Jump to content

THAT was an amazing experience !


Svsmokey
 Share

Recommended Posts

First time i have had a chance to use lightening and mav displays and see new explosion/fire/smoke effects in 2.7 , followed by some terrain play in the gorges and cloud surfing between layers , all with butter-smooth performance , even running msaax4 and pd 1.4 . Enjoyed the smooth transitions from clear air to cloud when climbing/descending too . Yeah , that was an amazing experience - even greased the landing ☺

 

This update deserves first place in the ED hall of fame !


Edited by Svsmokey
  • Like 6

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Link to comment
Share on other sites

Bringing a chopper over a mountain whilst moving into low level cloud was a superb experience. All visual references slowly bled away into wispy whiteness.

 

For the VR user there is a penalty to pay in frames per second.... we VR guys have very little fps to spare.

The new update surely costs me in headroom above my fixed 45fps.... but it looks great!

The colour of the ground, the colour of the cockpit, the reflections in the glazing, the shape of the clouds (although lacking detail in VR).... the look of metal in the BF-109 is superb.

 

Whilst us VR guys have suffered a little from this update, there is no doubt it looks fabulous, lighting in the pit is almost flawless. (spitfire has misty gauge glass mind).

In VR at 50% SS, 1.0 PD on the reverb G2 the entire whole world looks better, crisper and cleaner than it ever did. 

 

If Vulkan brings 30 fps increase in VR I will be very happy.

if it brings 20 fps then the 3090ti will be required.

If it brings 10fps then I will have a long and expensive road to travel.


Edited by Rogue Trooper

My gaming system is pure DCS. Nothing but DCS, every bit of software that does not belong there is not there.... I hope!

HP G2 Reverb, Windows VR setting: IPD is 64.5mm, High image quality, 90Hz refresh rate. Steam: VR SS set to 100%, motionReprojectionMode set to "motionreproduction" and Locked in at 45 Hz display,

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), 0 X MSAA, 0 X SSAA. My real IPD is 64.5mm. Prescription VROptition lenses installed. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC at the mo.

Vaicom user. Thrustmeter warthog user. MFG pedals with damper upgrade.... and what an upgrade!

Link to comment
Share on other sites

I am on the stable branch (long story) and you guys are killing me with the 2.7 release. 😆 CANT WAIT to try it out. Also I recently build a new gaming rig with an 16 gig AMD 6900 XT, everything is just blasting fast now. These clouds will be awesome.

Link to comment
Share on other sites

On 4/22/2021 at 1:21 AM, Rogue Trooper said:

Bringing a chopper over a mountain whilst moving into low level cloud was a superb experience. All visual references slowly bled away into wispy whiteness.

 

For the VR user there is a penalty to pay in frames per second.... we VR guys have very little fps to spare.

The new update surely costs me in headroom above my fixed 45fps.... but it looks great!

The colour of the ground, the colour of the cockpit, the reflections in the glazing, the shape of the clouds (although lacking detail in VR).... the look of metal in the BF-109 is superb.

 

Whilst us VR guys have suffered a little from this update, there is no doubt it looks fabulous, lighting in the pit is almost flawless. (spitfire has misty gauge glass mind).

In VR at 50% SS, 1.0 PD on the reverb G2 the entire whole world looks better, crisper and cleaner than it ever did. 

 

If Vulkan brings 30 fps increase in VR I will be very happy.

if it brings 20 fps then the 3090ti will be required.

If it brings 10fps then I will have a long and expensive road to travel.

 

If Vulkan brings a 10 fps more i will considere it a total success

  • Like 1

i7 9700K | Corsair Pro Vengeance 32Gb 3200 Mhz | KFA2 GeForce RTX 3080Ti SG | Gigabyte Aorus Z390 Pro | Western Digital SN750 1TB | Samsung 850 Evo 500GB | OCZ ZX 1000W | Asus ROG Shift PG27V | Xiaomi P1 55" | Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle  | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2

DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C Warthog | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | M2000C | Ka-50 BlackShark II | Mi-24P Hind | AH-64D Apache | SuperCarrier

Link to comment
Share on other sites

Agreed, just 10 more fps can make the difference between barely playable and playable. Honestly I belive the CPU bottleneck is bigger than the GPU bottleneck in this game, i'm not particularly hopefull for any outrageous gains.

  • Like 1
Link to comment
Share on other sites

2 hours ago, 5ephir0th said:

If Vulkan brings a 10 fps more i will considere it a total success

 

Didn't they say that the Vulcan project was now on ice ... a mile away down the project stack? I may be wrong, but remember seeing that somewhere.

Link to comment
Share on other sites

Time ago i search for the gain of Vulkan over OpenGL on XPlane and what i see was a 30-35% of performance gain, DCS starts from DirectX and not from OpenGL so I don’t know if it’s a valid reference but there it is...

i7 9700K | Corsair Pro Vengeance 32Gb 3200 Mhz | KFA2 GeForce RTX 3080Ti SG | Gigabyte Aorus Z390 Pro | Western Digital SN750 1TB | Samsung 850 Evo 500GB | OCZ ZX 1000W | Asus ROG Shift PG27V | Xiaomi P1 55" | Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle  | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2

DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C Warthog | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | M2000C | Ka-50 BlackShark II | Mi-24P Hind | AH-64D Apache | SuperCarrier

Link to comment
Share on other sites

On 4/23/2021 at 3:53 PM, 5ephir0th said:

Time ago i search for the gain of Vulkan over OpenGL on XPlane and what i see was a 30-35% of performance gain, DCS starts from DirectX and not from OpenGL so I don’t know if it’s a valid reference but there it is...

 

  From DX12 to Vulkan, probably not, because they're both hardware level apis. DCS uses DX11 though, which is still the older software level api, so it will be a more significant difference, although I really won't be expecting ''30%''. Who knows, though, we'll find out eventually. Better to keep low expectations and be pleasantly surprised!

  • Like 3

Слава Україні! Героям слава!

Link to comment
Share on other sites

Just now, Mars Exulte said:

Better to keep low expectations and be pleasantly surprised!

 

Very solid advice!

  • Like 2

Modules I own: F-14A/B, Mi-24P, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV-2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas

System (RIP my old PC): Dell XPS 15 9570 w/ Intel i7-8750H, NVIDIA GTX 1050Ti Max-Q, 16GB DDR4, 500GB Samsung PM871 SSD (upgraded with 1TB Samsung 970 EVO Plus SSD)

VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite

Dreams: https://uk.pcpartpicker.com/list/bG9bBc

Link to comment
Share on other sites

I’ve heard from people that know a lot more than I do that DX12 “upgrades” are often not what they’re cracked up to be. Vulcan does tend to have better bang for buck. Let’s hope they’re right. 

i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.

Link to comment
Share on other sites

On 4/23/2021 at 11:54 AM, 5ephir0th said:

If Vulkan brings a 10 fps more i will considere it a total success

 

When I'd get that on crowded and heavily scripted MP servers that would at least double my rate.

 

I don't expect too much from Vulcan alone though, but having the underlying engine finally supporting and using multiple cores properly might do wonders on my end since my GPU load lingers around just 20-30% usually with DCS as it is so heavily CPU bottlenecked and an old 3rd gen, even overclocked a lot, just isn't state of the art nowadays, and well past the massive IPC increase that came with the 6th gen.

dcsdashie-hb-ed.jpg

 

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...