Tinkickef Posted April 27, 2019 Posted April 27, 2019 Some info on the base stations has just come to light. It looks like there will be no headset only option for original Vive owners as the new headset is not backwards compatible with the original lighthouses. I feel for those Vive owners as having to buy into a new, expensive tracking solution for me, being a Rift owner, made it a deal breaker. I hope no one found some second-hand lighthouses and bought them in anticipation of the valve release.... System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.
mhe Posted April 27, 2019 Posted April 27, 2019 I think, just as with many many other things tech, demanding backwards compatibility should only go so far. Yes, you have to spend more, but such is the price of not being hamstrung by limitations of previous generation hardware. You introduce a standard, refine it until it reaches the limitations of what you can do within these constraints, and once that happens, you have to come up with a new standard. Backwards compatibility is always desired but in many cases it would stop progress, so it has to be omitted if progress is to be made. | i9 12900K | 64GB DDR5-6000 | STRIX RTX 4090 OC | LG 38GN950 38" | | Hanns-G HT225HPB | TIR 5 & Varjo Aero | Virpil Throttle & Stick | TM TPRs | You don't stop playing because you grow old, you grow old because you stop playing.
nessuno0505 Posted April 28, 2019 Posted April 28, 2019 The lack of inside-out tracking and the need of external device-specific lighthouses makes the vive index a way less viable option for me.
dburne Posted April 28, 2019 Posted April 28, 2019 The lack of inside-out tracking and the need of external device-specific lighthouses makes the vive index a way less viable option for me. Just a small correction, Index is not a HTC Vive it is a Valve device. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
nessuno0505 Posted April 28, 2019 Posted April 28, 2019 You're right, typing error. I've written "vive index" but that does not exist: it's valve index and it's not htc but steam. :thumbup: Nevertheless It requires some sort of external tracking too.
VirusAM Posted April 28, 2019 Posted April 28, 2019 I don’t understand why valve goes the external sensor only route.... I am not interested in vr gaming, but only in seated flight sim...and I suspect here many have the same toughts... They could do something with 6dof inside out tracking and then offer optional external sensors for those who need improved precision for room scale setups R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
nessuno0505 Posted April 28, 2019 Posted April 28, 2019 Maybe they are not able to provide a good tracking with inside-out only. It will be interesting to compare valve index tracking quality vs rift s (only inside-out). If the difference will be comparable to htc vive tracking vs 3 sensors cv1 in favour of the valve solution, the same I'd prefer oculus inside-out (and I'm interested in VR in general, even if I play mainly simulators): the sligtly less precise tracking is not a bigger deal than having to place and configure external devices. But again, then why index has two front cameras if some lighthouses are required anyway? We have to wait for more infos; steam says "may", so we are close.
Rosebud47 Posted April 28, 2019 Posted April 28, 2019 The Lighthouse tracking system, which came along with the first HTC Vive was an invention of valve and licensed to HTC to be sold together. The Lighthousetracking is the most advanced tracking system with regard to precision of tracking the headset and controller or other trackable accessories. Also the original Lighthousetracking could cover a bigger roomscale than any other trackingsystem. Valve´s Lighthouse 2.0 tracking system could cover an even more bigger area for room scale tracking. Surely Valve wants to license their tracking system to more VR Headset manufacturer and wouldn´t concept a Headset of their own, without their own Lighthouse tracking system. Surely for us simmers a such advanced roomscale tracking system is not really needed. AH-64D Apache / F-16C Viper / F1 Mirage / Mi-24 Hind / F-14b Tomcat
Gruman Posted April 29, 2019 Posted April 29, 2019 All the other VR Headsets have Inside-Out-Tracking. I'm happy that Valve goes into another direction. Intel I9 10900k @5.1GHz | MSI MEG Z490 Unify | Corsair Vengeance 64GB - 3600MHz | EVGA RTX 3090 FTW3 VPC T-50 Base /w Viper & Hornet Grip | VPC Rotor TCS Pro w/ Hawk-60 Grip | TM TPR LG C2 42" | Reverb G2 | TIR 5 | PointCtrl | OpenKneeboard
VirusAM Posted April 29, 2019 Posted April 29, 2019 I have no big issues with the odyssey + and I think that the rift s tracking with 5 cameras will be better then the wmr one with 2 R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
etherbattx Posted April 29, 2019 Posted April 29, 2019 Valve Index - The Final Piece of The Puzzle I have no big issues with the odyssey + and I think that the rift s tracking with 5 cameras will be better then the wmr one with 2 for sim use, why take the performance hit and make your computer work so hard to process 5 streaming camera images when it only needs 1 with outside tracking?
Callsign.Vega Posted April 29, 2019 Posted April 29, 2019 I am really glad the Index is using the best tracking method (lighthouses). Now if the Index is using the 2160x2160 panels it is an instant buy. If it's using low resolution junk panels like the Rift S, they can pound sand. GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz SSD: Intel Optane P5800X - 800GB VR: Pimax Crystal CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders
Thick8 Posted April 29, 2019 Posted April 29, 2019 Yes, I agree, Inside-out has too many limitations. It's OK it your only doing simming in a well lighted room, otherwise, not so much. :weight_lift: The room does not have to be all that lit up. I have a 60 watt equivalent LED lamp with a white shade in the corner of a 12'x12' room and never have any issues. The cooler thing I've found about inside-out tracking is that it works outside with a laptop strapped to my back and a 100' extension cord. I don't think I can play Onward inside anymore. I realized this after my 24'x30' garage started feeling a little restrictive to play in. I would like to see the addition of a couple more cameras on the unit for a more expansive controller tracking area though. All of my posted work, ideas and contributions are licensed under the Creative Commons - Attribution-NonCommercial 4.0 International (CC BY-NC 4.0,) which precludes commercial use but encourages sharing and building on for non-commercial purposes, ©John Muldoon
Svsmokey Posted April 29, 2019 Posted April 29, 2019 The room does not have to be all that lit up. I have a 60 watt equivalent LED lamp with a white shade in the corner of a 12'x12' room and never have any issues. The cooler thing I've found about inside-out tracking is that it works outside with a laptop strapped to my back and a 100' extension cord. I don't think I can play Onward inside anymore. I realized this after my 24'x30' garage started feeling a little restrictive to play in. I would like to see the addition of a couple more cameras on the unit for a more expansive controller tracking area though. Nothing could go horribly wrong here... 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2
VirusAM Posted April 29, 2019 Posted April 29, 2019 for sim use, why take the performance hit and make your computer work so hard to process 5 streaming camera images when it only needs 1 with outside tracking? I think you misunderstood something...there is no performance hit with more cameras... They are for tracking, or passthrough image. More cameras means different angles with more fixed points with obvious impacts on the tracking precision. R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
nessuno0505 Posted April 30, 2019 Posted April 30, 2019 I doubt valve index Will have 2160*2160 resolution: its display port and its minimum hardware requirements let think It Will have a lower resolution, something like Rift s or vive pro. It's a gaming solution, not a business one like hp reverb for example.
Gruman Posted April 30, 2019 Posted April 30, 2019 We should know more tomorrow. 1st May is the announced pre-order day. :pilotfly: VirtualLink would be awesome... But I would need a new card :music_whistling: Intel I9 10900k @5.1GHz | MSI MEG Z490 Unify | Corsair Vengeance 64GB - 3600MHz | EVGA RTX 3090 FTW3 VPC T-50 Base /w Viper & Hornet Grip | VPC Rotor TCS Pro w/ Hawk-60 Grip | TM TPR LG C2 42" | Reverb G2 | TIR 5 | PointCtrl | OpenKneeboard
ED Team BIGNEWY Posted April 30, 2019 ED Team Posted April 30, 2019 https://store.steampowered.com/valveindex pre order at those prices lol Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
FoxTwo Posted April 30, 2019 Posted April 30, 2019 https://arstechnica.com/gaming/2019/04/valve-index-reveal-the-best-of-vrs-first-generation-but-is-it-worth-999 Hard pass from me.
Callsign.Vega Posted April 30, 2019 Posted April 30, 2019 Ugg only 1440 x 1600 panels. Less than half the resolution of the HP Reverb. Passing on the Index. GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz SSD: Intel Optane P5800X - 800GB VR: Pimax Crystal CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders
Supmua Posted April 30, 2019 Posted April 30, 2019 If it is compatible with v1 base station then I might be tempted. Too bad the screen res won’t be an improvement from my Vive Pro, but the wider FOV is a plus. The price point for the headset alone is reasonable, but the new lighthouses and knuckles are $$$. PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Harlikwin Posted April 30, 2019 Posted April 30, 2019 Well the sub pixel density is higher, so it should look better than the Vive. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Svsmokey Posted April 30, 2019 Posted April 30, 2019 Headset isn't overpriced , but that base station ! Aren't some running the Vive pro with one base station ? How about the Steam VR software ? Can I do anything i need to do in it without the controllers ? I only use VR for DCS ., so if i can get by with 1 base station and no controllers , i would consider the Valve a good option . 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2
Icebeat Posted April 30, 2019 Posted April 30, 2019 Well the sub pixel density is higher, so it should look better than the Vive. The question for me is HP Reverb or Pimax 5K. I was hoping somehow that Index will be half and half but it seems to be far from half. What do you think guys?
Icebeat Posted April 30, 2019 Posted April 30, 2019 (edited) Headset isn't overpriced , but that base station ! Aren't some running the Vive pro with one base station ? How about the Steam VR software ? Can I do anything i need to do in it without the controllers ? I only use VR for DCS ., so if i can get by with 1 base station and no controllers , i would consider the Valve a good option . For DCS no problem with only one base station at all, and I never use the controllers. Edited April 30, 2019 by Icebeat added ","
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