Art-J Posted March 21, 2020 Posted March 21, 2020 Greetings Gentlemen. It seems 2.5.6.45317 Open Beta introduced quite ugly colour banding on the spinning-prop texture in the Spitfire (I think we had similar problem once in the history of this module?). Check the screenshots. I use the same, mostly high gfx settings as I did before the update and I could've sworn previous OB build had the nicely blurred texture known from other versions. Shader files were deleted and rebuilt before taking these screens. Do you guys see the same thing happening on your configs? I really hope it's not a result of intended attempt of optimizing performance. Spit prop used to cause issues for VR-players I recall and was always quite framerate heavy, but this banding is too much. Cheers Art i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Trusakov Posted March 21, 2020 Posted March 21, 2020 I can confirm the prop problem. Also, engine sound periodically drops out during flight. Never had that before. Most disappointing.
wuffman Posted March 24, 2020 Posted March 24, 2020 Greetings Gentlemen. It seems 2.5.6.45317 Open Beta introduced quite ugly colour banding on the spinning-prop texture in the Spitfire (I think we had similar problem once in the history of this module?). +1
Art-J Posted March 24, 2020 Author Posted March 24, 2020 (edited) Anyone has the latest stable DCS copy installed apart from OB one so that we can extract previous prop texture from it and use it as a mod for OB? EDIT: OK, I've done it myself, using old 2.5.3 copy I had on my PC. These textures are 4 time bigger than the ones we've got in latest OB (I suppose that's the main reason why they got replaced), but at least the prop looks good again. I'm not sure If I can share them though - they're quite big, 130 MB or so, and I would have to use external filesharing service. Edited March 24, 2020 by Art-J i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
grafspee Posted March 24, 2020 Posted March 24, 2020 I noticed it too, very visible steps in prop disc texture. System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor
petsild Posted March 25, 2020 Posted March 25, 2020 Textures propeller were completely redone, I'm sure it was a good intention, which in fact did not bring the right effect. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
Reflected Posted March 25, 2020 Posted March 25, 2020 I have the same. Facebook Instagram YouTube Discord
Art-J Posted March 25, 2020 Author Posted March 25, 2020 Two pairs of screens to show how 2.5.2 textures compare to 2.5.6 ones. I understand the new ones use up 4 times less VRAM than the old ones, and some visual deterioration is a price to pay for that, but I'd rather see something between these two extremes implemented. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Dimus Posted March 26, 2020 Posted March 26, 2020 Just adding a sidenote to this discussion. In my opinion this effect (both old and new versions) is not realistic. The effect is more cinematic and is related to the FPS used for obtaining a film picture. In real life the human eye does not see any propeller blades. The pilot only sees a slight blur of a compete propeller disk, not blurred blades. Saying this from own experience flying Cessnas for 13 years. Smaller propeller but still a propeller.
Art-J Posted March 27, 2020 Author Posted March 27, 2020 ^ You're right of course and I'm sure most of us on this forum are aware of it (the camera effect is more apparent on my screens than in game, where blades tend to blend more), moreover, DCS planes like 109 or Dora are already closer to real life in this aspect, so it can be done. The new textures on the Spit made the "cinematic" problem even worse, though. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
petsild Posted March 27, 2020 Posted March 27, 2020 In module BF-109 is no visual effect :( propeller even at low rpm speeds. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
Grajo Posted May 4, 2020 Posted May 4, 2020 Thanks for the info and the post Art-J, did not see it before. It seems to be no performance improvement for me... Indeed I did compress these textures like a couple of months ago to check if it could fix the problem of a VR user with the prop. In no VR the result was exactly the same as new prop textures, was looking horrible... There was no performance boost at all. I understand Mustang, 109, and Dora has not this problem and indeed their cockpits perform much better in FPS, at least for me. I agree that even if the effect is very subtle in these birds I do prefer that boost in the FPS and not having ugly artifacts in the prop that are "distracting" none the less... Link to my MODs - So far...
grafspee Posted May 4, 2020 Posted May 4, 2020 In module BF-109 is no visual effect :( propeller even at low rpm speeds. You can see prop disk in Bf109 in DCS. System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor
Trusakov Posted May 21, 2020 Posted May 21, 2020 Still not corrected in latest update. It's been two months. How difficult can this be? The prop disc looks like something from 1997. Ruins the Spitfire.
petsild Posted May 31, 2020 Posted May 31, 2020 Still is an animation of the propeller bad, @NineLine are internal information about the repair.thank you. MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
petsild Posted August 2, 2020 Posted August 2, 2020 ED does not fix the too visible defects? https://forums.eagle.ru/showthread.php?t=183961 https://forums.eagle.ru/showthread.php?t=281472 https://forums.eagle.ru/showthread.php?t=216159 https://forums.eagle.ru/showthread.php?t=215539 https://forums.eagle.ru/showthread.php?t=228459 https://forums.eagle.ru/showthread.php?t=194976 MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,VKB NXT Premium.
philstyle Posted September 8, 2020 Posted September 8, 2020 Still not addressed. Bug not even identified as "reported" yet. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
Mikke_EAF331 Posted September 8, 2020 Posted September 8, 2020 Yes, I still have the same problem on the latest beta. Flew the P-51 first and prop looked good on that, but in the Spit I get really bad propeller graphics. Good thing I don't have any epileptic tendencies or I would have had a seizure.
hazzer Posted September 8, 2020 Posted September 8, 2020 This has been an issue forever. For some reason lots of these issues are being overlooked. The props on most of the aircraft are indeed unrealistic which I have posted about many times and it seems to be ignored. https://forums.eagle.ru/showthread.php?t=281472 https://forums.eagle.ru/showthread.php?t=276655 Also related to fps issues in piston aircraft: https://forums.eagle.ru/showthread.php?t=253448&page=6 https://forums.eagle.ru/showthread.php?t=280408&page=8 RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
Trusakov Posted September 23, 2020 Posted September 23, 2020 When is this problem going to be addressed? Someone from the DCS team let us know if this is being worked on and how much longer this correction is going to take, please. BIGNEWY?
bephanten Posted October 11, 2020 Posted October 11, 2020 its crazy they model a beautiful plane, yet leave a single problem to bug the users for a long time. it doesnt bother me while flying, but for combat, its literally painful trying to see through ugly reflections, hilarious scratches on canopy, banding propeller. a kind person on user files section has modded props for all the warbirds and some helicopters and while its amateurish, it solves the problem. i really cant understand why this was not done by the company itself.
Basco1 Posted October 12, 2020 Posted October 12, 2020 @ bephanten I could'nt agree more,but the answer to your question is,as always with these modules...they've had their money,the sale is done and bugs are are a non profitable issue,harsh reality but reality all the same. If this was not the case......the issue would've been fixed......I stand to be proved wrong. Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home
Aluminum Donkey Posted October 13, 2020 Posted October 13, 2020 its crazy they model a beautiful plane, yet leave a single problem to bug the users for a long time. it doesnt bother me while flying, but for combat, its literally painful trying to see through ugly reflections, hilarious scratches on canopy, banding propeller. a kind person on user files section has modded props for all the warbirds and some helicopters and while its amateurish, it solves the problem. i really cant understand why this was not done by the company itself. It's possible that these bugs remain because the current version of DCS if going down the drain eventually and the module developers can't be bothered updating soon-to-be-obsolete modules anyway. ED is working on a new graphics engine that uses Vulkan API for graphics, and there are also supposed to be major changes in the main simulation engine coming along, such as the damage modelling, initially for WW2 fighters, as well as improved VR support, and numerous other changes. So, there's no initiative for continuing development of modules that already exist, when they're working on adapting them to the new simulation engine that hasn't even been released yet. In other words, ironing out bugs like this might happen after the newer version has been released (Vulkan API) and not before, because they just have to re-code everything for the new version anyway, so there's no point in flogging a dead horse. See what I mean? AD Kit: B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller. --Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way! If man was meant to fly, he would have been born with a lot more money!
philstyle Posted December 4, 2020 Posted December 4, 2020 (edited) This bug is still present now, 9 months after originally reported by the customers. Surely ED have seen this when flying the aircraft right? It's very obvious and very ugly. Edited December 4, 2020 by philstyle On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
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