TylerPL666 Posted May 20, 2022 Posted May 20, 2022 (edited) If u have boottleneck (+~xx ms) USE PRERENDER FRAMES 2 in NVidia Panel. probably everyone with RTX20xx/30xx will benefit with this settings. Edited May 20, 2022 by TylerPL666 HP Reverb G2, Samsung Odyssey Plus+, EVGA GeForce RTX 3080 FTW3 ULTRA GAMING 12GB GDDR6X, 32GB RAM, Intel i7-7700k 5.1GHz (OC), Hydro Series™ H100i v2 Extreme Performance Liquid CPU Cooler, Buttkicker 2 Gamer+SSA Sound Module, Virpil MangoosT-CM2 Base+Grip, Logitech X56 Throttle +Rudder, Logitech Z906 5.1, LG OLED 55'' 4K 120Hz A10-C II, AH-64D, AV88NA, F-14A/B, F-16C, F/A-18C, Ka-50, Mi-24, Mi-8, SA342, UH-1H, SuperCarrier, Persian Gulf, Nevada, Syria, Simshaker for Aviators
M1Combat Posted May 20, 2022 Posted May 20, 2022 Can you prove that? Are you saying you gain some MS frame time by having it render frames BEFORE it will know where your head is at? I can try later but... seems not legit based on my understanding of that setting. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
some1 Posted May 20, 2022 Posted May 20, 2022 (edited) It's not predictive. It simply increases the delay between your movement and the change on screen, so there is a small buffer which can smooth things out a bit. It's also nothing new. Increasing the prerendered frames buffer can reduce stutter if the frametimes are fluctuating, and increase system throughput in both 2D and 3D, at the price of increased latency. Also known as input lag. And normally it's something we try to minimize, especially for VR. Edited May 20, 2022 by some1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
TylerPL666 Posted May 21, 2022 Posted May 21, 2022 8 hours ago, M1Combat said: headset goes black WMR thinks it's asleep and won't wake it back up for a while even if I close WMR Set sleep timer to 5h + Manual switching between Desktop/hedset mode by Win+Y 1 HP Reverb G2, Samsung Odyssey Plus+, EVGA GeForce RTX 3080 FTW3 ULTRA GAMING 12GB GDDR6X, 32GB RAM, Intel i7-7700k 5.1GHz (OC), Hydro Series™ H100i v2 Extreme Performance Liquid CPU Cooler, Buttkicker 2 Gamer+SSA Sound Module, Virpil MangoosT-CM2 Base+Grip, Logitech X56 Throttle +Rudder, Logitech Z906 5.1, LG OLED 55'' 4K 120Hz A10-C II, AH-64D, AV88NA, F-14A/B, F-16C, F/A-18C, Ka-50, Mi-24, Mi-8, SA342, UH-1H, SuperCarrier, Persian Gulf, Nevada, Syria, Simshaker for Aviators
Hammer1-1 Posted May 21, 2022 Posted May 21, 2022 I wouldnt recommend not using a sleep timer for your headset longer than 15-20 minutes. Some headsets will get burn-in if you let them idle for a long time, and on top of that they will shorten their lifespan. 1 Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2 MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot. My wallpaper and skins On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.
M1Combat Posted May 21, 2022 Posted May 21, 2022 I re-installed the older version of OXR and that seems to work... I'm thinking that means I need to manually pop the newer d3d file in the bin folder... 9 hours ago, some1 said: It's not predictive. It simply increases the delay between your movement and the change on screen, so there is a small buffer which can smooth things out a bit. It's also nothing new. Increasing the prerendered frames buffer can reduce stutter if the frametimes are fluctuating, and increase system throughput in both 2D and 3D, at the price of increased latency. Also known as input lag. And normally it's something we try to minimize, especially for VR. I'll check it out. You're basically implying that we can live with a touch of input lag and it buys us some smoothness yeah? Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
speed-of-heat Posted May 21, 2022 Posted May 21, 2022 Hi I think he was saying you will get input lag, and you really don't want it. 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
TylerPL666 Posted May 21, 2022 Posted May 21, 2022 New version 1.1.2: HP Reverb G2, Samsung Odyssey Plus+, EVGA GeForce RTX 3080 FTW3 ULTRA GAMING 12GB GDDR6X, 32GB RAM, Intel i7-7700k 5.1GHz (OC), Hydro Series™ H100i v2 Extreme Performance Liquid CPU Cooler, Buttkicker 2 Gamer+SSA Sound Module, Virpil MangoosT-CM2 Base+Grip, Logitech X56 Throttle +Rudder, Logitech Z906 5.1, LG OLED 55'' 4K 120Hz A10-C II, AH-64D, AV88NA, F-14A/B, F-16C, F/A-18C, Ka-50, Mi-24, Mi-8, SA342, UH-1H, SuperCarrier, Persian Gulf, Nevada, Syria, Simshaker for Aviators
KevyKevTPA Posted May 21, 2022 Posted May 21, 2022 On 5/19/2022 at 6:03 AM, A.F. said: Try this: Re-calibrate your headset by clearing the environment and then realigning via Mixed Reality Portal, SEATED, and with the headset in the exact same position and with the exact same posture and direction you intend to fly in I didn't think that would work as I had just done that a few days before trying the OpenXR toolkit and having the zoom problem, but somehow.... IT DID!!! Thanks so very much! Kev
KevyKevTPA Posted May 21, 2022 Posted May 21, 2022 On 5/19/2022 at 7:10 AM, nikoel said: I'm just going to leave this here for anyone who went through the DCS Update I'm curious what deleting/renaming that file does for us?
Baldrick33 Posted May 22, 2022 Posted May 22, 2022 2 hours ago, KevyKevTPA said: I'm curious what deleting/renaming that file does for us? The file gets replaced with a DCS update to one which is not compatible with the OpenXR mod. Deleting or renaming it forces Windows to use a compatible version which it finds in the Windows\System32 folder or similar. The alternative is to keep a backup and replace it in the DCS\bin folder. It has the same result. 2 AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Sr. Posted May 22, 2022 Posted May 22, 2022 6 hours ago, horstweihrauch said: Necksafer for openxr when? I miss it too but, I think that's more of a question for the Neck Safer guy. 1 Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | Quest 3 | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark
nikoel Posted May 22, 2022 Author Posted May 22, 2022 The good news is that it's a matter of 'when' rather than 'if' - the developer has said that he is happy with where the Steam version is at and is actively looking at an OpenXR version 1
kaltokri Posted May 22, 2022 Posted May 22, 2022 Can someone tell me the details of their D3DCompiler_47.dll in the Windows\system32 folder, please? Maybe the reason why OpenXR doesn't work is, that this file was changed by something. My D3DCompiler_47.dll has a change date of 09.04.2021 and the version is 10.0.19041.868. I've got Windows 10 (21H2) with all available updates. There are some more files (d3dcompiler_47_32.dll & d3dcompiler_47_64.dll) in C:\Windows\system32\DriverStore\FileRepository\...\NvCamera with different dates. SYSTEM: Mainboard MSI MEG X570 | CPU Ryzen 7 5800X @ 4.5 GHz | RAM 64 GB @ 3200 MHz | GPU GIGABYTE RTX 4090 | 1 TB SSD | Win 10 x64 DEVICES: ASUS 27" LCD | TrackIR 5 | LukeClip | Quest 3 | PointCTRL | Virpil HOTAS | MFG Crosswind | TableMount MonsterTech MODULES: To much to list. But I stopped buying more, because of too much bugs in e.g. A-10C(II). @ED: Fix the bugs and I spend money on modules again. Promised. PROJECTS: OpenFlightSchool: DE / EN
diamond26 Posted May 22, 2022 Posted May 22, 2022 2 hours ago, kaltokri said: Can someone tell me the details of their D3DCompiler_47.dll in the Windows\system32 folder, please? Maybe the reason why OpenXR doesn't work is, that this file was changed by something. My D3DCompiler_47.dll has a change date of 09.04.2021 and the version is 10.0.19041.868. I've got Windows 10 (21H2) with all available updates. There are some more files (d3dcompiler_47_32.dll & d3dcompiler_47_64.dll) in C:\Windows\system32\DriverStore\FileRepository\...\NvCamera with different dates. null 2 hours ago, kaltokri said: Can someone tell me the details of their D3DCompiler_47.dll in the Windows\system32 folder, please? Maybe the reason why OpenXR doesn't work is, that this file was changed by something. My D3DCompiler_47.dll has a change date of 09.04.2021 and the version is 10.0.19041.868. I've got Windows 10 (21H2) with all available updates. There are some more files (d3dcompiler_47_32.dll & d3dcompiler_47_64.dll) in C:\Windows\system32\DriverStore\FileRepository\...\NvCamera with different dates. and I use this for OpenComposite MAIN SYSTEM SPECS: MSI PRO Z690-A WIFI DDR4, Intel Corei7-12700K @ 5.0, 64Gb RAM Kingston KF3600C18D4/16GX, EVGA RTX 3080 FTW3 ULTRA GAMING 12GB, Samsung SSD 970 EVO Plus 1TB, Virpil T50CM3 Throttle, VKB Gunfighter MkIV Ultimate with 20cm extension, VKB T-Rudder MKIV, Quest Pro Laptop SPECS: Alienware X16 R2, Intel Core Ultra 9 185H, RTX 4090 mobile 16GB, 32GB LPDDR5X, 2TB Micron NVMe SOFTWARE: Microsoft Windows 11
M1Combat Posted May 22, 2022 Posted May 22, 2022 I was able to fix my issue by doing the manual open composite style install. 1 Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
easy_ci Posted May 23, 2022 Posted May 23, 2022 I cant get it to run in VR-mode with OpenXR since the update too. Anyone found a solution yet? HW-Specs: Ryzen 5800x | Gigaybte RTX 3080 | 32Gb DDR4-4000 | 2x M.2 970Evo + SSDs| LG 34" 21:9 Peripherie: Thrustmaster Warthog Hotas (Slew-Mod + Nyogel) + MFG Crosswind Pedals | SimShaker Jetpad | HP Reverb G2
M1Combat Posted May 23, 2022 Posted May 23, 2022 Try the post just above yours Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
Harlikwin Posted May 23, 2022 Posted May 23, 2022 On 5/22/2022 at 6:23 AM, nikoel said: The good news is that it's a matter of 'when' rather than 'if' - the developer has said that he is happy with where the Steam version is at and is actively looking at an OpenXR version Did ED actually say that somewhere? IDK, I tried it and didn't get any/much FR boost it was +/- 5-10 fps for me depending on the scenario... And the sharpening was in some ways better and in other ways worse than reshade that I'm using. So its kinda of a "ease of use" thing for me. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
nikoel Posted May 25, 2022 Author Posted May 25, 2022 On 5/24/2022 at 8:30 AM, Harlikwin said: Did ED actually say that somewhere? IDK, I tried it and didn't get any/much FR boost it was +/- 5-10 fps for me depending on the scenario... And the sharpening was in some ways better and in other ways worse than reshade that I'm using. So its kinda of a "ease of use" thing for me. ED do not develop the necksaver app. Its made by a dev on the Il2 Forums who was kind enough in the way he coded it that it worked with DCS as well. And yes he has actually said that At the moment it doesn't. I see it as a feature as I am now a much better pilot for it - physical pain of having to 180' like an owl is a great motivator not to suck. However some people have physical constraints and see it as a must have app. Each to their own
krazyj Posted May 25, 2022 Posted May 25, 2022 Im getting this error and I cant for the love of me get it to work despite following the guide, any aid would be appreciated Thanks
Baldrick33 Posted May 25, 2022 Posted May 25, 2022 1 minute ago, krazyj said: Im getting this error and I cant for the love of me get it to work despite following the guide, any aid would be appreciated I believe you may have an incompatible opencomposite.ini file in your dcs\bin folder. If you delete or rename it then it will use defaults AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
krazyj Posted May 25, 2022 Posted May 25, 2022 6 minutes ago, Baldrick33 said: I believe you may have an incompatible opencomposite.ini file in your dcs\bin folder. If you delete or rename it then it will use defaults Then I got this error
fastf1nger Posted May 25, 2022 Posted May 25, 2022 Anybody else is unable to start DCS in VR since the last open beta update? It woked perfectly until yesterday, after todays update.... nothing "...dont kill me because i´m calling the F-16 the Fighting Falcon...i´m born in 1977 ;)" MY SYSTEM: Intel i9 13900KF @ 24x 3,0Ghz | MSI Pro Z690-A DDR5 | NVidia Geforce RTX 4090 | Corsair Vengeance DDR5 64Gb RAM @5200Mhz | Varjo Aero | 2x Samsung 980Pro M.2 NVMe SSD | Thrustmaster Warthog HOTAS | Thrustmaster TPR Rudder | Win10 Pro | DCS Open Beta | Voice Attack MOTION RIG: DOF Reality H6 with new SFU motors + Witmotion Sensor (Motion Compensation) CURRENTLY FLYING: F-16C Fighting Falcon | F-14A/B Tomcat | AH-64D Apache
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