Toni Carrera Posted August 13, 2018 Posted August 13, 2018 Hi Fellow Pilots, I am about to purchase a new Oculus Unit. I do have one question though for those of you who use it Based on the fact I have a high(ish) spec PC, running Windows 10 and DCS 2.5 with all but Russian Aircraft, my love being the F/A-18C. What is the maximum, in theory, resolution I can run the headset at. I despise low quality graphics so just wanted to ensure I am not going to be looking at a terrible picture. I understand system performance and tweaking etc, but the theoretical maximum is what I am looking for. Thank you Ice Rhino aka Toni Carrera Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors
uri_ba Posted August 13, 2018 Posted August 13, 2018 In theory you can push the rift up to PD1.5 on a single 1080. I assume that SLI is not a perfect scale, but should allow you to bump up to PD1.7 I won't go above due to shrinking visibility ranges. other then that, you should be fine. Creator of Hound ELINT script My pit building blog Few DIY projects on Github: DIY Cougar throttle Standalone USB controller | DIY FCC3 Standalone USB Controller
dburne Posted August 13, 2018 Posted August 13, 2018 The Oculus Rift has a fixed resolution of 1080x1200 per eye. As does the original Vive. You can not change that. Currently only the Vive Pro and some WMR devices like Samsung Odyssey has a little better resolution. The F/A 18-C cockpit is gorgeous in VR. However objects at a distance along with landscape can look pretty rough. For most the immersion is so good the clarity of the image is not that big a deal. As time marches on a second generation devices eventually get here it will only improve. I have been gaming with my Rift since Jan 2017 and even with the drawbacks I could never go back to gaming on my monitor again. It is just no longer the same. Edit: As uri-ba mentioned increasing Pixel Density helps a little, mostly in the cockpit displays. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
BigDuke6ixx Posted August 13, 2018 Posted August 13, 2018 In theory you can push the rift up to PD1.5 on a single 1080. I assume that SLI is not a perfect scale, but should allow you to bump up to PD1.7 I won't go above due to shrinking visibility ranges. other then that, you should be fine. SLI doesn't work in VR.
Reflected Posted August 13, 2018 Posted August 13, 2018 I'm also about to purchase a Rift, and this is my main concern too. I only have a 1070 though, but I'm coming from 1080p, not 4k, so I hope it won't be THAT much worse. Facebook Instagram YouTube Discord
dburne Posted August 13, 2018 Posted August 13, 2018 I'm also about to purchase a Rift, and this is my main concern too. I only have a 1070 though, but I'm coming from 1080p, not 4k, so I hope it won't be THAT much worse. For the vast majority the immersion is so engrossing the resolution especially at distances is not really a big factor. There are a few that are very graphics quality oriented that can't get beyond that. But from what I have seen on various forums it is a very few folks. It is a whole different world. Rather than looking at an image on a monitor, you are literally put into that world. That is the big difference for me. When I first got my Rift and found myself sitting in the Spitfire cockpit with that big propeller spinning in front of me and looking out the side and down at the ground, I was completely and totally absorbed into it. And have been to this day. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
BigDuke6ixx Posted August 13, 2018 Posted August 13, 2018 For the vast majority the immersion is so engrossing the resolution especially at distances is not really a big factor. There are a few that are very graphics quality oriented that can't get beyond that. But from what I have seen on various forums it is a very few folks. It is a whole different world. Rather than looking at an image on a monitor, you are literally put into that world. That is the big difference for me. When I first got my Rift and found myself sitting in the Spitfire cockpit with that big propeller spinning in front of me and looking out the side and down at the ground, I was completely and totally absorbed into it. And have been to this day. Yep it never gets old.
etherbattx Posted August 13, 2018 Posted August 13, 2018 i run a rift with a 1070. it works fine. you just need to reduce your Ultra Mega settings to something reasonable
LithiumR Posted August 13, 2018 Posted August 13, 2018 For the vast majority the immersion is so engrossing the resolution especially at distances is not really a big factor. There are a few that are very graphics quality oriented that can't get beyond that. But from what I have seen on various forums it is a very few folks. It is a whole different world. Rather than looking at an image on a monitor, you are literally put into that world. That is the big difference for me. When I first got my Rift and found myself sitting in the Spitfire cockpit with that big propeller spinning in front of me and looking out the side and down at the ground, I was completely and totally absorbed into it. And have been to this day. +1 Couldn't have said it better ASUS ROG G701VI-XS72K 17.3" - i7 7820HK - GTX 1080 8GB - 32 GB 2666mhz - 512 GB SSD - Win10 Pro 64-Bit - T̶r̶a̶c̶k̶I̶R̶5̶ - Samsung Odyssey HMD!! (Amazing!!) - X56 Rhino HOTAS
Phantom88 Posted August 13, 2018 Posted August 13, 2018 Hi Fellow Pilots, I am about to purchase a new Oculus Unit. I do have one question though for those of you who use it Based on the fact I have a high(ish) spec PC, running Windows 10 and DCS 2.5 with all but Russian Aircraft, my love being the F/A-18C. What is the maximum, in theory, resolution I can run the headset at. I despise low quality graphics so just wanted to ensure I am not going to be looking at a terrible picture. I understand system performance and tweaking etc, but the theoretical maximum is what I am looking for. Thank you Ice Rhino aka Toni Carrera You might want to wait a bit for 2nd Generation of VR Headsets to arrive[Pimax 8K Or Similar] they should be much better....or pick up a good used Gen 1 for lower cost when 2nd Gen comes out. Patrick
dburne Posted August 13, 2018 Posted August 13, 2018 You might want to wait a bit for 2nd Generation of VR Headsets to arrive[Pimax 8K Or Similar] they should be much better....or pick up a good used Gen 1 for lower cost when 2nd Gen comes out. If it were coming next month I would agree, but currently no signs of anything seriously coming out anytime in the very near future. Lots of Rifting to be done in the meantime! :thumbup: Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
whitav8 Posted August 13, 2018 Posted August 13, 2018 The reason that resolution is a problem for the current generation of VR is simply that to provide immersion, the field of view is doubled from what we typically use on our monitors. It is over 100° instead of just 50° . Therefore if you were to look at an HD monitor you would be seeing half of that resolution with a rift. The use of what’s called pixel density override or super sampling setting up to 1.5 off will improve the quality of the image because it’s rendered at hi-Rez and then down sampled. The Samsung odyssey has approximately 40 to 50% more pixels and is available for about $400 and some are saying that that works pretty good.Currently I have to lean in to read most of the EFIS displays in the cockpit. The old steam gauges are fine though. PC HW 9700K@5.0Ghz Win 10 (Build 2004 ) with WMR VR - Reverb RTX2070 with Nvidia 451.48 DCS 2.5.6 (latest)
dopebogey Posted August 13, 2018 Posted August 13, 2018 The reason that resolution is a problem for the current generation of VR is simply that to provide immersion, the field of view is doubled from what we typically use on our monitors. It is over 100° instead of just 50° . Therefore if you were to look at an HD monitor you would be seeing half of that resolution with a rift. The use of what’s called pixel density override or super sampling setting up to 1.5 off will improve the quality of the image because it’s rendered at hi-Rez and then down sampled. The Samsung odyssey has approximately 40 to 50% more pixels and is available for about $400 and some are saying that that works pretty good.Currently I have to lean in to read most of the EFIS displays in the cockpit. The old steam gauges are fine though. I concur. I have both the rift and Odyssey, both are awesome. In fact, I assume most other HMDs are too compared to a regular monitor. I am sure you would be happy with any of them. THE real question is when you get one. You will be asking yourself "why wasn't I doing this sooner?!!!":D
ElementLT Posted August 13, 2018 Posted August 13, 2018 Right! I went VR about a year ago and I can not go back to 2D. It just isn't the same once you fly in VR a few hours. Oculus is not perfect with 4k res but for me it gets the job done and is the most fun for DCS. You also have features like zoom to help see items in the distance as well. I believe a 1080 would play nicely in VR. Get it and I would almost guarantee your mind will be blown. THE real question is when you get one. You will be asking yourself "why wasn't I doing this sooner?!!!":D Coming Soon... The Fraternity Returns : https://thefraternitysim.com/
hansangb Posted August 14, 2018 Posted August 14, 2018 If it were coming next month I would agree, but currently no signs of anything seriously coming out anytime in the very near future. Lots of Rifting to be done in the meantime! :thumbup: It looks like Pimax 8K is getting ready to ship in about a two months (best guestimate). So it's not *that* far down the road. This is based on the fact that that they are starting round two of the testing. And the first testing/fix cycle two about two months or so, IIRC. It may not be an end all, be all, but it may cause a few Rift CV1s to show up on Ebay at a reduced price. We'll see. Of course, the price of Pimax 8K is pretty hefty, 2.5 times more than CV1. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
Reflected Posted August 14, 2018 Posted August 14, 2018 Of course, the price of Pimax 8K is pretty hefty, 2.5 times more than CV1. Not counting the new PC that most of us would need to buy to run it :music_whistling: Facebook Instagram YouTube Discord
hansangb Posted August 14, 2018 Posted August 14, 2018 Not counting the new PC that most of us would need to buy to run it :music_whistling: There is that...but it's an unfortunate price to run the bleeding edge tech. Normally, I'm a "let's wait a bit" kind of a guy. But with Rift (DK1, DK2, CV1) I've changed my M.O. Where VR is concerned, I've decided I want the latest/greatest because it's that much better (VR in general). So I'm willing to pay the premium of an early adopter. hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
dopebogey Posted August 14, 2018 Posted August 14, 2018 Oculus is not perfect with 4k res but for me it gets the job done and is the most fun for DCS. You also have features like zoom to help see items in the distance as well. I believe a 1080 would play nicely in VR. Get it and I would almost guarantee your mind will be blown. Exactly! VR isn't perfect. It's got it's flaws. But VR immersion?It's like a fat kid on a see-saw. It just out weighs everything else.:hehe:
Manilva Posted August 14, 2018 Posted August 14, 2018 And how do you deal when you have to use the keyboard? (I have Hotas Warthog) It seems it is at the moment the worst part of changing to VR... Am I wrong? Enviado desde mi iPad utilizando Tapatalk
Firebird1955 Posted August 14, 2018 Posted August 14, 2018 And how do you deal when you have to use the keyboard? (I have Hotas Warthog) It seems it is at the moment the worst part of changing to VR... Am I wrong? Voice attack with Vaicom pro add on or similar to reduce keyboard workload. Especially to get away from the Fkey menu issues. It does work, at least for me.:pilotfly: System Specs: System Specs: MSI Tomahawk Z590 wifi, I9 11900K Processor, 64gb Corsair Vengance 3600mhz ram, 4070TI Video Card, Windows 11 Pro, 2 Samsung NVMe SSD (2tb and 1 tb), Valve Index VR system
John Hargreaves Posted August 14, 2018 Posted August 14, 2018 One of the biggest advantages of the Rift for me is in flying the helicopters. The extra sense of space and balance that you get really elevates the experience in VR. Do your homework so your expectations are realistic (resolution and framerate will be the biggest casualties) and I doubt you will be disappointed. i7-7700K/Gigabyte RTX2080/Win10 64bit/32Gb RAM/Asus Xonar DX+Sennheiser HD380pro headphones/LG 34" UM65 @2560x1080/TM Warthog+VKB MkIV Rudder pedals/Rift CV1
dopebogey Posted August 14, 2018 Posted August 14, 2018 And how do you deal when you have to use the keyboard? (I have Hotas Warthog) It seems it is at the moment the worst part of changing to VR... Am I wrong? Enviado desde mi iPad utilizando Tapatalk Voice attack with Vaicom pro add on or similar to reduce keyboard workload. Especially to get away from the Fkey menu issues. It does work, at least for me.:pilotfly: Yep, I think a lot of VR users use Voice Attack with the Vaicom add-on. Most everything that I don't have on my hotas is set up on voice attack. And Voice Attack is perfect for comms!:thumbup:
TWC_SLAG Posted August 14, 2018 Posted August 14, 2018 If the rift has only earphones, and you have been using an earphone/mic headset, what should you do for a mic? TWC_SLAG Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.
dburne Posted August 14, 2018 Posted August 14, 2018 If the rift has only earphones, and you have been using an earphone/mic headset, what should you do for a mic? Rift has mic also. It works very well , at least for me. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
TWC_SLAG Posted August 14, 2018 Posted August 14, 2018 Thanks. Somehow, I thought it didn’t. TWC_SLAG Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.
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