boquinauer Posted May 8, 2021 Share Posted May 8, 2021 29 minutes ago, Dunx said: I had this while using one of the VR Shader mods, screen came back after removing it. Ok. VR Shaders mod removed, FXO and Metashaders2 erased and same problem. Link to comment Share on other sites More sharing options...
boquinauer Posted May 9, 2021 Share Posted May 9, 2021 18 minutes ago, nibbylot said: Thanks for trying. You could post your log file to see if there is an error message Here you go. dcs.log Link to comment Share on other sites More sharing options...
boquinauer Posted May 9, 2021 Share Posted May 9, 2021 15 hours ago, nibbylot said: Doesn't say anything specific, it just can't find the font file. Can you go to VNAO_T45\Cockpit\AvionicsTextures\ and check that the SVG file is there (T45_HUD_MFD_Font.svg)? This is all I've got in the AvionicsTextures folder. Link to comment Share on other sites More sharing options...
RogerRamjet Posted May 9, 2021 Share Posted May 9, 2021 5 hours ago, boquinauer said: This is all I've got in the AvionicsTextures folder. That looks correct. What do you see if you open the T45_HUD_MFD_Font file with Explorer or Edge? Attached is what I see. Finally, what version of Windows are you using? Link to comment Share on other sites More sharing options...
RogerRamjet Posted May 9, 2021 Share Posted May 9, 2021 Also, the first error in your log says it's missing a file in the shapes folder: \Saved Games\DCS.openbeta\Mods\Aircraft\VNAO_T45\Shapes ERROR VISUALIZER: ILV for cockpit 'Cockpit_VNAO_T45C' not found The folder contents should look like this: Link to comment Share on other sites More sharing options...
boquinauer Posted May 9, 2021 Share Posted May 9, 2021 1 hour ago, RogerRamjet said: Also, the first error in your log says it's missing a file in the shapes folder: \Saved Games\DCS.openbeta\Mods\Aircraft\VNAO_T45\Shapes ERROR VISUALIZER: ILV for cockpit 'Cockpit_VNAO_T45C' not found The folder contents should look like this: My folder shapes looks the same. If I open T45_HUD_MFD_Font file It does it with Edge. I use, Windows 10 64bit OS build 19041.928 Link to comment Share on other sites More sharing options...
LanzelotLXXI Posted May 9, 2021 Share Posted May 9, 2021 hace 3 minutos, boquinauer dijo: My folder shapes looks the same. If I open T45_HUD_MFD_Font file It does it with Edge. I use, Windows 10 64bit OS build 19041.928 Same bug for me, same folder structure. I even try to change the default opening of svg files to other browser (Chrome) but no positive result happened. I use a slightly different Windows 10 build (19042.964). Link to comment Share on other sites More sharing options...
Guest Posted May 10, 2021 Share Posted May 10, 2021 Did some test flying and a great little aircraft. Need some adjustments, it is way to fast at higher alt, almost Mach 1 at angels 30. The pitch trim is to slow and the right brake does not work (brake pedal animation works). Link to comment Share on other sites More sharing options...
DD_Crash Posted May 10, 2021 Share Posted May 10, 2021 Any tips for trimming when on approach? I get set up dirty config but have a very hard time trying to trim on speed. Link to comment Share on other sites More sharing options...
STNGersk Posted May 10, 2021 Share Posted May 10, 2021 Hi Guys! First of all amazing mod! mega textures the art work is top lvl! Now I have seen somthing is strange so as per first page we got the pilots with faces and the oxygen masks have complete assembly but then mod installed and no pilot faces and the gear seams to be incomplete as the oxygen masks missing parts and so on, or this is still in work in progress ? Thanks some pics to just compare : With in game pilots missing parts such as faces(body) and Flight gear incomplete missing parts GIVE US! Obvious F-16 C/D/A and B (MLU ver.) The Tornado F3/ GR4 The EuroFighter Typhoon Intel Core I7 6850K 6/12 core OC@4.3Ghz /Gigabyte X99 Wifi/ Corsair DDR4 3400Mhz 32Gb VENGENCE LED/ PSU Corsair RM 850 Fully Modular 80+Gold/ MSI GamingX GTX1080OC/ SSD M.2 500GB Samsung Evo970 and 1TB FireCuda SSHD HYBRID/ 24'5inch AOC75Hz Gsync Monitor 1ms/ Win10Pro 64Bit/ Cooling 4 LED 120mm Fans, CPU Cooling Corsair H80i V2. Flight equip. HOTAS COUGAR F-16 modded.:joystick: Link to comment Share on other sites More sharing options...
DonJosh Posted May 10, 2021 Share Posted May 10, 2021 3 minutes ago, STNGersk said: Hi Guys! First of all amazing mod! mega textures the art work is top lvl! Now I have seen somthing is strange so as per first page we got the pilots with faces and the oxygen masks have complete assembly but then mod installed and no pilot faces and the gear seams to be incomplete as the oxygen masks missing parts and so on, or this is still in work in progress ? Thanks some pics to just compare : With in game pilots missing parts such as faces(body) and Flight gear incomplete missing parts yeah i saw that, too. It looks for me they updated the pilotmodel. So i hope we see a face soon Link to comment Share on other sites More sharing options...
Rudel_chw Posted May 10, 2021 Share Posted May 10, 2021 On 4/30/2021 at 3:38 PM, VFGiPJP said: Question: LAW is still not working, right? You can set the LAWS value, but the alarm sound and HUD cues don't work yet. 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted May 10, 2021 Share Posted May 10, 2021 Thanks. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Mach Altus Posted May 10, 2021 Share Posted May 10, 2021 On 5/5/2021 at 12:10 PM, Victory205 said: Anyone here with time in the real T45C? Including CQ, perchance? Yes, been a few years though. Around 1700 hours total in the A and C. Didn't teach CQ but have around 30 traps in the Goshawk. Airline pilot now, A320. New to DCS. A couple friends talked me into trying it. Still learning my way around. Was big into Falcon 4 a long time ago. 4 Link to comment Share on other sites More sharing options...
CBYZ Posted May 11, 2021 Share Posted May 11, 2021 We need more powwwwwwwer Link to comment Share on other sites More sharing options...
MadMaxter Posted May 11, 2021 Author Share Posted May 11, 2021 15 hours ago, STNGersk said: Hi Guys! First of all amazing mod! mega textures the art work is top lvl! Now I have seen somthing is strange so as per first page we got the pilots with faces and the oxygen masks have complete assembly but then mod installed and no pilot faces and the gear seams to be incomplete as the oxygen masks missing parts and so on, or this is still in work in progress ? Thanks some pics to just compare : With in game pilots missing parts such as faces(body) and Flight gear incomplete missing parts 15 hours ago, DonJosh said: yeah i saw that, too. It looks for me they updated the pilotmodel. So i hope we see a face soon The pilot model in those early WIP pictures was a placeholder. The new pilot is still a work in progress that includes the oxygen mask and tubing animations that still are being worked on. 2 1 [sIGPIC][/sIGPIC]Proud founder of VNAO and current deck jockey with VFA-103:pilotfly::pilotfly: Link to comment Share on other sites More sharing options...
Chump Posted May 11, 2021 Share Posted May 11, 2021 5 hours ago, Mach Altus said: Yes, been a few years though. Around 1700 hours total in the A and C. Didn't teach CQ but have around 30 traps in the Goshawk. Airline pilot now, A320. New to DCS. A couple friends talked me into trying it. Still learning my way around. Was big into Falcon 4 a long time ago. Welcome! We need RL pilots that provide feedback. More questions than answers right now! Link to comment Share on other sites More sharing options...
Victory205 Posted May 11, 2021 Share Posted May 11, 2021 7 hours ago, Mach Altus said: Yes, been a few years though. Around 1700 hours total in the A and C. Didn't teach CQ but have around 30 traps in the Goshawk. Airline pilot now, A320. New to DCS. A couple friends talked me into trying it. Still learning my way around. Was big into Falcon 4 a long time ago. Welcome aboard. I didn’t fly the T45, I did instruct in the TA-4J which used a bridle launch. My question is “why is the launch bar on the T45 put into the retract position after the aircraft is in tension?” Is it to ensure it retracts properly after launch? The F14 used a launch bar arrangement for cat shots, but after the aircraft was in kneel, the launch bar switch was only moved in the event of a suspended cat shot. The T45C module is a good place for sim pilots to experience the Case I pattern before jumping into other modules and flailing. It lands pretty flat, and the slower approach speed dictates a closer abeam distance, but it’s a useful little trainer. It lands pretty flat, as does the real aircraft, so it rewards a flat or fast over the ramp with a bolter, as it should be. Understanding that it is a WIP that will get better, the only thing I don’t like about it at this stage are the pointers on the standby instruments. They are generic, too long (only the “business ends”should be white) and as such, are difficult to read (since the HUD is tough to see right now, the round dials are helpful). It’s also a little too pitch sensitive, especially in the landing configuration at the moment. My guess is that most will apply a curve to the pitch axis. Viewpoints are my own. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 11, 2021 Share Posted May 11, 2021 Damn!! That is a good looking and flying mod. Model geometry is amazing. Handsome looking aircraft. Potentially could have made a low cost light attack platform. T-POD on a station, gunpod on center line, Zunies on stations. 21'st Century equivalent of A-4. How are users creating these free mods? T-45, A-4E-C, MB-339. Is there a visual Unreal-like DCS game engine creation environment where flight model and systems are hooked up via nodes? Or is it straight C++ or Py? A virtual simulated wind tunnel for testing FM? 1 Link to comment Share on other sites More sharing options...
aceviper Posted May 11, 2021 Share Posted May 11, 2021 Awesome mod guys Get it polished and take my money Link to comment Share on other sites More sharing options...
Bobsman227 Posted May 11, 2021 Share Posted May 11, 2021 Excellent Mod! An absolute treat to fly and have fun with! I seem to be having an issue with catapult launching though. I can land and catch the wires on a carrier (not supercarrier), but when I come to use the catapult to takeoff again, my aircraft just noses down into the drink every time. I have the practise session set up with the CVN-70 Carl Vinson carrier, but cannot seem to solve the issue. I don't own the supercarrier DLC to test on that. Please forgive me if I am repeating a previous issue, I have only just rekindled my DCS spirit after a few years, so I am a bit behind on this thread. Rob. Link to comment Share on other sites More sharing options...
USSInchon Posted May 11, 2021 Share Posted May 11, 2021 5 minutes ago, Bobsman227 said: Excellent Mod! An absolute treat to fly and have fun with! I seem to be having an issue with catapult launching though. I can land and catch the wires on a carrier (not supercarrier), but when I come to use the catapult to takeoff again, my aircraft just noses down into the drink every time. I have the practise session set up with the CVN-70 Carl Vinson carrier, but cannot seem to solve the issue. I don't own the supercarrier DLC to test on that. Please forgive me if I am repeating a previous issue, I have only just rekindled my DCS spirit after a few years, so I am a bit behind on this thread. Rob. Don't use the CVN-70, use the CVN-74 John C. Stennis. The reasons for this is that the Vinson was never ment for player usability. It is left over from earlier iterations of the game before the idea of a carrier capable user plane was thought of. 2 Link to comment Share on other sites More sharing options...
Mach Altus Posted May 11, 2021 Share Posted May 11, 2021 15 hours ago, Victory205 said: I didn’t fly the T45, I did instruct in the TA-4J which used a bridle launch. My question is “why is the launch bar on the T45 put into the retract position after the aircraft is in tension?” Is it to ensure it retracts properly after launch? I wish I had the chance to fly a variant of the A-4. I flew the T-45A at NQI when I was a student. I loved A-4s when I was growing up. My ole man was an enlisted Marine and we always lived around a Marine air station so I got to see A-4s a lot. Anyways, I believe the only reason the launch bar is switched to retract after tension is just to ensure it goes up after launch and the student doesn't have to think about moving another switch once they are airborne. Just a random comment - a lot of folks don't realize when a US Navy or Marine student goes to the carrier in the T-45 they don't have an instructor in the back seat. The student is solo. 10 traps and 4 touch n goes to become carrier qualified. Another random comment - landings in the T-45 is done with the speed brake out. The plane is underpowered and at the boat, when it hits the "burble" behind the carrier, it's prone to ramp strikes if the pilot gets slow. For folk's that are interested, here's a link to the current T-45 Carrier Qualification Manuel As for this T-45 mod. I've "flown" it for around an hour or so on the VNAO server. The folks that worked to make this happen did an outstanding job. Sure it's a WIP but excellent job so far! 1 Link to comment Share on other sites More sharing options...
Rudel_chw Posted May 11, 2021 Share Posted May 11, 2021 Today I had a pretty hard trap and after it I couldn't taxi .. I assume that the landing gear broke 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
YSIAD_RIP Posted May 11, 2021 Share Posted May 11, 2021 Interesting: It is almost like ACTIVE PAUSE got activated, but I know you did not activate it. Was there any messages in the Mission DEBRIEFING Notes upon quitting? (I would doubt it but never hurts to ask).. I can take the C-101EB in for VERY-HARD landing that completely destroys the gear and the Instant Action Mission always says successful.. lol Do not own: | F-15E | JF-17 | Fw 190 A-8 | Bf 109 | Hardware: [ - Ryzen7-5800X - 32GB - RX 6800 - X56 HOTAS Throttle - WINWING Orion 2 F16EX Grip - TrackIR 5 - Tobii 5C - JetPad FSE - ] Link to comment Share on other sites More sharing options...
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