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2.5.4 - VR very intermittent shadow on one eye


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Posted

I haven't even had time to check this out, but I really hope ED is aware of this and will be able to provide a hotfix before the holidays. They've provided hotfixes on the weekend before.

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Posted
but I really hope ED is aware of this

See post #37 in this thread :)

Spoiler

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Posted
See post #37 in this thread :)

 

ooops.Thanks!:doh:

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Posted (edited)

High cloud density still causes fps drops, and clouds seem to have reverted back to making annoying pop ins!

Edit- seems to be solved using dynamic weather though

Edited by Wolf8312

------------

 

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Posted
Confirmed, thanks.

 

Rik, I have had it happen both in VR and Non Vr, just so your aware.

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Posted

Man am I glad I found this thread, I was really concerned that my 1080 was about to let the smoke out. The flickering shadow thing looked very much like a card death I had a few years ago, and the holidays have made sure that I don’t have funds for immediate replacement. Really glad ED is aware of this.

 

...and clouds seem to have reverted back to making annoying pop ins!

 

Yep. I noticed popping clouds are back as well. : (

i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...

Posted
I was really concerned that my 1080 was about to let the smoke out.

Oh yes: it briefly brought back memories of VRAM failures on my old GTX680. Seeing 'artefacts' rarely is good news.

 

 

Yep. I noticed popping clouds are back as well. : (

Me three.

 

On top of that, patches of trees are popping in and out of existence (in the Caucasus map). Also temporarily 'fixed' by the "setting water to medium"- work-around.

Spoiler

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Posted

Good thinking on whoever first changed water settings as a workaround for now. Makes sense that I was only experiencing "flashes" of black flying over the coast.

 

 

Still getting some stutters with cloud presets as well here.. will have to try adjusting my cloudy missions to dynamic weather and see if I notice a difference.

Spoiler

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Posted

Is this on all maps?

The black flash i had on Normandy with the warbirds.

Regarding VR performance, I did not notice any performance increase.

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Posted

I'm seeing this too but at least there are regular updates and a workaround in the meantime.

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Posted

Same issue on Pimax 4K

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  • 2 weeks later...
Posted

IT is an issue with the water being set to High. if it bothers you, drop the water to medium and it will go away. But, now your water will look like ass...

Strike

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Posted

+1 , water from high to medium solved the issue

:pilotfly:

 

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Posted

i can fly with the water on less than High. I switched it back and will just deal with it until it is fixed.

Strike

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Posted

+1

 

And I thought that was my new Odyssey+ having an issue, phew...

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Posted

I got 5 on it, only because it's also a non-VR issue. If it was only a VR issue I would not bet on it. We're the step-kids of the community. :)

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Posted
I got 5 on it, only because it's also a non-VR issue. If it was only a VR issue I would not bet on it. We're the step-kids of the community. :)

 

True.:thumbup:

Strike

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Posted

Anyone know if there was a fix implemented for this?

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Posted
Anyone know if there was a fix implemented for this?

I am also interested since I'm at work, but the update hasn't gone live yet.

i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz

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