Hyundae Posted August 25, 2020 Posted August 25, 2020 (edited) Set the "terrain textures" to low in the graphics options. In most cases, the problem is solved. The Syria map, unlike other maps, consumes a lot of resource memory. In my case, the Gulf map used 11G while the Syria map used 23G of resource memory, and when the terrain textures was set to low, it was reduced to 13.5G, and I was able to play smoothly. Single play & No AI Considering the low-medium PC users, the Syria map seems to need optimization. My PC: Intel I5 4570 3.2G DDR3 32G ram Geforce RTX2060 Graphic card SSD 500G Edited August 26, 2020 by Hyundae 1
Lao Fei Mao Posted August 25, 2020 Posted August 25, 2020 Or use the bigger VRAM video card, GTX1080TI, RTX2080TI.....
Mr_sukebe Posted August 25, 2020 Posted August 25, 2020 Limit your preload radius to no more than 50% System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse. Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD.
Hyundae Posted August 25, 2020 Author Posted August 25, 2020 (edited) Limit your preload radius to no more than 50% Thank you for your advice, but in my case, even if I gave 50% to 0%, the freezing was not resolved. Edited August 26, 2020 by Hyundae
veenee Posted September 2, 2020 Posted September 2, 2020 Setting Terrain textures to Low fixed it for me, thanks. So many modules, so little time... www.mikphotography.com
Nealius Posted September 2, 2020 Posted September 2, 2020 RTX2070 with preload radius set to 70k. Still stutters. I'll try the terrain textures setting.
medway Posted September 2, 2020 Posted September 2, 2020 Thought this might be a fix but realized I'm already at low texture setting :)
Nealius Posted September 3, 2020 Posted September 3, 2020 Upgraded my rig to an i5-9600k OC'ed to 4.7GHz. Set terrain textures to LOW and I still have the same amount of stuttering as my stock i5-7600 at 3.6Ghz.
ED Team BIGNEWY Posted September 3, 2020 ED Team Posted September 3, 2020 The team is looking at more optimisation for Syria, the sweet spot for GPU Ram (VRAM) seems to be 6.8GB, the team are looking into reducing that. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Ikaros Posted September 9, 2020 Posted September 9, 2020 Or use the bigger VRAM video card, GTX1080TI, RTX2080TI..... I'm using a 1080ti and I still have the stuttering. No issues on the other maps..
SFC Tako Posted September 10, 2020 Posted September 10, 2020 Setting terrain textures to low, preload radius to 50%, resolution to 1080 and well, turning down a lot of other stuff as well...THAT made Syria work for me, without any single stutter. i7-7700K CPU @ 4.20GHz (4 cores, 8 logical processors) NVIDIA GeForce GTX 1080 Ti 32GB RAM Samsung 1TB SSD for OS Samsung 500GB SSD for recording Samsung 4TB SSD for sims 1 My Semi-Pro Youtube Channel
Mr_sukebe Posted September 10, 2020 Posted September 10, 2020 +1 on the above. Pre-load at 45% and textures to low and runs great in VR System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse. Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD.
sirrah Posted September 11, 2020 Posted September 11, 2020 +1 to terrain textures to low It boosts performance a bit and I haven't noticed any difference in visuals (only play VR and specs in signature) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Sporg Posted September 12, 2020 Posted September 12, 2020 I have had some success setting terrain shadows to flat instead of default. That reduced stuttering a lot. I have not tried reducing terrain textures yet. System specs: Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440) Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use
Erdem Posted September 13, 2020 Posted September 13, 2020 32 Gbs of RAM and 11 Gbs of VRAM (1080 Ti)and I'm still stuttering online on this map. I set the textures to medium and it still stutters while Persian Gulf flows beautifully at maximum settings. This map badly needs optimization.
HC_Official Posted September 13, 2020 Posted September 13, 2020 32 Gbs of RAM and 11 Gbs of VRAM (1080 Ti)and I'm still stuttering online on this map. I set the textures to medium and it still stutters while Persian Gulf flows beautifully at maximum settings. This map badly needs optimization. +1 needs optimised more 8700K @ 4.8GHz + 64G of RAM + 1080TI with 11G of video RAM No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
wju Posted September 14, 2020 Posted September 14, 2020 The team is looking at more optimisation for Syria, the sweet spot for GPU Ram (VRAM) seems to be 6.8GB, the team are looking into reducing that. thanks Hi, is this common DCS developers rule to target VRAM to cca 7GB VRAM? If yes, it should be taken it into account when upgrading GPU, especially regarding new nVidia gpus spec. CPU 7800X3D, GPU RTX 4090, 64GB RAM 6000Mhz, HP Reverb G2; VKB Ultimate stick; VIRPIL Throttle; Slaw Pedals; custom AXIS&BTN BOX based on MMJOY2
Glide Posted September 18, 2020 Posted September 18, 2020 I had a strange stuttering issue the other day after moving around a bunch of units. The mission was so bad I had to force quit DCS. I suspected a really bad path-finding issue caused the problem. I went into the ME and cleared up all the way-points, and the mission was playable again. Hope this helps.
SFC Tako Posted September 25, 2020 Posted September 25, 2020 Now all of a sudden I get way better performance. I can use my old settings apart from having the pre-load radius at half. Either my computer just got healthy again or the sneaky russians sneaked in a top secret update in the latest patch. Settings can be seen after 4:46 1 My Semi-Pro Youtube Channel
fitness88 Posted October 8, 2020 Posted October 8, 2020 Does anyone know why flying low over any of the big cities in the Syria map causes audio stutter with no loss in FPS however.
=Pedro= Posted October 18, 2020 Posted October 18, 2020 Today I bought the Syria terrain and I think it looks Lovely. It mixes all the best values of Persia, Nevada and finally Caucasus maps. :thumbup: ED, please do something to get rid of this bloody stuttering and low performance :helpsmilie: :) 1 Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
=Pedro= Posted October 25, 2020 Posted October 25, 2020 Link is pointigt to DCS user files page. No settings or I am blind Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
notproplayer3 Posted October 26, 2020 Posted October 26, 2020 Yep, I know I've not got a very powerful pc by today's standards (i7-6700k, 16bg ram, gtx970) and I know the syria map is pretty beautiful but this map is absolutely unplayable for me with all the stutters while the persian gulf runs flawlessly. It's really not an fps issue I think, just the stutters... Full fidelity su27/mig29 ?
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