ClydeBigBird Posted June 14, 2023 Posted June 14, 2023 Is it just me or has DCS become more VRAM hungry in recent versions? I used to be able to run the game with High textures without issue on my 3080 10GB, however lately there are situations where even with Medium textures I run out of VRAM and get massive frame rate hits as it starts swapping (I can see this in Task Manager - constant "copy" activity on my GPU occurs together with these frame drops). Any chance that this might be improved in the future, or should I just buy a new GPU at this point? 2
silverdevil Posted June 16, 2023 Posted June 16, 2023 On 6/14/2023 at 10:24 AM, ClydeBigBird said: Is it just me or has DCS become more VRAM hungry in recent versions? I used to be able to run the game with High textures without issue on my 3080 10GB, however lately there are situations where even with Medium textures I run out of VRAM and get massive frame rate hits as it starts swapping (I can see this in Task Manager - constant "copy" activity on my GPU occurs together with these frame drops). Any chance that this might be improved in the future, or should I just buy a new GPU at this point? hello. i have not really noticed that much more vram being used. i have a 3090. when did you begin to see the issue? like what update? attach your dcs.log. we can start there. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
ClydeBigBird Posted June 16, 2023 Author Posted June 16, 2023 I don't think a 3090 would show this problem. Even if DCS VRAM usage has increased, it wouldn't come close to using 24GB.
bernardv Posted June 19, 2023 Posted June 19, 2023 @gortex I'm having the same issue in VR, same graphics card with Quest 2 headset. I have to add that I don't have similar severe VRAM shortage issues with any other game (or sim), VR or regular. I've heard speculations that DCS texture handling is very sloppy with identical textures being stored in VRAM over and over, full resolution textures of distant planes being loaded even if that plane is just a dot in the sky ... As noted I'm not claiming this is a fact, just speculations by some more educated users. Are there any plans to optimize VRAM usage in the pipeline or not?
ClydeBigBird Posted June 20, 2023 Author Posted June 20, 2023 Yeah, I've actually found that I still run out of VRAM when Terrain Textures are set to "low" while leaving Textures at "high", I have to turn down the main textures setting to avoid VRAM issues. It varies from module to module. With newer modules like the Hind which have very high resolution cockpit textures, I have encountered VRAM swapping even on "medium". I am running the game in 4k on a single screen by the way.
Harath Posted June 25, 2023 Posted June 25, 2023 Since last patch the game has been buttery smooth for me apart from random freezing which lasts about 5-10 seconds at a time; and when checking the VRAM usage, it's maxed out at 24Gb. MT btw. 1
Loukuins Posted June 26, 2023 Posted June 26, 2023 I have the same issue, but on my side the VRAM usage increased when DCS 2.8 came out almost a year ago now, and VRAM is completly crazy, to be able to run with textures on High I put AF at x8 and MSAA 2x, running the game above 120fps, but I'm at the limit of my VRAM, and sometimes the game will be in a state of Freeze every 5-10sec and nothingfix it My Setup : i5-4690 3.50GHz + 24GB RAM DDR3 1600MHz + MSI RTX 2060 Super Ventus OC + 2 SSD + 4 HDD + Oculus Rift CV1 + TM T.16000M Hotas Super Etendard for Life !
LucShep Posted June 29, 2023 Posted June 29, 2023 (edited) This has been a long running problem for years now (started since 2.5 got out, and got worse with every new iteration), has been discussed, even documented. For example, here and here. Never fixed, it's a real problem caused by bad management in regards to textures in use, with unnecessarily heavy formats and/or resolution. Here's a possible solution, which ED and 3rd parties need to consider adopting in all of DCS content, ASAP: Fellow member @Taz1004 has put to practice what he and others (myself included) have been saying for years. His "DCS Optimized Textures" mod already brings considerable benefits (lower VRAM consumption, better performance)... with zero impact in image quality! Right now, this mod is definitely a "must have", and how it should have been from the start. But, unfortunately, it does not pass "Pure Texture" IC check in MP. Edited July 3, 2023 by LucShep 7 CGTC - Caucasus retexture | A-10A cockpit retexture | Shadows Reduced Impact | DCS 2.5.6 - a lighter alternative Spoiler Win10 Pro x64 | Intel i7 12700K (OC@ 5.1/5.0p + 4.0e) | 64GB DDR4 (OC@ 3700 CL17 Crucial Ballistix) | RTX 3090 24GB EVGA FTW3 Ultra | 2TB NVMe (MP600 Pro XT) + 500GB SSD (WD Blue) + 3TB HDD (Toshiba P300) + 1TB HDD (WD Blue) | Corsair RMX 850W | Asus Z690 TUF+ D4 | TR PA120SE | Fractal Meshify-C | UAD Volt1 + Sennheiser HD-599SE | 7x USB 3.0 Hub | 50'' 4K Philips PUS7608 UHD TV + Head Tracking | HP Reverb G1 Pro (VR) | TM Warthog + Logitech X56
silverdevil Posted July 3, 2023 Posted July 3, 2023 On 6/29/2023 at 1:51 PM, LucShep said: Here's a possible solution, which ED and 3rd parties need to consider adopting in all of DCS content, ASAP: in the post you shared, there is already official confirmation of optimizing textures. 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
LucShep Posted July 3, 2023 Posted July 3, 2023 1 hour ago, silverdevil said: in the post you shared, there is already official confirmation of optimizing textures. Yes, and you might have noticed that it also reads, and I quote, "it will take some time"..... 1 CGTC - Caucasus retexture | A-10A cockpit retexture | Shadows Reduced Impact | DCS 2.5.6 - a lighter alternative Spoiler Win10 Pro x64 | Intel i7 12700K (OC@ 5.1/5.0p + 4.0e) | 64GB DDR4 (OC@ 3700 CL17 Crucial Ballistix) | RTX 3090 24GB EVGA FTW3 Ultra | 2TB NVMe (MP600 Pro XT) + 500GB SSD (WD Blue) + 3TB HDD (Toshiba P300) + 1TB HDD (WD Blue) | Corsair RMX 850W | Asus Z690 TUF+ D4 | TR PA120SE | Fractal Meshify-C | UAD Volt1 + Sennheiser HD-599SE | 7x USB 3.0 Hub | 50'' 4K Philips PUS7608 UHD TV + Head Tracking | HP Reverb G1 Pro (VR) | TM Warthog + Logitech X56
silverdevil Posted July 3, 2023 Posted July 3, 2023 19 minutes ago, LucShep said: Yes, and you might have noticed that it also reads, and I quote, "it will take some time"..... agreed. though i cannot fathom, that since the leg work is already done by @Taz1004, it would come sooner than later. at least i hope. this would benefit every facet of DCS. understandably, DCS rarely shares anything with the users until it is zero hour. 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Newbie62 Posted July 14, 2023 Posted July 14, 2023 (edited) I have a GTX 1080 so 8 GB VRAM. i was hitting some game stalls (from 60 FPS to 1 FPM LOL). I run at 4k and had the video settings maxed out, and task manager showed VRAM usage maxed out when it happened. So I dialed back the video settings until the stalls went away, but i would like to upgrade to 16 GB VRAM. Problem: that is horrifically expensive. If i got another 1080 and SLI them, could DCS use all 16 GB or do you really only benefit from the extra cores in that configuration? Edited July 14, 2023 by Newbie62
Somefap Posted July 14, 2023 Posted July 14, 2023 16 minutes ago, Newbie62 said: I have a GTX 1080 so 8 GB VRAM. i was hitting some game stalls (from 60 FPS to 1 FPM LOL). I run at 4k and had the video settings maxed out, and task manager showed VRAM usage maxed out when it happened. So I dialed back the video settings until the stalls went away, but i would like to upgrade to 16 GB VRAM. Problem: that is horrifically expensive. If i got another 1080 and cross connected them, could DCS use all 16 GB or do you really only benefit from the extra cores in that configuration? Just don't even try with SLI anymore it's not supported by Nvidia or developers get a new card instead (AMD or Nvidia the RX6800 goes pretty cheap on the used market)
Newbie62 Posted July 14, 2023 Posted July 14, 2023 (edited) 16 minutes ago, Somefap said: Just don't even try with SLI anymore it's not supported by Nvidia or developers get a new card instead (AMD or Nvidia the RX6800 goes pretty cheap on the used market) Thanks. I won't bother with SLI then. I had my doubts anyway, which is why i asked, and you confirmed my suspicions. I will keep my eye on the RX6800. Let it age more for further price drop. $440 is MUCH better than $1400 for a 4080, but still a bit more than i would be willing to spend. I shall live with medium textures and the other reductions i had to make, for now... Edited July 14, 2023 by Newbie62 1
Raven (Elysian Angel) Posted July 15, 2023 Posted July 15, 2023 Yes sadly it's quite easy these days to run out of VRAM, even with 16GB. I have seen DCS use up to 19GB, even on the Caucasus map - which is mind boggling given how old that map is. Before MT, the maximum I have seen is 14GB in use and that was when the Syria map had just released, in a pretty unoptimised state. 2 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
MAXsenna Posted July 15, 2023 Posted July 15, 2023 On 7/14/2023 at 5:51 AM, Newbie62 said: Thanks. I won't bother with SLI then. I had my doubts anyway, which is why i asked, and you confirmed my suspicions. I will keep my eye on the RX6800. Let it age more for further price drop. $440 is MUCH better than $1400 for a 4080, but still a bit more than i would be willing to spend. I shall live with medium textures and the other reductions i had to make, for now... SLI works in DCS. BUT, you don't get 16GB, each cards use the 8GB available on their own. But you do get better frames. At least I did in my dual Titans, until one died. So get a better card, like they say. Cheers!
Nealius Posted July 16, 2023 Posted July 16, 2023 Quest 2 on a 3060 12GB card here. VRAM has definitely gotten worse for me. When VRAM is exhausted my headset gets a giant white bar on the bottom third that slowly creeps up the screen. I initially had this on 2.7 with a 6GB card, and upgraded to a 12GB card to get rid of it. Now the performance bloat has gone like this: -After MT release, any module any map, terrain textures high, textures high; NO PROBLEM -After some updates, Syria+Tomcat only, terrain textures low, textures high required -Ater some updates, Syria+Tomcat only, terrain textures low, textures medium required -After Sinai release, all modules all maps, terrain textures low, textures medium required It keeps getting worse and worse with each update. 4
Jacodv201 Posted July 25, 2023 Posted July 25, 2023 I have noticed it as well, trying to make the game look better results in it looking worse due to having to drop textures down.
Raven (Elysian Angel) Posted July 26, 2023 Posted July 26, 2023 (edited) @Flappie Here's a comparison between the latest Open Beta, and the latest Stable release. DCS settings are exactly the same, same graphics drivers, same chipset drivers, same BIOS settings, same Windows version, same background tasks running in Windows, ... you get the idea... All screenshots were taken after a fresh reboot, and it's the first mission loaded in. This is the AH-64D Syria Ramp Start IA mission. 2.8.7.42583 Open Beta: 2.8.4.39731 Stable: You can see for yourself what a massive difference it is. Mind you, this Stable release also has issues (as seen below), so the problems already started in that version but still it is MUCH MUCH worse today: Following screenshots are from the Open Beta branch again, just to show the issues get worse the longer you fly in the same mission: 2.8.7.42583 Open Beta (after flying around for a while in Instant Action) Edited July 26, 2023 by Raven (Elysian Angel) 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
WinOrLose Posted July 26, 2023 Posted July 26, 2023 I set my textures down a notch, didn’t really spoil my visual experience, however ram usage, according to task manager, dropped 75%. butter smooth and no stutters. Hind on Enigma.
Kev2go Posted June 3, 2024 Posted June 3, 2024 didnt notice stutters till the most recent patch 2.9.5 with the F4E release. Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD
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