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Solution: How to fix stuttering in the Syria map.


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Posted (edited)

Set the "terrain textures" to low in the graphics options.

 

In most cases, the problem is solved.

The Syria map, unlike other maps, consumes a lot of resource memory.

 

In my case, the Gulf map used 11G while the Syria map used 23G of resource memory, and when the terrain textures was set to low,

it was reduced to 13.5G, and I was able to play smoothly. Single play & No AI

 

Considering the low-medium PC users, the Syria map seems to need optimization.

 

 

My PC:

Intel I5 4570 3.2G

DDR3 32G ram

Geforce RTX2060 Graphic card

SSD 500G

Edited by Hyundae
  • Thanks 1
Posted

Limit your preload radius to no more than 50%

System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse.

Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD.

Posted (edited)
Limit your preload radius to no more than 50%

Thank you for your advice, but in my case, even if I gave 50% to 0%, the freezing was not resolved.

Edited by Hyundae
  • 2 weeks later...
Posted

Upgraded my rig to an i5-9600k OC'ed to 4.7GHz. Set terrain textures to LOW and I still have the same amount of stuttering as my stock i5-7600 at 3.6Ghz.

  • ED Team
Posted

The team is looking at more optimisation for Syria,

 

the sweet spot for GPU Ram (VRAM) seems to be 6.8GB, the team are looking into reducing that.

 

thanks

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Posted
Or use the bigger VRAM video card, GTX1080TI, RTX2080TI.....

 

I'm using a 1080ti and I still have the stuttering. No issues on the other maps..

Posted

Setting terrain textures to low, preload radius to 50%, resolution to 1080 and well, turning down a lot of other stuff as well...THAT made Syria work for me, without any single stutter.

 

i7-7700K CPU @ 4.20GHz (4 cores, 8 logical processors)

NVIDIA GeForce GTX 1080 Ti

32GB RAM

Samsung 1TB SSD for OS

Samsung 500GB SSD for recording

Samsung 4TB SSD for sims

 

  • Like 1
Posted

+1 on the above.

Pre-load at 45% and textures to low and runs great in VR

System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse.

Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD.

Posted

+1 to terrain textures to low

 

It boosts performance a bit and I haven't noticed any difference in visuals

 

(only play VR and specs in signature)

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

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Posted

I have had some success setting terrain shadows to flat instead of default.

That reduced stuttering a lot.

 

I have not tried reducing terrain textures yet.

System specs:

 

Gigabyte Aorus Master, i7 9700K@std, GTX 1080TI OC, 32 GB 3000 MHz RAM, NVMe M.2 SSD, Oculus Quest VR (2x1600x1440)

Warthog HOTAS w/150mm extension, Slaw pedals, Gametrix Jetseat, TrackIR for monitor use

 

Posted

32 Gbs of RAM and 11 Gbs of VRAM (1080 Ti)and I'm still stuttering online on this map. I set the textures to medium and it still stutters while Persian Gulf flows beautifully at maximum settings.

 

 

This map badly needs optimization.

Posted
32 Gbs of RAM and 11 Gbs of VRAM (1080 Ti)and I'm still stuttering online on this map. I set the textures to medium and it still stutters while Persian Gulf flows beautifully at maximum settings.

 

 

This map badly needs optimization.

 

 

+1 needs optimised more

 

 

8700K @ 4.8GHz + 64G of RAM + 1080TI with 11G of video RAM

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Posted
The team is looking at more optimisation for Syria,

 

the sweet spot for GPU Ram (VRAM) seems to be 6.8GB, the team are looking into reducing that.

 

thanks

 

 

Hi,

is this common DCS developers rule to target VRAM to cca 7GB VRAM?

If yes, it should be taken it into account when upgrading GPU, especially regarding new nVidia gpus spec.

CPU 7800X3D, GPU RTX 4090, 64GB RAM 6000Mhz, HP Reverb G2; VKB Ultimate stick; VIRPIL Throttle; Slaw Pedals; custom AXIS&BTN BOX based on MMJOY2

 

Posted

I had a strange stuttering issue the other day after moving around a bunch of units. The mission was so bad I had to force quit DCS. I suspected a really bad path-finding issue caused the problem. I went into the ME and cleared up all the way-points, and the mission was playable again. Hope this helps.

Posted

Now all of a sudden I get way better performance. I can use my old settings apart from having the pre-load radius at half. Either my computer just got healthy again or the sneaky russians sneaked in a top secret update in the latest patch.

 

Settings can be seen after 4:46

 

  • Like 1
  • 2 weeks later...
  • 2 weeks later...
Posted

Today I bought the Syria terrain and I think it looks Lovely. It mixes all the best values of Persia, Nevada and finally Caucasus maps. :thumbup:

 

 

 

ED, please do something to get rid of this bloody stuttering and low performance

:helpsmilie: :)

  • Like 1

Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds

Posted

Link is pointigt to DCS user files page. No settings or I am blind

Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds

Posted

Yep, I know I've not got a very powerful pc by today's standards (i7-6700k, 16bg ram, gtx970) and I know the syria map is pretty beautiful but this map is absolutely unplayable for me with all the stutters while the persian gulf runs flawlessly. It's really not an fps issue I think, just the stutters...

Full fidelity su27/mig29 ?

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