Enigma89 Posted November 30, 2021 Author Posted November 30, 2021 (edited) 2 hours ago, Parabe11um said: Yes, extremely. Overall, I find it pretty annoying at all times, lol. I'm sure I could just lower the volume or mute it somehow, but honestly, since I don't use it at all, it's kind of pointless. As a Cold War newbie, there's enough noise between Overlord + players communicating + radar warning for me to sometimes get a bit overwhelmed without having AWACs GCI (not Overlord) talking. So personally, I feel like it would be ideal to just lean into Overlord Channel, human GCI + player channel, and AWACS (DCS default) channel (mostly there as a legacy for those that don't want to use the Overlord bot). We will probably move it over then Edited November 30, 2021 by Enigma89
ustio Posted November 30, 2021 Posted November 30, 2021 Now i can finally play CW server without staying up late. Its nice to see a CW server filled in my timezone so thanks Enigma. 1
Enigma89 Posted December 1, 2021 Author Posted December 1, 2021 Patch applied to server as of yesterday: V58 Open Beta Patch, this will be reflected in next reset. - No parking zones added to roadbases both sides to highlight new spawn areas (tires with red flags) - FARPs marked on F10 with a circle surrounded by X's; both sides and only visible for your own side. - Mig19 RWRs added for missing planes - Seawise giant renamed to be part of industrial target calculations - Some planes that were not able to arm at road bases have been fixed (Let us know if you find any that can't arm, please include a name of the slot and road base #) - Mission briefing updated to reflect heli common on 30.00FM (FAQ Updated) New Radio Channels: Radio Frequencies REDFOR: 1) 124.00 - DCS AWACS 2) 126.00 - Overlord Bot [Overlord ignores helos] 3) 128.00 - ATC 4) 130 - Human GCI (Common Side Chat) 5) 132 - Secondary Overlord Channel Helicopter Common: 30.00FM Mig-15 @ 4.95 Frequency Radio Frequencies BLUFOR: 1) 251 - DCS AWACS 2) 253 - Overlord Bot [Overlord ignores helos] 3) 255 - ATC 4) 257 - Human GCI (Common Side Chat) 5) 259 - Secondary Overlord Channel Helicopter Common: 30.00FM 1
Tempest7 Posted December 2, 2021 Posted December 2, 2021 (edited) From Enigma: "The Red Team has won Campaign #1. Congratulations to the Red Side. The campaign has been reset back to the neutral starting position, so welcome to Campaign #2. Please remember that the forward airfields are closed except for A-10s and Su-25s until the frontline moves one sector Road bases are open but require a 4 sector buffer except for A-10s. If you go through slots quickly you may run into a bug where you are blocked from slots, just reconnect. We plan to rebuild the slot blocker code in the near future. The Road Base number says what sector is required by that side to be open - we will make the naming convention more intuitive in the future. Tsbilisi and Sochi are the airfields that have everything but require longer flight times. If you wish to fly short distances, then you want to take a road base. You can always land and re-arm at road bases. Please be patient as people re-lift as the slot blocker gets a bit funky when everyone hits it at once. Thank you for making Campaign #1 very memorable, we look forward to more campaigns" From me: thank you so much for those who participated in Campaign 1, it was one helluva ride. We are honored at the response we got from the community and we are looking forward to continue to improve the campaign by adding new features and bettering performance overall. Thanks again so much for being a part of this new DCS Multiplayer Journey! Good Hunting out there! Edited December 2, 2021 by Tempest7 3 1
Parabe11um Posted December 2, 2021 Posted December 2, 2021 (edited) Thanks to the server admins/coders/staff for a great first campaign! I remain continually impressed with the progress made to add features and fix any issues encountered. It's also ridiculously impressive how stable things have run given that this was your first hosted campaign. I pretty much flew Blue the entire time (<3 Viggen), but despite losing I had an amazing time (probably some of the closet experiences I've had and been chasing since the days of WW2OL). The last couple of days of battling were extremely intense and in some ways I almost wish it never would have ended. It's been great to link up with people on the server for CAP and strike sorties and overall I'm really excited to see this server and dynamic campaign community grow (especially in terms of figuring out tactics to employ). Finally, as a newbie to DCS (I think this is about my second week of actual MP playtime outside of random WW2 sorties), I felt like this server was challenging, but manageable (so I would encourage anyone else sitting on the fence you just join and don't be afraid to ask some of the veteran DCS CW players questions, I certainly did, lol). Edited December 9, 2021 by Parabe11um
MBot Posted December 3, 2021 Posted December 3, 2021 We recently found this server and are enjoing this very much. Thank you! A small tibit you might want to consider. I assume the Viggen is intended to represent a Cold War era AJ 37 (the AJS 37 modification is from the 90s). In this case, Rb24/Rb24J Sidewinders should be restricted to the two fuselage pylons. The AJ 37 was not wired to carry Sidewinders on the 4 wing pylons.
Enigma89 Posted December 4, 2021 Author Posted December 4, 2021 (edited) 18 hours ago, MBot said: We recently found this server and are enjoing this very much. Thank you! A small tibit you might want to consider. I assume the Viggen is intended to represent a Cold War era AJ 37 (the AJS 37 modification is from the 90s). In this case, Rb24/Rb24J Sidewinders should be restricted to the two fuselage pylons. The AJ 37 was not wired to carry Sidewinders on the 4 wing pylons. We are working within the confines of what is modeled in DCS and not represented from the real world. We are prioritizing balance/parity between the both sides as more cold war planes enter playable status. The Mig-21 can carry 6 missiles. This is a lot in comparison to the F-5 and if we restricted the Viggen to 2 missiles only then this would cause quite an imbalance. Edited December 4, 2021 by Enigma89 2
F16wannabe Posted December 4, 2021 Posted December 4, 2021 1 [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic108184_1.gif[/sIGPIC]
Bolt1 Posted December 5, 2021 Posted December 5, 2021 Please don’t spade and neuter the plane loadouts like the “other” server , that got to be annoying. 4
Enigma89 Posted December 6, 2021 Author Posted December 6, 2021 5 hours ago, Bolt1 said: Please don’t spade and neuter the plane loadouts like the “other” server , that got to be annoying. Which neutering of plane load outs do you mean exactly. Any weapon in particular?
alexej21 Posted December 7, 2021 Posted December 7, 2021 Hi, the server is absolutely amazing with good immersion. The aircraft selection for each side + loadout make sence to me and I would not change it. Good job ! 3 [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi.......
Enigma89 Posted December 7, 2021 Author Posted December 7, 2021 10 hours ago, alexej21 said: Hi, the server is absolutely amazing with good immersion. The aircraft selection for each side + loadout make sence to me and I would not change it. Good job ! Thank you. Make sure to thank the staff if you ever see them online, they are the ones building everything 1
Parabe11um Posted December 8, 2021 Posted December 8, 2021 With another campaign down, I just have to report that I have have had a blast. It's been great linking up with random pilots and especially given my deep dive into flying the Viggen this Campaign, I've really enjoyed getting to fly with a solid group of equally speed hungry Viggen pilots! Looking forward to what Campaign #3 brings us! 1
MMI_Grim Posted December 8, 2021 Posted December 8, 2021 10 hours ago, m4ti140 said: Alpen's server is not friendly for anyone due to constant teamkilling. There are many people in the community that would moderate the server for him if he allowed it, it's his own choice. Alpen doesnt tolerate intensional team killing. Not even Kamikaze kills. Provide him with an tacview track or so and the team killer will get his time out. Are you thinking about a no GPS version of your server running at the same time as your original. For the people that dont like the gamey approach? FLAPS 1-3 | Grim
Decibel dB Posted December 8, 2021 Posted December 8, 2021 (edited) 5 hours ago, MMI_Grim said: For the people that don't like the gamey approach? Hope not, I like that gamey thing in my games Edited December 8, 2021 by Decibel dB
Enigma89 Posted December 8, 2021 Author Posted December 8, 2021 (edited) 7 hours ago, MMI_Grim said: Alpen doesnt tolerate intensional team killing. Not even Kamikaze kills. Provide him with an tacview track or so and the team killer will get his time out. Are you thinking about a no GPS version of your server running at the same time as your original. For the people that dont like the gamey approach? The f10 self view is there to make it more accessible for users. We understand that most people are coming to cold war for the very first time and are used to flying planes that have more advanced navigation systems. So we were lowering the barrier of entry. We will potentially remove them in the future but want to give users time to play cold war for the first time without getting lost. Edited December 8, 2021 by Enigma89
ustio Posted December 8, 2021 Posted December 8, 2021 (edited) 5 hours ago, Enigma89 said: The f10 self view is there to make it more accessible for users. We understand that most people are coming to cold war for the very first time and are used to flying planes that have more advanced navigation systems. So we were lowering the barrier of entry. We will potentially remove them in the future but want to give users time to play cold war for the first time without getting lost. As long as you add portable TACAN near friendly unit for the F-5, then i'm goochie Edited December 8, 2021 by ustio
Bolt1 Posted December 8, 2021 Posted December 8, 2021 When I said don’t spade and neuter , I meant allow the Viggie to have her full compliment of A2A missles , ie: the 24 /74 , let the Mig21 have her full compliment of R60Ms , and since the F5 is limited to just 2 , let her have the AIM9PS or whatever A2A missles it could carry , I fly Blue or Red depending on the bribe . If you’re already doing this thanks , if you don’t , it’s all good , it’s your server , your rules , I look at DCS servers like a Mormon with 7 wives , you get tired or aggravated with one , then it’s time to rotate
ED Team NineLine Posted December 8, 2021 ED Team Posted December 8, 2021 I have removed some more 1.6, please keep the discussion on Enigma's server and that only, I am sure he is working hard to make this server for everyone so they can fight in virtual planes on the server, not with words on the forum. If you dont like this server, then find another and be happy. Thanks. 3 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ustio Posted December 9, 2021 Posted December 9, 2021 13 hours ago, m4ti140 said: That wouldn't be fair to MiG-21 players due to its RSBN implementation being static and disconnected from actual RSBN implementation in core game. You have TACAN at Kutaisi. Just use the F10 ruler and subtract 5 for magnetic deviation. Almost Every Georgian airfield has a TACAN, so you have full coverage, and as long as you have a station in range you can arrive precisely at any point you want. Okay maybe just add those the over Sochi.
Parabe11um Posted December 9, 2021 Posted December 9, 2021 Strike missions with the Viggen have been super fun, so I can definitely see how it would be great to do it on Red For with MiGs. It's really amazing how the combination of SRS and the dynamically moving map really almost seems to generate teamwork (I've found random pilots on the server and just teamed up to hit targets and it's been amazing).
Enigma89 Posted December 10, 2021 Author Posted December 10, 2021 Patch Notes: V71 -RED_00_FARP renamed to RED_30_FARP (this is the farp between Sector 30 and Tsbilisi) -SRS IP Briefing Updated -Mig-21 Kutaisi #13 Missing S-24s Fixed -MANPAD Template Reduced by 1 for FARP and Airfield protection. Previously 3 launchers per group, now 2. -2x More GCI slots Added Per Side -Blue Helo FARP 11 Taking FIre on Take Off (Fixed) -Petrovic Info Boxes Removed (Magic Heading Box) -Blue Road Base 29 F5 #2 Not Hot Started (Fixed) -Weapon Safety Height on Viggens changed from Medium to Low -Hinds that could not take Rockets (fixed) -Airfield (not road base) protection has been altered where each template is smaller (1 launcher instead of 2) but there are more groups -FARP Support Logistical Units are Now Invulnerable 1
Spirale Posted December 11, 2021 Posted December 11, 2021 Best server for the Viggen's use. Even if the Alpen's Coldwar is very well done => thx Enigma^^
Parabe11um Posted December 11, 2021 Posted December 11, 2021 14 hours ago, Enigma89 said: Patch Notes: V71 -Weapon Safety Height on Viggens changed from Medium to Low The fix we've all needed (not a joke, don't @ me). 1
Recommended Posts