX3080 - Windows 11
Ready Posted September 19, 2021 Posted September 19, 2021 Yes some sort of batch to let DCS run through the mods and rebuild would be real nice. But it became second nature to manually reload all the shaders and go through the motions etc, so no biggie. Every couple of weeks a couple of hours reloading is well worth it in the end. My lesson learned is to not allow DCS to update on flight nights. Many thanks @speed-of-heat for the Hotfix! Much appreciated! 1 I fly an A-10C II in VR and post my DCS journey on | Subscribe to my DCS A-10C channel Come check out the 132nd Virtual Wing | My VR Performance Optimization (4090/9800X3D/Aero) SYSTEM SPECS: Ryzen 7 9800X3D, RTX4090, 64GB DDR5-6000, Windows 10, ROG STRIX X870E-E Gaming WIFI, Varjo Aero, VKB Gunfighter MKIII MCG Ultimate with 10cm extension, VPC MongoosT-50CM3 Throttle, VPC Control Panel #2, TM TPR Rudders. Buttkicker, Gametrix Jetseat, PointCTRL, OpenKneeboard, Wacom Intuos Pro Small.
FupDuck Posted September 19, 2021 Posted September 19, 2021 Having just spent the last couple of hours trouble shooting various shader mods and then rebuilding every time to see if it worked, I would love to see something that builds your shaders in the background! Something you could just click and walk away while it somehow opens all your modules and all your maps in the background. Fantastic idea! 1 "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game drive, VKB STECS Standard throttle, Winwing Ursa Minor Fighter stick, Oculus Quest Pro via ersatz link cable, Standalone DCS. VR only.
speed-of-heat Posted September 20, 2021 Posted September 20, 2021 It’s not just the maps and modules but all the ai assets as well. But yes that would be a great feature. I have absolutely no idea how to make it work though. SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
sigfan86 Posted September 20, 2021 Posted September 20, 2021 6 hours ago, speed-of-heat said: It’s not just the maps and modules but all the ai assets as well. But yes that would be a great feature. I have absolutely no idea how to make it work though. What i ended up doing was setting the WMR & STEAM TIMEOUT settings to 30 minutes, getting a Styrofoam mannequin head, setting it up on my desk with the headset on it, launching dcs, then letting it compile while I'm doing other things around the house. Stopping by every 10 minutes to confirm if it loaded. Then launching free flight missions for each of my primary aircraft in each map that i have until all load successfully. It's not perfect, but until an auto load utility is developed, i feel its the best i can do System: Ryzen 5900x, G.Skill 3600 32GB, MSI 4090 suprim liquid X, samsung odyssey+ headset
5ephir0th Posted September 20, 2021 Posted September 20, 2021 If you fly VR shaders doesnt needs to compile in VR. What i do is run DCS on 2D and start a server with a Through Inferno mission, selecting the mission to start without clients and let it run 1 NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier
speed-of-heat Posted September 20, 2021 Posted September 20, 2021 Pretty much what I do SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
FupDuck Posted September 20, 2021 Posted September 20, 2021 7 hours ago, 5ephir0th said: If you fly VR shaders doesnt needs to compile in VR. What i do is run DCS on 2D and start a server with a Through Inferno mission, selecting the mission to start without clients and let it run Same. Open it in pancake, go do something, open a Spitfire mission in Normandy, go do something, open a Harrier mission in Persian Gulf, go do something, KA50 mission in Caucasus, etc, etc. Then when that's all done (about half an hour later), put on the VR headset and play. 14 hours ago, speed-of-heat said: It’s not just the maps and modules but all the ai assets as well. But yes that would be a great feature. I have absolutely no idea how to make it work though. ...Yet? I have faith in you, Heat! 3 "...I just wanna fly; put your arms around me baby, put your arms around me baby" - Sugar Ray RTX 3090, Ryzen 7 5800X3D, MSI MPG B550 Gaming mobo, 64 GB DDR4 RAM, 970 EVO Plus NVMe M.2 SSD 2TB game drive, VKB STECS Standard throttle, Winwing Ursa Minor Fighter stick, Oculus Quest Pro via ersatz link cable, Standalone DCS. VR only.
speed-of-heat Posted September 20, 2021 Posted September 20, 2021 thanks for the faith! alas ... as Mr Eastwood said "a good man's gotta know his limitations"... i'm a butcher ... that requires surgery 3 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
DayGlow Posted September 21, 2021 Posted September 21, 2021 I wonder if you could create a mission template for each theater with one of every asset in it? Or series that mission be too big? "It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives 5800X3D - 64gb ram - RTX3080 - Windows 11
baco30 Posted September 21, 2021 Posted September 21, 2021 On 9/17/2021 at 9:56 PM, speed-of-heat said: I think this seems to work: DCS VR Shaders mod for 2.7.6 Hotfix.zip 86.66 kB · 105 downloads note you will need to completely uninstall the existing mod and or repair before applying this fix. This hack simply removes the files in the 5.1 directory which includes speedtrees and speedtrees shadows which was causing the error. there may be some performance implications, I honestly haven’t measured how much. it’s a hack not a fix, for that we need @Kegetysto fix the code. Brilliant as usual! Thanks Speed-of-heat 1
speed-of-heat Posted September 21, 2021 Posted September 21, 2021 16 hours ago, DayGlow said: I wonder if you could create a mission template for each theater with one of every asset in it? Or series that mission be too big? you likely could SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
tomeye Posted September 21, 2021 Posted September 21, 2021 I have a mission with all helicopters loaded but I guess I could use the inferno one. https://www.digitalcombatsimulator.com/en/files/3063233/ However, you have to change slots and wait, are you doing in a different way?
speed-of-heat Posted September 21, 2021 Posted September 21, 2021 ?? SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
tomeye Posted September 21, 2021 Posted September 21, 2021 I was referring to shaders compile time, with a mission with all modules it will compile everything. But you would still need to change slot to each one's cockpit to complete compilation. Am I missing something?
speed-of-heat Posted September 21, 2021 Posted September 21, 2021 there are three basic types of shader Terrain Cockpit Object yes even with a mission that loads all objects you would still need to load the cockpits of each aircraft you fly... 2 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Recommended Posts