ED Team Lord Vader Posted April 17, 2021 ED Team Posted April 17, 2021 (edited) Condition: Aircraft - F-16C Viper Map - Caucasus (not a factor) Environment - Multiplayer hosting a server (not a factor) Weather - "Overcast with Rain 3" Preset Time of day - Morning (not a factor) Mission - Scramble mission (not a factor). Description/Report: Flight begins cold and dark. Canopy is either opened or closed, no rain droplets are observed. Bug/error/glitch description: Checked the menu option and tried several different aircraft previously known to depict rain droplets on the canopy. No change. Additional: I performed a complete repair and deleted both Metashaders and FXO folders. No luck. I have no texture or shader mods and tried this with both custom and default pain jobs. I tried other presets "Overcast with Rain 1" and "Overcast with Rain 2" and as you can see from the images below, the droplets are depicted. "Overcast with Rain 1" "Overcast with Rain 2" "Overcast with Rain 3" Edited April 17, 2021 by 701 Esquadra 701 - DCS Portugal - Discord
sirrah Posted April 17, 2021 Posted April 17, 2021 10 minutes ago, 701 said: Condition: Aircraft - F-16C Viper Map - Caucasus (not a factor) Environment - Multiplayer hosting a server (not a factor) Weather - "Overcast with Rain 3" Preset Time of day - Morning (not a factor) Mission - Scramble mission (not a factor). Description/Report: Flight begins cold and dark. Canopy is either opened or closed, no rain droplets are observed. Bug/error/glitch description: Checked the menu option and tried several different aircraft previously known to depict rain droplets on the canopy. No change. Additional: I performed a complete repair and deleted both Metashaders and FXO folders. No luck. I have no texture or shader mods and tried this with both custom and default pain jobs. I tried other presets "Overcast with Rain 1" and "Overcast with Rain 2" and as you can see from the images below, the droplets are depicted. "Overcast with Rain 1" "Overcast with Rain 2" "Overcast with Rain 3" Already reported (several times now) and acknowledged by ED 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
ED Team Lord Vader Posted April 17, 2021 Author ED Team Posted April 17, 2021 9 minutes ago, sirrah said: Already reported (several times now) and acknowledged by ED I did a search, not a deep search I confess but didn't find it. Thanks for letting me know. Esquadra 701 - DCS Portugal - Discord
VampireNZ Posted April 17, 2021 Posted April 17, 2021 Also missing from the canopy of your aircraft when you fly through clouds..... Clouds are made of moisture....which deposits on your aircraft when you fly through them. Vampire
Gotchi Posted May 7, 2021 Posted May 7, 2021 Rain droplets are also missing when setting up Rain weather maunally, without presets.
Pocket Kings Posted May 7, 2021 Posted May 7, 2021 On 4/17/2021 at 6:06 PM, VampireNZ said: Also missing from the canopy of your aircraft when you fly through clouds..... Clouds are made of moisture....which deposits on your aircraft when you fly through them. Really a mystery to me how ED overlooked this. Everyone of us has seen the condensation / accumulation of moist in a passenger yet when flying through thick clouds. 1
sirrah Posted May 7, 2021 Posted May 7, 2021 7 minutes ago, Pocket Kings said: Really a mystery to me how ED overlooked this. Everyone of us has seen the condensation / accumulation of moist in a passenger yet when flying through thick clouds. Are you referring to the droplets at 8:30 - 8:40 in the UHawk video? Why do you assume this feature has been missed by ED? You do realize that everything you see in DCS 2.7 is still heavily WIP, do you? This wish thread is merely started to make sure ED doesn't miss this, but I'm pretty sure they already thought about it before we started this thread. System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Pocket Kings Posted May 7, 2021 Posted May 7, 2021 I'm not a GFX artist and any graphics related programming is on the other side of the aisle from where I stand. However, the server is aware where you are (X,Y,Z, heading, speed), where the clouds are and how thick they are + the global prefix. From there it should just be: While true; IF [ Clouds density > X; AND IF [ Player in contact with clouds; ] THEN [ render raindrops on canopy; ] ] sleep 200 ms; done Something like that. Could have even been a static rendering thread, one that's indifferent to speed. However, such approach would've greatly improved immersion and also the tactical value of clouds further! Because it then takes a few additional seconds for the raindrops to fully disappear after clearing the clouds. I recognize that clouds and weather in 2.7 are WIP, but that's an obvious overlook on EDs' behalf in my opinion.
pimp Posted May 7, 2021 Posted May 7, 2021 Have you tested your pseudocode so ED can copy & paste it? You said you recognize this as WIP then three words later you said it's and obvious overlook. All ED has done is create a base for what's to come later. There's loads of weather attributes that are not currently present, such as lightening, fog, wind effecting clouds, etc. Not to mention the bugs that were reported. This is just a base. i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
Pocket Kings Posted May 7, 2021 Posted May 7, 2021 (edited) Well since we lower the deck to puberty altitude, be my guest: Have you, my friend, on the other hand watched the video I posted up there before ranting about my code? A video by a SOLE programmer? Even if he wasn't alone and had a team of five, what he accomplishes as to the weather system is astonishing. Compare that to the 160 employees of DCS, not all of them programmers of course, but you get the idea. It's an overlook, one that isn't terribly hard to implement if you have the rendering animation implemented after all. Edited May 7, 2021 by Pocket Kings typo
VampireNZ Posted May 9, 2021 Posted May 9, 2021 On 5/8/2021 at 2:40 AM, Pocket Kings said: Really a mystery to me how ED overlooked this. Everyone of us has seen the condensation / accumulation of moist in a passenger yet when flying through thick clouds. WOW - Those clouds look amazing! With my years flying and my experience with flight sims, this is the best looking most realistic simulation of cloud I have ever seen. Could do without the raindrop sound when flying through cloud, and the droplet buildup is prob a little 'fast' for the cloud exposure time - but a million times better looking than what we currently have in DCS. WIP I know.... I personally find it interesting that stuff like this that has a direct impact on pretty much 100% of DCS customers (that fly aircraft...in the air), as opposed to specific aircraft system/weapon modeling etc. that may impact just a small percentage that own that aircraft, doesn't get more of a priority. While I would like to see a feature-complete Viper before I literally die of old age, I would not mind it being delayed so much if it meant a better environment to fly ALL my DCS aircraft, as opposed to waiting for the Hornet to have another targeting pod, or another random long range weapon etc. etc. and the Hornet to be 'complete' (like that ever happens in DCS). Just IMHO. 2 Vampire
diveplane Posted May 9, 2021 Posted May 9, 2021 nice addition is various rain snow states heavy medium drizzle. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Gotchi Posted October 31, 2021 Posted October 31, 2021 After the recent patch issue with Rain 3 Preset has been fixed, but rain without presets still does not make an effect of Rain Droplets.
Flappie Posted October 31, 2021 Posted October 31, 2021 Yes, this was reported internally. It's not only about Overcast and rain 3 preset, but globally when precipitations density is lower than 9. ---
chlywly Posted November 2, 2021 Posted November 2, 2021 On 5/7/2021 at 10:40 AM, Pocket Kings said: Really a mystery to me how ED overlooked this. Everyone of us has seen the condensation / accumulation of moist in a passenger yet when flying through thick clouds. This is the best cloud implementation I've ever seen even beats MSFS 2020! WOWZA. This would be incredible in DCS. The rays coming through the clouds!
al531246 Posted July 14, 2022 Posted July 14, 2022 This issue is still present ED after a YEAR... 2 Intel i5-8600k | EVGA RTX 3070 | Windows 10 | 32GB RAM @3600 MHz | 500 GB Samsung 850 SSD
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