Charly_Owl Posted December 1, 2019 Share Posted December 1, 2019 (edited) Edit: the Introduction guide is now deprecated. Please consult the complete version here: https://forums.eagle.ru/showthread.php?t=258062 Edited December 16, 2019 by Charly_Owl Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
Nickkerkwijk Posted December 1, 2019 Share Posted December 1, 2019 Incomplete or not, thank you for the guide. Cant wait for the complete guide! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 1, 2019 Share Posted December 1, 2019 Thanks a lot Chuck, it is a surprise since it isn't often that a developer gives you access before release of a new plane :D For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
BuzzU Posted December 1, 2019 Share Posted December 1, 2019 Quick correction Chuck. It seems the plane has auto-rotate. No need to apply up elevator to rotate. It's hands-off stick just like carrier launch. It's in Jabber's video. :) Buzz Link to comment Share on other sites More sharing options...
Charly_Owl Posted December 1, 2019 Author Share Posted December 1, 2019 (edited) Allow me to correct your correction: SOPs indicate that the rotation speeds I listed are correct. The pilot is expected to rotate at the given VR (Rotation) speeds by himself. The auto-rotate feature is designed as a safety feature and is not meant to be used for normal operation. 180 kts is pretty fast for a rotation speed; this leaves you very little time to abort a takeoff if you takeoff like that. The risk associated with that is that this procedure is not adapted for short runway and heavy payload configurations. Allowing the aircraft to go to these speeds may also be a safety hazard in the eventuality that the pilot needs to abort his landing and slam the brakes at high speeds. With high-pressure tyres, they could very well burst since wheel brakes are not designed to be operated at more than 145 kts IIRC. Edited December 1, 2019 by Charly_Owl Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
ShadowFrost Posted December 1, 2019 Share Posted December 1, 2019 Nice write up, your guides have been super useful in the past. Link to comment Share on other sites More sharing options...
YoYo Posted December 1, 2019 Share Posted December 1, 2019 (edited) Wow, now already? :D nice to see it, thx Chuck! Edited December 2, 2019 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
LJQCN101 Posted December 2, 2019 Share Posted December 2, 2019 (edited) Regarding the FCS logic, the automatic take-off trim function will activate when your wheel speed exceeds 41kts and start deflecting the horizontal stabiliser for around 8 deg (deflection angle) when reaching 108kts CAS. It can be checked through the FCS page. Edited December 2, 2019 by LJQCN101 EFM / FCS developer, Deka Ironwork Simulations. Link to comment Share on other sites More sharing options...
uboats Posted December 2, 2019 Share Posted December 2, 2019 awesome guide as always! [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
J20Stronk Posted December 2, 2019 Share Posted December 2, 2019 Regarding the FCS logic, the automatic take-off trim function will activate when your wheel speed exceeds 41kts and start deflecting the horizontal stabiliser for around 8 deg (deflection angle) when reaching 108kts CAS. It can be checked through the FCS page. Does it also reset roll/yaw trim, or do we have to do that manually? Link to comment Share on other sites More sharing options...
splash Posted December 2, 2019 Share Posted December 2, 2019 You are awesome, many many thanks. Link to comment Share on other sites More sharing options...
LJQCN101 Posted December 2, 2019 Share Posted December 2, 2019 Does it also reset roll/yaw trim, or do we have to do that manually? It won't reset roll/yaw trim. EFM / FCS developer, Deka Ironwork Simulations. Link to comment Share on other sites More sharing options...
BuzzU Posted December 2, 2019 Share Posted December 2, 2019 Allow me to correct your correction: SOPs indicate that the rotation speeds I listed are correct. The pilot is expected to rotate at the given VR (Rotation) speeds by himself. The auto-rotate feature is designed as a safety feature and is not meant to be used for normal operation. 180 kts is pretty fast for a rotation speed; this leaves you very little time to abort a takeoff if you takeoff like that. The risk associated with that is that this procedure is not adapted for short runway and heavy payload configurations. Allowing the aircraft to go to these speeds may also be a safety hazard in the eventuality that the pilot needs to abort his landing and slam the brakes at high speeds. With high-pressure tyres, they could very well burst since wheel brakes are not designed to be operated at more than 145 kts IIRC. Ok, I was just going by what Jabber's said. I don't know anything about this plane. Thanks. Buzz Link to comment Share on other sites More sharing options...
Charly_Owl Posted December 4, 2019 Author Share Posted December 4, 2019 I can't wait to see everyone try out some functions. The Air-to-Ground Radar really brings a new perspective to A2G operations. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
Manuel_108 Posted December 4, 2019 Share Posted December 4, 2019 Thank you so much for the guide, Chuck. Link to comment Share on other sites More sharing options...
flavnet Posted December 4, 2019 Share Posted December 4, 2019 Chuck is too far ahead!! Thanks mythical Chuck!! Link to comment Share on other sites More sharing options...
VDV Posted December 4, 2019 Share Posted December 4, 2019 guys, some navigation video or guide pls? Link to comment Share on other sites More sharing options...
Phantom453 Posted December 4, 2019 Share Posted December 4, 2019 Thanks Chuck! Top-notch. Love your work as always. Link to comment Share on other sites More sharing options...
crispy12 Posted December 4, 2019 Share Posted December 4, 2019 I followed the guide but I have EMG HYD lit up in my top right indicator panel. Doesn't seem to be in Chuck's photos. How do I get red of it? Link to comment Share on other sites More sharing options...
Charly_Owl Posted December 4, 2019 Author Share Posted December 4, 2019 Have you checked step 52? (Emergency Hydraulic Pump switch - ON). This will arm the pump, but the pump itself will not actually function unless a RPM drop is detected. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
Hellreign82 Posted December 4, 2019 Share Posted December 4, 2019 Beautiful work as always Chuck. Greatly appreciated Link to comment Share on other sites More sharing options...
pappavis Posted December 4, 2019 Share Posted December 4, 2019 Yessss, thanx Chuck. much appreciated! met vriendelijke groet, Михель "умный, спортсмен, комсомолетс" [sIGPIC][/sIGPIC] [TABLE]SPECS: i9-9900K 32gigs RAM, Geforce 2070RTX, Creative XFi Fata1ity, TIR5, Valve Index & HP Reverb, HOTAS Warthog, Logitech G933 Headset, 10Tb storage.[/TABLE] Link to comment Share on other sites More sharing options...
cauldron Posted December 4, 2019 Share Posted December 4, 2019 Allow me to correct your correction: SOPs indicate that the rotation speeds I listed are correct. The pilot is expected to rotate at the given VR (Rotation) speeds by himself. The auto-rotate feature is designed as a safety feature and is not meant to be used for normal operation. 180 kts is pretty fast for a rotation speed; this leaves you very little time to abort a takeoff if you takeoff like that. The risk associated with that is that this procedure is not adapted for short runway and heavy payload configurations. Allowing the aircraft to go to these speeds may also be a safety hazard in the eventuality that the pilot needs to abort his landing and slam the brakes at high speeds. With high-pressure tyres, they could very well burst since wheel brakes are not designed to be operated at more than 145 kts IIRC. yeah 180kts is fast and it makes sense as a backup feature to not blow your gear, but Vr is never used as a decision speed in ref. to a go-no-go. Just nit picking. thanks for the guide!!! Link to comment Share on other sites More sharing options...
Charly_Owl Posted December 4, 2019 Author Share Posted December 4, 2019 Of course. V1 is the decision speed, which is slower than VR. Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
Rakkis Posted December 5, 2019 Share Posted December 5, 2019 Chuck, as with everyone else in this community your guides are invaluable to me. I was wondering, if they're done, could you post the HOTAS Mapping and Curves pages? Thank you for everything you do for all of us, it's truly a monumental amount of work. Link to comment Share on other sites More sharing options...
Recommended Posts