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Posted

Since last friday update, the F10 ruler tool doesn't really work.  the ruler is drawn from a position (i can't understand the logic of it) to an offset position of the mouse cursor. It's unusable.

 

It works normally if not in VR.

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Posted

+1

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Posted

I can confirm.  Not sure what you mean by screen definition but if you mean resolution, there's no resolution setting for VR.

It sort of works if you right click on starting point, ignore the real time line, and just click on the end point with your mouse.  It's just that after first right mouse click, the line drawn is off.

Posted

+1 I dont use VR but have the same bug. I seems depending on your F10 Zoom status. This will be a Bug with the courser reporting and the screen resolution. On maxed zoom out on Persian Gulfe Map it’s more than +10°.

I use 3 screams left screen is LDDI middle Screem is the Viewport and Right Screem is RDDI. 

Posted

+1

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Posted

+1.

 

However  for me - it's incorrect until I click the destination point, at which time the line 'jumps' from my source to destination and gives me the correct distance and bearing and draws correctly. (ie, while it's in the 'free ruler' mode where I've selected the start but haven't clicked on destination it doesn't work. To click on the destination I ignore where the line is pointing and just put my cursor where I want the destination and click and then the line fixes itself up). 

Posted (edited)
On 12/24/2020 at 1:30 AM, BIGNEWY said:

I have reported this to the team for checking

 

thank you

 

 

+1 for the problem with the ruler when using VR.

 

You have to click where you want the ruler to start and then click where you want the ruler to end, before the ruler will "align properly."  

 

Also noticed that the bearing listed on the ruler is different than the bearing listed at the top of the F10 map.

 

 

This is an exceptionally annoying bug that is very difficult to handle when using VR.  I switched to 2D and it worked as it had before (normally).  Back to VR and is behaving "broken."

 

 

Cheers,

 

Ziptie

Edited by Ziptie

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

  • 2 weeks later...
  • 2 weeks later...
Posted
On 12/24/2020 at 1:30 AM, BIGNEWY said:

I have reported this to the team for checking

 

thank you

 

Just a heads up @BIGNEWY I stumbled into this post when trying to figure out why I am having the same problem. In my case, I'm not in VR, but I have my MFCDs exported to a monitor to the left of my main one, aligned with the bottom. My coords appear to be offset exactly to the left, but not down. So it appears that the Ruler and Coordinate system are scaled to the overall window size and not the GUI window size as reported in the monitorconfig.lua.

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